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Wander With Purpose
2703 decks (0.4482%)
Price History
Wander With Purpose
Ninja Attack Action - Attack
Benji Specialization (You may only have this in your deck if your hero is Benji.) When this hits, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it, then shuffle. You may play it this turn. Go again
Average Card Type Distribution
Average Attack Value: 
1.891.893513065
Average Defense Value:  
2.392.390716916
Hero
Benji, the Piercing Wind
Benji, the Piercing Wind
57% of decksPercentage of decks that could play both Wander With Purpose and Benji, the Piercing Wind that play both.
Equipment
Mask of Momentum
Mask of Momentum
84% of decksPercentage of decks that could play both Wander With Purpose and Mask of Momentum that play both.
Tide Flippers
Tide Flippers
59% of decksPercentage of decks that could play both Wander With Purpose and Tide Flippers that play both.
Pouncing Paws
Pouncing Paws
55% of decksPercentage of decks that could play both Wander With Purpose and Pouncing Paws that play both.
New
Blood Splattered Vest
Blood Splattered Vest
54% of decksPercentage of decks that could play both Wander With Purpose and Blood Splattered Vest that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
51% of decksPercentage of decks that could play both Wander With Purpose and Tiger Stripe Shuko that play both.
Blood Scent
Blood Scent
36% of decksPercentage of decks that could play both Wander With Purpose and Blood Scent that play both.
Snapdragon Scalers
Snapdragon Scalers
35% of decksPercentage of decks that could play both Wander With Purpose and Snapdragon Scalers that play both.
Nullrune Gloves
Nullrune Gloves
35% of decksPercentage of decks that could play both Wander With Purpose and Nullrune Gloves that play both.
Vest of the First Fist
Vest of the First Fist
35% of decksPercentage of decks that could play both Wander With Purpose and Vest of the First Fist that play both.
Arcane Lantern
Arcane Lantern
29% of decksPercentage of decks that could play both Wander With Purpose and Arcane Lantern that play both.
Breeze Rider Boots
Breeze Rider Boots
28% of decksPercentage of decks that could play both Wander With Purpose and Breeze Rider Boots that play both.
Nullrune Robe
Nullrune Robe
27% of decksPercentage of decks that could play both Wander With Purpose and Nullrune Robe that play both.
Flick Knives
Flick Knives
25% of decksPercentage of decks that could play both Wander With Purpose and Flick Knives that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
23% of decksPercentage of decks that could play both Wander With Purpose and Fyendal's Spring Tunic that play both.
Breaking Scales
Breaking Scales
21% of decksPercentage of decks that could play both Wander With Purpose and Breaking Scales that play both.
Arcanite Fortress
Arcanite Fortress
18% of decksPercentage of decks that could play both Wander With Purpose and Arcanite Fortress that play both.
Tearing Shuko
Tearing Shuko
16% of decksPercentage of decks that could play both Wander With Purpose and Tearing Shuko that play both.
Blossom of Spring
Blossom of Spring
13% of decksPercentage of decks that could play both Wander With Purpose and Blossom of Spring that play both.
Mask of Three Tails
Mask of Three Tails
12% of decksPercentage of decks that could play both Wander With Purpose and Mask of Three Tails that play both.
Blazen Yoroi
Blazen Yoroi
12% of decksPercentage of decks that could play both Wander With Purpose and Blazen Yoroi that play both.
Mask of Many Faces
Mask of Many Faces
7% of decksPercentage of decks that could play both Wander With Purpose and Mask of Many Faces that play both.
Nullrune Hood
Nullrune Hood
7% of decksPercentage of decks that could play both Wander With Purpose and Nullrune Hood that play both.
New
Quickdodge Flexors
Quickdodge Flexors
7% of decksPercentage of decks that could play both Wander With Purpose and Quickdodge Flexors that play both.
Silken Gi
Silken Gi
6% of decksPercentage of decks that could play both Wander With Purpose and Silken Gi that play both.
Weapon
Harmonized Kodachi
Harmonized Kodachi
58% of decksPercentage of decks that could play both Wander With Purpose and Harmonized Kodachi that play both.
Zephyr Needle
Zephyr Needle
30% of decksPercentage of decks that could play both Wander With Purpose and Zephyr Needle that play both.
Tiger Taming Khakkara
Tiger Taming Khakkara
18% of decksPercentage of decks that could play both Wander With Purpose and Tiger Taming Khakkara that play both.
Action
Biting Breeze (Yellow)
Biting Breeze (Yellow)
Avg. played:  
2.002.000000000
69% of decksPercentage of decks that could play both Wander With Purpose and Biting Breeze (Yellow) that play both.
Biting Breeze (Blue)
Biting Breeze (Blue)
Avg. played:  
2.002.000000000
55% of decksPercentage of decks that could play both Wander With Purpose and Biting Breeze (Blue) that play both.
Roar of the Tiger
Roar of the Tiger
Avg. played:  
2.002.000000000
41% of decksPercentage of decks that could play both Wander With Purpose and Roar of the Tiger that play both.
Predatory Streak (Red)
Predatory Streak (Red)
Avg. played:  
2.002.000000000
33% of decksPercentage of decks that could play both Wander With Purpose and Predatory Streak (Red) that play both.
New
Up Sticks and Run (Red)
Up Sticks and Run (Red)
Avg. played:  
2.002.000000000
32% of decksPercentage of decks that could play both Wander With Purpose and Up Sticks and Run (Red) that play both.
Aspect of Tiger: Mind
Aspect of Tiger: Mind
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Wander With Purpose and Aspect of Tiger: Mind that play both.
Predatory Streak (Yellow)
Predatory Streak (Yellow)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Wander With Purpose and Predatory Streak (Yellow) that play both.
New
Up Sticks and Run (Yellow)
Up Sticks and Run (Yellow)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Wander With Purpose and Up Sticks and Run (Yellow) that play both.
New
Up Sticks and Run (Blue)
Up Sticks and Run (Blue)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Wander With Purpose and Up Sticks and Run (Blue) that play both.
Breed Anger (Blue)
Breed Anger (Blue)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Wander With Purpose and Breed Anger (Blue) that play both.
Mindstate of Tiger
Mindstate of Tiger
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Wander With Purpose and Mindstate of Tiger that play both.
New
Dual Threat
Dual Threat
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Wander With Purpose and Dual Threat that play both.
New
Prowess of Agility
Prowess of Agility
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Wander With Purpose and Prowess of Agility that play both.
Untamed (Blue)
Untamed (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Wander With Purpose and Untamed (Blue) that play both.
Breed Anger (Red)
Breed Anger (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wander With Purpose and Breed Anger (Red) that play both.
Arc Lightning
Arc Lightning
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Wander With Purpose and Arc Lightning that play both.
Ancestral Harmony
Ancestral Harmony
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Wander With Purpose and Ancestral Harmony that play both.
Rowdy Locals
Rowdy Locals
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Wander With Purpose and Rowdy Locals that play both.
Attack Action
Spring Tidings
Spring Tidings
Avg. played:  
2.002.000000000
96% of decksPercentage of decks that could play both Wander With Purpose and Spring Tidings that play both.
Double Strike
Double Strike
Avg. played:  
2.002.000000000
70% of decksPercentage of decks that could play both Wander With Purpose and Double Strike that play both.
Mischievous Meeps
Mischievous Meeps
Avg. played:  
2.002.000000000
56% of decksPercentage of decks that could play both Wander With Purpose and Mischievous Meeps that play both.
Ride the Tailwind (Yellow)
Ride the Tailwind (Yellow)
Avg. played:  
2.002.000000000
52% of decksPercentage of decks that could play both Wander With Purpose and Ride the Tailwind (Yellow) that play both.
Vipox
Vipox
Avg. played:  
1.871.865681234
50% of decksPercentage of decks that could play both Wander With Purpose and Vipox that play both.
New
Pick Up the Point (Yellow)
Pick Up the Point (Yellow)
Avg. played:  
2.002.000000000
48% of decksPercentage of decks that could play both Wander With Purpose and Pick Up the Point (Yellow) that play both.
Salt the Wound
Salt the Wound
Avg. played:  
1.831.831013917
46% of decksPercentage of decks that could play both Wander With Purpose and Salt the Wound that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
2.002.000000000
45% of decksPercentage of decks that could play both Wander With Purpose and Soulbead Strike (Blue) that play both.
Head Jab (Yellow)
Head Jab (Yellow)
Avg. played:  
2.002.000000000
43% of decksPercentage of decks that could play both Wander With Purpose and Head Jab (Yellow) that play both.
Snatch (Blue)
Snatch (Blue)
Avg. played:  
2.002.000000000
42% of decksPercentage of decks that could play both Wander With Purpose and Snatch (Blue) that play both.
Growl (Yellow)
Growl (Yellow)
Avg. played:  
2.002.000000000
41% of decksPercentage of decks that could play both Wander With Purpose and Growl (Yellow) that play both.
Aspect of Tiger: Soul
Aspect of Tiger: Soul
Avg. played:  
2.002.000000000
37% of decksPercentage of decks that could play both Wander With Purpose and Aspect of Tiger: Soul that play both.
Tiger Swipe
Tiger Swipe
Avg. played:  
2.002.000000000
35% of decksPercentage of decks that could play both Wander With Purpose and Tiger Swipe that play both.
Stab Wound
Stab Wound
Avg. played:  
2.002.000000000
34% of decksPercentage of decks that could play both Wander With Purpose and Stab Wound that play both.
Ride the Tailwind (Blue)
Ride the Tailwind (Blue)
Avg. played:  
2.002.000000000
34% of decksPercentage of decks that could play both Wander With Purpose and Ride the Tailwind (Blue) that play both.
Be Like Water (Yellow)
Be Like Water (Yellow)
Avg. played:  
2.002.000000000
33% of decksPercentage of decks that could play both Wander With Purpose and Be Like Water (Yellow) that play both.
Head Jab (Blue)
Head Jab (Blue)
Avg. played:  
2.002.000000000
31% of decksPercentage of decks that could play both Wander With Purpose and Head Jab (Blue) that play both.
Hundred Winds (Yellow)
Hundred Winds (Yellow)
Avg. played:  
2.002.000000000
29% of decksPercentage of decks that could play both Wander With Purpose and Hundred Winds (Yellow) that play both.
One-Two Punch (Yellow)
One-Two Punch (Yellow)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Wander With Purpose and One-Two Punch (Yellow) that play both.
New
Pick Up the Point (Blue)
Pick Up the Point (Blue)
Avg. played:  
2.002.000000000
24% of decksPercentage of decks that could play both Wander With Purpose and Pick Up the Point (Blue) that play both.
Be Like Water (Blue)
Be Like Water (Blue)
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Wander With Purpose and Be Like Water (Blue) that play both.
Pouncing Qi (Blue)
Pouncing Qi (Blue)
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Wander With Purpose and Pouncing Qi (Blue) that play both.
Hundred Winds (Blue)
Hundred Winds (Blue)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Wander With Purpose and Hundred Winds (Blue) that play both.
Head Leads the Tail
Head Leads the Tail
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Wander With Purpose and Head Leads the Tail that play both.
One-Two Punch (Blue)
One-Two Punch (Blue)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Wander With Purpose and One-Two Punch (Blue) that play both.
Chase the Tail
Chase the Tail
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Wander With Purpose and Chase the Tail that play both.
Recoil (Yellow)
Recoil (Yellow)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Wander With Purpose and Recoil (Yellow) that play both.
Flex Claws (Blue)
Flex Claws (Blue)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Wander With Purpose and Flex Claws (Blue) that play both.
Recoil (Blue)
Recoil (Blue)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Wander With Purpose and Recoil (Blue) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Wander With Purpose and Enlightened Strike that play both.
Hurl (Yellow)
Hurl (Yellow)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Wander With Purpose and Hurl (Yellow) that play both.
Deadly Duo (Yellow)
Deadly Duo (Yellow)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Wander With Purpose and Deadly Duo (Yellow) that play both.
Bittering Thorns (Red)
Bittering Thorns (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Wander With Purpose and Bittering Thorns (Red) that play both.
New
Poisoned Blade (Yellow)
Poisoned Blade (Yellow)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Wander With Purpose and Poisoned Blade (Yellow) that play both.
Winds of Eternity
Winds of Eternity
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Wander With Purpose and Winds of Eternity that play both.
Twin Twisters (Yellow)
Twin Twisters (Yellow)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Wander With Purpose and Twin Twisters (Yellow) that play both.
New
Pick Up the Point (Red)
Pick Up the Point (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Wander With Purpose and Pick Up the Point (Red) that play both.
Mauling Qi
Mauling Qi
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Wander With Purpose and Mauling Qi that play both.
Whelming Gustwave (Blue)
Whelming Gustwave (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Wander With Purpose and Whelming Gustwave (Blue) that play both.
New
Poisoned Blade (Blue)
Poisoned Blade (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Wander With Purpose and Poisoned Blade (Blue) that play both.
Growl (Red)
Growl (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Wander With Purpose and Growl (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Wander With Purpose and Snatch (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Wander With Purpose and Scar for a Scar (Red) that play both.
Find Center
Find Center
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wander With Purpose and Find Center that play both.
Pouncing Qi (Red)
Pouncing Qi (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wander With Purpose and Pouncing Qi (Red) that play both.
Flex Claws (Red)
Flex Claws (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wander With Purpose and Flex Claws (Red) that play both.
New
Cut Through (Blue)
Cut Through (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wander With Purpose and Cut Through (Blue) that play both.
Twin Twisters (Blue)
Twin Twisters (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wander With Purpose and Twin Twisters (Blue) that play both.
Head Jab (Red)
Head Jab (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wander With Purpose and Head Jab (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Wander With Purpose and Command and Conquer that play both.
Hundred Winds (Red)
Hundred Winds (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Wander With Purpose and Hundred Winds (Red) that play both.
Crane Dance (Blue)
Crane Dance (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Wander With Purpose and Crane Dance (Blue) that play both.
Take the Tempo
Take the Tempo
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Wander With Purpose and Take the Tempo that play both.
Hurl (Blue)
Hurl (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Wander With Purpose and Hurl (Blue) that play both.
Break Tide
Break Tide
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wander With Purpose and Break Tide that play both.
Aspect of Tiger: Body
Aspect of Tiger: Body
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wander With Purpose and Aspect of Tiger: Body that play both.
New
Cut Through (Red)
Cut Through (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wander With Purpose and Cut Through (Red) that play both.
Promise of Plenty (Yellow)
Promise of Plenty (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wander With Purpose and Promise of Plenty (Yellow) that play both.
Deadly Duo (Blue)
Deadly Duo (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wander With Purpose and Deadly Duo (Blue) that play both.
Rushing River (Yellow)
Rushing River (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wander With Purpose and Rushing River (Yellow) that play both.
Flood of Force
Flood of Force
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wander With Purpose and Flood of Force that play both.
Back Heel Kick (Yellow)
Back Heel Kick (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wander With Purpose and Back Heel Kick (Yellow) that play both.
Gustwave of the Second Wind
Gustwave of the Second Wind
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Wander With Purpose and Gustwave of the Second Wind that play both.
Plunge (Yellow)
Plunge (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Wander With Purpose and Plunge (Yellow) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Wander With Purpose and Ravenous Rabble (Red) that play both.
Scar for a Scar (Blue)
Scar for a Scar (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Wander With Purpose and Scar for a Scar (Blue) that play both.
Tenacity
Tenacity
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Wander With Purpose and Tenacity that play both.
Attack Reaction
Ancestral Empowerment
Ancestral Empowerment
Avg. played:  
2.002.000000000
74% of decksPercentage of decks that could play both Wander With Purpose and Ancestral Empowerment that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.002.000000000
52% of decksPercentage of decks that could play both Wander With Purpose and Razor Reflex (Red) that play both.
Maul
Maul
Avg. played:  
2.002.000000000
49% of decksPercentage of decks that could play both Wander With Purpose and Maul that play both.
Concealed Blade
Concealed Blade
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Wander With Purpose and Concealed Blade that play both.
New
Throw Dagger
Throw Dagger
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Wander With Purpose and Throw Dagger that play both.
New
Nip at the Heels
Nip at the Heels
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Wander With Purpose and Nip at the Heels that play both.
Knives Out
Knives Out
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Wander With Purpose and Knives Out that play both.
Short and Sharp (Red)
Short and Sharp (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wander With Purpose and Short and Sharp (Red) that play both.
Rapid Reflex (Red)
Rapid Reflex (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Wander With Purpose and Rapid Reflex (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.002.000000000
26% of decksPercentage of decks that could play both Wander With Purpose and Sink Below (Red) that play both.
Flic Flak (Red)
Flic Flak (Red)
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Wander With Purpose and Flic Flak (Red) that play both.
New
Shelter from the Storm
Shelter from the Storm
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Wander With Purpose and Shelter from the Storm that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wander With Purpose and Fate Foreseen that play both.
Block
Tiger Eye Reflex (Yellow)
Tiger Eye Reflex (Yellow)
Avg. played:  
2.002.000000000
30% of decksPercentage of decks that could play both Wander With Purpose and Tiger Eye Reflex (Yellow) that play both.
Tiger Eye Reflex
Tiger Eye Reflex
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Wander With Purpose and Tiger Eye Reflex that play both.
Instant
Art of War
Art of War
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Wander With Purpose and Art of War that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Wander With Purpose and Arcane Polarity (Red) that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Wander With Purpose and Oasis Respite (Red) that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wander With Purpose and Sigil of Solace (Red) that play both.