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Take Aim (Blue)
549 decks (0.07691%)
Price History
Take Aim (Blue)
Ranger Action
The next Ranger attack action card you play this turn, gains +1 [Power]. Reload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.) Go again
Average Card Type Distribution
Average Attack Value: 
2.192.189665316
Average Defense Value:  
2.582.579854960
Hero
Marlynn, Treasure Hunter
Marlynn, Treasure Hunter
84% of decksPercentage of decks that could play both Take Aim (Blue) and Marlynn, Treasure Hunter that play both.
living legend - Classic Constructed
Azalea, Ace in the Hole
Azalea, Ace in the Hole
26% of decksPercentage of decks that could play both Take Aim (Blue) and Azalea, Ace in the Hole that play both.
Azalea
Azalea
21% of decksPercentage of decks that could play both Take Aim (Blue) and Azalea that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
8% of decksPercentage of decks that could play both Take Aim (Blue) and Riptide, Lurker of the Deep that play both.
Lexi
Lexi
8% of decksPercentage of decks that could play both Take Aim (Blue) and Lexi that play both.
living legend - Classic Constructed
Lexi, Livewire
Lexi, Livewire
7% of decksPercentage of decks that could play both Take Aim (Blue) and Lexi, Livewire that play both.
Marlynn
Marlynn
7% of decksPercentage of decks that could play both Take Aim (Blue) and Marlynn that play both.
Riptide
Riptide
6% of decksPercentage of decks that could play both Take Aim (Blue) and Riptide that play both.
Equipment
Sealace Sarong
Sealace Sarong
76% of decksPercentage of decks that could play both Take Aim (Blue) and Sealace Sarong that play both.
Gold-Baited Hook
Gold-Baited Hook
67% of decksPercentage of decks that could play both Take Aim (Blue) and Gold-Baited Hook that play both.
Bull's Eye Bracers
Bull's Eye Bracers
55% of decksPercentage of decks that could play both Take Aim (Blue) and Bull's Eye Bracers that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
45% of decksPercentage of decks that could play both Take Aim (Blue) and Fyendal's Spring Tunic that play both.
Perch Grapplers
Perch Grapplers
45% of decksPercentage of decks that could play both Take Aim (Blue) and Perch Grapplers that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
43% of decksPercentage of decks that could play both Take Aim (Blue) and Trench of Sunken Treasure that play both.
Skullbone Crosswrap
Skullbone Crosswrap
42% of decksPercentage of decks that could play both Take Aim (Blue) and Skullbone Crosswrap that play both.
Enchanted Quiver
Enchanted Quiver
40% of decksPercentage of decks that could play both Take Aim (Blue) and Enchanted Quiver that play both.
Snapdragon Scalers
Snapdragon Scalers
34% of decksPercentage of decks that could play both Take Aim (Blue) and Snapdragon Scalers that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
32% of decksPercentage of decks that could play both Take Aim (Blue) and Quiver of Rustling Leaves that play both.
Crow's Nest
Crow's Nest
31% of decksPercentage of decks that could play both Take Aim (Blue) and Crow's Nest that play both.
New Horizon
New Horizon
29% of decksPercentage of decks that could play both Take Aim (Blue) and New Horizon that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
22% of decksPercentage of decks that could play both Take Aim (Blue) and Quiver of Abyssal Depths that play both.
Sharp Shooters
Sharp Shooters
21% of decksPercentage of decks that could play both Take Aim (Blue) and Sharp Shooters that play both.
Nullrune Boots
Nullrune Boots
21% of decksPercentage of decks that could play both Take Aim (Blue) and Nullrune Boots that play both.
Base of the Mountain
Base of the Mountain
20% of decksPercentage of decks that could play both Take Aim (Blue) and Base of the Mountain that play both.
Hidden Agenda
Hidden Agenda
18% of decksPercentage of decks that could play both Take Aim (Blue) and Hidden Agenda that play both.
Longdraw Half-Glove
Longdraw Half-Glove
17% of decksPercentage of decks that could play both Take Aim (Blue) and Longdraw Half-Glove that play both.
Hornet's Sting
Hornet's Sting
15% of decksPercentage of decks that could play both Take Aim (Blue) and Hornet's Sting that play both.
Honing Hood
Honing Hood
14% of decksPercentage of decks that could play both Take Aim (Blue) and Honing Hood that play both.
Toxic Tips
Toxic Tips
12% of decksPercentage of decks that could play both Take Aim (Blue) and Toxic Tips that play both.
Target Totalizer
Target Totalizer
12% of decksPercentage of decks that could play both Take Aim (Blue) and Target Totalizer that play both.
Flight Path
Flight Path
11% of decksPercentage of decks that could play both Take Aim (Blue) and Flight Path that play both.
Blossom of Spring
Blossom of Spring
10% of decksPercentage of decks that could play both Take Aim (Blue) and Blossom of Spring that play both.
Glidewell Fins
Glidewell Fins
9% of decksPercentage of decks that could play both Take Aim (Blue) and Glidewell Fins that play both.
Crown of Dominion
Crown of Dominion
8% of decksPercentage of decks that could play both Take Aim (Blue) and Crown of Dominion that play both.
Nullrune Robe
Nullrune Robe
8% of decksPercentage of decks that could play both Take Aim (Blue) and Nullrune Robe that play both.
Sunkwater Lookout
Sunkwater Lookout
7% of decksPercentage of decks that could play both Take Aim (Blue) and Sunkwater Lookout that play both.
Deep Blue
Deep Blue
7% of decksPercentage of decks that could play both Take Aim (Blue) and Deep Blue that play both.
Blue Sea Tricorn
Blue Sea Tricorn
7% of decksPercentage of decks that could play both Take Aim (Blue) and Blue Sea Tricorn that play both.
Nullrune Hood
Nullrune Hood
6% of decksPercentage of decks that could play both Take Aim (Blue) and Nullrune Hood that play both.
Driftwood Quiver
Driftwood Quiver
6% of decksPercentage of decks that could play both Take Aim (Blue) and Driftwood Quiver that play both.
Nullrune Gloves
Nullrune Gloves
6% of decksPercentage of decks that could play both Take Aim (Blue) and Nullrune Gloves that play both.
Buccaneer's Bounty
Buccaneer's Bounty
5% of decksPercentage of decks that could play both Take Aim (Blue) and Buccaneer's Bounty that play both.
Weapon
Hammerhead, Harpoon Cannon
Hammerhead, Harpoon Cannon
87% of decksPercentage of decks that could play both Take Aim (Blue) and Hammerhead, Harpoon Cannon that play both.
living legend - Classic Constructed
Death Dealer
Death Dealer
39% of decksPercentage of decks that could play both Take Aim (Blue) and Death Dealer that play both.
Sandscour Greatbow
Sandscour Greatbow
17% of decksPercentage of decks that could play both Take Aim (Blue) and Sandscour Greatbow that play both.
Dreadbore
Dreadbore
14% of decksPercentage of decks that could play both Take Aim (Blue) and Dreadbore that play both.
Barbed Castaway
Barbed Castaway
13% of decksPercentage of decks that could play both Take Aim (Blue) and Barbed Castaway that play both.
living legend - Classic Constructed
Voltaire, Strike Twice
Voltaire, Strike Twice
9% of decksPercentage of decks that could play both Take Aim (Blue) and Voltaire, Strike Twice that play both.
Red Liner
Red Liner
7% of decksPercentage of decks that could play both Take Aim (Blue) and Red Liner that play both.
Action
New
Catch of the Day
Catch of the Day
Avg. played:  
2.772.769230769
85% of decksPercentage of decks that could play both Take Aim (Blue) and Catch of the Day that play both.
Big Game Trophy Shot
Big Game Trophy Shot
Avg. played:  
2.852.849056604
59% of decksPercentage of decks that could play both Take Aim (Blue) and Big Game Trophy Shot that play both.
Portside Exchange
Portside Exchange
Avg. played:  
2.862.864583333
55% of decksPercentage of decks that could play both Take Aim (Blue) and Portside Exchange that play both.
Take Aim (Red)
Take Aim (Red)
Avg. played:  
2.552.554878049
33% of decksPercentage of decks that could play both Take Aim (Blue) and Take Aim (Red) that play both.
Sea Floor Salvage
Sea Floor Salvage
Avg. played:  
2.782.781250000
33% of decksPercentage of decks that could play both Take Aim (Blue) and Sea Floor Salvage that play both.
Call in the Big Guns (Blue)
Call in the Big Guns (Blue)
Avg. played:  
2.742.737704918
30% of decksPercentage of decks that could play both Take Aim (Blue) and Call in the Big Guns (Blue) that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.772.775000000
29% of decksPercentage of decks that could play both Take Aim (Blue) and Codex of Frailty that play both.
Three of a Kind
Three of a Kind
Avg. played:  
2.702.696078431
26% of decksPercentage of decks that could play both Take Aim (Blue) and Three of a Kind that play both.
Gold the Tip
Gold the Tip
Avg. played:  
2.822.818181818
24% of decksPercentage of decks that could play both Take Aim (Blue) and Gold the Tip that play both.
Call in the Big Guns (Red)
Call in the Big Guns (Red)
Avg. played:  
2.772.765957447
24% of decksPercentage of decks that could play both Take Aim (Blue) and Call in the Big Guns (Red) that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.562.558823529
22% of decksPercentage of decks that could play both Take Aim (Blue) and Lace with Bloodrot that play both.
Premeditate
Premeditate
Avg. played:  
2.722.721739130
20% of decksPercentage of decks that could play both Take Aim (Blue) and Premeditate that play both.
Nock the Deathwhistle
Nock the Deathwhistle
Avg. played:  
2.562.560209424
19% of decksPercentage of decks that could play both Take Aim (Blue) and Nock the Deathwhistle that play both.
Take Aim (Yellow)
Take Aim (Yellow)
Avg. played:  
2.292.291866029
17% of decksPercentage of decks that could play both Take Aim (Blue) and Take Aim (Yellow) that play both.
Seek and Destroy
Seek and Destroy
Avg. played:  
2.572.565217391
17% of decksPercentage of decks that could play both Take Aim (Blue) and Seek and Destroy that play both.
Call in the Big Guns (Yellow)
Call in the Big Guns (Yellow)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Take Aim (Blue) and Call in the Big Guns (Yellow) that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.562.564356436
13% of decksPercentage of decks that could play both Take Aim (Blue) and Codex of Bloodrot that play both.
Read the Glide Path (Red)
Read the Glide Path (Red)
Avg. played:  
2.552.551181102
13% of decksPercentage of decks that could play both Take Aim (Blue) and Read the Glide Path (Red) that play both.
Shifting Tides
Shifting Tides
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Take Aim (Blue) and Shifting Tides that play both.
Tip the Barkeep
Tip the Barkeep
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Take Aim (Blue) and Tip the Barkeep that play both.
Over Flex (Red)
Over Flex (Red)
Avg. played:  
2.502.504504505
10% of decksPercentage of decks that could play both Take Aim (Blue) and Over Flex (Red) that play both.
Dead Eye
Dead Eye
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Take Aim (Blue) and Dead Eye that play both.
Tri-shot
Tri-shot
Avg. played:  
2.562.561797753
9% of decksPercentage of decks that could play both Take Aim (Blue) and Tri-shot that play both.
Lace with Inertia
Lace with Inertia
Avg. played:  
2.532.534246575
9% of decksPercentage of decks that could play both Take Aim (Blue) and Lace with Inertia that play both.
Lace with Frailty
Lace with Frailty
Avg. played:  
2.512.506493506
9% of decksPercentage of decks that could play both Take Aim (Blue) and Lace with Frailty that play both.
Poison the Tips
Poison the Tips
Avg. played:  
2.472.473118280
9% of decksPercentage of decks that could play both Take Aim (Blue) and Poison the Tips that play both.
Loan Shark
Loan Shark
Avg. played:  
2.432.434782609
9% of decksPercentage of decks that could play both Take Aim (Blue) and Loan Shark that play both.
Drop the Anchor
Drop the Anchor
Avg. played:  
2.452.454545455
8% of decksPercentage of decks that could play both Take Aim (Blue) and Drop the Anchor that play both.
Hook
Hook
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Take Aim (Blue) and Hook that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played:  
2.502.500000000
8% of decksPercentage of decks that could play both Take Aim (Blue) and Release the Tension (Red) that play both.
Over Flex (Blue)
Over Flex (Blue)
Avg. played:  
2.492.493975904
8% of decksPercentage of decks that could play both Take Aim (Blue) and Over Flex (Blue) that play both.
Point the Tip (Red)
Point the Tip (Red)
Avg. played:  
2.542.538461538
7% of decksPercentage of decks that could play both Take Aim (Blue) and Point the Tip (Red) that play both.
Rapid Fire
Rapid Fire
Avg. played:  
2.482.479452055
7% of decksPercentage of decks that could play both Take Aim (Blue) and Rapid Fire that play both.
Melting Point
Melting Point
Avg. played:  
2.522.520833333
6% of decksPercentage of decks that could play both Take Aim (Blue) and Melting Point that play both.
Fletch a Red Tail
Fletch a Red Tail
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Fletch a Red Tail that play both.
Read the Glide Path (Yellow)
Read the Glide Path (Yellow)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Take Aim (Blue) and Read the Glide Path (Yellow) that play both.
Toxicity (Red)
Toxicity (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Take Aim (Blue) and Toxicity (Red) that play both.
Line It Up
Line It Up
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Take Aim (Blue) and Line It Up that play both.
Attack Action
Red Fin Harpoon
Red Fin Harpoon
Avg. played:  
2.852.851851852
76% of decksPercentage of decks that could play both Take Aim (Blue) and Red Fin Harpoon that play both.
King Shark Harpoon
King Shark Harpoon
Avg. played:  
2.872.870229008
75% of decksPercentage of decks that could play both Take Aim (Blue) and King Shark Harpoon that play both.
Blue Fin Harpoon
Blue Fin Harpoon
Avg. played:  
2.852.849624060
74% of decksPercentage of decks that could play both Take Aim (Blue) and Blue Fin Harpoon that play both.
King Kraken Harpoon
King Kraken Harpoon
Avg. played:  
2.872.867187500
73% of decksPercentage of decks that could play both Take Aim (Blue) and King Kraken Harpoon that play both.
Yellow Fin Harpoon
Yellow Fin Harpoon
Avg. played:  
2.842.842519685
70% of decksPercentage of decks that could play both Take Aim (Blue) and Yellow Fin Harpoon that play both.
Golden Tipple (Blue)
Golden Tipple (Blue)
Avg. played:  
2.832.828125000
35% of decksPercentage of decks that could play both Take Aim (Blue) and Golden Tipple (Blue) that play both.
Conqueror of the High Seas
Conqueror of the High Seas
Avg. played:  
2.682.680555556
32% of decksPercentage of decks that could play both Take Aim (Blue) and Conqueror of the High Seas that play both.
Murderous Rabble
Murderous Rabble
Avg. played:  
2.832.833333333
30% of decksPercentage of decks that could play both Take Aim (Blue) and Murderous Rabble that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.582.577777778
29% of decksPercentage of decks that could play both Take Aim (Blue) and Bolt'n' Shot (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.642.642156863
24% of decksPercentage of decks that could play both Take Aim (Blue) and Bolt'n' Shot (Blue) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.582.577464789
22% of decksPercentage of decks that could play both Take Aim (Blue) and Endless Arrow that play both.
Judge, Jury, Executioner
Judge, Jury, Executioner
Avg. played:  
1.001.000000000
22% of decksPercentage of decks that could play both Take Aim (Blue) and Judge, Jury, Executioner that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.562.564102564
21% of decksPercentage of decks that could play both Take Aim (Blue) and Infecting Shot (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.622.616666667
20% of decksPercentage of decks that could play both Take Aim (Blue) and Bolt'n' Shot (Yellow) that play both.
Remorseless
Remorseless
Avg. played:  
2.572.573684211
20% of decksPercentage of decks that could play both Take Aim (Blue) and Remorseless that play both.
Rusty Harpoon
Rusty Harpoon
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Take Aim (Blue) and Rusty Harpoon that play both.
Red in the Ledger
Red in the Ledger
Avg. played:  
2.542.542372881
17% of decksPercentage of decks that could play both Take Aim (Blue) and Red in the Ledger that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.592.590909091
15% of decksPercentage of decks that could play both Take Aim (Blue) and Drill Shot (Red) that play both.
Golden Tipple (Red)
Golden Tipple (Red)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Take Aim (Blue) and Golden Tipple (Red) that play both.
Saltwater Swell (Blue)
Saltwater Swell (Blue)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Take Aim (Blue) and Saltwater Swell (Blue) that play both.
Battering Bolt
Battering Bolt
Avg. played:  
2.592.586466165
15% of decksPercentage of decks that could play both Take Aim (Blue) and Battering Bolt that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played:  
2.622.615384615
13% of decksPercentage of decks that could play both Take Aim (Blue) and Infecting Shot (Blue) that play both.
Battalion Barque (Blue)
Battalion Barque (Blue)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Take Aim (Blue) and Battalion Barque (Blue) that play both.
Barbed Barrage
Barbed Barrage
Avg. played:  
2.552.545454545
12% of decksPercentage of decks that could play both Take Aim (Blue) and Barbed Barrage that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played:  
2.472.470085470
11% of decksPercentage of decks that could play both Take Aim (Blue) and Sleep Dart (Red) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
2.352.347368421
11% of decksPercentage of decks that could play both Take Aim (Blue) and Searing Shot (Red) that play both.
Drill Shot (Blue)
Drill Shot (Blue)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Take Aim (Blue) and Drill Shot (Blue) that play both.
Heat Seeker
Heat Seeker
Avg. played:  
2.552.550000000
11% of decksPercentage of decks that could play both Take Aim (Blue) and Heat Seeker that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
2.542.541176471
11% of decksPercentage of decks that could play both Take Aim (Blue) and Falcon Wing (Red) that play both.
Barbed Undertow
Barbed Undertow
Avg. played:  
2.622.621212121
10% of decksPercentage of decks that could play both Take Aim (Blue) and Barbed Undertow that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played:  
2.522.521739130
10% of decksPercentage of decks that could play both Take Aim (Blue) and Immobilizing Shot that play both.
Widowmaker (Red)
Widowmaker (Red)
Avg. played:  
2.462.459459459
9% of decksPercentage of decks that could play both Take Aim (Blue) and Widowmaker (Red) that play both.
Head Shot (Red)
Head Shot (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Take Aim (Blue) and Head Shot (Red) that play both.
Golden Tipple (Yellow)
Golden Tipple (Yellow)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Take Aim (Blue) and Golden Tipple (Yellow) that play both.
Spire Sniping (Blue)
Spire Sniping (Blue)
Avg. played:  
2.562.562500000
8% of decksPercentage of decks that could play both Take Aim (Blue) and Spire Sniping (Blue) that play both.
Widowmaker (Blue)
Widowmaker (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Take Aim (Blue) and Widowmaker (Blue) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
2.472.468354430
8% of decksPercentage of decks that could play both Take Aim (Blue) and Fatigue Shot (Red) that play both.
New
Mage Hunter Arrow
Mage Hunter Arrow
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Take Aim (Blue) and Mage Hunter Arrow that play both.
Hamstring Shot (Red)
Hamstring Shot (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Take Aim (Blue) and Hamstring Shot (Red) that play both.
Sic 'Em Shot (Red)
Sic 'Em Shot (Red)
Avg. played:  
2.492.487500000
7% of decksPercentage of decks that could play both Take Aim (Blue) and Sic 'Em Shot (Red) that play both.
Pathing Helix (Red)
Pathing Helix (Red)
Avg. played:  
2.532.534246575
7% of decksPercentage of decks that could play both Take Aim (Blue) and Pathing Helix (Red) that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played:  
2.562.555555556
7% of decksPercentage of decks that could play both Take Aim (Blue) and Hemorrhage Bore (Red) that play both.
Call for Backup
Call for Backup
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Take Aim (Blue) and Call for Backup that play both.
Stone Rain
Stone Rain
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Stone Rain that play both.
Ridge Rider Shot (Red)
Ridge Rider Shot (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Ridge Rider Shot (Red) that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Death Touch (Red) that play both.
Swift Shot
Swift Shot
Avg. played:  
2.532.529411765
6% of decksPercentage of decks that could play both Take Aim (Blue) and Swift Shot that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Murkmire Grapnel (Red) that play both.
Pathing Helix (Blue)
Pathing Helix (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Pathing Helix (Blue) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Ravenous Rabble (Red) that play both.
Infecting Shot (Yellow)
Infecting Shot (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Take Aim (Blue) and Infecting Shot (Yellow) that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Take Aim (Blue) and Sedation Shot (Red) that play both.
Sleep Dart (Blue)
Sleep Dart (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Take Aim (Blue) and Sleep Dart (Blue) that play both.
Salvage Shot (Red)
Salvage Shot (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Take Aim (Blue) and Salvage Shot (Red) that play both.
Defense Reaction
Take Cover (Red)
Take Cover (Red)
Avg. played:  
2.242.244047619
13% of decksPercentage of decks that could play both Take Aim (Blue) and Take Cover (Red) that play both.
Tarpit Trap
Tarpit Trap
Avg. played:  
2.632.634146341
12% of decksPercentage of decks that could play both Take Aim (Blue) and Tarpit Trap that play both.
Collapsing Trap
Collapsing Trap
Avg. played:  
1.001.000000000
12% of decksPercentage of decks that could play both Take Aim (Blue) and Collapsing Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Take Aim (Blue) and Spike Pit Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Take Aim (Blue) and Buzzsaw Trap that play both.
Frailty Trap
Frailty Trap
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Take Aim (Blue) and Frailty Trap that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Take Aim (Blue) and Bloodrot Trap that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Sink Below (Red) that play both.
Pitfall Trap
Pitfall Trap
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Pitfall Trap that play both.
Boulder Trap
Boulder Trap
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Take Aim (Blue) and Boulder Trap that play both.
Inertia Trap
Inertia Trap
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Take Aim (Blue) and Inertia Trap that play both.
Block
Sunken Treasure
Sunken Treasure
Avg. played:  
2.902.902439024
49% of decksPercentage of decks that could play both Take Aim (Blue) and Sunken Treasure that play both.
Return Fire
Return Fire
Avg. played:  
2.692.691176471
31% of decksPercentage of decks that could play both Take Aim (Blue) and Return Fire that play both.
Instant
Rain Razors
Rain Razors
Avg. played:  
2.572.567164179
14% of decksPercentage of decks that could play both Take Aim (Blue) and Rain Razors that play both.
Memorial Ground (Yellow)
Memorial Ground (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Memorial Ground (Yellow) that play both.
Resource
Riches of Trōpal-Dhani
Riches of Trōpal-Dhani
Avg. played:  
1.001.000000000
19% of decksPercentage of decks that could play both Take Aim (Blue) and Riches of Trōpal-Dhani that play both.
New
Authority of Ataya
Authority of Ataya
Avg. played:  
1.001.000000000
15% of decksPercentage of decks that could play both Take Aim (Blue) and Authority of Ataya that play both.
Eye of Ophidia
Eye of Ophidia
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Take Aim (Blue) and Eye of Ophidia that play both.
Plague Hive
Plague Hive
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Take Aim (Blue) and Plague Hive that play both.