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Rapid Fire
859 decks (0.2745%)
Price History
Rapid Fire
Ranger Action
Until end of turn, arrows you control gain go again. Reload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.) Go again
Average Card Type Distribution
Average Attack Value: 
2.382.379649142
Average Defense Value:  
2.602.598139092
Hero
Azalea, Ace in the Hole
Azalea, Ace in the Hole
35% of decksPercentage of decks that could play both Rapid Fire and Azalea, Ace in the Hole that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
33% of decksPercentage of decks that could play both Rapid Fire and Riptide, Lurker of the Deep that play both.
Azalea
Azalea
17% of decksPercentage of decks that could play both Rapid Fire and Azalea that play both.
Riptide
Riptide
13% of decksPercentage of decks that could play both Rapid Fire and Riptide that play both.
living legend - Classic Constructed
Lexi, Livewire
Lexi, Livewire
12% of decksPercentage of decks that could play both Rapid Fire and Lexi, Livewire that play both.
Lexi
Lexi
8% of decksPercentage of decks that could play both Rapid Fire and Lexi that play both.
Equipment
banned - Classic Constructed
Bull's Eye Bracers
Bull's Eye Bracers
74% of decksPercentage of decks that could play both Rapid Fire and Bull's Eye Bracers that play both.
Perch Grapplers
Perch Grapplers
74% of decksPercentage of decks that could play both Rapid Fire and Perch Grapplers that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
55% of decksPercentage of decks that could play both Rapid Fire and Trench of Sunken Treasure that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
53% of decksPercentage of decks that could play both Rapid Fire and Fyendal's Spring Tunic that play both.
Skullbone Crosswrap
Skullbone Crosswrap
47% of decksPercentage of decks that could play both Rapid Fire and Skullbone Crosswrap that play both.
New Horizon
New Horizon
45% of decksPercentage of decks that could play both Rapid Fire and New Horizon that play both.
Snapdragon Scalers
Snapdragon Scalers
44% of decksPercentage of decks that could play both Rapid Fire and Snapdragon Scalers that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
40% of decksPercentage of decks that could play both Rapid Fire and Quiver of Abyssal Depths that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
28% of decksPercentage of decks that could play both Rapid Fire and Quiver of Rustling Leaves that play both.
Nullrune Boots
Nullrune Boots
23% of decksPercentage of decks that could play both Rapid Fire and Nullrune Boots that play both.
Hornet's Sting
Hornet's Sting
21% of decksPercentage of decks that could play both Rapid Fire and Hornet's Sting that play both.
Crow's Nest
Crow's Nest
21% of decksPercentage of decks that could play both Rapid Fire and Crow's Nest that play both.
Toxic Tips
Toxic Tips
16% of decksPercentage of decks that could play both Rapid Fire and Toxic Tips that play both.
Driftwood Quiver
Driftwood Quiver
13% of decksPercentage of decks that could play both Rapid Fire and Driftwood Quiver that play both.
Blossom of Spring
Blossom of Spring
9% of decksPercentage of decks that could play both Rapid Fire and Blossom of Spring that play both.
Honing Hood
Honing Hood
8% of decksPercentage of decks that could play both Rapid Fire and Honing Hood that play both.
Nullrune Gloves
Nullrune Gloves
7% of decksPercentage of decks that could play both Rapid Fire and Nullrune Gloves that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
6% of decksPercentage of decks that could play both Rapid Fire and Mask of Malicious Manifestations that play both.
Crown of Providence
Crown of Providence
5% of decksPercentage of decks that could play both Rapid Fire and Crown of Providence that play both.
Nullrune Robe
Nullrune Robe
5% of decksPercentage of decks that could play both Rapid Fire and Nullrune Robe that play both.
Weapon
Death Dealer
Death Dealer
50% of decksPercentage of decks that could play both Rapid Fire and Death Dealer that play both.
Sandscour Greatbow
Sandscour Greatbow
29% of decksPercentage of decks that could play both Rapid Fire and Sandscour Greatbow that play both.
Barbed Castaway
Barbed Castaway
22% of decksPercentage of decks that could play both Rapid Fire and Barbed Castaway that play both.
Dreadbore
Dreadbore
20% of decksPercentage of decks that could play both Rapid Fire and Dreadbore that play both.
living legend - Classic Constructed
Voltaire, Strike Twice
Voltaire, Strike Twice
13% of decksPercentage of decks that could play both Rapid Fire and Voltaire, Strike Twice that play both.
Red Liner
Red Liner
7% of decksPercentage of decks that could play both Rapid Fire and Red Liner that play both.
Action
Seek and Destroy
Seek and Destroy
Avg. played:  
2.672.673469388
35% of decksPercentage of decks that could play both Rapid Fire and Seek and Destroy that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.602.598591549
31% of decksPercentage of decks that could play both Rapid Fire and Lace with Bloodrot that play both.
Three of a Kind
Three of a Kind
Avg. played:  
2.652.651960784
31% of decksPercentage of decks that could play both Rapid Fire and Three of a Kind that play both.
Nock the Deathwhistle
Nock the Deathwhistle
Avg. played:  
2.682.682291667
31% of decksPercentage of decks that could play both Rapid Fire and Nock the Deathwhistle that play both.
Tri-shot
Tri-shot
Avg. played:  
2.622.616504854
30% of decksPercentage of decks that could play both Rapid Fire and Tri-shot that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.642.639639640
26% of decksPercentage of decks that could play both Rapid Fire and Codex of Frailty that play both.
Take Aim (Red)
Take Aim (Red)
Avg. played:  
2.612.614958449
26% of decksPercentage of decks that could play both Rapid Fire and Take Aim (Red) that play both.
Read the Glide Path (Red)
Read the Glide Path (Red)
Avg. played:  
2.682.682847896
25% of decksPercentage of decks that could play both Rapid Fire and Read the Glide Path (Red) that play both.
Dead Eye
Dead Eye
Avg. played:  
2.712.711382114
23% of decksPercentage of decks that could play both Rapid Fire and Dead Eye that play both.
Premeditate
Premeditate
Avg. played:  
2.662.657303371
22% of decksPercentage of decks that could play both Rapid Fire and Premeditate that play both.
Lace with Inertia
Lace with Inertia
Avg. played:  
2.572.570247934
13% of decksPercentage of decks that could play both Rapid Fire and Lace with Inertia that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played:  
2.622.620253165
12% of decksPercentage of decks that could play both Rapid Fire and Release the Tension (Red) that play both.
Lace with Frailty
Lace with Frailty
Avg. played:  
2.542.544642857
11% of decksPercentage of decks that could play both Rapid Fire and Lace with Frailty that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.462.458715596
11% of decksPercentage of decks that could play both Rapid Fire and Codex of Bloodrot that play both.
Call Down the Lightning
Call Down the Lightning
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rapid Fire and Call Down the Lightning that play both.
Poison the Tips
Poison the Tips
Avg. played:  
2.492.488764045
11% of decksPercentage of decks that could play both Rapid Fire and Poison the Tips that play both.
Melting Point
Melting Point
Avg. played:  
2.602.602409639
9% of decksPercentage of decks that could play both Rapid Fire and Melting Point that play both.
Energy Potion
Energy Potion
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rapid Fire and Energy Potion that play both.
Point the Tip (Red)
Point the Tip (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rapid Fire and Point the Tip (Red) that play both.
Over Flex (Red)
Over Flex (Red)
Avg. played:  
2.562.555555556
7% of decksPercentage of decks that could play both Rapid Fire and Over Flex (Red) that play both.
Toxicity (Red)
Toxicity (Red)
Avg. played:  
2.532.530303030
6% of decksPercentage of decks that could play both Rapid Fire and Toxicity (Red) that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rapid Fire and Scout the Periphery (Red) that play both.
Take Aim (Yellow)
Take Aim (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rapid Fire and Take Aim (Yellow) that play both.
Fletch a Red Tail
Fletch a Red Tail
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rapid Fire and Fletch a Red Tail that play both.
Attack Action
Judge, Jury, Executioner
Judge, Jury, Executioner
Avg. played:  
1.001.000000000
68% of decksPercentage of decks that could play both Rapid Fire and Judge, Jury, Executioner that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.672.670164918
52% of decksPercentage of decks that could play both Rapid Fire and Bolt'n' Shot (Red) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.632.631410256
46% of decksPercentage of decks that could play both Rapid Fire and Endless Arrow that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.652.645687646
36% of decksPercentage of decks that could play both Rapid Fire and Drill Shot (Red) that play both.
Remorseless
Remorseless
Avg. played:  
2.692.685267857
36% of decksPercentage of decks that could play both Rapid Fire and Remorseless that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.672.665168539
35% of decksPercentage of decks that could play both Rapid Fire and Bolt'n' Shot (Yellow) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.712.706666667
31% of decksPercentage of decks that could play both Rapid Fire and Bolt'n' Shot (Blue) that play both.
Red in the Ledger
Red in the Ledger
Avg. played:  
2.702.695312500
31% of decksPercentage of decks that could play both Rapid Fire and Red in the Ledger that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.612.608527132
29% of decksPercentage of decks that could play both Rapid Fire and Infecting Shot (Red) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
2.642.635964912
27% of decksPercentage of decks that could play both Rapid Fire and Falcon Wing (Red) that play both.
Intoxicating Shot
Intoxicating Shot
Avg. played:  
2.522.520000000
25% of decksPercentage of decks that could play both Rapid Fire and Intoxicating Shot that play both.
Heat Seeker
Heat Seeker
Avg. played:  
2.672.666666667
25% of decksPercentage of decks that could play both Rapid Fire and Heat Seeker that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
2.642.639730640
22% of decksPercentage of decks that could play both Rapid Fire and Searing Shot (Red) that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played:  
2.662.659292035
20% of decksPercentage of decks that could play both Rapid Fire and Immobilizing Shot that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played:  
2.632.630522088
18% of decksPercentage of decks that could play both Rapid Fire and Sleep Dart (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.712.710280374
18% of decksPercentage of decks that could play both Rapid Fire and Ravenous Rabble (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.762.764102564
17% of decksPercentage of decks that could play both Rapid Fire and Enlightened Strike that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played:  
2.732.732283465
17% of decksPercentage of decks that could play both Rapid Fire and Death Touch (Red) that play both.
Sic 'Em Shot (Red)
Sic 'Em Shot (Red)
Avg. played:  
2.672.665116279
17% of decksPercentage of decks that could play both Rapid Fire and Sic 'Em Shot (Red) that play both.
Barbed Undertow
Barbed Undertow
Avg. played:  
2.702.698412698
16% of decksPercentage of decks that could play both Rapid Fire and Barbed Undertow that play both.
Pathing Helix (Red)
Pathing Helix (Red)
Avg. played:  
2.632.627906977
16% of decksPercentage of decks that could play both Rapid Fire and Pathing Helix (Red) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
2.642.637681159
16% of decksPercentage of decks that could play both Rapid Fire and Fatigue Shot (Red) that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played:  
2.732.725352113
13% of decksPercentage of decks that could play both Rapid Fire and Hemorrhage Bore (Red) that play both.
Battering Bolt
Battering Bolt
Avg. played:  
2.642.637426901
13% of decksPercentage of decks that could play both Rapid Fire and Battering Bolt that play both.
Widowmaker (Red)
Widowmaker (Red)
Avg. played:  
2.642.642857143
12% of decksPercentage of decks that could play both Rapid Fire and Widowmaker (Red) that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played:  
2.632.631578947
9% of decksPercentage of decks that could play both Rapid Fire and Sedation Shot (Red) that play both.
Head Shot (Red)
Head Shot (Red)
Avg. played:  
2.602.604838710
9% of decksPercentage of decks that could play both Rapid Fire and Head Shot (Red) that play both.
Hamstring Shot (Red)
Hamstring Shot (Red)
Avg. played:  
2.562.562500000
8% of decksPercentage of decks that could play both Rapid Fire and Hamstring Shot (Red) that play both.
Infecting Shot (Yellow)
Infecting Shot (Yellow)
Avg. played:  
2.602.600000000
8% of decksPercentage of decks that could play both Rapid Fire and Infecting Shot (Yellow) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rapid Fire and Infecting Shot (Blue) that play both.
Withering Shot (Red)
Withering Shot (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rapid Fire and Withering Shot (Red) that play both.
Drill Shot (Blue)
Drill Shot (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rapid Fire and Drill Shot (Blue) that play both.
Head Shot (Blue)
Head Shot (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rapid Fire and Head Shot (Blue) that play both.
Long Shot (Red)
Long Shot (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rapid Fire and Long Shot (Red) that play both.
Amplifying Arrow
Amplifying Arrow
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rapid Fire and Amplifying Arrow that play both.
Spire Sniping (Blue)
Spire Sniping (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rapid Fire and Spire Sniping (Blue) that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played:  
2.522.524590164
6% of decksPercentage of decks that could play both Rapid Fire and Murkmire Grapnel (Red) that play both.
Death Touch (Blue)
Death Touch (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rapid Fire and Death Touch (Blue) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rapid Fire and Command and Conquer that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rapid Fire and Virulent Touch (Red) that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.622.618320611
9% of decksPercentage of decks that could play both Rapid Fire and Razor Reflex (Red) that play both.
Defense Reaction
Collapsing Trap
Collapsing Trap
Avg. played:  
1.001.000000000
40% of decksPercentage of decks that could play both Rapid Fire and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played:  
1.001.000000000
38% of decksPercentage of decks that could play both Rapid Fire and Buzzsaw Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played:  
1.001.000000000
31% of decksPercentage of decks that could play both Rapid Fire and Spike Pit Trap that play both.
Take Cover (Red)
Take Cover (Red)
Avg. played:  
2.672.674242424
21% of decksPercentage of decks that could play both Rapid Fire and Take Cover (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
3.003.000000000
19% of decksPercentage of decks that could play both Rapid Fire and Fate Foreseen that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Rapid Fire and Sink Below (Red) that play both.
Tarpit Trap
Tarpit Trap
Avg. played:  
2.612.614814815
15% of decksPercentage of decks that could play both Rapid Fire and Tarpit Trap that play both.
Boulder Trap
Boulder Trap
Avg. played:  
2.572.573643411
14% of decksPercentage of decks that could play both Rapid Fire and Boulder Trap that play both.
Frailty Trap
Frailty Trap
Avg. played:  
2.652.648148148
13% of decksPercentage of decks that could play both Rapid Fire and Frailty Trap that play both.
Inertia Trap
Inertia Trap
Avg. played:  
2.592.594594595
8% of decksPercentage of decks that could play both Rapid Fire and Inertia Trap that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rapid Fire and Bloodrot Trap that play both.
Pitfall Trap
Pitfall Trap
Avg. played:  
2.482.481481481
7% of decksPercentage of decks that could play both Rapid Fire and Pitfall Trap that play both.
Tripwire Trap
Tripwire Trap
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rapid Fire and Tripwire Trap that play both.
Pendulum Trap
Pendulum Trap
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rapid Fire and Pendulum Trap that play both.
Instant
Rain Razors
Rain Razors
Avg. played:  
2.532.527093596
43% of decksPercentage of decks that could play both Rapid Fire and Rain Razors that play both.
Reel In
Reel In
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Rapid Fire and Reel In that play both.
Memorial Ground (Yellow)
Memorial Ground (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rapid Fire and Memorial Ground (Yellow) that play both.
Art of War
Art of War
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rapid Fire and Art of War that play both.
Pulse of Volthaven
Pulse of Volthaven
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Rapid Fire and Pulse of Volthaven that play both.
Resource
Plague Hive
Plague Hive
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Rapid Fire and Plague Hive that play both.
Eye of Ophidia
Eye of Ophidia
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Rapid Fire and Eye of Ophidia that play both.