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Runaways
200 decks (0.04072%)
Price History
Runaways
Generic Equipment - Legs
Instant - Destroy Runaways: Prevent the next 1 damage that would be dealt to your hero this turn. Activate this ability only if your hero has been dealt damage this turn.
Average Card Type Distribution
Average Attack Value:Β 
2.652.648218616
Average Defense Value: Β 
2.462.459882814
Hero
Aurora
Aurora
49% of decksPercentage of decks that could play both Runaways and Aurora that play both.
Lexi
Lexi
17% of decksPercentage of decks that could play both Runaways and Lexi that play both.
Oscilio
Oscilio
13% of decksPercentage of decks that could play both Runaways and Oscilio that play both.
Riptide
Riptide
6% of decksPercentage of decks that could play both Runaways and Riptide that play both.
Oscilio, Constella Intelligence
Oscilio, Constella Intelligence
6% of decksPercentage of decks that could play both Runaways and Oscilio, Constella Intelligence that play both.
Verdance
Verdance
6% of decksPercentage of decks that could play both Runaways and Verdance that play both.
Aurora, Shooting Star
Aurora, Shooting Star
6% of decksPercentage of decks that could play both Runaways and Aurora, Shooting Star that play both.
living legend - Blitz
Oldhim
Oldhim
6% of decksPercentage of decks that could play both Runaways and Oldhim that play both.
Equipment
Flash of Brilliance
Flash of Brilliance
70% of decksPercentage of decks that could play both Runaways and Flash of Brilliance that play both.
Runehold Release
Runehold Release
56% of decksPercentage of decks that could play both Runaways and Runehold Release that play both.
Bloodtorn Bodice
Bloodtorn Bodice
48% of decksPercentage of decks that could play both Runaways and Bloodtorn Bodice that play both.
Hold Focus
Hold Focus
22% of decksPercentage of decks that could play both Runaways and Hold Focus that play both.
Deep Blue
Deep Blue
19% of decksPercentage of decks that could play both Runaways and Deep Blue that play both.
Bruised Leather
Bruised Leather
17% of decksPercentage of decks that could play both Runaways and Bruised Leather that play both.
Honing Hood
Honing Hood
17% of decksPercentage of decks that could play both Runaways and Honing Hood that play both.
Nullrune Boots
Nullrune Boots
15% of decksPercentage of decks that could play both Runaways and Nullrune Boots that play both.
Hood of Second Thoughts
Hood of Second Thoughts
15% of decksPercentage of decks that could play both Runaways and Hood of Second Thoughts that play both.
Ink-lined Cloak
Ink-lined Cloak
15% of decksPercentage of decks that could play both Runaways and Ink-lined Cloak that play both.
Aether Crackers
Aether Crackers
15% of decksPercentage of decks that could play both Runaways and Aether Crackers that play both.
Blossom of Spring
Blossom of Spring
13% of decksPercentage of decks that could play both Runaways and Blossom of Spring that play both.
Coat of Frost
Coat of Frost
13% of decksPercentage of decks that could play both Runaways and Coat of Frost that play both.
Mark of Lightning
Mark of Lightning
13% of decksPercentage of decks that could play both Runaways and Mark of Lightning that play both.
Four Finger Gloves
Four Finger Gloves
13% of decksPercentage of decks that could play both Runaways and Four Finger Gloves that play both.
Nullrune Robe
Nullrune Robe
12% of decksPercentage of decks that could play both Runaways and Nullrune Robe that play both.
Cracker Jax
Cracker Jax
12% of decksPercentage of decks that could play both Runaways and Cracker Jax that play both.
Twinkle Toes
Twinkle Toes
11% of decksPercentage of decks that could play both Runaways and Twinkle Toes that play both.
Hope Merchant's Hood
Hope Merchant's Hood
11% of decksPercentage of decks that could play both Runaways and Hope Merchant's Hood that play both.
Nullrune Gloves
Nullrune Gloves
11% of decksPercentage of decks that could play both Runaways and Nullrune Gloves that play both.
Snapdragon Scalers
Snapdragon Scalers
10% of decksPercentage of decks that could play both Runaways and Snapdragon Scalers that play both.
Goliath Gauntlet
Goliath Gauntlet
10% of decksPercentage of decks that could play both Runaways and Goliath Gauntlet that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
10% of decksPercentage of decks that could play both Runaways and Fyendal's Spring Tunic that play both.
Nullrune Hood
Nullrune Hood
10% of decksPercentage of decks that could play both Runaways and Nullrune Hood that play both.
Helm of Lignum Vitae
Helm of Lignum Vitae
9% of decksPercentage of decks that could play both Runaways and Helm of Lignum Vitae that play both.
Threadbare Tunic
Threadbare Tunic
9% of decksPercentage of decks that could play both Runaways and Threadbare Tunic that play both.
Bull's Eye Bracers
Bull's Eye Bracers
8% of decksPercentage of decks that could play both Runaways and Bull's Eye Bracers that play both.
Toxic Tips
Toxic Tips
7% of decksPercentage of decks that could play both Runaways and Toxic Tips that play both.
Ironrot Legs
Ironrot Legs
7% of decksPercentage of decks that could play both Runaways and Ironrot Legs that play both.
Ragamuffin's Hat
Ragamuffin's Hat
7% of decksPercentage of decks that could play both Runaways and Ragamuffin's Hat that play both.
Helm of Isen's Peak
Helm of Isen's Peak
6% of decksPercentage of decks that could play both Runaways and Helm of Isen's Peak that play both.
Well Grounded
Well Grounded
6% of decksPercentage of decks that could play both Runaways and Well Grounded that play both.
Spell Fray Leggings
Spell Fray Leggings
6% of decksPercentage of decks that could play both Runaways and Spell Fray Leggings that play both.
Wayfinder's Crest
Wayfinder's Crest
5% of decksPercentage of decks that could play both Runaways and Wayfinder's Crest that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
5% of decksPercentage of decks that could play both Runaways and Mask of Malicious Manifestations that play both.
Crown of Providence
Crown of Providence
5% of decksPercentage of decks that could play both Runaways and Crown of Providence that play both.
Weapon
Star Fall
Star Fall
55% of decksPercentage of decks that could play both Runaways and Star Fall that play both.
Volzar, the Lightning Rod
Volzar, the Lightning Rod
19% of decksPercentage of decks that could play both Runaways and Volzar, the Lightning Rod that play both.
Shiver
Shiver
14% of decksPercentage of decks that could play both Runaways and Shiver that play both.
Death Dealer
Death Dealer
6% of decksPercentage of decks that could play both Runaways and Death Dealer that play both.
Spider's Bite
Spider's Bite
6% of decksPercentage of decks that could play both Runaways and Spider's Bite that play both.
Searing Emberblade
Searing Emberblade
6% of decksPercentage of decks that could play both Runaways and Searing Emberblade that play both.
Staff of Verdant Shoots
Staff of Verdant Shoots
6% of decksPercentage of decks that could play both Runaways and Staff of Verdant Shoots that play both.
Barbed Castaway
Barbed Castaway
5% of decksPercentage of decks that could play both Runaways and Barbed Castaway that play both.
Titan's Fist
Titan's Fist
5% of decksPercentage of decks that could play both Runaways and Titan's Fist that play both.
Action
Burn Up - Shock
Burn Up - Shock
Avg. played: Β 
2.002.000000000
39% of decksPercentage of decks that could play both Runaways and Burn Up - Shock that play both.
Sigil of Deadwood
Sigil of Deadwood
Avg. played: Β 
2.002.000000000
30% of decksPercentage of decks that could play both Runaways and Sigil of Deadwood that play both.
Sizzle (Red)
Sizzle (Red)
Avg. played: Β 
2.002.000000000
24% of decksPercentage of decks that could play both Runaways and Sizzle (Red) that play both.
Etchings of Arcana (Red)
Etchings of Arcana (Red)
Avg. played: Β 
2.002.000000000
15% of decksPercentage of decks that could play both Runaways and Etchings of Arcana (Red) that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Arcane Cussing (Red) that play both.
Harness Lightning (Red)
Harness Lightning (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Harness Lightning (Red) that play both.
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Winter's Bite (Blue) that play both.
Harvest Season (Red)
Harvest Season (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Harvest Season (Red) that play both.
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Deadwood Dirge (Red) that play both.
Polar Blast (Blue)
Polar Blast (Blue)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Runaways and Polar Blast (Blue) that play both.
Perennial Aetherbloom (Red)
Perennial Aetherbloom (Red)
Avg. played: Β 
1.631.625000000
9% of decksPercentage of decks that could play both Runaways and Perennial Aetherbloom (Red) that play both.
Overflow the Aetherwell (Red)
Overflow the Aetherwell (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Overflow the Aetherwell (Red) that play both.
Arc Lightning
Arc Lightning
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Arc Lightning that play both.
Trailblazing Aether (Red)
Trailblazing Aether (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Trailblazing Aether (Red) that play both.
Electrify (Red)
Electrify (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Electrify (Red) that play both.
Strong Yield (Red)
Strong Yield (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Strong Yield (Red) that play both.
Sigil of Fyendal
Sigil of Fyendal
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Sigil of Fyendal that play both.
Arcane Twining (Blue)
Arcane Twining (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Arcane Twining (Blue) that play both.
Comet Storm - Shock
Comet Storm - Shock
Avg. played: Β 
1.431.428571429
7% of decksPercentage of decks that could play both Runaways and Comet Storm - Shock that play both.
Arcane Twining (Red)
Arcane Twining (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Arcane Twining (Red) that play both.
Etchings of Arcana (Blue)
Etchings of Arcana (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Etchings of Arcana (Blue) that play both.
Photon Splicing (Red)
Photon Splicing (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Photon Splicing (Red) that play both.
Trailblazing Aether (Blue)
Trailblazing Aether (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Trailblazing Aether (Blue) that play both.
Open the Flood Gates (Red)
Open the Flood Gates (Red)
Avg. played: Β 
2.432.428571429
7% of decksPercentage of decks that could play both Runaways and Open the Flood Gates (Red) that play both.
Over Flex (Red)
Over Flex (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Over Flex (Red) that play both.
Electrify (Blue)
Electrify (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Electrify (Blue) that play both.
Chill to the Bone (Blue)
Chill to the Bone (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Chill to the Bone (Blue) that play both.
Lace with Frailty
Lace with Frailty
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Lace with Frailty that play both.
suspended - Classic Constructed
Amulet of Ice
Amulet of Ice
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Amulet of Ice that play both.
Aether Quickening (Red)
Aether Quickening (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Aether Quickening (Red) that play both.
Arcane Cussing (Blue)
Arcane Cussing (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Arcane Cussing (Blue) that play both.
Strong Yield (Blue)
Strong Yield (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Strong Yield (Blue) that play both.
Harvest Season (Blue)
Harvest Season (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Harvest Season (Blue) that play both.
Open the Flood Gates (Blue)
Open the Flood Gates (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Open the Flood Gates (Blue) that play both.
Chorus of the Amphitheater (Red)
Chorus of the Amphitheater (Red)
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Chorus of the Amphitheater (Red) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Money Where Ya Mouth Is (Red) that play both.
Money Where Ya Mouth Is (Yellow)
Money Where Ya Mouth Is (Yellow)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Money Where Ya Mouth Is (Yellow) that play both.
Sizzle (Yellow)
Sizzle (Yellow)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Sizzle (Yellow) that play both.
Harness Lightning (Yellow)
Harness Lightning (Yellow)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Harness Lightning (Yellow) that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Runaways and Lace with Bloodrot that play both.
Lace with Inertia
Lace with Inertia
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Runaways and Lace with Inertia that play both.
Chill to the Bone (Red)
Chill to the Bone (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Chill to the Bone (Red) that play both.
Amulet of Lightning
Amulet of Lightning
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Amulet of Lightning that play both.
Attack Action
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played: Β 
2.002.000000000
59% of decksPercentage of decks that could play both Runaways and Flittering Charge (Red) that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played: Β 
2.002.000000000
54% of decksPercentage of decks that could play both Runaways and Second Strike (Red) that play both.
Fry (Red)
Fry (Red)
Avg. played: Β 
2.002.000000000
53% of decksPercentage of decks that could play both Runaways and Fry (Red) that play both.
Blast to Oblivion (Red)
Blast to Oblivion (Red)
Avg. played: Β 
2.002.000000000
41% of decksPercentage of decks that could play both Runaways and Blast to Oblivion (Red) that play both.
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played: Β 
2.002.000000000
37% of decksPercentage of decks that could play both Runaways and Hit the High Notes (Red) that play both.
Trip the Light Fantastic (Blue)
Trip the Light Fantastic (Blue)
Avg. played: Β 
2.002.000000000
35% of decksPercentage of decks that could play both Runaways and Trip the Light Fantastic (Blue) that play both.
Lightning Form (Red)
Lightning Form (Red)
Avg. played: Β 
2.002.000000000
35% of decksPercentage of decks that could play both Runaways and Lightning Form (Red) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played: Β 
2.002.000000000
33% of decksPercentage of decks that could play both Runaways and Hit the High Notes (Blue) that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played: Β 
2.002.000000000
31% of decksPercentage of decks that could play both Runaways and Runerager Swarm (Red) that play both.
Hocus Pocus (Blue)
Hocus Pocus (Blue)
Avg. played: Β 
1.831.833333333
28% of decksPercentage of decks that could play both Runaways and Hocus Pocus (Blue) that play both.
Hit the High Notes (Yellow)
Hit the High Notes (Yellow)
Avg. played: Β 
2.002.000000000
28% of decksPercentage of decks that could play both Runaways and Hit the High Notes (Yellow) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played: Β 
2.002.000000000
19% of decksPercentage of decks that could play both Runaways and Lightning Surge (Red) that play both.
Static Shock (Red)
Static Shock (Red)
Avg. played: Β 
2.002.000000000
18% of decksPercentage of decks that could play both Runaways and Static Shock (Red) that play both.
Trip the Light Fantastic (Red)
Trip the Light Fantastic (Red)
Avg. played: Β 
1.751.750000000
17% of decksPercentage of decks that could play both Runaways and Trip the Light Fantastic (Red) that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played: Β 
2.002.000000000
16% of decksPercentage of decks that could play both Runaways and Heaven's Claws (Red) that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played: Β 
2.002.000000000
14% of decksPercentage of decks that could play both Runaways and Heaven's Claws (Blue) that play both.
Crackling (Red)
Crackling (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Crackling (Red) that play both.
Fry (Yellow)
Fry (Yellow)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Fry (Yellow) that play both.
Photon Rush (Red)
Photon Rush (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Photon Rush (Red) that play both.
Flake Out (Red)
Flake Out (Red)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Runaways and Flake Out (Red) that play both.
Blizzard Bolt (Red)
Blizzard Bolt (Red)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Runaways and Blizzard Bolt (Red) that play both.
Flittering Charge (Yellow)
Flittering Charge (Yellow)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Flittering Charge (Yellow) that play both.
Fruits of the Forest (Blue)
Fruits of the Forest (Blue)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Fruits of the Forest (Blue) that play both.
Chilling Icevein (Red)
Chilling Icevein (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Chilling Icevein (Red) that play both.
Chilling Icevein (Yellow)
Chilling Icevein (Yellow)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Chilling Icevein (Yellow) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Meat and Greet (Red) that play both.
Blizzard Bolt (Yellow)
Blizzard Bolt (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Blizzard Bolt (Yellow) that play both.
Entwine Lightning (Red)
Entwine Lightning (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Entwine Lightning (Red) that play both.
Second Strike (Blue)
Second Strike (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Second Strike (Blue) that play both.
Fruits of the Forest (Red)
Fruits of the Forest (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Fruits of the Forest (Red) that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Infecting Shot (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Scar for a Scar (Red) that play both.
Frazzle (Red)
Frazzle (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Frazzle (Red) that play both.
Icy Encounter (Blue)
Icy Encounter (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Icy Encounter (Blue) that play both.
Dazzling Crescendo (Red)
Dazzling Crescendo (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Dazzling Crescendo (Red) that play both.
Infect (Red)
Infect (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Infect (Red) that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Autumn's Touch (Blue) that play both.
Buzz Bolt (Red)
Buzz Bolt (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Buzz Bolt (Red) that play both.
Blaze Headlong
Blaze Headlong
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Blaze Headlong that play both.
Trip the Light Fantastic (Yellow)
Trip the Light Fantastic (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Trip the Light Fantastic (Yellow) that play both.
Second Strike (Yellow)
Second Strike (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Second Strike (Yellow) that play both.
Cadaverous Tilling (Red)
Cadaverous Tilling (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Cadaverous Tilling (Red) that play both.
Hocus Pocus (Red)
Hocus Pocus (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Hocus Pocus (Red) that play both.
Current Funnel
Current Funnel
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Current Funnel that play both.
Chilling Icevein (Blue)
Chilling Icevein (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Chilling Icevein (Blue) that play both.
Frazzle (Yellow)
Frazzle (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Frazzle (Yellow) that play both.
Snatch (Red)
Snatch (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Snatch (Red) that play both.
Static Shock (Yellow)
Static Shock (Yellow)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Static Shock (Yellow) that play both.
Malign (Red)
Malign (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Malign (Red) that play both.
Widowmaker (Red)
Widowmaker (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Widowmaker (Red) that play both.
Phoenix Flame
Phoenix Flame
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Phoenix Flame that play both.
Winter's Grasp (Blue)
Winter's Grasp (Blue)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Winter's Grasp (Blue) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Ravenous Rabble (Red) that play both.
Snow Under (Blue)
Snow Under (Blue)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Snow Under (Blue) that play both.
Attack Reaction
Short and Sharp (Red)
Short and Sharp (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Short and Sharp (Red) that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Razor Reflex (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Sink Below (Red) that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Bloodrot Trap that play both.
Frailty Trap
Frailty Trap
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Frailty Trap that play both.
Inertia Trap
Inertia Trap
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Inertia Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Runaways and Buzzsaw Trap that play both.
Boulder Trap
Boulder Trap
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Boulder Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Tarpit Trap that play both.
Instant
Sigil of Lightning
Sigil of Lightning
Avg. played: Β 
2.142.138888889
57% of decksPercentage of decks that could play both Runaways and Sigil of Lightning that play both.
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played: Β 
2.092.090909091
56% of decksPercentage of decks that could play both Runaways and Electrostatic Discharge (Red) that play both.
Electrostatic Discharge (Blue)
Electrostatic Discharge (Blue)
Avg. played: Β 
2.002.000000000
28% of decksPercentage of decks that could play both Runaways and Electrostatic Discharge (Blue) that play both.
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red)
Avg. played: Β 
1.631.625000000
19% of decksPercentage of decks that could play both Runaways and Electromagnetic Somersault (Red) that play both.
Sigil of Conductivity
Sigil of Conductivity
Avg. played: Β 
1.451.454545455
11% of decksPercentage of decks that could play both Runaways and Sigil of Conductivity that play both.
Sigil of Forethought
Sigil of Forethought
Avg. played: Β 
2.432.428571429
7% of decksPercentage of decks that could play both Runaways and Sigil of Forethought that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played: Β 
1.571.571428571
7% of decksPercentage of decks that could play both Runaways and Arcane Polarity (Red) that play both.
Electrostatic Discharge (Yellow)
Electrostatic Discharge (Yellow)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Electrostatic Discharge (Yellow) that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Oasis Respite (Red) that play both.
Fertile Ground (Red)
Fertile Ground (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Fertile Ground (Red) that play both.
Electromagnetic Somersault (Yellow)
Electromagnetic Somersault (Yellow)
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Electromagnetic Somersault (Yellow) that play both.
Channel Lightning Valley
Channel Lightning Valley
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Channel Lightning Valley that play both.
Cloud Cover
Cloud Cover
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Cloud Cover that play both.
Lightning Press (Red)
Lightning Press (Red)
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Runaways and Lightning Press (Red) that play both.