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Runaways
280 decks (0.04434%)
Price History
Runaways
Generic Equipment - Legs
Instant - Destroy Runaways: Prevent the next 1 damage that would be dealt to your hero this turn. Activate this ability only if your hero has been dealt damage this turn.
Average Card Type Distribution
Average Attack Value:Β 
2.672.672426964
Average Defense Value: Β 
2.442.442173356
Hero
Aurora
Aurora
36% of decksPercentage of decks that could play both Runaways and Aurora that play both.
Lexi
Lexi
15% of decksPercentage of decks that could play both Runaways and Lexi that play both.
Aurora, Shooting Star
Aurora, Shooting Star
8% of decksPercentage of decks that could play both Runaways and Aurora, Shooting Star that play both.
Florian
Florian
8% of decksPercentage of decks that could play both Runaways and Florian that play both.
Oscilio
Oscilio
6% of decksPercentage of decks that could play both Runaways and Oscilio that play both.
Equipment
Runehold Release
Runehold Release
53% of decksPercentage of decks that could play both Runaways and Runehold Release that play both.
Flash of Brilliance
Flash of Brilliance
50% of decksPercentage of decks that could play both Runaways and Flash of Brilliance that play both.
Bloodtorn Bodice
Bloodtorn Bodice
42% of decksPercentage of decks that could play both Runaways and Bloodtorn Bodice that play both.
Bruised Leather
Bruised Leather
20% of decksPercentage of decks that could play both Runaways and Bruised Leather that play both.
Hood of Second Thoughts
Hood of Second Thoughts
16% of decksPercentage of decks that could play both Runaways and Hood of Second Thoughts that play both.
Deep Blue
Deep Blue
15% of decksPercentage of decks that could play both Runaways and Deep Blue that play both.
Nullrune Boots
Nullrune Boots
15% of decksPercentage of decks that could play both Runaways and Nullrune Boots that play both.
Honing Hood
Honing Hood
14% of decksPercentage of decks that could play both Runaways and Honing Hood that play both.
Four Finger Gloves
Four Finger Gloves
14% of decksPercentage of decks that could play both Runaways and Four Finger Gloves that play both.
Helm of Lignum Vitae
Helm of Lignum Vitae
14% of decksPercentage of decks that could play both Runaways and Helm of Lignum Vitae that play both.
Blossom of Spring
Blossom of Spring
13% of decksPercentage of decks that could play both Runaways and Blossom of Spring that play both.
Hold Focus
Hold Focus
12% of decksPercentage of decks that could play both Runaways and Hold Focus that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
12% of decksPercentage of decks that could play both Runaways and Fyendal's Spring Tunic that play both.
Blade Beckoner Boots
Blade Beckoner Boots
12% of decksPercentage of decks that could play both Runaways and Blade Beckoner Boots that play both.
Mark of Lightning
Mark of Lightning
11% of decksPercentage of decks that could play both Runaways and Mark of Lightning that play both.
Cracker Jax
Cracker Jax
11% of decksPercentage of decks that could play both Runaways and Cracker Jax that play both.
Coat of Frost
Coat of Frost
11% of decksPercentage of decks that could play both Runaways and Coat of Frost that play both.
Twinkle Toes
Twinkle Toes
10% of decksPercentage of decks that could play both Runaways and Twinkle Toes that play both.
Nullrune Gloves
Nullrune Gloves
10% of decksPercentage of decks that could play both Runaways and Nullrune Gloves that play both.
Nullrune Robe
Nullrune Robe
10% of decksPercentage of decks that could play both Runaways and Nullrune Robe that play both.
Face Purgatory
Face Purgatory
10% of decksPercentage of decks that could play both Runaways and Face Purgatory that play both.
Snapdragon Scalers
Snapdragon Scalers
9% of decksPercentage of decks that could play both Runaways and Snapdragon Scalers that play both.
Nullrune Hood
Nullrune Hood
9% of decksPercentage of decks that could play both Runaways and Nullrune Hood that play both.
Goliath Gauntlet
Goliath Gauntlet
8% of decksPercentage of decks that could play both Runaways and Goliath Gauntlet that play both.
Hope Merchant's Hood
Hope Merchant's Hood
8% of decksPercentage of decks that could play both Runaways and Hope Merchant's Hood that play both.
Dyadic Carapace
Dyadic Carapace
8% of decksPercentage of decks that could play both Runaways and Dyadic Carapace that play both.
Crown of Providence
Crown of Providence
8% of decksPercentage of decks that could play both Runaways and Crown of Providence that play both.
Aether Ironweave
Aether Ironweave
8% of decksPercentage of decks that could play both Runaways and Aether Ironweave that play both.
Ink-lined Cloak
Ink-lined Cloak
7% of decksPercentage of decks that could play both Runaways and Ink-lined Cloak that play both.
Aether Crackers
Aether Crackers
7% of decksPercentage of decks that could play both Runaways and Aether Crackers that play both.
Well Grounded
Well Grounded
6% of decksPercentage of decks that could play both Runaways and Well Grounded that play both.
Ironrot Legs
Ironrot Legs
6% of decksPercentage of decks that could play both Runaways and Ironrot Legs that play both.
Bull's Eye Bracers
Bull's Eye Bracers
6% of decksPercentage of decks that could play both Runaways and Bull's Eye Bracers that play both.
Blood Splattered Vest
Blood Splattered Vest
6% of decksPercentage of decks that could play both Runaways and Blood Splattered Vest that play both.
Quickdodge Flexors
Quickdodge Flexors
6% of decksPercentage of decks that could play both Runaways and Quickdodge Flexors that play both.
Threadbare Tunic
Threadbare Tunic
6% of decksPercentage of decks that could play both Runaways and Threadbare Tunic that play both.
Ragamuffin's Hat
Ragamuffin's Hat
6% of decksPercentage of decks that could play both Runaways and Ragamuffin's Hat that play both.
Helm of Isen's Peak
Helm of Isen's Peak
5% of decksPercentage of decks that could play both Runaways and Helm of Isen's Peak that play both.
Grasp of the Arknight
Grasp of the Arknight
5% of decksPercentage of decks that could play both Runaways and Grasp of the Arknight that play both.
Weapon
Star Fall
Star Fall
44% of decksPercentage of decks that could play both Runaways and Star Fall that play both.
Shiver
Shiver
12% of decksPercentage of decks that could play both Runaways and Shiver that play both.
Volzar, the Lightning Rod
Volzar, the Lightning Rod
8% of decksPercentage of decks that could play both Runaways and Volzar, the Lightning Rod that play both.
Rotwood Reaper
Rotwood Reaper
6% of decksPercentage of decks that could play both Runaways and Rotwood Reaper that play both.
Death Dealer
Death Dealer
5% of decksPercentage of decks that could play both Runaways and Death Dealer that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
5% of decksPercentage of decks that could play both Runaways and Talishar, the Lost Prince that play both.
Action
Burn Up - Shock
Burn Up - Shock
Avg. played: Β 
2.182.177777778
30% of decksPercentage of decks that could play both Runaways and Burn Up - Shock that play both.
Sigil of Deadwood
Sigil of Deadwood
Avg. played: Β 
2.182.184210526
25% of decksPercentage of decks that could play both Runaways and Sigil of Deadwood that play both.
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played: Β 
2.392.392857143
14% of decksPercentage of decks that could play both Runaways and Deadwood Dirge (Red) that play both.
Sizzle (Red)
Sizzle (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Sizzle (Red) that play both.
Roiling Fissure
Roiling Fissure
Avg. played: Β 
3.003.000000000
12% of decksPercentage of decks that could play both Runaways and Roiling Fissure that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Arcane Cussing (Red) that play both.
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Runaways and Winter's Bite (Blue) that play both.
Strong Yield (Red)
Strong Yield (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Strong Yield (Red) that play both.
Harvest Season (Red)
Harvest Season (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Harvest Season (Red) that play both.
Arc Lightning
Arc Lightning
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Arc Lightning that play both.
Malefic Incantation (Red)
Malefic Incantation (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Runaways and Malefic Incantation (Red) that play both.
Harness Lightning (Red)
Harness Lightning (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Harness Lightning (Red) that play both.
Polar Blast (Blue)
Polar Blast (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Polar Blast (Blue) that play both.
Etchings of Arcana (Red)
Etchings of Arcana (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Etchings of Arcana (Red) that play both.
Over Flex (Red)
Over Flex (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Over Flex (Red) that play both.
Dual Threat
Dual Threat
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Dual Threat that play both.
Up Sticks and Run (Blue)
Up Sticks and Run (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Up Sticks and Run (Blue) that play both.
Up Sticks and Run (Red)
Up Sticks and Run (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Up Sticks and Run (Red) that play both.
Public Bounty (Blue)
Public Bounty (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Public Bounty (Blue) that play both.
Public Bounty (Red)
Public Bounty (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Public Bounty (Red) that play both.
Public Bounty (Yellow)
Public Bounty (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Public Bounty (Yellow) that play both.
Relentless Pursuit
Relentless Pursuit
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Relentless Pursuit that play both.
Cull
Cull
Avg. played: Β 
2.502.500000000
6% of decksPercentage of decks that could play both Runaways and Cull that play both.
Electrify (Red)
Electrify (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Electrify (Red) that play both.
Electrify (Blue)
Electrify (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Electrify (Blue) that play both.
Harvest Season (Blue)
Harvest Season (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Harvest Season (Blue) that play both.
Arcane Cussing (Blue)
Arcane Cussing (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Arcane Cussing (Blue) that play both.
Sigil of Earth
Sigil of Earth
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Sigil of Earth that play both.
Succumb to Temptation
Succumb to Temptation
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Succumb to Temptation that play both.
Chill to the Bone (Blue)
Chill to the Bone (Blue)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Chill to the Bone (Blue) that play both.
Chill to the Bone (Red)
Chill to the Bone (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Chill to the Bone (Red) that play both.
Attack Action
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played: Β 
2.152.145161290
42% of decksPercentage of decks that could play both Runaways and Flittering Charge (Red) that play both.
Fry (Red)
Fry (Red)
Avg. played: Β 
2.122.122807018
40% of decksPercentage of decks that could play both Runaways and Fry (Red) that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played: Β 
2.162.155172414
39% of decksPercentage of decks that could play both Runaways and Second Strike (Red) that play both.
Blast to Oblivion (Red)
Blast to Oblivion (Red)
Avg. played: Β 
2.002.000000000
29% of decksPercentage of decks that could play both Runaways and Blast to Oblivion (Red) that play both.
Trip the Light Fantastic (Blue)
Trip the Light Fantastic (Blue)
Avg. played: Β 
2.002.000000000
28% of decksPercentage of decks that could play both Runaways and Trip the Light Fantastic (Blue) that play both.
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played: Β 
2.002.000000000
27% of decksPercentage of decks that could play both Runaways and Hit the High Notes (Red) that play both.
Lightning Form (Red)
Lightning Form (Red)
Avg. played: Β 
2.172.170731707
27% of decksPercentage of decks that could play both Runaways and Lightning Form (Red) that play both.
Hocus Pocus (Blue)
Hocus Pocus (Blue)
Avg. played: Β 
2.002.000000000
26% of decksPercentage of decks that could play both Runaways and Hocus Pocus (Blue) that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played: Β 
2.232.225000000
25% of decksPercentage of decks that could play both Runaways and Runerager Swarm (Red) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played: Β 
2.002.000000000
25% of decksPercentage of decks that could play both Runaways and Hit the High Notes (Blue) that play both.
Douse in Runeblood
Douse in Runeblood
Avg. played: Β 
2.602.600000000
24% of decksPercentage of decks that could play both Runaways and Douse in Runeblood that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played: Β 
2.002.000000000
21% of decksPercentage of decks that could play both Runaways and Lightning Surge (Red) that play both.
Hit the High Notes (Yellow)
Hit the High Notes (Yellow)
Avg. played: Β 
2.002.000000000
21% of decksPercentage of decks that could play both Runaways and Hit the High Notes (Yellow) that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played: Β 
2.002.000000000
18% of decksPercentage of decks that could play both Runaways and Heaven's Claws (Blue) that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played: Β 
2.002.000000000
18% of decksPercentage of decks that could play both Runaways and Heaven's Claws (Red) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Meat and Greet (Red) that play both.
Tip-Off (Blue)
Tip-Off (Blue)
Avg. played: Β 
3.003.000000000
12% of decksPercentage of decks that could play both Runaways and Tip-Off (Blue) that play both.
Trip the Light Fantastic (Red)
Trip the Light Fantastic (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Trip the Light Fantastic (Red) that play both.
Static Shock (Red)
Static Shock (Red)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Runaways and Static Shock (Red) that play both.
Blizzard Bolt (Red)
Blizzard Bolt (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Blizzard Bolt (Red) that play both.
Fruits of the Forest (Blue)
Fruits of the Forest (Blue)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Fruits of the Forest (Blue) that play both.
Flake Out (Red)
Flake Out (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Flake Out (Red) that play both.
Fry (Yellow)
Fry (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Fry (Yellow) that play both.
Photon Rush (Red)
Photon Rush (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Photon Rush (Red) that play both.
Chilling Icevein (Red)
Chilling Icevein (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Chilling Icevein (Red) that play both.
Chilling Icevein (Yellow)
Chilling Icevein (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Chilling Icevein (Yellow) that play both.
Entwine Lightning (Red)
Entwine Lightning (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Entwine Lightning (Red) that play both.
Crackling (Red)
Crackling (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Crackling (Red) that play both.
Blizzard Bolt (Yellow)
Blizzard Bolt (Yellow)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Blizzard Bolt (Yellow) that play both.
Flittering Charge (Yellow)
Flittering Charge (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Flittering Charge (Yellow) that play both.
Cut Through (Red)
Cut Through (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Cut Through (Red) that play both.
Pick Up the Point (Blue)
Pick Up the Point (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Pick Up the Point (Blue) that play both.
Pick Up the Point (Red)
Pick Up the Point (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Pick Up the Point (Red) that play both.
Outed
Outed
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Outed that play both.
Pursue to the Edge of Oblivion
Pursue to the Edge of Oblivion
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Pursue to the Edge of Oblivion that play both.
Pursue to the Pits of Despair
Pursue to the Pits of Despair
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Pursue to the Pits of Despair that play both.
Tip-Off (Red)
Tip-Off (Red)
Avg. played: Β 
2.502.500000000
6% of decksPercentage of decks that could play both Runaways and Tip-Off (Red) that play both.
Tip-Off (Yellow)
Tip-Off (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Tip-Off (Yellow) that play both.
Rotten Remains
Rotten Remains
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Rotten Remains that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Scar for a Scar (Red) that play both.
Frazzle (Red)
Frazzle (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Frazzle (Red) that play both.
Second Strike (Yellow)
Second Strike (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Second Strike (Yellow) that play both.
Second Strike (Blue)
Second Strike (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Second Strike (Blue) that play both.
Fruits of the Forest (Red)
Fruits of the Forest (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Fruits of the Forest (Red) that play both.
Blossoming Decay (Red)
Blossoming Decay (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Blossoming Decay (Red) that play both.
Hocus Pocus (Red)
Hocus Pocus (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Hocus Pocus (Red) that play both.
Hocus Pocus (Yellow)
Hocus Pocus (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Hocus Pocus (Yellow) that play both.
Chilling Icevein (Blue)
Chilling Icevein (Blue)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Chilling Icevein (Blue) that play both.
Dazzling Crescendo (Red)
Dazzling Crescendo (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Dazzling Crescendo (Red) that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Autumn's Touch (Blue) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Ravenous Rabble (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Snatch (Red) that play both.
Buzz Bolt (Red)
Buzz Bolt (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Runaways and Buzz Bolt (Red) that play both.
Attack Reaction
Exposed
Exposed
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Exposed that play both.
Nip at the Heels
Nip at the Heels
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Nip at the Heels that play both.
Defense Reaction
Shelter from the Storm
Shelter from the Storm
Avg. played: Β 
3.003.000000000
18% of decksPercentage of decks that could play both Runaways and Shelter from the Storm that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.352.348837209
10% of decksPercentage of decks that could play both Runaways and Sink Below (Red) that play both.
Put in Context
Put in Context
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Put in Context that play both.
Lay Low
Lay Low
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Lay Low that play both.
Chain Reaction
Chain Reaction
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Chain Reaction that play both.
Instant
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played: Β 
2.142.142857143
43% of decksPercentage of decks that could play both Runaways and Electrostatic Discharge (Red) that play both.
Sigil of Lightning
Sigil of Lightning
Avg. played: Β 
2.142.140350877
39% of decksPercentage of decks that could play both Runaways and Sigil of Lightning that play both.
Electrostatic Discharge (Blue)
Electrostatic Discharge (Blue)
Avg. played: Β 
2.002.000000000
24% of decksPercentage of decks that could play both Runaways and Electrostatic Discharge (Blue) that play both.
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red)
Avg. played: Β 
1.711.708333333
14% of decksPercentage of decks that could play both Runaways and Electromagnetic Somersault (Red) that play both.
Electrostatic Discharge (Yellow)
Electrostatic Discharge (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Electrostatic Discharge (Yellow) that play both.
Sigil of Conductivity
Sigil of Conductivity
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Sigil of Conductivity that play both.
Calming Breeze
Calming Breeze
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Calming Breeze that play both.
Fertile Ground (Red)
Fertile Ground (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Fertile Ground (Red) that play both.