banner
Runaways
124 decks (0.03830%)
Price History
Runaways
Generic Equipment - Legs
Instant - Destroy Runaways: Prevent the next 1 damage that would be dealt to your hero this turn. Activate this ability only if your hero has been dealt damage this turn.
Average Card Type Distribution
Average Attack Value:Β 
2.702.697675320
Average Defense Value: Β 
2.492.486528426
Hero
Lexi
Lexi
23% of decksPercentage of decks that could play both Runaways and Lexi that play both.
Olympia
Olympia
17% of decksPercentage of decks that could play both Runaways and Olympia that play both.
Olympia, Prized Fighter
Olympia, Prized Fighter
17% of decksPercentage of decks that could play both Runaways and Olympia, Prized Fighter that play both.
Riptide
Riptide
13% of decksPercentage of decks that could play both Runaways and Riptide that play both.
Arakni, Solitary Confinement
Arakni, Solitary Confinement
9% of decksPercentage of decks that could play both Runaways and Arakni, Solitary Confinement that play both.
Victor Goldmane
Victor Goldmane
8% of decksPercentage of decks that could play both Runaways and Victor Goldmane that play both.
living legend - Blitz
Oldhim
Oldhim
7% of decksPercentage of decks that could play both Runaways and Oldhim that play both.
Dromai
Dromai
7% of decksPercentage of decks that could play both Runaways and Dromai that play both.
Fai
Fai
7% of decksPercentage of decks that could play both Runaways and Fai that play both.
Maxx 'The Hype' Nitro
Maxx 'The Hype' Nitro
7% of decksPercentage of decks that could play both Runaways and Maxx 'The Hype' Nitro that play both.
Melody, Sing-along
Melody, Sing-along
6% of decksPercentage of decks that could play both Runaways and Melody, Sing-along that play both.
Equipment
Deep Blue
Deep Blue
27% of decksPercentage of decks that could play both Runaways and Deep Blue that play both.
Honing Hood
Honing Hood
23% of decksPercentage of decks that could play both Runaways and Honing Hood that play both.
Mark of Lightning
Mark of Lightning
18% of decksPercentage of decks that could play both Runaways and Mark of Lightning that play both.
Nullrune Boots
Nullrune Boots
17% of decksPercentage of decks that could play both Runaways and Nullrune Boots that play both.
Aurum Aegis
Aurum Aegis
17% of decksPercentage of decks that could play both Runaways and Aurum Aegis that play both.
Coat of Frost
Coat of Frost
16% of decksPercentage of decks that could play both Runaways and Coat of Frost that play both.
Hope Merchant's Hood
Hope Merchant's Hood
15% of decksPercentage of decks that could play both Runaways and Hope Merchant's Hood that play both.
Blossom of Spring
Blossom of Spring
14% of decksPercentage of decks that could play both Runaways and Blossom of Spring that play both.
Goliath Gauntlet
Goliath Gauntlet
14% of decksPercentage of decks that could play both Runaways and Goliath Gauntlet that play both.
Nullrune Gloves
Nullrune Gloves
14% of decksPercentage of decks that could play both Runaways and Nullrune Gloves that play both.
Cracker Jax
Cracker Jax
13% of decksPercentage of decks that could play both Runaways and Cracker Jax that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
12% of decksPercentage of decks that could play both Runaways and Fyendal's Spring Tunic that play both.
Snapdragon Scalers
Snapdragon Scalers
12% of decksPercentage of decks that could play both Runaways and Snapdragon Scalers that play both.
Nullrune Robe
Nullrune Robe
12% of decksPercentage of decks that could play both Runaways and Nullrune Robe that play both.
Nullrune Hood
Nullrune Hood
11% of decksPercentage of decks that could play both Runaways and Nullrune Hood that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
11% of decksPercentage of decks that could play both Runaways and Mask of Malicious Manifestations that play both.
banned - Classic Constructed
Bull's Eye Bracers
Bull's Eye Bracers
10% of decksPercentage of decks that could play both Runaways and Bull's Eye Bracers that play both.
Hornet's Sting
Hornet's Sting
9% of decksPercentage of decks that could play both Runaways and Hornet's Sting that play both.
Wave of Reality
Wave of Reality
9% of decksPercentage of decks that could play both Runaways and Wave of Reality that play both.
Helm of Isen's Peak
Helm of Isen's Peak
9% of decksPercentage of decks that could play both Runaways and Helm of Isen's Peak that play both.
Toxic Tips
Toxic Tips
9% of decksPercentage of decks that could play both Runaways and Toxic Tips that play both.
Threadbare Tunic
Threadbare Tunic
9% of decksPercentage of decks that could play both Runaways and Threadbare Tunic that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
9% of decksPercentage of decks that could play both Runaways and Trench of Sunken Treasure that play both.
Glory Seeker
Glory Seeker
8% of decksPercentage of decks that could play both Runaways and Glory Seeker that play both.
Vigor Girth
Vigor Girth
8% of decksPercentage of decks that could play both Runaways and Vigor Girth that play both.
Flat Trackers
Flat Trackers
8% of decksPercentage of decks that could play both Runaways and Flat Trackers that play both.
Grains of Bloodspill
Grains of Bloodspill
8% of decksPercentage of decks that could play both Runaways and Grains of Bloodspill that play both.
Prized Galea
Prized Galea
8% of decksPercentage of decks that could play both Runaways and Prized Galea that play both.
Good Time Chapeau
Good Time Chapeau
8% of decksPercentage of decks that could play both Runaways and Good Time Chapeau that play both.
Bloodied Oval
Bloodied Oval
8% of decksPercentage of decks that could play both Runaways and Bloodied Oval that play both.
Gauntlets of Iron Will
Gauntlets of Iron Will
8% of decksPercentage of decks that could play both Runaways and Gauntlets of Iron Will that play both.
Golden Glare
Golden Glare
8% of decksPercentage of decks that could play both Runaways and Golden Glare that play both.
Parry Blade
Parry Blade
8% of decksPercentage of decks that could play both Runaways and Parry Blade that play both.
Stadium Centerpiece
Stadium Centerpiece
8% of decksPercentage of decks that could play both Runaways and Stadium Centerpiece that play both.
Ragamuffin's Hat
Ragamuffin's Hat
8% of decksPercentage of decks that could play both Runaways and Ragamuffin's Hat that play both.
Steelbraid Buckler
Steelbraid Buckler
8% of decksPercentage of decks that could play both Runaways and Steelbraid Buckler that play both.
Tide Flippers
Tide Flippers
7% of decksPercentage of decks that could play both Runaways and Tide Flippers that play both.
Arcane Lantern
Arcane Lantern
7% of decksPercentage of decks that could play both Runaways and Arcane Lantern that play both.
Hyper-X3
Hyper-X3
7% of decksPercentage of decks that could play both Runaways and Hyper-X3 that play both.
Blade Cuff
Blade Cuff
7% of decksPercentage of decks that could play both Runaways and Blade Cuff that play both.
Fisticuffs
Fisticuffs
7% of decksPercentage of decks that could play both Runaways and Fisticuffs that play both.
Silken Gi
Silken Gi
7% of decksPercentage of decks that could play both Runaways and Silken Gi that play both.
Crow's Nest
Crow's Nest
7% of decksPercentage of decks that could play both Runaways and Crow's Nest that play both.
Mask of Shifting Perspectives
Mask of Shifting Perspectives
7% of decksPercentage of decks that could play both Runaways and Mask of Shifting Perspectives that play both.
Seeker's Mitts
Seeker's Mitts
7% of decksPercentage of decks that could play both Runaways and Seeker's Mitts that play both.
Mask of Momentum
Mask of Momentum
6% of decksPercentage of decks that could play both Runaways and Mask of Momentum that play both.
Arcanite Skullcap
Arcanite Skullcap
6% of decksPercentage of decks that could play both Runaways and Arcanite Skullcap that play both.
Mask of Three Tails
Mask of Three Tails
6% of decksPercentage of decks that could play both Runaways and Mask of Three Tails that play both.
Nom de Plume
Nom de Plume
6% of decksPercentage of decks that could play both Runaways and Nom de Plume that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
6% of decksPercentage of decks that could play both Runaways and Tiger Stripe Shuko that play both.
Flamescale Furnace
Flamescale Furnace
6% of decksPercentage of decks that could play both Runaways and Flamescale Furnace that play both.
Crown of Providence
Crown of Providence
6% of decksPercentage of decks that could play both Runaways and Crown of Providence that play both.
Glacial Horns
Glacial Horns
6% of decksPercentage of decks that could play both Runaways and Glacial Horns that play both.
Spellfire Cloak
Spellfire Cloak
6% of decksPercentage of decks that could play both Runaways and Spellfire Cloak that play both.
Silken Form
Silken Form
6% of decksPercentage of decks that could play both Runaways and Silken Form that play both.
Vest of the First Fist
Vest of the First Fist
6% of decksPercentage of decks that could play both Runaways and Vest of the First Fist that play both.
Ironhide Helm
Ironhide Helm
6% of decksPercentage of decks that could play both Runaways and Ironhide Helm that play both.
Ironrot Legs
Ironrot Legs
6% of decksPercentage of decks that could play both Runaways and Ironrot Legs that play both.
Blood Drop Brocade
Blood Drop Brocade
6% of decksPercentage of decks that could play both Runaways and Blood Drop Brocade that play both.
Weapon
Shiver
Shiver
19% of decksPercentage of decks that could play both Runaways and Shiver that play both.
Spider's Bite
Spider's Bite
11% of decksPercentage of decks that could play both Runaways and Spider's Bite that play both.
Searing Emberblade
Searing Emberblade
9% of decksPercentage of decks that could play both Runaways and Searing Emberblade that play both.
Miller's Grindstone
Miller's Grindstone
8% of decksPercentage of decks that could play both Runaways and Miller's Grindstone that play both.
Death Dealer
Death Dealer
8% of decksPercentage of decks that could play both Runaways and Death Dealer that play both.
Storm of Sandikai
Storm of Sandikai
7% of decksPercentage of decks that could play both Runaways and Storm of Sandikai that play both.
Barbed Castaway
Barbed Castaway
7% of decksPercentage of decks that could play both Runaways and Barbed Castaway that play both.
Titan's Fist
Titan's Fist
6% of decksPercentage of decks that could play both Runaways and Titan's Fist that play both.
Jinglewood, Smash Hit
Jinglewood, Smash Hit
6% of decksPercentage of decks that could play both Runaways and Jinglewood, Smash Hit that play both.
Anothos
Anothos
6% of decksPercentage of decks that could play both Runaways and Anothos that play both.
living legend - Blitzliving legend - Classic Constructed
Winter's Wail
Winter's Wail
6% of decksPercentage of decks that could play both Runaways and Winter's Wail that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
6% of decksPercentage of decks that could play both Runaways and Talishar, the Lost Prince that play both.
Action
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Winter's Bite (Blue) that play both.
Pint of Strong and Stout
Pint of Strong and Stout
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Pint of Strong and Stout that play both.
Lead with Heart (Red)
Lead with Heart (Red)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Lead with Heart (Red) that play both.
Money Where Ya Mouth Is (Blue)
Money Where Ya Mouth Is (Blue)
Avg. played: Β 
2.332.333333333
17% of decksPercentage of decks that could play both Runaways and Money Where Ya Mouth Is (Blue) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played: Β 
2.332.333333333
17% of decksPercentage of decks that could play both Runaways and Money Where Ya Mouth Is (Red) that play both.
Money Where Ya Mouth Is (Yellow)
Money Where Ya Mouth Is (Yellow)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Money Where Ya Mouth Is (Yellow) that play both.
Edge Ahead (Blue)
Edge Ahead (Blue)
Avg. played: Β 
2.332.333333333
17% of decksPercentage of decks that could play both Runaways and Edge Ahead (Blue) that play both.
Edge Ahead (Red)
Edge Ahead (Red)
Avg. played: Β 
2.332.333333333
17% of decksPercentage of decks that could play both Runaways and Edge Ahead (Red) that play both.
Hold 'em (Blue)
Hold 'em (Blue)
Avg. played: Β 
2.332.333333333
17% of decksPercentage of decks that could play both Runaways and Hold 'em (Blue) that play both.
Hold 'em (Red)
Hold 'em (Red)
Avg. played: Β 
2.332.333333333
17% of decksPercentage of decks that could play both Runaways and Hold 'em (Red) that play both.
Polar Blast (Blue)
Polar Blast (Blue)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Polar Blast (Blue) that play both.
Lace with Frailty
Lace with Frailty
Avg. played: Β 
1.001.000000000
11% of decksPercentage of decks that could play both Runaways and Lace with Frailty that play both.
suspended - Classic Constructed
Amulet of Ice
Amulet of Ice
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Runaways and Amulet of Ice that play both.
Electrify (Red)
Electrify (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Electrify (Red) that play both.
Electrify (Blue)
Electrify (Blue)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Electrify (Blue) that play both.
Lace with Inertia
Lace with Inertia
Avg. played: Β 
1.001.000000000
9% of decksPercentage of decks that could play both Runaways and Lace with Inertia that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Warmonger's Diplomacy that play both.
Big Bop (Blue)
Big Bop (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Big Bop (Blue) that play both.
Big Bop (Red)
Big Bop (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Big Bop (Red) that play both.
Bigger Than Big (Blue)
Bigger Than Big (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Bigger Than Big (Blue) that play both.
Lead with Heart (Blue)
Lead with Heart (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Lead with Heart (Blue) that play both.
Double Down
Double Down
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Runaways and Double Down that play both.
Deathmatch Arena
Deathmatch Arena
Avg. played: Β 
1.001.000000000
8% of decksPercentage of decks that could play both Runaways and Deathmatch Arena that play both.
Starting Stake
Starting Stake
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Starting Stake that play both.
Bigger Than Big (Yellow)
Bigger Than Big (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Bigger Than Big (Yellow) that play both.
Stacked in Your Favor (Blue)
Stacked in Your Favor (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Stacked in Your Favor (Blue) that play both.
Stacked in Your Favor (Yellow)
Stacked in Your Favor (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Stacked in Your Favor (Yellow) that play both.
Edge Ahead (Yellow)
Edge Ahead (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Edge Ahead (Yellow) that play both.
Hold 'em (Yellow)
Hold 'em (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Hold 'em (Yellow) that play both.
Lead with Heart (Yellow)
Lead with Heart (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Lead with Heart (Yellow) that play both.
Lead with Speed (Red)
Lead with Speed (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Lead with Speed (Red) that play both.
Lead with Speed (Yellow)
Lead with Speed (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Lead with Speed (Yellow) that play both.
Chill to the Bone (Blue)
Chill to the Bone (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Chill to the Bone (Blue) that play both.
Over Flex (Red)
Over Flex (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Over Flex (Red) that play both.
Amulet of Lightning
Amulet of Lightning
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Amulet of Lightning that play both.
Electrify (Yellow)
Electrify (Yellow)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Electrify (Yellow) that play both.
Emboldened Blade
Emboldened Blade
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Runaways and Emboldened Blade that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Lace with Bloodrot that play both.
Earthlore Empowerment (Red)
Earthlore Empowerment (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Earthlore Empowerment (Red) that play both.
Encore
Encore
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Encore that play both.
Song of Jack-be-Quick
Song of Jack-be-Quick
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Song of Jack-be-Quick that play both.
Song of Sweet Nectar
Song of Sweet Nectar
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Song of Sweet Nectar that play both.
Song of the Rosen Matador
Song of the Rosen Matador
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Song of the Rosen Matador that play both.
Song of the Shining Knight
Song of the Shining Knight
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Song of the Shining Knight that play both.
Song of the Wandering Mind
Song of the Wandering Mind
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Song of the Wandering Mind that play both.
Song of Yesteryears
Song of Yesteryears
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Song of Yesteryears that play both.
Earthlore Empowerment (Yellow)
Earthlore Empowerment (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Earthlore Empowerment (Yellow) that play both.
Rake the Embers (Red)
Rake the Embers (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Rake the Embers (Red) that play both.
Chill to the Bone (Red)
Chill to the Bone (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Chill to the Bone (Red) that play both.
Sow Tomorrow (Blue)
Sow Tomorrow (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Sow Tomorrow (Blue) that play both.
Attack Action
Wage Gold (Blue)
Wage Gold (Blue)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Wage Gold (Blue) that play both.
Wage Gold (Red)
Wage Gold (Red)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Wage Gold (Red) that play both.
Rising Energy (Red)
Rising Energy (Red)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Rising Energy (Red) that play both.
Rising Energy (Yellow)
Rising Energy (Yellow)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Rising Energy (Yellow) that play both.
Wage Agility (Blue)
Wage Agility (Blue)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Wage Agility (Blue) that play both.
Wage Agility (Yellow)
Wage Agility (Yellow)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Wage Agility (Yellow) that play both.
Wage Vigor (Blue)
Wage Vigor (Blue)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Wage Vigor (Blue) that play both.
Wage Vigor (Yellow)
Wage Vigor (Yellow)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Wage Vigor (Yellow) that play both.
Intoxicating Shot
Intoxicating Shot
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Intoxicating Shot that play both.
Infect (Red)
Infect (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Infect (Red) that play both.
Flake Out (Red)
Flake Out (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Flake Out (Red) that play both.
Blizzard Bolt (Red)
Blizzard Bolt (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Blizzard Bolt (Red) that play both.
Chilling Icevein (Red)
Chilling Icevein (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Chilling Icevein (Red) that play both.
Chilling Icevein (Yellow)
Chilling Icevein (Yellow)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Chilling Icevein (Yellow) that play both.
Frazzle (Red)
Frazzle (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Frazzle (Red) that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Death Touch (Red) that play both.
Malign (Red)
Malign (Red)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Malign (Red) that play both.
Infect (Yellow)
Infect (Yellow)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Runaways and Infect (Yellow) that play both.
Blizzard Bolt (Yellow)
Blizzard Bolt (Yellow)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Runaways and Blizzard Bolt (Yellow) that play both.
Buzz Bolt (Red)
Buzz Bolt (Red)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Runaways and Buzz Bolt (Red) that play both.
Dazzling Crescendo (Red)
Dazzling Crescendo (Red)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Runaways and Dazzling Crescendo (Red) that play both.
Blaze Headlong
Blaze Headlong
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Blaze Headlong that play both.
Frazzle (Yellow)
Frazzle (Yellow)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Frazzle (Yellow) that play both.
Icy Encounter (Blue)
Icy Encounter (Blue)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Icy Encounter (Blue) that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Infecting Shot (Red) that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Virulent Touch (Red) that play both.
Isolate (Red)
Isolate (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Isolate (Red) that play both.
Sedate (Yellow)
Sedate (Yellow)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Sedate (Yellow) that play both.
Command Respect (Blue)
Command Respect (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Command Respect (Blue) that play both.
Concuss (Blue)
Concuss (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Concuss (Blue) that play both.
Concuss (Red)
Concuss (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Concuss (Red) that play both.
Vigorous Windup (Red)
Vigorous Windup (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Runaways and Vigorous Windup (Red) that play both.
Performance Bonus (Blue)
Performance Bonus (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Performance Bonus (Blue) that play both.
Performance Bonus (Red)
Performance Bonus (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Performance Bonus (Red) that play both.
Performance Bonus (Yellow)
Performance Bonus (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Performance Bonus (Yellow) that play both.
Wage Gold (Yellow)
Wage Gold (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Wage Gold (Yellow) that play both.
Clash of Might (Yellow)
Clash of Might (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Clash of Might (Yellow) that play both.
Clash of Vigor (Yellow)
Clash of Vigor (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Clash of Vigor (Yellow) that play both.
The Golden Son
The Golden Son
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and The Golden Son that play both.
Thunk (Blue)
Thunk (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Thunk (Blue) that play both.
Thunk (Yellow)
Thunk (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Thunk (Yellow) that play both.
Wallop (Yellow)
Wallop (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Wallop (Yellow) that play both.
Wage Agility (Red)
Wage Agility (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Wage Agility (Red) that play both.
Wage Vigor (Red)
Wage Vigor (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Wage Vigor (Red) that play both.
Phoenix Flame
Phoenix Flame
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Phoenix Flame that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Scar for a Scar (Red) that play both.
Entwine Lightning (Red)
Entwine Lightning (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Entwine Lightning (Red) that play both.
Icy Encounter (Red)
Icy Encounter (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Icy Encounter (Red) that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Heaven's Claws (Blue) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Lightning Surge (Red) that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Heaven's Claws (Red) that play both.
Flamecall Awakening
Flamecall Awakening
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Flamecall Awakening that play both.
Dunebreaker Cenipai (Red)
Dunebreaker Cenipai (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Dunebreaker Cenipai (Red) that play both.
Embermaw Cenipai (Red)
Embermaw Cenipai (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Embermaw Cenipai (Red) that play both.
Data Link (Red)
Data Link (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Runaways and Data Link (Red) that play both.
Dive Through Data (Blue)
Dive Through Data (Blue)
Avg. played: Β 
1.001.000000000
7% of decksPercentage of decks that could play both Runaways and Dive Through Data (Blue) that play both.
Hyper Scrapper
Hyper Scrapper
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Runaways and Hyper Scrapper that play both.
Moonshot
Moonshot
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Runaways and Moonshot that play both.
Twin Drive
Twin Drive
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Runaways and Twin Drive that play both.
Zero to Fifty (Blue)
Zero to Fifty (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Zero to Fifty (Blue) that play both.
Zero to Fifty (Red)
Zero to Fifty (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Zero to Fifty (Red) that play both.
Zero to Fifty (Yellow)
Zero to Fifty (Yellow)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Zero to Fifty (Yellow) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Falcon Wing (Red) that play both.
Isolate (Yellow)
Isolate (Yellow)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Isolate (Yellow) that play both.
Sedate (Red)
Sedate (Red)
Avg. played: Β 
1.001.000000000
7% of decksPercentage of decks that could play both Runaways and Sedate (Red) that play both.
Wither (Red)
Wither (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Wither (Red) that play both.
Malign (Yellow)
Malign (Yellow)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Malign (Yellow) that play both.
Prowl (Red)
Prowl (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Prowl (Red) that play both.
Barbed Undertow
Barbed Undertow
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Barbed Undertow that play both.
Widowmaker (Red)
Widowmaker (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Widowmaker (Red) that play both.
Winter's Grasp (Blue)
Winter's Grasp (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Winter's Grasp (Blue) that play both.
Snow Under (Blue)
Snow Under (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Snow Under (Blue) that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Autumn's Touch (Blue) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Bolt'n' Shot (Red) that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Drill Shot (Red) that play both.
Final Act
Final Act
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Final Act that play both.
Stoke the Flames
Stoke the Flames
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Stoke the Flames that play both.
Ronin Renegade (Red)
Ronin Renegade (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Ronin Renegade (Red) that play both.
Billowing Mirage (Red)
Billowing Mirage (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Billowing Mirage (Red) that play both.
Sweeping Blow (Red)
Sweeping Blow (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Sweeping Blow (Red) that play both.
Inflame
Inflame
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Inflame that play both.
Flake Out (Yellow)
Flake Out (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Flake Out (Yellow) that play both.
Frazzle (Blue)
Frazzle (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Frazzle (Blue) that play both.
Chilling Icevein (Blue)
Chilling Icevein (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Chilling Icevein (Blue) that play both.
Enlightened Strike
Enlightened Strike
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Enlightened Strike that play both.
Snatch (Red)
Snatch (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Snatch (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Ravenous Rabble (Red) that play both.
Break Ground (Blue)
Break Ground (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Break Ground (Blue) that play both.
Glacial Footsteps (Blue)
Glacial Footsteps (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Glacial Footsteps (Blue) that play both.
Glacial Footsteps (Red)
Glacial Footsteps (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Glacial Footsteps (Red) that play both.
Attack Reaction
Take the Upper Hand (Blue)
Take the Upper Hand (Blue)
Avg. played: Β 
2.332.333333333
17% of decksPercentage of decks that could play both Runaways and Take the Upper Hand (Blue) that play both.
Take the Upper Hand (Yellow)
Take the Upper Hand (Yellow)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Runaways and Take the Upper Hand (Yellow) that play both.
Short and Sharp (Red)
Short and Sharp (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Short and Sharp (Red) that play both.
Take the Upper Hand (Red)
Take the Upper Hand (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Runaways and Take the Upper Hand (Red) that play both.
Up the Ante
Up the Ante
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Runaways and Up the Ante that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Razor Reflex (Red) that play both.
Razor's Edge (Red)
Razor's Edge (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Razor's Edge (Red) that play both.
Razor's Edge (Yellow)
Razor's Edge (Yellow)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Razor's Edge (Yellow) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.002.000000000
15% of decksPercentage of decks that could play both Runaways and Sink Below (Red) that play both.
Frailty Trap
Frailty Trap
Avg. played: Β 
2.002.000000000
15% of decksPercentage of decks that could play both Runaways and Frailty Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played: Β 
1.001.000000000
13% of decksPercentage of decks that could play both Runaways and Buzzsaw Trap that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Bloodrot Trap that play both.
Inertia Trap
Inertia Trap
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Runaways and Inertia Trap that play both.
Collapsing Trap
Collapsing Trap
Avg. played: Β 
1.001.000000000
11% of decksPercentage of decks that could play both Runaways and Collapsing Trap that play both.
Boulder Trap
Boulder Trap
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Boulder Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played: Β 
1.001.000000000
9% of decksPercentage of decks that could play both Runaways and Spike Pit Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Runaways and Tarpit Trap that play both.
Pendulum Trap
Pendulum Trap
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Pendulum Trap that play both.
Fate Foreseen
Fate Foreseen
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Fate Foreseen that play both.
Pulse of Isenloft
Pulse of Isenloft
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Pulse of Isenloft that play both.
Block
Test of Strength
Test of Strength
Avg. played: Β 
2.002.000000000
25% of decksPercentage of decks that could play both Runaways and Test of Strength that play both.
Test of Might
Test of Might
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Test of Might that play both.
Test of Vigor
Test of Vigor
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Test of Vigor that play both.
Trounce
Trounce
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Trounce that play both.
Firewall (Red)
Firewall (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Runaways and Firewall (Red) that play both.
Crowd Control (Blue)
Crowd Control (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Crowd Control (Blue) that play both.
Crowd Control (Red)
Crowd Control (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Crowd Control (Red) that play both.
Crowd Control (Yellow)
Crowd Control (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Crowd Control (Yellow) that play both.
Instant
Reel In
Reel In
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Reel In that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Runaways and Oasis Respite (Red) that play both.
Sand Cover (Red)
Sand Cover (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Runaways and Sand Cover (Red) that play both.
Interlude (Red)
Interlude (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Interlude (Red) that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Runaways and Sigil of Solace (Red) that play both.
Lightning Press (Red)
Lightning Press (Red)
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Runaways and Lightning Press (Red) that play both.