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$----
12 decks (0.001580%)
Spellvoid
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Become the Cup (Red)
Ninja Attack Action - Attack
As you play this, choose a color. This gets the chosen color. Go again
Average Card Type Distribution
Average Attack Value:
2.85
2.850051542
Average Defense Value:
2.57
2.568614135
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Attack Reaction
Defense Reaction
Block
Instant
Resource
Hero
$----
Ira, Scarlet Revenger
19% of decks
Percentage of decks that could play both Become the Cup (Red) and Ira, Scarlet Revenger that play both.
Equipment
$101.40
Fyendal's Spring Tunic
92% of decks
Percentage of decks that could play both Become the Cup (Red) and Fyendal's Spring Tunic that play both.
$6.85
Pouncing Paws
83% of decks
Percentage of decks that could play both Become the Cup (Red) and Pouncing Paws that play both.
$53.38
Mask of Momentum
75% of decks
Percentage of decks that could play both Become the Cup (Red) and Mask of Momentum that play both.
$0.20
Tide Flippers
75% of decks
Percentage of decks that could play both Become the Cup (Red) and Tide Flippers that play both.
$----
Okana Scar Wraps
58% of decks
Percentage of decks that could play both Become the Cup (Red) and Okana Scar Wraps that play both.
$1.16
Nullrune Gloves
42% of decks
Percentage of decks that could play both Become the Cup (Red) and Nullrune Gloves that play both.
$0.25
Tearing Shuko
33% of decks
Percentage of decks that could play both Become the Cup (Red) and Tearing Shuko that play both.
$----
Robe of Autumn's Fall
33% of decks
Percentage of decks that could play both Become the Cup (Red) and Robe of Autumn's Fall that play both.
$----
Iris of the Blossom
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Iris of the Blossom that play both.
$45.39
Tiger Stripe Shuko
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Tiger Stripe Shuko that play both.
$0.30
Snapdragon Scalers
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Snapdragon Scalers that play both.
New
$----
Double Cross Strap
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Double Cross Strap that play both.
banned - Blitz
$0.23
Heartened Cross Strap
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Heartened Cross Strap that play both.
banned - Blitz
$5.89
Mask of the Pouncing Lynx
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Mask of the Pouncing Lynx that play both.
New
$----
Mask of the Swarming Claw
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Mask of the Swarming Claw that play both.
Weapon
living legend - Blitz
$----
Edge of Autumn
58% of decks
Percentage of decks that could play both Become the Cup (Red) and Edge of Autumn that play both.
$----
Harmonized Kodachi
42% of decks
Percentage of decks that could play both Become the Cup (Red) and Harmonized Kodachi that play both.
Action
$26.14
Prismatic Leyline
Avg. played:
2.82
2.818181818
75% of decks
Percentage of decks that could play both Become the Cup (Red) and Prismatic Leyline that play both.
$6.30
Dual Threat
Avg. played:
3.00
3.000000000
58% of decks
Percentage of decks that could play both Become the Cup (Red) and Dual Threat that play both.
$36.07
Warmonger's Diplomacy
Avg. played:
2.57
2.571428571
33% of decks
Percentage of decks that could play both Become the Cup (Red) and Warmonger's Diplomacy that play both.
$14.89
Rowdy Locals
Avg. played:
2.60
2.600000000
33% of decks
Percentage of decks that could play both Become the Cup (Red) and Rowdy Locals that play both.
$5.81
Up Sticks and Run (Red)
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Up Sticks and Run (Red) that play both.
$0.25
Gravekeeping (Red)
Avg. played:
2.00
2.000000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Gravekeeping (Red) that play both.
$0.29
Aspect of Tiger: Mind
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Aspect of Tiger: Mind that play both.
$0.15
Biting Breeze (Red)
Avg. played:
2.50
2.500000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Biting Breeze (Red) that play both.
$36.89
The Weakest Link
Avg. played:
2.50
2.500000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and The Weakest Link that play both.
$1.65
Amulet of Echoes
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Amulet of Echoes that play both.
Attack Action
$0.19
Whirling Mist Blossom
Avg. played:
3.00
3.000000000
83% of decks
Percentage of decks that could play both Become the Cup (Red) and Whirling Mist Blossom that play both.
$1.15
Bittering Thorns (Red)
Avg. played:
3.00
3.000000000
75% of decks
Percentage of decks that could play both Become the Cup (Red) and Bittering Thorns (Red) that play both.
New
$----
Feign Vengeance
Avg. played:
3.00
3.000000000
75% of decks
Percentage of decks that could play both Become the Cup (Red) and Feign Vengeance that play both.
$62.52
Command and Conquer
Avg. played:
2.80
2.800000000
67% of decks
Percentage of decks that could play both Become the Cup (Red) and Command and Conquer that play both.
New
$----
Become the Bottle (Red)
Avg. played:
3.00
3.000000000
58% of decks
Percentage of decks that could play both Become the Cup (Red) and Become the Bottle (Red) that play both.
$2.08
Enact Vengeance
Avg. played:
3.00
3.000000000
58% of decks
Percentage of decks that could play both Become the Cup (Red) and Enact Vengeance that play both.
$1.69
Seek Vengeance
Avg. played:
3.00
3.000000000
58% of decks
Percentage of decks that could play both Become the Cup (Red) and Seek Vengeance that play both.
$2.55
Seek Vengeance (Red)
Avg. played:
3.00
3.000000000
58% of decks
Percentage of decks that could play both Become the Cup (Red) and Seek Vengeance (Red) that play both.
$0.20
Torrent of Tempo (Red)
Avg. played:
3.00
3.000000000
50% of decks
Percentage of decks that could play both Become the Cup (Red) and Torrent of Tempo (Red) that play both.
$22.70
Censor
Avg. played:
3.00
3.000000000
50% of decks
Percentage of decks that could play both Become the Cup (Red) and Censor that play both.
$1.00
Vengeance Never Rests
Avg. played:
3.00
3.000000000
50% of decks
Percentage of decks that could play both Become the Cup (Red) and Vengeance Never Rests that play both.
New
$----
Become the Cup (Blue)
Avg. played:
3.00
3.000000000
42% of decks
Percentage of decks that could play both Become the Cup (Red) and Become the Cup (Blue) that play both.
$9.08
Overcrowded
Avg. played:
1.40
1.400000000
33% of decks
Percentage of decks that could play both Become the Cup (Red) and Overcrowded that play both.
$1.55
Stab Wound
Avg. played:
3.00
3.000000000
33% of decks
Percentage of decks that could play both Become the Cup (Red) and Stab Wound that play both.
$39.25
Pain in the Backside
Avg. played:
3.00
3.000000000
33% of decks
Percentage of decks that could play both Become the Cup (Red) and Pain in the Backside that play both.
$0.79
Cut Through (Red)
Avg. played:
3.00
3.000000000
33% of decks
Percentage of decks that could play both Become the Cup (Red) and Cut Through (Red) that play both.
$24.87
Enlightened Strike
Avg. played:
2.67
2.666666667
33% of decks
Percentage of decks that could play both Become the Cup (Red) and Enlightened Strike that play both.
$0.20
Pouncing Qi (Blue)
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Pouncing Qi (Blue) that play both.
$0.18
Flex Claws (Red)
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Flex Claws (Red) that play both.
New
$----
Become the Bottle (Blue)
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Become the Bottle (Blue) that play both.
New
$----
Become the Bottle (Yellow)
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Become the Bottle (Yellow) that play both.
$13.77
Erase Face
Avg. played:
2.75
2.750000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Erase Face that play both.
$0.25
Aspect of Tiger: Body
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Aspect of Tiger: Body that play both.
$2.33
Chase the Tail
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Chase the Tail that play both.
$----
Sirens of Safe Harbor (Blue)
Avg. played:
2.67
2.666666667
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Sirens of Safe Harbor (Blue) that play both.
$----
Sirens of Safe Harbor (Red)
Avg. played:
2.67
2.666666667
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Sirens of Safe Harbor (Red) that play both.
$2.75
Humble (Red)
Avg. played:
2.00
2.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Humble (Red) that play both.
$----
Bittering Thorns (Yellow)
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Bittering Thorns (Yellow) that play both.
$0.15
Soulbead Strike (Blue)
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Soulbead Strike (Blue) that play both.
$1.16
Tempest Palm Gustwave
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Tempest Palm Gustwave that play both.
$27.90
Ripple Away
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Ripple Away that play both.
$0.65
Hundred Winds (Blue)
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Hundred Winds (Blue) that play both.
$0.74
Hundred Winds (Red)
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Hundred Winds (Red) that play both.
$0.29
Hundred Winds (Yellow)
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Hundred Winds (Yellow) that play both.
$3.45
Winds of Eternity
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Winds of Eternity that play both.
$0.20
Flying Kick (Red)
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Flying Kick (Red) that play both.
$1.64
Cutting Retort
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Cutting Retort that play both.
$3.15
Mauling Qi
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Mauling Qi that play both.
$1.15
Tiger Swipe
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Tiger Swipe that play both.
$0.25
Crane Dance (Blue)
Avg. played:
1.00
1.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Crane Dance (Blue) that play both.
$3.87
Looking for a Scrap (Red)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Looking for a Scrap (Red) that play both.
$0.28
Salt the Wound
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Salt the Wound that play both.
$0.23
Scar for a Scar (Red)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Scar for a Scar (Red) that play both.
$5.99
Tenacity
Avg. played:
1.00
1.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Tenacity that play both.
$0.77
Sound the Alarm
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Sound the Alarm that play both.
$0.99
Snatch (Red)
Avg. played:
1.00
1.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Snatch (Red) that play both.
$0.21
Bleed Out (Red)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Bleed Out (Red) that play both.
Attack Reaction
$15.00
Legacy of Ikaru
Avg. played:
2.91
2.909090909
83% of decks
Percentage of decks that could play both Become the Cup (Red) and Legacy of Ikaru that play both.
$9.31
Ancestral Empowerment
Avg. played:
2.71
2.714285714
50% of decks
Percentage of decks that could play both Become the Cup (Red) and Ancestral Empowerment that play both.
$0.37
Nip at the Heels
Avg. played:
2.83
2.833333333
42% of decks
Percentage of decks that could play both Become the Cup (Red) and Nip at the Heels that play both.
$5.44
Knives Out
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Knives Out that play both.
$0.25
Razor Reflex (Red)
Avg. played:
2.75
2.750000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Razor Reflex (Red) that play both.
$----
Lunging Press
Avg. played:
1.00
1.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Lunging Press that play both.
$14.88
Throw Dagger
Avg. played:
1.00
1.000000000
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Throw Dagger that play both.
$1.13
Maul
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Maul that play both.
$9.37
Concealed Blade
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Concealed Blade that play both.
Defense Reaction
$1.47
Sink Below (Red)
Avg. played:
3.00
3.000000000
92% of decks
Percentage of decks that could play both Become the Cup (Red) and Sink Below (Red) that play both.
$85.00
Shelter from the Storm
Avg. played:
2.86
2.857142857
50% of decks
Percentage of decks that could play both Become the Cup (Red) and Shelter from the Storm that play both.
$1.38
Fate Foreseen
Avg. played:
3.00
3.000000000
42% of decks
Percentage of decks that could play both Become the Cup (Red) and Fate Foreseen that play both.
$0.25
Flic Flak (Red)
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Flic Flak (Red) that play both.
Block
$3.00
Tiger Eye Reflex (Yellow)
Avg. played:
2.67
2.666666667
17% of decks
Percentage of decks that could play both Become the Cup (Red) and Tiger Eye Reflex (Yellow) that play both.
$1.80
Fiddler's Green (Red)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Fiddler's Green (Red) that play both.
Instant
$0.75
Sigil of Solace (Red)
Avg. played:
2.75
2.750000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Sigil of Solace (Red) that play both.
$14.41
Remembrance
Avg. played:
1.40
1.400000000
25% of decks
Percentage of decks that could play both Become the Cup (Red) and Remembrance that play both.
Resource
$----
Authority of Ataya
Avg. played:
1.00
1.000000000
8% of decks
Percentage of decks that could play both Become the Cup (Red) and Authority of Ataya that play both.