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Rip Through Reality (Blue)
208 decks (0.04235%)
Price History
Rip Through Reality (Blue)
Shadow Runeblade Attack Action - Attack
You may play Rip Through Reality from your banished zone. If you have dealt arcane damage to an opposing hero this turn, Rip Through Reality gains go again. Blood Debt (At the beginning of your end phase, if Rip Through Reality is in your banished zone, lose 1[Life].)
Average Card Type Distribution
Average Attack Value: 
2.052.048499657
Average Defense Value:  
2.642.644935623
Hero
living legend - Blitz
Chane
Chane
47% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Chane that play both.
Vynnset, Iron Maiden
Vynnset, Iron Maiden
38% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vynnset, Iron Maiden that play both.
Vynnset
Vynnset
27% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vynnset that play both.
Equipment
Runehold Release
Runehold Release
67% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runehold Release that play both.
Aether Ironweave
Aether Ironweave
64% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Aether Ironweave that play both.
Ebon Fold
Ebon Fold
52% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Ebon Fold that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
37% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sutcliffe's Suede Hides that play both.
Crown of Dichotomy
Crown of Dichotomy
37% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Crown of Dichotomy that play both.
Vexing Quillhand
Vexing Quillhand
34% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vexing Quillhand that play both.
Spellbound Creepers
Spellbound Creepers
31% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Spellbound Creepers that play both.
Grasp of the Arknight
Grasp of the Arknight
30% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Grasp of the Arknight that play both.
Dyadic Carapace
Dyadic Carapace
29% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Dyadic Carapace that play both.
Snapdragon Scalers
Snapdragon Scalers
28% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Snapdragon Scalers that play both.
Crown of Providence
Crown of Providence
26% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Crown of Providence that play both.
Bloodtorn Bodice
Bloodtorn Bodice
25% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bloodtorn Bodice that play both.
Grimoire of the Haunt
Grimoire of the Haunt
21% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Grimoire of the Haunt that play both.
Goliath Gauntlet
Goliath Gauntlet
21% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Goliath Gauntlet that play both.
Grasp of Darkness
Grasp of Darkness
20% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Grasp of Darkness that play both.
Carrion Husk
Carrion Husk
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Carrion Husk that play both.
Nullrune Gloves
Nullrune Gloves
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Nullrune Gloves that play both.
Bloodied Oval
Bloodied Oval
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bloodied Oval that play both.
Face Purgatory
Face Purgatory
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Face Purgatory that play both.
Nullrune Boots
Nullrune Boots
16% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Nullrune Boots that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
14% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Fyendal's Spring Tunic that play both.
Nullrune Robe
Nullrune Robe
13% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Nullrune Robe that play both.
Balance of Justice
Balance of Justice
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Balance of Justice that play both.
Dance of Darkness
Dance of Darkness
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Dance of Darkness that play both.
Shroud of Darkness
Shroud of Darkness
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shroud of Darkness that play both.
banned - Blitzbanned - Classic Constructed
Stubby Hammerers
Stubby Hammerers
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Stubby Hammerers that play both.
Ironrot Gauntlet
Ironrot Gauntlet
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Ironrot Gauntlet that play both.
Aether Crackers
Aether Crackers
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Aether Crackers that play both.
Arcane Lantern
Arcane Lantern
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Arcane Lantern that play both.
Arcanite Skullcap
Arcanite Skullcap
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Arcanite Skullcap that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Heartened Cross Strap that play both.
Weapon
Rosetta Thorn
Rosetta Thorn
44% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rosetta Thorn that play both.
Flail of Agony
Flail of Agony
40% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Flail of Agony that play both.
Scepter of Pain
Scepter of Pain
29% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Scepter of Pain that play both.
living legend - Blitzliving legend - Classic Constructed
Galaxxi Black
Galaxxi Black
14% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Galaxxi Black that play both.
living legend - Blitz
Nebula Blade
Nebula Blade
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Nebula Blade that play both.
Reaping Blade
Reaping Blade
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Reaping Blade that play both.
Action
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played:  
2.142.142857143
50% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deadwood Dirge (Red) that play both.
suspended - Blitz
Seeds of Agony (Red)
Seeds of Agony (Red)
Avg. played:  
2.222.219047619
39% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Seeds of Agony (Red) that play both.
suspended - Blitz
Seeds of Agony (Yellow)
Seeds of Agony (Yellow)
Avg. played:  
2.152.149425287
36% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Seeds of Agony (Yellow) that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played:  
2.202.200000000
33% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Arcane Cussing (Red) that play both.
Beseech the Demigon (Red)
Beseech the Demigon (Red)
Avg. played:  
2.192.193548387
32% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Beseech the Demigon (Red) that play both.
suspended - Blitz
Seeds of Agony (Blue)
Seeds of Agony (Blue)
Avg. played:  
2.212.214285714
32% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Seeds of Agony (Blue) that play both.
Eloquent Eulogy
Eloquent Eulogy
Avg. played:  
2.382.375000000
26% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Eloquent Eulogy that play both.
Tear Through the Portal (Red)
Tear Through the Portal (Red)
Avg. played:  
2.182.181818182
23% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Tear Through the Portal (Red) that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Read the Runes (Red) that play both.
Sonata Galaxia
Sonata Galaxia
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sonata Galaxia that play both.
Machinations of Dominion
Machinations of Dominion
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Machinations of Dominion that play both.
Succumb to Temptation
Succumb to Temptation
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Succumb to Temptation that play both.
Shadow Puppetry
Shadow Puppetry
Avg. played:  
2.672.666666667
16% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shadow Puppetry that play both.
Funeral Moon
Funeral Moon
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Funeral Moon that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Nimblism (Red) that play both.
Runic Reaping (Red)
Runic Reaping (Red)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runic Reaping (Red) that play both.
Requiem for the Damned
Requiem for the Damned
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Requiem for the Damned that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
2.502.500000000
12% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Mauvrion Skies (Blue) that play both.
Minnowism (Red)
Minnowism (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Minnowism (Red) that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
2.552.547619048
11% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Mauvrion Skies (Red) that play both.
Beseech the Demigon (Blue)
Beseech the Demigon (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Beseech the Demigon (Blue) that play both.
Envelop in Darkness (Red)
Envelop in Darkness (Red)
Avg. played:  
2.592.592592593
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Envelop in Darkness (Red) that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Revel in Runeblood that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
2.602.600000000
9% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runeblood Incantation (Red) that play both.
Bloodspill Invocation (Red)
Bloodspill Invocation (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bloodspill Invocation (Red) that play both.
Lead the Charge (Red)
Lead the Charge (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Lead the Charge (Red) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
2.382.379310345
9% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Mauvrion Skies (Yellow) that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runic Reckoning that play both.
Putrid Stirrings (Red)
Putrid Stirrings (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Putrid Stirrings (Red) that play both.
Malefic Incantation (Red)
Malefic Incantation (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Malefic Incantation (Red) that play both.
Sigil of the Arknight
Sigil of the Arknight
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sigil of the Arknight that play both.
Deadwood Dirge (Blue)
Deadwood Dirge (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deadwood Dirge (Blue) that play both.
Deadwood Dirge (Yellow)
Deadwood Dirge (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deadwood Dirge (Yellow) that play both.
Beseech the Demigon (Yellow)
Beseech the Demigon (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Beseech the Demigon (Yellow) that play both.
Putrid Stirrings (Blue)
Putrid Stirrings (Blue)
Avg. played:  
2.552.545454545
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Putrid Stirrings (Blue) that play both.
Dimenxxional Gateway (Red)
Dimenxxional Gateway (Red)
Avg. played:  
2.452.448275862
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Dimenxxional Gateway (Red) that play both.
Come to Fight (Red)
Come to Fight (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Come to Fight (Red) that play both.
Warmonger's Recital (Red)
Warmonger's Recital (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Warmonger's Recital (Red) that play both.
Sutcliffe's Research Notes (Red)
Sutcliffe's Research Notes (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sutcliffe's Research Notes (Red) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Money Where Ya Mouth Is (Red) that play both.
Envelop in Darkness (Blue)
Envelop in Darkness (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Envelop in Darkness (Blue) that play both.
Runic Reaping (Yellow)
Runic Reaping (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runic Reaping (Yellow) that play both.
Runic Reaping (Blue)
Runic Reaping (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runic Reaping (Blue) that play both.
Howl from Beyond (Red)
Howl from Beyond (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Howl from Beyond (Red) that play both.
Lead the Charge (Blue)
Lead the Charge (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Lead the Charge (Blue) that play both.
Read the Runes (Yellow)
Read the Runes (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Read the Runes (Yellow) that play both.
Minnowism (Blue)
Minnowism (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Minnowism (Blue) that play both.
Lead the Charge (Yellow)
Lead the Charge (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Lead the Charge (Yellow) that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sonata Arcanix that play both.
Chains of Mephetis
Chains of Mephetis
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Chains of Mephetis that play both.
Attack Action
Rip Through Reality (Red)
Rip Through Reality (Red)
Avg. played:  
2.282.283950617
56% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rip Through Reality (Red) that play both.
Bounding Demigon (Red)
Bounding Demigon (Red)
Avg. played:  
2.162.162601626
50% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bounding Demigon (Red) that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played:  
2.172.166666667
42% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runerager Swarm (Red) that play both.
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played:  
2.002.000000000
42% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Hit the High Notes (Red) that play both.
Rift Bind (Red)
Rift Bind (Red)
Avg. played:  
2.172.173469388
39% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rift Bind (Red) that play both.
Ghostly Visit (Red)
Ghostly Visit (Red)
Avg. played:  
2.002.000000000
36% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Ghostly Visit (Red) that play both.
Bounding Demigon (Blue)
Bounding Demigon (Blue)
Avg. played:  
2.182.176470588
34% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bounding Demigon (Blue) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played:  
2.002.000000000
33% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Hit the High Notes (Blue) that play both.
Rip Through Reality (Yellow)
Rip Through Reality (Yellow)
Avg. played:  
2.192.185714286
27% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rip Through Reality (Yellow) that play both.
Piercing Shadow Vise (Red)
Piercing Shadow Vise (Red)
Avg. played:  
2.292.285714286
26% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Piercing Shadow Vise (Red) that play both.
Rifted Torment (Red)
Rifted Torment (Red)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rifted Torment (Red) that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shrill of Skullform (Red) that play both.
Rift Bind (Blue)
Rift Bind (Blue)
Avg. played:  
2.202.196721311
24% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rift Bind (Blue) that play both.
Shadow of Ursur
Shadow of Ursur
Avg. played:  
2.672.671232877
24% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shadow of Ursur that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shrill of Skullform (Blue) that play both.
Bounding Demigon (Yellow)
Bounding Demigon (Yellow)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bounding Demigon (Yellow) that play both.
Widespread Ruin
Widespread Ruin
Avg. played:  
2.802.804878049
21% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Widespread Ruin that play both.
Widespread Annihilation
Widespread Annihilation
Avg. played:  
2.782.780487805
21% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Widespread Annihilation that play both.
Rifted Torment (Blue)
Rifted Torment (Blue)
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rifted Torment (Blue) that play both.
Vantom Wraith (Red)
Vantom Wraith (Red)
Avg. played:  
2.352.354166667
20% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Wraith (Red) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.282.277777778
19% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Meat and Greet (Red) that play both.
Rift Bind (Yellow)
Rift Bind (Yellow)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rift Bind (Yellow) that play both.
Piercing Shadow Vise (Blue)
Piercing Shadow Vise (Blue)
Avg. played:  
2.332.327272727
18% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Piercing Shadow Vise (Blue) that play both.
Hit the High Notes (Yellow)
Hit the High Notes (Yellow)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Hit the High Notes (Yellow) that play both.
Arcanic Crackle (Blue)
Arcanic Crackle (Blue)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Arcanic Crackle (Blue) that play both.
Widespread Destruction
Widespread Destruction
Avg. played:  
2.732.727272727
16% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Widespread Destruction that play both.
Vantom Wraith (Blue)
Vantom Wraith (Blue)
Avg. played:  
2.292.290322581
14% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Wraith (Blue) that play both.
Arcanic Crackle (Red)
Arcanic Crackle (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Arcanic Crackle (Red) that play both.
Deathly Wail (Red)
Deathly Wail (Red)
Avg. played:  
2.532.529411765
12% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deathly Wail (Red) that play both.
Vantom Wraith (Yellow)
Vantom Wraith (Yellow)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Wraith (Yellow) that play both.
Soul Reaping
Soul Reaping
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Soul Reaping that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Swarming Gloomveil that play both.
Deathly Wail (Blue)
Deathly Wail (Blue)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deathly Wail (Blue) that play both.
Vantom Banshee (Red)
Vantom Banshee (Red)
Avg. played:  
2.332.333333333
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Banshee (Red) that play both.
Ghostly Visit (Blue)
Ghostly Visit (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Ghostly Visit (Blue) that play both.
Vantom Banshee (Blue)
Vantom Banshee (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Banshee (Blue) that play both.
Rift Skitter (Red)
Rift Skitter (Red)
Avg. played:  
2.572.565217391
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rift Skitter (Red) that play both.
Runerager Swarm (Blue)
Runerager Swarm (Blue)
Avg. played:  
2.502.500000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runerager Swarm (Blue) that play both.
Snuff Out
Snuff Out
Avg. played:  
2.502.500000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Snuff Out that play both.
Vantage Point (Red)
Vantage Point (Red)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantage Point (Red) that play both.
Hocus Pocus (Red)
Hocus Pocus (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Hocus Pocus (Red) that play both.
Consuming Volition (Red)
Consuming Volition (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Consuming Volition (Red) that play both.
Deathly Delight (Red)
Deathly Delight (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deathly Delight (Red) that play both.
Meat and Greet (Blue)
Meat and Greet (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Meat and Greet (Blue) that play both.
Rifted Torment (Yellow)
Rifted Torment (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rifted Torment (Yellow) that play both.
Vantom Banshee (Yellow)
Vantom Banshee (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Banshee (Yellow) that play both.
Unhallowed Rites (Red)
Unhallowed Rites (Red)
Avg. played:  
2.442.440000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Unhallowed Rites (Red) that play both.
Void Wraith (Red)
Void Wraith (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Void Wraith (Red) that play both.
Deathly Delight (Blue)
Deathly Delight (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deathly Delight (Blue) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vexing Malice that play both.
Shrill of Skullform (Yellow)
Shrill of Skullform (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shrill of Skullform (Yellow) that play both.
Deathly Wail (Yellow)
Deathly Wail (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deathly Wail (Yellow) that play both.
Piercing Shadow Vise (Yellow)
Piercing Shadow Vise (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Piercing Shadow Vise (Yellow) that play both.
Unhallowed Rites (Blue)
Unhallowed Rites (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Unhallowed Rites (Blue) that play both.
Void Wraith (Blue)
Void Wraith (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Void Wraith (Blue) that play both.
Rift Skitter (Blue)
Rift Skitter (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rift Skitter (Blue) that play both.
Reek of Corruption (Red)
Reek of Corruption (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Reek of Corruption (Red) that play both.
Attack Reaction
Pummel (Red)
Pummel (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Pummel (Red) that play both.
Pummel (Blue)
Pummel (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Pummel (Blue) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sink Below (Red) that play both.
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Reduce to Runechant (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Fate Foreseen that play both.
Instant
Oblivion
Oblivion
Avg. played:  
1.001.000000000
18% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Oblivion that play both.
Art of War
Art of War
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Art of War that play both.
Invert Existence
Invert Existence
Avg. played:  
2.502.500000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Invert Existence that play both.
Slay
Slay
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Slay that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Oasis Respite (Red) that play both.