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Rip Through Reality (Yellow)
104 decks (0.03256%)
Price History
Rip Through Reality (Yellow)
Shadow Runeblade Attack Action - Attack
You may play Rip Through Reality from your banished zone. If you have dealt arcane damage to an opposing hero this turn, Rip Through Reality gains go again. Blood Debt (At the beginning of your end phase, if Rip Through Reality is in your banished zone, lose 1[Life].)
Average Card Type Distribution
Average Attack Value: 
2.172.165469479
Average Defense Value:  
2.652.650769992
Hero
Vynnset
Vynnset
54% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vynnset that play both.
living legend - Blitz
Chane
Chane
46% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Chane that play both.
Vynnset, Iron Maiden
Vynnset, Iron Maiden
24% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vynnset, Iron Maiden that play both.
living legend - Classic Constructed
Chane, Bound by Shadow
Chane, Bound by Shadow
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Chane, Bound by Shadow that play both.
Equipment
Aether Ironweave
Aether Ironweave
69% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Aether Ironweave that play both.
Bloodied Oval
Bloodied Oval
60% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bloodied Oval that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
52% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sutcliffe's Suede Hides that play both.
Ebon Fold
Ebon Fold
49% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Ebon Fold that play both.
Crown of Dichotomy
Crown of Dichotomy
41% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Crown of Dichotomy that play both.
Vexing Quillhand
Vexing Quillhand
36% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vexing Quillhand that play both.
Grasp of the Arknight
Grasp of the Arknight
24% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Grasp of the Arknight that play both.
Snapdragon Scalers
Snapdragon Scalers
24% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Snapdragon Scalers that play both.
Spellbound Creepers
Spellbound Creepers
24% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Spellbound Creepers that play both.
Goliath Gauntlet
Goliath Gauntlet
20% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Goliath Gauntlet that play both.
Balance of Justice
Balance of Justice
20% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Balance of Justice that play both.
Crown of Providence
Crown of Providence
19% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Crown of Providence that play both.
Dyadic Carapace
Dyadic Carapace
19% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Dyadic Carapace that play both.
Carrion Husk
Carrion Husk
17% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Carrion Husk that play both.
Grimoire of the Haunt
Grimoire of the Haunt
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Grimoire of the Haunt that play both.
Grasp of Darkness
Grasp of Darkness
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Grasp of Darkness that play both.
Nullrune Boots
Nullrune Boots
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nullrune Boots that play both.
Nullrune Robe
Nullrune Robe
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nullrune Robe that play both.
Nullrune Gloves
Nullrune Gloves
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nullrune Gloves that play both.
banned - Blitzbanned - Classic Constructed
Stubby Hammerers
Stubby Hammerers
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Stubby Hammerers that play both.
Arcane Lantern
Arcane Lantern
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcane Lantern that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Heartened Cross Strap that play both.
Arcanite Skullcap
Arcanite Skullcap
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcanite Skullcap that play both.
Ironrot Gauntlet
Ironrot Gauntlet
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Ironrot Gauntlet that play both.
Nullrune Hood
Nullrune Hood
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nullrune Hood that play both.
Shroud of Darkness
Shroud of Darkness
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shroud of Darkness that play both.
Hope Merchant's Hood
Hope Merchant's Hood
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Hope Merchant's Hood that play both.
Weapon
Flail of Agony
Flail of Agony
46% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Flail of Agony that play both.
Rosetta Thorn
Rosetta Thorn
44% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rosetta Thorn that play both.
Scepter of Pain
Scepter of Pain
33% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Scepter of Pain that play both.
living legend - Blitzliving legend - Classic Constructed
Galaxxi Black
Galaxxi Black
21% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Galaxxi Black that play both.
Annals of Sutcliffe
Annals of Sutcliffe
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Annals of Sutcliffe that play both.
living legend - Blitz
Nebula Blade
Nebula Blade
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nebula Blade that play both.
Reaping Blade
Reaping Blade
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Reaping Blade that play both.
Action
suspended - Blitz
Seeds of Agony (Red)
Seeds of Agony (Red)
Avg. played:  
2.232.232558140
32% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Seeds of Agony (Red) that play both.
suspended - Blitz
Seeds of Agony (Yellow)
Seeds of Agony (Yellow)
Avg. played:  
2.182.176470588
27% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Seeds of Agony (Yellow) that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.002.000000000
26% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Read the Runes (Red) that play both.
suspended - Blitz
Seeds of Agony (Blue)
Seeds of Agony (Blue)
Avg. played:  
2.202.200000000
23% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Seeds of Agony (Blue) that play both.
Sonata Galaxia
Sonata Galaxia
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sonata Galaxia that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
2.292.291666667
16% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Mauvrion Skies (Blue) that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
2.302.304347826
15% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Mauvrion Skies (Red) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
2.272.272727273
15% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Mauvrion Skies (Yellow) that play both.
Tear Through the Portal (Red)
Tear Through the Portal (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Tear Through the Portal (Red) that play both.
Putrid Stirrings (Red)
Putrid Stirrings (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Putrid Stirrings (Red) that play both.
Sutcliffe's Research Notes (Red)
Sutcliffe's Research Notes (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sutcliffe's Research Notes (Red) that play both.
Beseech the Demigon (Red)
Beseech the Demigon (Red)
Avg. played:  
1.941.941176471
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Beseech the Demigon (Red) that play both.
Bloodspill Invocation (Red)
Bloodspill Invocation (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bloodspill Invocation (Red) that play both.
Runic Reaping (Red)
Runic Reaping (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runic Reaping (Red) that play both.
Shadow Puppetry
Shadow Puppetry
Avg. played:  
2.432.428571429
12% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shadow Puppetry that play both.
Putrid Stirrings (Yellow)
Putrid Stirrings (Yellow)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Putrid Stirrings (Yellow) that play both.
Read the Runes (Yellow)
Read the Runes (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Read the Runes (Yellow) that play both.
Requiem for the Damned
Requiem for the Damned
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Requiem for the Damned that play both.
Funeral Moon
Funeral Moon
Avg. played:  
2.602.600000000
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Funeral Moon that play both.
Envelop in Darkness (Red)
Envelop in Darkness (Red)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Envelop in Darkness (Red) that play both.
Putrid Stirrings (Blue)
Putrid Stirrings (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Putrid Stirrings (Blue) that play both.
Read the Runes (Blue)
Read the Runes (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Read the Runes (Blue) that play both.
Dimenxxional Gateway (Red)
Dimenxxional Gateway (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Dimenxxional Gateway (Red) that play both.
Runic Reaping (Yellow)
Runic Reaping (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runic Reaping (Yellow) that play both.
Minnowism (Red)
Minnowism (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Minnowism (Red) that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nimblism (Red) that play both.
Tome of Torment
Tome of Torment
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Tome of Torment that play both.
Howl from Beyond (Red)
Howl from Beyond (Red)
Avg. played:  
1.571.571428571
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Howl from Beyond (Red) that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sonata Arcanix that play both.
Lead the Charge (Red)
Lead the Charge (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Lead the Charge (Red) that play both.
Minnowism (Blue)
Minnowism (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Minnowism (Blue) that play both.
Bloodspill Invocation (Yellow)
Bloodspill Invocation (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bloodspill Invocation (Yellow) that play both.
Sutcliffe's Research Notes (Yellow)
Sutcliffe's Research Notes (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sutcliffe's Research Notes (Yellow) that play both.
Dimenxxional Gateway (Yellow)
Dimenxxional Gateway (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Dimenxxional Gateway (Yellow) that play both.
Beseech the Demigon (Blue)
Beseech the Demigon (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Beseech the Demigon (Blue) that play both.
Tear Through the Portal (Yellow)
Tear Through the Portal (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Tear Through the Portal (Yellow) that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runic Reckoning that play both.
Spew Shadow (Red)
Spew Shadow (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Spew Shadow (Red) that play both.
Howl from Beyond (Yellow)
Howl from Beyond (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Howl from Beyond (Yellow) that play both.
Dimenxxional Crossroads
Dimenxxional Crossroads
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Dimenxxional Crossroads that play both.
Dimenxxional Gateway (Blue)
Dimenxxional Gateway (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Dimenxxional Gateway (Blue) that play both.
Attack Action
Rip Through Reality (Red)
Rip Through Reality (Red)
Avg. played:  
2.192.190476190
65% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rip Through Reality (Red) that play both.
Bounding Demigon (Red)
Bounding Demigon (Red)
Avg. played:  
2.002.000000000
49% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bounding Demigon (Red) that play both.
Rip Through Reality (Blue)
Rip Through Reality (Blue)
Avg. played:  
2.082.083333333
41% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rip Through Reality (Blue) that play both.
Vantom Wraith (Red)
Vantom Wraith (Red)
Avg. played:  
1.871.866666667
41% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Wraith (Red) that play both.
Rift Bind (Red)
Rift Bind (Red)
Avg. played:  
2.022.020833333
34% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Bind (Red) that play both.
Piercing Shadow Vise (Red)
Piercing Shadow Vise (Red)
Avg. played:  
2.262.260869565
33% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Piercing Shadow Vise (Red) that play both.
Vantom Banshee (Red)
Vantom Banshee (Red)
Avg. played:  
2.002.000000000
30% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Banshee (Red) that play both.
Rifted Torment (Red)
Rifted Torment (Red)
Avg. played:  
2.002.000000000
29% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rifted Torment (Red) that play both.
Ghostly Visit (Red)
Ghostly Visit (Red)
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Ghostly Visit (Red) that play both.
Vantom Wraith (Blue)
Vantom Wraith (Blue)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Wraith (Blue) that play both.
Bounding Demigon (Yellow)
Bounding Demigon (Yellow)
Avg. played:  
1.791.793103448
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bounding Demigon (Yellow) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.212.206896552
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Meat and Greet (Red) that play both.
Bounding Demigon (Blue)
Bounding Demigon (Blue)
Avg. played:  
1.771.766666667
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bounding Demigon (Blue) that play both.
Piercing Shadow Vise (Blue)
Piercing Shadow Vise (Blue)
Avg. played:  
2.032.028571429
21% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Piercing Shadow Vise (Blue) that play both.
Vantom Wraith (Yellow)
Vantom Wraith (Yellow)
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Wraith (Yellow) that play both.
Rift Bind (Yellow)
Rift Bind (Yellow)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Bind (Yellow) that play both.
Vantom Banshee (Blue)
Vantom Banshee (Blue)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Banshee (Blue) that play both.
Vantom Banshee (Yellow)
Vantom Banshee (Yellow)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Banshee (Yellow) that play both.
Rift Bind (Blue)
Rift Bind (Blue)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Bind (Blue) that play both.
Shadow of Ursur
Shadow of Ursur
Avg. played:  
2.372.366666667
18% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shadow of Ursur that play both.
Rifted Torment (Yellow)
Rifted Torment (Yellow)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rifted Torment (Yellow) that play both.
Soul Reaping
Soul Reaping
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Soul Reaping that play both.
Piercing Shadow Vise (Yellow)
Piercing Shadow Vise (Yellow)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Piercing Shadow Vise (Yellow) that play both.
Rifted Torment (Blue)
Rifted Torment (Blue)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rifted Torment (Blue) that play both.
Arcanic Crackle (Blue)
Arcanic Crackle (Blue)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcanic Crackle (Blue) that play both.
Rift Skitter (Red)
Rift Skitter (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Skitter (Red) that play both.
Meat and Greet (Yellow)
Meat and Greet (Yellow)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Meat and Greet (Yellow) that play both.
Widespread Ruin
Widespread Ruin
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Widespread Ruin that play both.
Arcanic Crackle (Red)
Arcanic Crackle (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcanic Crackle (Red) that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shrill of Skullform (Red) that play both.
Deathly Wail (Red)
Deathly Wail (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Deathly Wail (Red) that play both.
Ghostly Visit (Blue)
Ghostly Visit (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Ghostly Visit (Blue) that play both.
Ghostly Visit (Yellow)
Ghostly Visit (Yellow)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Ghostly Visit (Yellow) that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shrill of Skullform (Blue) that play both.
Void Wraith (Red)
Void Wraith (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Void Wraith (Red) that play both.
Deathly Delight (Red)
Deathly Delight (Red)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Deathly Delight (Red) that play both.
Rift Skitter (Yellow)
Rift Skitter (Yellow)
Avg. played:  
1.501.500000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Skitter (Yellow) that play both.
Shrill of Skullform (Yellow)
Shrill of Skullform (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shrill of Skullform (Yellow) that play both.
Meat and Greet (Blue)
Meat and Greet (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Meat and Greet (Blue) that play both.
Void Wraith (Blue)
Void Wraith (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Void Wraith (Blue) that play both.
Unhallowed Rites (Red)
Unhallowed Rites (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Unhallowed Rites (Red) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vexing Malice that play both.
Void Wraith (Yellow)
Void Wraith (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Void Wraith (Yellow) that play both.
Widespread Annihilation
Widespread Annihilation
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Widespread Annihilation that play both.
Deathly Delight (Blue)
Deathly Delight (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Deathly Delight (Blue) that play both.
Deathly Wail (Yellow)
Deathly Wail (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Deathly Wail (Yellow) that play both.
Rift Skitter (Blue)
Rift Skitter (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Skitter (Blue) that play both.
Singeing Steelblade (Red)
Singeing Steelblade (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Singeing Steelblade (Red) that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
2.502.500000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Swarming Gloomveil that play both.
Attack Reaction
Pummel (Red)
Pummel (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Pummel (Red) that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Razor Reflex (Red) that play both.
Pummel (Blue)
Pummel (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Pummel (Blue) that play both.
Pummel (Yellow)
Pummel (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Pummel (Yellow) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sink Below (Red) that play both.
Instant
Oblivion
Oblivion
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Oblivion that play both.
Invert Existence
Invert Existence
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Invert Existence that play both.
Eclipse
Eclipse
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Eclipse that play both.
Art of War
Art of War
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Art of War that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Oasis Respite (Red) that play both.