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Rip Through Reality (Yellow)
128 decks (0.02511%)
Price History
Rip Through Reality (Yellow)
Shadow Runeblade Attack Action - Attack
You may play Rip Through Reality from your banished zone. If you have dealt arcane damage to an opposing hero this turn, Rip Through Reality gains go again. Blood Debt (At the beginning of your end phase, if Rip Through Reality is in your banished zone, lose 1[Life].)
Average Card Type Distribution
Average Attack Value: 
2.142.137304329
Average Defense Value:  
2.652.650036721
Hero
living legend - Blitz
Chane
Chane
45% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Chane that play both.
Vynnset
Vynnset
45% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vynnset that play both.
Vynnset, Iron Maiden
Vynnset, Iron Maiden
26% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vynnset, Iron Maiden that play both.
living legend - Classic Constructed
Chane, Bound by Shadow
Chane, Bound by Shadow
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Chane, Bound by Shadow that play both.
Equipment
Aether Ironweave
Aether Ironweave
68% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Aether Ironweave that play both.
Runehold Release
Runehold Release
56% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runehold Release that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
49% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sutcliffe's Suede Hides that play both.
Ebon Fold
Ebon Fold
47% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Ebon Fold that play both.
Crown of Dichotomy
Crown of Dichotomy
41% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Crown of Dichotomy that play both.
Vexing Quillhand
Vexing Quillhand
35% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vexing Quillhand that play both.
Snapdragon Scalers
Snapdragon Scalers
26% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Snapdragon Scalers that play both.
Spellbound Creepers
Spellbound Creepers
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Spellbound Creepers that play both.
Face Purgatory
Face Purgatory
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Face Purgatory that play both.
Grasp of the Arknight
Grasp of the Arknight
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Grasp of the Arknight that play both.
Goliath Gauntlet
Goliath Gauntlet
21% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Goliath Gauntlet that play both.
Dyadic Carapace
Dyadic Carapace
20% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Dyadic Carapace that play both.
Bloodied Oval
Bloodied Oval
17% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bloodied Oval that play both.
Grimoire of the Haunt
Grimoire of the Haunt
16% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Grimoire of the Haunt that play both.
Crown of Providence
Crown of Providence
16% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Crown of Providence that play both.
Carrion Husk
Carrion Husk
16% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Carrion Husk that play both.
Nullrune Gloves
Nullrune Gloves
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nullrune Gloves that play both.
Grasp of Darkness
Grasp of Darkness
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Grasp of Darkness that play both.
Nullrune Boots
Nullrune Boots
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nullrune Boots that play both.
Nullrune Robe
Nullrune Robe
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nullrune Robe that play both.
Aether Crackers
Aether Crackers
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Aether Crackers that play both.
Arcane Lantern
Arcane Lantern
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcane Lantern that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Heartened Cross Strap that play both.
banned - Blitzbanned - Classic Constructed
Stubby Hammerers
Stubby Hammerers
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Stubby Hammerers that play both.
Arcanite Skullcap
Arcanite Skullcap
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcanite Skullcap that play both.
Nullrune Hood
Nullrune Hood
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nullrune Hood that play both.
Shroud of Darkness
Shroud of Darkness
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shroud of Darkness that play both.
Balance of Justice
Balance of Justice
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Balance of Justice that play both.
Ironrot Gauntlet
Ironrot Gauntlet
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Ironrot Gauntlet that play both.
Amethyst Tiara
Amethyst Tiara
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Amethyst Tiara that play both.
Weapon
Flail of Agony
Flail of Agony
44% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Flail of Agony that play both.
Rosetta Thorn
Rosetta Thorn
43% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rosetta Thorn that play both.
Scepter of Pain
Scepter of Pain
31% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Scepter of Pain that play both.
living legend - Blitzliving legend - Classic Constructed
Galaxxi Black
Galaxxi Black
19% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Galaxxi Black that play both.
Annals of Sutcliffe
Annals of Sutcliffe
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Annals of Sutcliffe that play both.
living legend - Blitz
Nebula Blade
Nebula Blade
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nebula Blade that play both.
Reaping Blade
Reaping Blade
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Reaping Blade that play both.
Action
suspended - Blitz
Seeds of Agony (Red)
Seeds of Agony (Red)
Avg. played:  
2.182.181818182
35% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Seeds of Agony (Red) that play both.
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played:  
2.002.000000000
33% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Deadwood Dirge (Red) that play both.
Deadwood Dirge (Yellow)
Deadwood Dirge (Yellow)
Avg. played:  
1.751.750000000
33% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Deadwood Dirge (Yellow) that play both.
suspended - Blitz
Seeds of Agony (Yellow)
Seeds of Agony (Yellow)
Avg. played:  
2.002.000000000
30% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Seeds of Agony (Yellow) that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Read the Runes (Red) that play both.
suspended - Blitz
Seeds of Agony (Blue)
Seeds of Agony (Blue)
Avg. played:  
2.002.000000000
24% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Seeds of Agony (Blue) that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcane Cussing (Red) that play both.
Beseech the Demigon (Red)
Beseech the Demigon (Red)
Avg. played:  
1.701.695652174
18% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Beseech the Demigon (Red) that play both.
Tear Through the Portal (Red)
Tear Through the Portal (Red)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Tear Through the Portal (Red) that play both.
Sonata Galaxia
Sonata Galaxia
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sonata Galaxia that play both.
Eloquent Eulogy
Eloquent Eulogy
Avg. played:  
2.252.250000000
17% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Eloquent Eulogy that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
2.312.307692308
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Mauvrion Skies (Red) that play both.
Putrid Stirrings (Red)
Putrid Stirrings (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Putrid Stirrings (Red) that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
2.352.346153846
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Mauvrion Skies (Blue) that play both.
Bloodspill Invocation (Red)
Bloodspill Invocation (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bloodspill Invocation (Red) that play both.
Runic Reaping (Red)
Runic Reaping (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runic Reaping (Red) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
2.332.333333333
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Mauvrion Skies (Yellow) that play both.
Sutcliffe's Research Notes (Red)
Sutcliffe's Research Notes (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sutcliffe's Research Notes (Red) that play both.
Putrid Stirrings (Yellow)
Putrid Stirrings (Yellow)
Avg. played:  
1.671.666666667
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Putrid Stirrings (Yellow) that play both.
Arcane Cussing (Yellow)
Arcane Cussing (Yellow)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcane Cussing (Yellow) that play both.
Arcane Cussing (Blue)
Arcane Cussing (Blue)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcane Cussing (Blue) that play both.
Condemn to Slaughter (Blue)
Condemn to Slaughter (Blue)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Condemn to Slaughter (Blue) that play both.
Machinations of Dominion
Machinations of Dominion
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Machinations of Dominion that play both.
Malefic Incantation (Yellow)
Malefic Incantation (Yellow)
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Malefic Incantation (Yellow) that play both.
Succumb to Temptation
Succumb to Temptation
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Succumb to Temptation that play both.
Deadwood Dirge (Blue)
Deadwood Dirge (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Deadwood Dirge (Blue) that play both.
Read the Runes (Yellow)
Read the Runes (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Read the Runes (Yellow) that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Nimblism (Red) that play both.
Shadow Puppetry
Shadow Puppetry
Avg. played:  
2.432.428571429
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shadow Puppetry that play both.
Requiem for the Damned
Requiem for the Damned
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Requiem for the Damned that play both.
Funeral Moon
Funeral Moon
Avg. played:  
2.572.571428571
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Funeral Moon that play both.
Putrid Stirrings (Blue)
Putrid Stirrings (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Putrid Stirrings (Blue) that play both.
Minnowism (Red)
Minnowism (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Minnowism (Red) that play both.
Runic Reaping (Yellow)
Runic Reaping (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runic Reaping (Yellow) that play both.
Prismatic Leyline
Prismatic Leyline
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Prismatic Leyline that play both.
Read the Runes (Blue)
Read the Runes (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Read the Runes (Blue) that play both.
Lead the Charge (Red)
Lead the Charge (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Lead the Charge (Red) that play both.
Dimenxxional Gateway (Red)
Dimenxxional Gateway (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Dimenxxional Gateway (Red) that play both.
Tome of Torment
Tome of Torment
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Tome of Torment that play both.
Tear Through the Portal (Yellow)
Tear Through the Portal (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Tear Through the Portal (Yellow) that play both.
Beseech the Demigon (Yellow)
Beseech the Demigon (Yellow)
Avg. played:  
1.501.500000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Beseech the Demigon (Yellow) that play both.
Envelop in Darkness (Red)
Envelop in Darkness (Red)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Envelop in Darkness (Red) that play both.
Howl from Beyond (Red)
Howl from Beyond (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Howl from Beyond (Red) that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sonata Arcanix that play both.
Dimenxxional Crossroads
Dimenxxional Crossroads
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Dimenxxional Crossroads that play both.
Bloodspill Invocation (Yellow)
Bloodspill Invocation (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bloodspill Invocation (Yellow) that play both.
Dimenxxional Gateway (Yellow)
Dimenxxional Gateway (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Dimenxxional Gateway (Yellow) that play both.
Beseech the Demigon (Blue)
Beseech the Demigon (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Beseech the Demigon (Blue) that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runic Reckoning that play both.
Lead the Charge (Blue)
Lead the Charge (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Lead the Charge (Blue) that play both.
Minnowism (Blue)
Minnowism (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Minnowism (Blue) that play both.
Dimenxxional Gateway (Blue)
Dimenxxional Gateway (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Dimenxxional Gateway (Blue) that play both.
Sutcliffe's Research Notes (Yellow)
Sutcliffe's Research Notes (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sutcliffe's Research Notes (Yellow) that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runeblood Incantation (Red) that play both.
Runic Reaping (Blue)
Runic Reaping (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runic Reaping (Blue) that play both.
Attack Action
Rip Through Reality (Red)
Rip Through Reality (Red)
Avg. played:  
2.112.112149533
63% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rip Through Reality (Red) that play both.
Bounding Demigon (Red)
Bounding Demigon (Red)
Avg. played:  
2.002.000000000
48% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bounding Demigon (Red) that play both.
Rip Through Reality (Blue)
Rip Through Reality (Blue)
Avg. played:  
2.052.053333333
40% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rip Through Reality (Blue) that play both.
Rift Bind (Red)
Rift Bind (Red)
Avg. played:  
2.132.127272727
38% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Bind (Red) that play both.
Vantom Wraith (Red)
Vantom Wraith (Red)
Avg. played:  
1.841.837837838
36% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Wraith (Red) that play both.
Piercing Shadow Vise (Red)
Piercing Shadow Vise (Red)
Avg. played:  
2.222.222222222
33% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Piercing Shadow Vise (Red) that play both.
Rifted Torment (Red)
Rifted Torment (Red)
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rifted Torment (Red) that play both.
Ghostly Visit (Red)
Ghostly Visit (Red)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Ghostly Visit (Red) that play both.
Vantom Banshee (Red)
Vantom Banshee (Red)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Banshee (Red) that play both.
Bounding Demigon (Yellow)
Bounding Demigon (Yellow)
Avg. played:  
1.821.820512821
25% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bounding Demigon (Yellow) that play both.
Bounding Demigon (Blue)
Bounding Demigon (Blue)
Avg. played:  
1.821.815789474
24% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Bounding Demigon (Blue) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.192.194444444
23% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Meat and Greet (Red) that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runerager Swarm (Red) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Hit the High Notes (Blue) that play both.
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Hit the High Notes (Red) that play both.
Hit the High Notes (Yellow)
Hit the High Notes (Yellow)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Hit the High Notes (Yellow) that play both.
Rift Bind (Yellow)
Rift Bind (Yellow)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Bind (Yellow) that play both.
Vantom Wraith (Blue)
Vantom Wraith (Blue)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Wraith (Blue) that play both.
Piercing Shadow Vise (Blue)
Piercing Shadow Vise (Blue)
Avg. played:  
2.212.205882353
21% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Piercing Shadow Vise (Blue) that play both.
Rift Bind (Blue)
Rift Bind (Blue)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Bind (Blue) that play both.
Vantom Wraith (Yellow)
Vantom Wraith (Yellow)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Wraith (Yellow) that play both.
Rifted Torment (Yellow)
Rifted Torment (Yellow)
Avg. played:  
1.721.724137931
16% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rifted Torment (Yellow) that play both.
Shadow of Ursur
Shadow of Ursur
Avg. played:  
2.382.382352941
16% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shadow of Ursur that play both.
Vantom Banshee (Blue)
Vantom Banshee (Blue)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Banshee (Blue) that play both.
Vantom Banshee (Yellow)
Vantom Banshee (Yellow)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vantom Banshee (Yellow) that play both.
Rifted Torment (Blue)
Rifted Torment (Blue)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rifted Torment (Blue) that play both.
Piercing Shadow Vise (Yellow)
Piercing Shadow Vise (Yellow)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Piercing Shadow Vise (Yellow) that play both.
Soul Reaping
Soul Reaping
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Soul Reaping that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shrill of Skullform (Red) that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shrill of Skullform (Blue) that play both.
Rift Skitter (Red)
Rift Skitter (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Skitter (Red) that play both.
Meat and Greet (Yellow)
Meat and Greet (Yellow)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Meat and Greet (Yellow) that play both.
Arcanic Crackle (Red)
Arcanic Crackle (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcanic Crackle (Red) that play both.
Arcanic Crackle (Blue)
Arcanic Crackle (Blue)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcanic Crackle (Blue) that play both.
Deathly Wail (Red)
Deathly Wail (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Deathly Wail (Red) that play both.
Arcanic Spike (Yellow)
Arcanic Spike (Yellow)
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Arcanic Spike (Yellow) that play both.
Hocus Pocus (Yellow)
Hocus Pocus (Yellow)
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Hocus Pocus (Yellow) that play both.
Runerager Swarm (Yellow)
Runerager Swarm (Yellow)
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Runerager Swarm (Yellow) that play both.
Widespread Ruin
Widespread Ruin
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Widespread Ruin that play both.
Ghostly Visit (Blue)
Ghostly Visit (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Ghostly Visit (Blue) that play both.
Ghostly Visit (Yellow)
Ghostly Visit (Yellow)
Avg. played:  
1.601.600000000
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Ghostly Visit (Yellow) that play both.
Meat and Greet (Blue)
Meat and Greet (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Meat and Greet (Blue) that play both.
Rift Skitter (Yellow)
Rift Skitter (Yellow)
Avg. played:  
1.461.461538462
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Skitter (Yellow) that play both.
Void Wraith (Red)
Void Wraith (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Void Wraith (Red) that play both.
Shrill of Skullform (Yellow)
Shrill of Skullform (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Shrill of Skullform (Yellow) that play both.
Rift Skitter (Blue)
Rift Skitter (Blue)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Rift Skitter (Blue) that play both.
Void Wraith (Blue)
Void Wraith (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Void Wraith (Blue) that play both.
Unhallowed Rites (Red)
Unhallowed Rites (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Unhallowed Rites (Red) that play both.
Void Wraith (Yellow)
Void Wraith (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Void Wraith (Yellow) that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Swarming Gloomveil that play both.
Singeing Steelblade (Red)
Singeing Steelblade (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Singeing Steelblade (Red) that play both.
Widespread Annihilation
Widespread Annihilation
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Widespread Annihilation that play both.
Deathly Delight (Red)
Deathly Delight (Red)
Avg. played:  
1.501.500000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Deathly Delight (Red) that play both.
Deathly Wail (Yellow)
Deathly Wail (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Deathly Wail (Yellow) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Vexing Malice that play both.
Drowning Dire (Red)
Drowning Dire (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Drowning Dire (Red) that play both.
Attack Reaction
Pummel (Red)
Pummel (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Pummel (Red) that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Razor Reflex (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Fate Foreseen that play both.
Block
Haunting Rendition
Haunting Rendition
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Haunting Rendition that play both.
Instant
Oblivion
Oblivion
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Oblivion that play both.
Invert Existence
Invert Existence
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Invert Existence that play both.
Eclipse
Eclipse
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Eclipse that play both.
Art of War
Art of War
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Art of War that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Yellow) and Oasis Respite (Red) that play both.