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Rising Knee Thrust (Yellow)
875 decks (0.1419%)
Price History
Rising Knee Thrust (Yellow)
Ninja Attack Action - Attack
Combo - If Leg Tap was the last attack this combat chain, Rising Knee Thrust gains +2 [Power] and go again.
Average Card Type Distribution
Average Attack Value: 
2.772.769675980
Average Defense Value:  
2.542.539575435
Hero
Katsu, the Wanderer
Katsu, the Wanderer
45% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Katsu, the Wanderer that play both.
Ira, Crimson Haze
Ira, Crimson Haze
19% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Ira, Crimson Haze that play both.
Zen, Tamer of Purpose
Zen, Tamer of Purpose
12% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Zen, Tamer of Purpose that play both.
Benji, the Piercing Wind
Benji, the Piercing Wind
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Benji, the Piercing Wind that play both.
Zen
Zen
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Zen that play both.
Katsu
Katsu
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Katsu that play both.
Equipment
Breaking Scales
Breaking Scales
77% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Breaking Scales that play both.
Mask of Momentum
Mask of Momentum
55% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Mask of Momentum that play both.
Tide Flippers
Tide Flippers
54% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Tide Flippers that play both.
Snapdragon Scalers
Snapdragon Scalers
48% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Snapdragon Scalers that play both.
Breeze Rider Boots
Breeze Rider Boots
44% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Breeze Rider Boots that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
39% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Fyendal's Spring Tunic that play both.
Nullrune Gloves
Nullrune Gloves
33% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Nullrune Gloves that play both.
Vest of the First Fist
Vest of the First Fist
29% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Vest of the First Fist that play both.
New
Blood Splattered Vest
Blood Splattered Vest
27% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Blood Splattered Vest that play both.
Mask of Many Faces
Mask of Many Faces
23% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Mask of Many Faces that play both.
Nullrune Robe
Nullrune Robe
22% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Nullrune Robe that play both.
banned - Blitz
Mask of the Pouncing Lynx
Mask of the Pouncing Lynx
19% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Mask of the Pouncing Lynx that play both.
Nullrune Hood
Nullrune Hood
19% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Nullrune Hood that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
18% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Tiger Stripe Shuko that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
17% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Heartened Cross Strap that play both.
Arcane Lantern
Arcane Lantern
17% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Arcane Lantern that play both.
Blazen Yoroi
Blazen Yoroi
16% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Blazen Yoroi that play both.
Hope Merchant's Hood
Hope Merchant's Hood
13% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Hope Merchant's Hood that play both.
Mask of Three Tails
Mask of Three Tails
12% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Mask of Three Tails that play both.
Mask of Wizened Whiskers
Mask of Wizened Whiskers
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Mask of Wizened Whiskers that play both.
Twelve Petal Kāṣāya
Twelve Petal Kāṣāya
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Twelve Petal Kāṣāya that play both.
Pouncing Paws
Pouncing Paws
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Pouncing Paws that play both.
Traverse the Universe
Traverse the Universe
9% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Traverse the Universe that play both.
Ironrot Helm
Ironrot Helm
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Ironrot Helm that play both.
Stride of Reprisal
Stride of Reprisal
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Stride of Reprisal that play both.
Mask of Shifting Perspectives
Mask of Shifting Perspectives
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Mask of Shifting Perspectives that play both.
Blossom of Spring
Blossom of Spring
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Blossom of Spring that play both.
Nullrune Boots
Nullrune Boots
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Nullrune Boots that play both.
Blade Cuff
Blade Cuff
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Blade Cuff that play both.
Blood Scent
Blood Scent
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Blood Scent that play both.
Weapon
Harmonized Kodachi
Harmonized Kodachi
85% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Harmonized Kodachi that play both.
Zephyr Needle
Zephyr Needle
11% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Zephyr Needle that play both.
Tiger Taming Khakkara
Tiger Taming Khakkara
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Tiger Taming Khakkara that play both.
Edge of Autumn
Edge of Autumn
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Edge of Autumn that play both.
Action
Ancestral Harmony
Ancestral Harmony
Avg. played:  
2.732.726495726
44% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Ancestral Harmony that play both.
Prismatic Leyline
Prismatic Leyline
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Prismatic Leyline that play both.
New
Dual Threat
Dual Threat
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Dual Threat that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Warmonger's Diplomacy that play both.
New
Up Sticks and Run (Yellow)
Up Sticks and Run (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Up Sticks and Run (Yellow) that play both.
New
Up Sticks and Run (Blue)
Up Sticks and Run (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Up Sticks and Run (Blue) that play both.
New
Up Sticks and Run (Red)
Up Sticks and Run (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Up Sticks and Run (Red) that play both.
The Weakest Link
The Weakest Link
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and The Weakest Link that play both.
Rowdy Locals
Rowdy Locals
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Rowdy Locals that play both.
Attack Action
Leg Tap (Red)
Leg Tap (Red)
Avg. played:  
2.522.523489933
45% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Leg Tap (Red) that play both.
Rising Knee Thrust (Blue)
Rising Knee Thrust (Blue)
Avg. played:  
2.402.400000000
39% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Rising Knee Thrust (Blue) that play both.
Rising Knee Thrust (Red)
Rising Knee Thrust (Red)
Avg. played:  
2.502.495468278
38% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Rising Knee Thrust (Red) that play both.
Gustwave of the Second Wind
Gustwave of the Second Wind
Avg. played:  
2.842.842105263
36% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Gustwave of the Second Wind that play both.
Leg Tap (Yellow)
Leg Tap (Yellow)
Avg. played:  
2.282.283858998
33% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Leg Tap (Yellow) that play both.
New
Retrace the Past
Retrace the Past
Avg. played:  
2.602.600000000
31% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Retrace the Past that play both.
Surging Strike (Red)
Surging Strike (Red)
Avg. played:  
2.602.604456825
25% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Surging Strike (Red) that play both.
Head Jab (Blue)
Head Jab (Blue)
Avg. played:  
2.242.239130435
24% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Head Jab (Blue) that play both.
Salt the Wound
Salt the Wound
Avg. played:  
1.801.801556420
24% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Salt the Wound that play both.
Hundred Winds (Red)
Hundred Winds (Red)
Avg. played:  
2.772.766233766
23% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Hundred Winds (Red) that play both.
Blackout Kick (Red)
Blackout Kick (Red)
Avg. played:  
2.152.148936170
23% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Blackout Kick (Red) that play both.
Whelming Gustwave (Red)
Whelming Gustwave (Red)
Avg. played:  
2.582.581120944
23% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Whelming Gustwave (Red) that play both.
Leg Tap (Blue)
Leg Tap (Blue)
Avg. played:  
2.172.166189112
23% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Leg Tap (Blue) that play both.
Whelming Gustwave (Blue)
Whelming Gustwave (Blue)
Avg. played:  
2.472.473389356
21% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Whelming Gustwave (Blue) that play both.
Hurricane Technique
Hurricane Technique
Avg. played:  
2.122.117021277
21% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Hurricane Technique that play both.
Head Jab (Red)
Head Jab (Red)
Avg. played:  
2.342.343873518
19% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Head Jab (Red) that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
2.342.340707965
18% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Soulbead Strike (Blue) that play both.
Torrent of Tempo (Red)
Torrent of Tempo (Red)
Avg. played:  
2.332.329113924
18% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Torrent of Tempo (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.722.717592593
18% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Enlightened Strike that play both.
Flying Kick (Red)
Flying Kick (Red)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Flying Kick (Red) that play both.
Head Jab (Yellow)
Head Jab (Yellow)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Head Jab (Yellow) that play both.
Soulbead Strike (Red)
Soulbead Strike (Red)
Avg. played:  
2.332.331632653
16% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Soulbead Strike (Red) that play both.
Winds of Eternity
Winds of Eternity
Avg. played:  
2.562.562790698
16% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Winds of Eternity that play both.
Lord of Wind
Lord of Wind
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Lord of Wind that play both.
Surging Strike (Yellow)
Surging Strike (Yellow)
Avg. played:  
2.512.509293680
16% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Surging Strike (Yellow) that play both.
Whelming Gustwave (Yellow)
Whelming Gustwave (Yellow)
Avg. played:  
2.122.121673004
15% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Whelming Gustwave (Yellow) that play both.
Be Like Water (Red)
Be Like Water (Red)
Avg. played:  
2.542.540322581
14% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Be Like Water (Red) that play both.
Spinning Wheel Kick (Red)
Spinning Wheel Kick (Red)
Avg. played:  
2.662.656565657
14% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Spinning Wheel Kick (Red) that play both.
Hundred Winds (Blue)
Hundred Winds (Blue)
Avg. played:  
2.612.609467456
14% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Hundred Winds (Blue) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.332.333333333
13% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Scar for a Scar (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.672.668604651
13% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Snatch (Red) that play both.
Open the Center (Red)
Open the Center (Red)
Avg. played:  
2.352.354651163
13% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Open the Center (Red) that play both.
Whirling Mist Blossom
Whirling Mist Blossom
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Whirling Mist Blossom that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Command and Conquer that play both.
Bittering Thorns (Red)
Bittering Thorns (Red)
Avg. played:  
2.642.638297872
12% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Bittering Thorns (Red) that play both.
Descendent Gustwave (Red)
Descendent Gustwave (Red)
Avg. played:  
2.542.539215686
12% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Descendent Gustwave (Red) that play both.
Double Strike
Double Strike
Avg. played:  
2.572.569444444
12% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Double Strike that play both.
New
Cut Through (Red)
Cut Through (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Cut Through (Red) that play both.
Ride the Tailwind (Blue)
Ride the Tailwind (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Ride the Tailwind (Blue) that play both.
Dishonor
Dishonor
Avg. played:  
2.592.586206897
11% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Dishonor that play both.
Hundred Winds (Yellow)
Hundred Winds (Yellow)
Avg. played:  
2.462.463576159
11% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Hundred Winds (Yellow) that play both.
Be Like Water (Blue)
Be Like Water (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Be Like Water (Blue) that play both.
One-Two Punch (Blue)
One-Two Punch (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and One-Two Punch (Blue) that play both.
Bonds of Ancestry (Red)
Bonds of Ancestry (Red)
Avg. played:  
2.552.554216867
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Bonds of Ancestry (Red) that play both.
Push the Point (Red)
Push the Point (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Push the Point (Red) that play both.
Ride the Tailwind (Yellow)
Ride the Tailwind (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Ride the Tailwind (Yellow) that play both.
Mugenshi: RELEASE
Mugenshi: RELEASE
Avg. played:  
2.522.523178808
9% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Mugenshi: RELEASE that play both.
Blackout Kick (Yellow)
Blackout Kick (Yellow)
Avg. played:  
2.462.462585034
9% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Blackout Kick (Yellow) that play both.
Fluster Fist (Red)
Fluster Fist (Red)
Avg. played:  
2.152.150000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Fluster Fist (Red) that play both.
Find Center
Find Center
Avg. played:  
2.562.559322034
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Find Center that play both.
New
Pain in the Backside
Pain in the Backside
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Pain in the Backside that play both.
New
Pick Up the Point (Red)
Pick Up the Point (Red)
Avg. played:  
2.502.500000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Pick Up the Point (Red) that play both.
Fluster Fist (Blue)
Fluster Fist (Blue)
Avg. played:  
2.482.484615385
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Fluster Fist (Blue) that play both.
Be Like Water (Yellow)
Be Like Water (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Be Like Water (Yellow) that play both.
Blackout Kick (Blue)
Blackout Kick (Blue)
Avg. played:  
2.432.434782609
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Blackout Kick (Blue) that play both.
Crane Dance (Blue)
Crane Dance (Blue)
Avg. played:  
2.462.464285714
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Crane Dance (Blue) that play both.
Aspect of Tiger: Body
Aspect of Tiger: Body
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Aspect of Tiger: Body that play both.
Wounding Blow (Blue)
Wounding Blow (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Wounding Blow (Blue) that play both.
Surging Strike (Blue)
Surging Strike (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Surging Strike (Blue) that play both.
Open the Center (Yellow)
Open the Center (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Open the Center (Yellow) that play both.
Rushing River (Blue)
Rushing River (Blue)
Avg. played:  
2.472.471153846
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Rushing River (Blue) that play both.
One-Two Punch (Red)
One-Two Punch (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and One-Two Punch (Red) that play both.
Rushing River (Red)
Rushing River (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Rushing River (Red) that play both.
Descendent Gustwave (Yellow)
Descendent Gustwave (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Descendent Gustwave (Yellow) that play both.
Ride the Tailwind (Red)
Ride the Tailwind (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Ride the Tailwind (Red) that play both.
Rushing River (Yellow)
Rushing River (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Rushing River (Yellow) that play both.
Twin Twisters (Red)
Twin Twisters (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Twin Twisters (Red) that play both.
Take the Tempo
Take the Tempo
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Take the Tempo that play both.
Break Tide
Break Tide
Avg. played:  
2.512.512195122
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Break Tide that play both.
Torrent of Tempo (Yellow)
Torrent of Tempo (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Torrent of Tempo (Yellow) that play both.
Pounding Gale
Pounding Gale
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Pounding Gale that play both.
Cyclone Roundhouse
Cyclone Roundhouse
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Cyclone Roundhouse that play both.
Spring Tidings
Spring Tidings
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Spring Tidings that play both.
Chase the Tail
Chase the Tail
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Chase the Tail that play both.
Levels of Enlightenment
Levels of Enlightenment
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Levels of Enlightenment that play both.
Flood of Force
Flood of Force
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Flood of Force that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.392.387033399
36% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Razor Reflex (Red) that play both.
Ancestral Empowerment
Ancestral Empowerment
Avg. played:  
2.652.645879733
33% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Ancestral Empowerment that play both.
Lunging Press
Lunging Press
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Lunging Press that play both.
New
Nip at the Heels
Nip at the Heels
Avg. played:  
2.502.500000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Nip at the Heels that play both.
Concealed Blade
Concealed Blade
Avg. played:  
2.552.551724138
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Concealed Blade that play both.
Razor Reflex (Yellow)
Razor Reflex (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Razor Reflex (Yellow) that play both.
Defense Reaction
Flic Flak (Red)
Flic Flak (Red)
Avg. played:  
2.592.587012987
26% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Flic Flak (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.502.498442368
18% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Fate Foreseen that play both.
Flic Flak (Blue)
Flic Flak (Blue)
Avg. played:  
2.472.466165414
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Flic Flak (Blue) that play both.
Flic Flak (Yellow)
Flic Flak (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Flic Flak (Yellow) that play both.
Wax Off
Wax Off
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Wax Off that play both.
Instant
Homage to Ancestors
Homage to Ancestors
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Homage to Ancestors that play both.
Preserve Tradition
Preserve Tradition
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Preserve Tradition that play both.
Rising Sun, Setting Moon
Rising Sun, Setting Moon
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Rising Sun, Setting Moon that play both.
The Grain that Tips the Scale
The Grain that Tips the Scale
Avg. played:  
1.001.000000000
12% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and The Grain that Tips the Scale that play both.
Stir the Pot
Stir the Pot
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Stir the Pot that play both.
Sacred Art: Jade Tiger Domain
Sacred Art: Jade Tiger Domain
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Sacred Art: Jade Tiger Domain that play both.
Pass Over
Pass Over
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Pass Over that play both.
Path Well Traveled
Path Well Traveled
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Path Well Traveled that play both.
A Drop in the Ocean
A Drop in the Ocean
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and A Drop in the Ocean that play both.
Art of War
Art of War
Avg. played:  
2.602.597014925
10% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Art of War that play both.
Even Bigger Than That! (Red)
Even Bigger Than That! (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Even Bigger Than That! (Red) that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Yellow) and Arcane Polarity (Red) that play both.