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Rising Knee Thrust (Red)
3935 decks (0.7652%)
Price History

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Rising Knee Thrust (Red)
Ninja Attack Action - Attack
Combo - If Leg Tap was the last attack this combat chain, Rising Knee Thrust gains +2 [Power] and go again.
Average Card Type Distribution
Average Attack Value: 
2.882.876218139
Average Defense Value:  
2.562.560090184
Hero
Zen, Tamer of Purpose
Zen, Tamer of Purpose
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Zen, Tamer of Purpose that play both.
Katsu
Katsu
17% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Katsu that play both.
New
Cindra, Dracai of Retribution
Cindra, Dracai of Retribution
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Cindra, Dracai of Retribution that play both.
Katsu, the Wanderer
Katsu, the Wanderer
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Katsu, the Wanderer that play both.
Ira, Crimson Haze
Ira, Crimson Haze
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ira, Crimson Haze that play both.
Equipment
Breaking Scales
Breaking Scales
83% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Breaking Scales that play both.
Mask of Momentum
Mask of Momentum
78% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Momentum that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
65% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Fyendal's Spring Tunic that play both.
Tide Flippers
Tide Flippers
61% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tide Flippers that play both.
Snapdragon Scalers
Snapdragon Scalers
55% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Snapdragon Scalers that play both.
Nullrune Gloves
Nullrune Gloves
47% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Gloves that play both.
Breeze Rider Boots
Breeze Rider Boots
43% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Breeze Rider Boots that play both.
banned - Blitz
Mask of the Pouncing Lynx
Mask of the Pouncing Lynx
33% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of the Pouncing Lynx that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
31% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tiger Stripe Shuko that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
27% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Heartened Cross Strap that play both.
Blazen Yoroi
Blazen Yoroi
25% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Blazen Yoroi that play both.
Arcane Lantern
Arcane Lantern
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Arcane Lantern that play both.
Nullrune Robe
Nullrune Robe
22% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Robe that play both.
Twelve Petal Kāṣāya
Twelve Petal Kāṣāya
20% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Twelve Petal Kāṣāya that play both.
Traverse the Universe
Traverse the Universe
17% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Traverse the Universe that play both.
Stride of Reprisal
Stride of Reprisal
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Stride of Reprisal that play both.
Mask of Many Faces
Mask of Many Faces
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Many Faces that play both.
Pouncing Paws
Pouncing Paws
12% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pouncing Paws that play both.
Vest of the First Fist
Vest of the First Fist
11% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Vest of the First Fist that play both.
Nullrune Hood
Nullrune Hood
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Hood that play both.
Mask of Wizened Whiskers
Mask of Wizened Whiskers
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Wizened Whiskers that play both.
Mask of Three Tails
Mask of Three Tails
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Three Tails that play both.
Blossom of Spring
Blossom of Spring
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Blossom of Spring that play both.
Nullrune Boots
Nullrune Boots
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Boots that play both.
Vambrace of Determination
Vambrace of Determination
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Vambrace of Determination that play both.
Weapon
Harmonized Kodachi
Harmonized Kodachi
93% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Harmonized Kodachi that play both.
Tiger Taming Khakkara
Tiger Taming Khakkara
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tiger Taming Khakkara that play both.
Zephyr Needle
Zephyr Needle
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Zephyr Needle that play both.
Action
Ancestral Harmony
Ancestral Harmony
Avg. played:  
2.772.772093023
49% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ancestral Harmony that play both.
Roar of the Tiger
Roar of the Tiger
Avg. played:  
3.003.000000000
26% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Roar of the Tiger that play both.
Predatory Streak (Red)
Predatory Streak (Red)
Avg. played:  
3.003.000000000
26% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Predatory Streak (Red) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
2.662.657794677
18% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Warmonger's Diplomacy that play both.
Prismatic Leyline
Prismatic Leyline
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Prismatic Leyline that play both.
The Weakest Link
The Weakest Link
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and The Weakest Link that play both.
Shifting Winds of the Mystic Beast
Shifting Winds of the Mystic Beast
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Shifting Winds of the Mystic Beast that play both.
Mindstate of Tiger
Mindstate of Tiger
Avg. played:  
2.532.533678756
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mindstate of Tiger that play both.
Rowdy Locals
Rowdy Locals
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Rowdy Locals that play both.
Biting Breeze (Blue)
Biting Breeze (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Biting Breeze (Blue) that play both.
Attack Action
Leg Tap (Red)
Leg Tap (Red)
Avg. played:  
2.742.744535159
72% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Leg Tap (Red) that play both.
Hundred Winds (Red)
Hundred Winds (Red)
Avg. played:  
2.862.859713701
58% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hundred Winds (Red) that play both.
Gustwave of the Second Wind
Gustwave of the Second Wind
Avg. played:  
2.662.656250000
55% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Gustwave of the Second Wind that play both.
Winds of Eternity
Winds of Eternity
Avg. played:  
2.802.795708155
51% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Winds of Eternity that play both.
Surging Strike (Red)
Surging Strike (Red)
Avg. played:  
2.782.778725314
44% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Surging Strike (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.862.858514401
43% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Enlightened Strike that play both.
Be Like Water (Red)
Be Like Water (Red)
Avg. played:  
2.742.741963510
42% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Be Like Water (Red) that play both.
Whelming Gustwave (Red)
Whelming Gustwave (Red)
Avg. played:  
2.752.751025992
42% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Whelming Gustwave (Red) that play both.
Lord of Wind
Lord of Wind
Avg. played:  
2.862.863483146
39% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Lord of Wind that play both.
Descendent Gustwave (Red)
Descendent Gustwave (Red)
Avg. played:  
2.742.743614931
37% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Descendent Gustwave (Red) that play both.
Dishonor
Dishonor
Avg. played:  
2.802.795896328
37% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Dishonor that play both.
Whelming Gustwave (Blue)
Whelming Gustwave (Blue)
Avg. played:  
2.722.716018191
36% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Whelming Gustwave (Blue) that play both.
Bonds of Ancestry (Red)
Bonds of Ancestry (Red)
Avg. played:  
2.792.785478548
35% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bonds of Ancestry (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.792.793103448
33% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Snatch (Red) that play both.
Double Strike
Double Strike
Avg. played:  
2.792.793785311
32% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Double Strike that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.762.755751015
29% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Command and Conquer that play both.
Rising Knee Thrust (Blue)
Rising Knee Thrust (Blue)
Avg. played:  
2.582.577282158
28% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Rising Knee Thrust (Blue) that play both.
Spinning Wheel Kick (Red)
Spinning Wheel Kick (Red)
Avg. played:  
2.802.799414348
27% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Spinning Wheel Kick (Red) that play both.
Tiger Swipe
Tiger Swipe
Avg. played:  
3.003.000000000
27% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tiger Swipe that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
2.672.668711656
25% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Soulbead Strike (Blue) that play both.
Hundred Winds (Blue)
Hundred Winds (Blue)
Avg. played:  
2.802.800354925
25% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hundred Winds (Blue) that play both.
Salt the Wound
Salt the Wound
Avg. played:  
1.991.994328922
24% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Salt the Wound that play both.
Soulbead Strike (Red)
Soulbead Strike (Red)
Avg. played:  
2.572.569012179
22% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Soulbead Strike (Red) that play both.
Surging Strike (Yellow)
Surging Strike (Yellow)
Avg. played:  
2.592.586182833
21% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Surging Strike (Yellow) that play both.
Mugenshi: RELEASE
Mugenshi: RELEASE
Avg. played:  
2.082.084316038
21% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mugenshi: RELEASE that play both.
Hurricane Technique
Hurricane Technique
Avg. played:  
1.591.591644205
21% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hurricane Technique that play both.
Head Jab (Red)
Head Jab (Red)
Avg. played:  
2.642.641196013
20% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Head Jab (Red) that play both.
Blackout Kick (Red)
Blackout Kick (Red)
Avg. played:  
1.731.726036269
19% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Blackout Kick (Red) that play both.
Fluster Fist (Red)
Fluster Fist (Red)
Avg. played:  
2.162.160952934
18% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Fluster Fist (Red) that play both.
Aspect of Tiger: Body
Aspect of Tiger: Body
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Aspect of Tiger: Body that play both.
Fluster Fist (Blue)
Fluster Fist (Blue)
Avg. played:  
2.562.564597315
17% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Fluster Fist (Blue) that play both.
Chase the Tail
Chase the Tail
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Chase the Tail that play both.
Bittering Thorns (Red)
Bittering Thorns (Red)
Avg. played:  
2.662.663461538
15% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bittering Thorns (Red) that play both.
Levels of Enlightenment
Levels of Enlightenment
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Levels of Enlightenment that play both.
Pouncing Qi (Blue)
Pouncing Qi (Blue)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pouncing Qi (Blue) that play both.
Find Center
Find Center
Avg. played:  
2.632.633416459
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Find Center that play both.
Torrent of Tempo (Red)
Torrent of Tempo (Red)
Avg. played:  
2.532.534464475
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Torrent of Tempo (Red) that play both.
Ride the Tailwind (Red)
Ride the Tailwind (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ride the Tailwind (Red) that play both.
Take the Tempo
Take the Tempo
Avg. played:  
2.542.536175711
12% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Take the Tempo that play both.
Hundred Winds (Yellow)
Hundred Winds (Yellow)
Avg. played:  
2.652.651162791
11% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hundred Winds (Yellow) that play both.
Descendent Gustwave (Yellow)
Descendent Gustwave (Yellow)
Avg. played:  
1.451.447721180
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Descendent Gustwave (Yellow) that play both.
Flex Claws (Red)
Flex Claws (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flex Claws (Red) that play both.
Bonds of Ancestry (Yellow)
Bonds of Ancestry (Yellow)
Avg. played:  
1.471.469780220
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bonds of Ancestry (Yellow) that play both.
Leg Tap (Yellow)
Leg Tap (Yellow)
Avg. played:  
2.372.371428571
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Leg Tap (Yellow) that play both.
Cyclone Roundhouse
Cyclone Roundhouse
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Cyclone Roundhouse that play both.
Rising Knee Thrust (Yellow)
Rising Knee Thrust (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Rising Knee Thrust (Yellow) that play both.
banned - Blitzbanned - Classic Constructed
Belittle (Red)
Belittle (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Belittle (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.472.470686767
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Scar for a Scar (Red) that play both.
Tenacity
Tenacity
Avg. played:  
1.501.500000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tenacity that play both.
Mauling Qi
Mauling Qi
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mauling Qi that play both.
Head Jab (Blue)
Head Jab (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Head Jab (Blue) that play both.
Pouncing Qi (Red)
Pouncing Qi (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pouncing Qi (Red) that play both.
Open the Center (Red)
Open the Center (Red)
Avg. played:  
1.561.558943089
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Open the Center (Red) that play both.
Head Leads the Tail
Head Leads the Tail
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Head Leads the Tail that play both.
Stab Wound
Stab Wound
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Stab Wound that play both.
Flying Kick (Red)
Flying Kick (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flying Kick (Red) that play both.
Be Like Water (Blue)
Be Like Water (Blue)
Avg. played:  
2.472.474789916
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Be Like Water (Blue) that play both.
Whelming Gustwave (Yellow)
Whelming Gustwave (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Whelming Gustwave (Yellow) that play both.
Crane Dance (Blue)
Crane Dance (Blue)
Avg. played:  
2.512.514942529
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Crane Dance (Blue) that play both.
Leg Tap (Blue)
Leg Tap (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Leg Tap (Blue) that play both.
Bonds of Ancestry (Blue)
Bonds of Ancestry (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bonds of Ancestry (Blue) that play both.
One-Two Punch (Blue)
One-Two Punch (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and One-Two Punch (Blue) that play both.
Attack Reaction
Ancestral Empowerment
Ancestral Empowerment
Avg. played:  
2.822.822155489
63% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ancestral Empowerment that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.652.645447816
44% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Razor Reflex (Red) that play both.
Concealed Blade
Concealed Blade
Avg. played:  
2.682.684931507
15% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Concealed Blade that play both.
Lunging Press
Lunging Press
Avg. played:  
1.441.438775510
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Lunging Press that play both.
Defense Reaction
Flic Flak (Red)
Flic Flak (Red)
Avg. played:  
2.782.777124774
44% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flic Flak (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.742.741270750
33% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Sink Below (Red) that play both.
Flic Flak (Blue)
Flic Flak (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flic Flak (Blue) that play both.
Instant
Art of War
Art of War
Avg. played:  
2.762.755263158
30% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Art of War that play both.
Homage to Ancestors
Homage to Ancestors
Avg. played:  
1.001.000000000
26% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Homage to Ancestors that play both.
Preserve Tradition
Preserve Tradition
Avg. played:  
1.001.000000000
25% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Preserve Tradition that play both.
Rising Sun, Setting Moon
Rising Sun, Setting Moon
Avg. played:  
1.001.000000000
25% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Rising Sun, Setting Moon that play both.
The Grain that Tips the Scale
The Grain that Tips the Scale
Avg. played:  
1.001.000000000
24% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and The Grain that Tips the Scale that play both.
Path Well Traveled
Path Well Traveled
Avg. played:  
1.001.000000000
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Path Well Traveled that play both.
Stir the Pot
Stir the Pot
Avg. played:  
1.001.000000000
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Stir the Pot that play both.
Sacred Art: Jade Tiger Domain
Sacred Art: Jade Tiger Domain
Avg. played:  
1.001.000000000
22% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Sacred Art: Jade Tiger Domain that play both.
Pass Over
Pass Over
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pass Over that play both.
A Drop in the Ocean
A Drop in the Ocean
Avg. played:  
1.001.000000000
19% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and A Drop in the Ocean that play both.
Even Bigger Than That! (Red)
Even Bigger Than That! (Red)
Avg. played:  
2.702.699310345
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Even Bigger Than That! (Red) that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Arcane Polarity (Red) that play both.
Visit the Floating Dojo
Visit the Floating Dojo
Avg. played:  
1.541.539094650
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Visit the Floating Dojo that play both.
Reinforce the Line (Red)
Reinforce the Line (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Reinforce the Line (Red) that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Oasis Respite (Red) that play both.