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Rising Knee Thrust (Red)
3252 decks (1.039%)
Price History

No price data yet.

Rising Knee Thrust (Red)
Ninja Attack Action - Attack
Combo - If Leg Tap was the last attack this combat chain, Rising Knee Thrust gains +2 [Power] and go again.
Average Card Type Distribution
Average Attack Value: 
2.862.863224824
Average Defense Value:  
2.552.551949427
Hero
Katsu
Katsu
18% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Katsu that play both.
Katsu, the Wanderer
Katsu, the Wanderer
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Katsu, the Wanderer that play both.
Ira, Crimson Haze
Ira, Crimson Haze
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ira, Crimson Haze that play both.
Equipment
Breaking Scales
Breaking Scales
83% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Breaking Scales that play both.
Mask of Momentum
Mask of Momentum
81% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Momentum that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
68% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Fyendal's Spring Tunic that play both.
Tide Flippers
Tide Flippers
60% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tide Flippers that play both.
Snapdragon Scalers
Snapdragon Scalers
59% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Snapdragon Scalers that play both.
Nullrune Gloves
Nullrune Gloves
50% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Gloves that play both.
Breeze Rider Boots
Breeze Rider Boots
42% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Breeze Rider Boots that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
35% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tiger Stripe Shuko that play both.
banned - Blitz
Mask of the Pouncing Lynx
Mask of the Pouncing Lynx
34% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of the Pouncing Lynx that play both.
Blazen Yoroi
Blazen Yoroi
30% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Blazen Yoroi that play both.
Nullrune Robe
Nullrune Robe
25% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Robe that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
25% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Heartened Cross Strap that play both.
Arcane Lantern
Arcane Lantern
20% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Arcane Lantern that play both.
Mask of Many Faces
Mask of Many Faces
16% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Many Faces that play both.
Pouncing Paws
Pouncing Paws
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pouncing Paws that play both.
Vest of the First Fist
Vest of the First Fist
12% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Vest of the First Fist that play both.
Mask of Three Tails
Mask of Three Tails
11% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Three Tails that play both.
Nullrune Hood
Nullrune Hood
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Hood that play both.
Blossom of Spring
Blossom of Spring
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Blossom of Spring that play both.
Nullrune Boots
Nullrune Boots
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Boots that play both.
Weapon
Harmonized Kodachi
Harmonized Kodachi
94% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Harmonized Kodachi that play both.
Zephyr Needle
Zephyr Needle
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Zephyr Needle that play both.
Action
Ancestral Harmony
Ancestral Harmony
Avg. played:  
2.552.549738220
55% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ancestral Harmony that play both.
Roar of the Tiger
Roar of the Tiger
Avg. played:  
3.003.000000000
33% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Roar of the Tiger that play both.
Predatory Streak (Red)
Predatory Streak (Red)
Avg. played:  
3.003.000000000
32% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Predatory Streak (Red) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
2.612.608391608
19% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Warmonger's Diplomacy that play both.
Mindstate of Tiger
Mindstate of Tiger
Avg. played:  
2.532.527559055
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mindstate of Tiger that play both.
Energy Potion
Energy Potion
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Energy Potion that play both.
Attack Action
Leg Tap (Red)
Leg Tap (Red)
Avg. played:  
2.732.732550761
71% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Leg Tap (Red) that play both.
Hundred Winds (Red)
Hundred Winds (Red)
Avg. played:  
2.852.854734755
58% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hundred Winds (Red) that play both.
Winds of Eternity
Winds of Eternity
Avg. played:  
2.792.794444444
53% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Winds of Eternity that play both.
Dishonor
Dishonor
Avg. played:  
2.792.789203085
45% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Dishonor that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.852.852239674
45% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Enlightened Strike that play both.
Descendent Gustwave (Red)
Descendent Gustwave (Red)
Avg. played:  
2.742.744498778
45% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Descendent Gustwave (Red) that play both.
Bonds of Ancestry (Red)
Bonds of Ancestry (Red)
Avg. played:  
2.772.771540470
43% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bonds of Ancestry (Red) that play both.
Be Like Water (Red)
Be Like Water (Red)
Avg. played:  
2.722.720787208
43% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Be Like Water (Red) that play both.
Surging Strike (Red)
Surging Strike (Red)
Avg. played:  
2.772.775000000
43% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Surging Strike (Red) that play both.
Whelming Gustwave (Red)
Whelming Gustwave (Red)
Avg. played:  
2.742.743764172
40% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Whelming Gustwave (Red) that play both.
Lord of Wind
Lord of Wind
Avg. played:  
2.862.857241857
38% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Lord of Wind that play both.
Double Strike
Double Strike
Avg. played:  
2.812.808444097
36% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Double Strike that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.792.791178498
35% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Snatch (Red) that play both.
Whelming Gustwave (Blue)
Whelming Gustwave (Blue)
Avg. played:  
2.692.694637224
34% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Whelming Gustwave (Blue) that play both.
Tiger Swipe
Tiger Swipe
Avg. played:  
3.003.000000000
32% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tiger Swipe that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.742.736672052
28% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Command and Conquer that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
2.672.670126019
28% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Soulbead Strike (Blue) that play both.
Salt the Wound
Salt the Wound
Avg. played:  
2.022.016083916
28% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Salt the Wound that play both.
Hundred Winds (Blue)
Hundred Winds (Blue)
Avg. played:  
2.802.803516029
26% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hundred Winds (Blue) that play both.
Rising Knee Thrust (Blue)
Rising Knee Thrust (Blue)
Avg. played:  
2.552.547292890
26% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Rising Knee Thrust (Blue) that play both.
Spinning Wheel Kick (Red)
Spinning Wheel Kick (Red)
Avg. played:  
2.772.765864333
26% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Spinning Wheel Kick (Red) that play both.
Soulbead Strike (Red)
Soulbead Strike (Red)
Avg. played:  
2.552.551036071
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Soulbead Strike (Red) that play both.
Head Jab (Red)
Head Jab (Red)
Avg. played:  
2.642.644276254
21% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Head Jab (Red) that play both.
Mugenshi: RELEASE
Mugenshi: RELEASE
Avg. played:  
2.082.079504012
20% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mugenshi: RELEASE that play both.
Hurricane Technique
Hurricane Technique
Avg. played:  
1.371.371732817
20% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hurricane Technique that play both.
Blackout Kick (Red)
Blackout Kick (Red)
Avg. played:  
1.631.628448276
19% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Blackout Kick (Red) that play both.
Surging Strike (Yellow)
Surging Strike (Yellow)
Avg. played:  
2.552.551376147
18% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Surging Strike (Yellow) that play both.
Fluster Fist (Red)
Fluster Fist (Red)
Avg. played:  
2.092.088903743
17% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Fluster Fist (Red) that play both.
Fluster Fist (Blue)
Fluster Fist (Blue)
Avg. played:  
2.542.537572254
17% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Fluster Fist (Blue) that play both.
Bittering Thorns (Red)
Bittering Thorns (Red)
Avg. played:  
2.592.587155963
16% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bittering Thorns (Red) that play both.
Pouncing Qi (Blue)
Pouncing Qi (Blue)
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pouncing Qi (Blue) that play both.
Ride the Tailwind (Red)
Ride the Tailwind (Red)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ride the Tailwind (Red) that play both.
Find Center
Find Center
Avg. played:  
2.622.621212121
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Find Center that play both.
Bonds of Ancestry (Yellow)
Bonds of Ancestry (Yellow)
Avg. played:  
1.741.743405276
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bonds of Ancestry (Yellow) that play both.
Descendent Gustwave (Yellow)
Descendent Gustwave (Yellow)
Avg. played:  
1.721.716145833
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Descendent Gustwave (Yellow) that play both.
Torrent of Tempo (Red)
Torrent of Tempo (Red)
Avg. played:  
2.502.498172960
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Torrent of Tempo (Red) that play both.
Flex Claws (Red)
Flex Claws (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flex Claws (Red) that play both.
Take the Tempo
Take the Tempo
Avg. played:  
2.492.493788820
11% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Take the Tempo that play both.
Hundred Winds (Yellow)
Hundred Winds (Yellow)
Avg. played:  
2.652.650000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hundred Winds (Yellow) that play both.
Cyclone Roundhouse
Cyclone Roundhouse
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Cyclone Roundhouse that play both.
banned - Classic Constructed
Belittle (Red)
Belittle (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Belittle (Red) that play both.
Tenacity
Tenacity
Avg. played:  
1.341.343750000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tenacity that play both.
Leg Tap (Yellow)
Leg Tap (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Leg Tap (Yellow) that play both.
Pouncing Qi (Red)
Pouncing Qi (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pouncing Qi (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.482.476635514
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Scar for a Scar (Red) that play both.
Head Leads the Tail
Head Leads the Tail
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Head Leads the Tail that play both.
Stab Wound
Stab Wound
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Stab Wound that play both.
Rising Knee Thrust (Yellow)
Rising Knee Thrust (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Rising Knee Thrust (Yellow) that play both.
Head Jab (Blue)
Head Jab (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Head Jab (Blue) that play both.
Mauling Qi
Mauling Qi
Avg. played:  
2.552.547169811
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mauling Qi that play both.
Flying Kick (Red)
Flying Kick (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flying Kick (Red) that play both.
Open the Center (Red)
Open the Center (Red)
Avg. played:  
1.531.527186761
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Open the Center (Red) that play both.
Bonds of Ancestry (Blue)
Bonds of Ancestry (Blue)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bonds of Ancestry (Blue) that play both.
Growl (Red)
Growl (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Growl (Red) that play both.
Crane Dance (Blue)
Crane Dance (Blue)
Avg. played:  
2.482.478947368
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Crane Dance (Blue) that play both.
Be Like Water (Blue)
Be Like Water (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Be Like Water (Blue) that play both.
One-Two Punch (Blue)
One-Two Punch (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and One-Two Punch (Blue) that play both.
Whelming Gustwave (Yellow)
Whelming Gustwave (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Whelming Gustwave (Yellow) that play both.
Leg Tap (Blue)
Leg Tap (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Leg Tap (Blue) that play both.
Erase Face
Erase Face
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Erase Face that play both.
Snatch (Blue)
Snatch (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Snatch (Blue) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ravenous Rabble (Red) that play both.
Attack Reaction
Ancestral Empowerment
Ancestral Empowerment
Avg. played:  
2.812.814330958
63% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ancestral Empowerment that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.652.650085034
47% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Razor Reflex (Red) that play both.
Concealed Blade
Concealed Blade
Avg. played:  
2.672.668463612
18% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Concealed Blade that play both.
Lunging Press
Lunging Press
Avg. played:  
1.431.428571429
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Lunging Press that play both.
Defense Reaction
Flic Flak (Red)
Flic Flak (Red)
Avg. played:  
2.762.762597984
42% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flic Flak (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.752.749670619
35% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Sink Below (Red) that play both.
Wax Off
Wax Off
Avg. played:  
2.522.518518519
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Wax Off that play both.
Flic Flak (Blue)
Flic Flak (Blue)
Avg. played:  
2.522.518413598
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flic Flak (Blue) that play both.
Instant
Art of War
Art of War
Avg. played:  
2.762.759010601
33% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Art of War that play both.
Even Bigger Than That! (Red)
Even Bigger Than That! (Red)
Avg. played:  
2.662.664874552
12% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Even Bigger Than That! (Red) that play both.
Visit the Floating Dojo
Visit the Floating Dojo
Avg. played:  
1.561.563451777
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Visit the Floating Dojo that play both.
Reinforce the Line (Red)
Reinforce the Line (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Reinforce the Line (Red) that play both.