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Rising Knee Thrust (Red)
4254 decks (0.6585%)
Price History

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Rising Knee Thrust (Red)
Ninja Attack Action - Attack
Combo - If Leg Tap was the last attack this combat chain, Rising Knee Thrust gains +2 [Power] and go again.
Average Card Type Distribution
Average Attack Value: 
2.882.876257466
Average Defense Value:  
2.562.561596002
Hero
Katsu
Katsu
17% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Katsu that play both.
Zen, Tamer of Purpose
Zen, Tamer of Purpose
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Zen, Tamer of Purpose that play both.
Katsu, the Wanderer
Katsu, the Wanderer
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Katsu, the Wanderer that play both.
Ira, Crimson Haze
Ira, Crimson Haze
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ira, Crimson Haze that play both.
Equipment
Breaking Scales
Breaking Scales
82% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Breaking Scales that play both.
Mask of Momentum
Mask of Momentum
77% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Momentum that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
63% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Fyendal's Spring Tunic that play both.
Tide Flippers
Tide Flippers
60% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tide Flippers that play both.
Snapdragon Scalers
Snapdragon Scalers
53% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Snapdragon Scalers that play both.
Nullrune Gloves
Nullrune Gloves
46% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Gloves that play both.
Breeze Rider Boots
Breeze Rider Boots
44% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Breeze Rider Boots that play both.
banned - Blitz
Mask of the Pouncing Lynx
Mask of the Pouncing Lynx
33% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of the Pouncing Lynx that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
30% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tiger Stripe Shuko that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
27% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Heartened Cross Strap that play both.
Arcane Lantern
Arcane Lantern
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Arcane Lantern that play both.
Blazen Yoroi
Blazen Yoroi
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Blazen Yoroi that play both.
Blood Splattered Vest
Blood Splattered Vest
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Blood Splattered Vest that play both.
Nullrune Robe
Nullrune Robe
22% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Robe that play both.
Mask of Many Faces
Mask of Many Faces
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Many Faces that play both.
Twelve Petal Kāṣāya
Twelve Petal Kāṣāya
12% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Twelve Petal Kāṣāya that play both.
Vest of the First Fist
Vest of the First Fist
12% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Vest of the First Fist that play both.
Pouncing Paws
Pouncing Paws
11% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pouncing Paws that play both.
Traverse the Universe
Traverse the Universe
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Traverse the Universe that play both.
Nullrune Hood
Nullrune Hood
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Hood that play both.
Stride of Reprisal
Stride of Reprisal
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Stride of Reprisal that play both.
Mask of Three Tails
Mask of Three Tails
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Three Tails that play both.
Blossom of Spring
Blossom of Spring
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Blossom of Spring that play both.
Mask of Wizened Whiskers
Mask of Wizened Whiskers
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mask of Wizened Whiskers that play both.
Nullrune Boots
Nullrune Boots
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Nullrune Boots that play both.
Weapon
Harmonized Kodachi
Harmonized Kodachi
92% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Harmonized Kodachi that play both.
Tiger Taming Khakkara
Tiger Taming Khakkara
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tiger Taming Khakkara that play both.
Zephyr Needle
Zephyr Needle
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Zephyr Needle that play both.
Action
Ancestral Harmony
Ancestral Harmony
Avg. played:  
2.792.788571429
43% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ancestral Harmony that play both.
Roar of the Tiger
Roar of the Tiger
Avg. played:  
3.003.000000000
24% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Roar of the Tiger that play both.
Predatory Streak (Red)
Predatory Streak (Red)
Avg. played:  
3.003.000000000
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Predatory Streak (Red) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
2.662.658362989
15% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Warmonger's Diplomacy that play both.
Prowess of Agility
Prowess of Agility
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Prowess of Agility that play both.
Prismatic Leyline
Prismatic Leyline
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Prismatic Leyline that play both.
The Weakest Link
The Weakest Link
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and The Weakest Link that play both.
Mindstate of Tiger
Mindstate of Tiger
Avg. played:  
2.532.532467532
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mindstate of Tiger that play both.
Shifting Winds of the Mystic Beast
Shifting Winds of the Mystic Beast
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Shifting Winds of the Mystic Beast that play both.
Up Sticks and Run (Red)
Up Sticks and Run (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Up Sticks and Run (Red) that play both.
Dual Threat
Dual Threat
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Dual Threat that play both.
Attack Action
Leg Tap (Red)
Leg Tap (Red)
Avg. played:  
2.752.750305998
72% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Leg Tap (Red) that play both.
Retrace the Past
Retrace the Past
Avg. played:  
3.003.000000000
61% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Retrace the Past that play both.
Hundred Winds (Red)
Hundred Winds (Red)
Avg. played:  
2.862.864739884
57% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hundred Winds (Red) that play both.
Winds of Eternity
Winds of Eternity
Avg. played:  
2.802.797798614
49% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Winds of Eternity that play both.
Surging Strike (Red)
Surging Strike (Red)
Avg. played:  
2.792.786218348
45% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Surging Strike (Red) that play both.
Gustwave of the Second Wind
Gustwave of the Second Wind
Avg. played:  
2.862.864197531
43% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Gustwave of the Second Wind that play both.
Whelming Gustwave (Red)
Whelming Gustwave (Red)
Avg. played:  
2.762.760403531
43% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Whelming Gustwave (Red) that play both.
Be Like Water (Red)
Be Like Water (Red)
Avg. played:  
2.752.754290172
42% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Be Like Water (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.862.859717487
41% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Enlightened Strike that play both.
Lord of Wind
Lord of Wind
Avg. played:  
2.872.867993714
39% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Lord of Wind that play both.
Descendent Gustwave (Red)
Descendent Gustwave (Red)
Avg. played:  
2.762.759482759
38% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Descendent Gustwave (Red) that play both.
Whelming Gustwave (Blue)
Whelming Gustwave (Blue)
Avg. played:  
2.732.725700935
37% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Whelming Gustwave (Blue) that play both.
Dishonor
Dishonor
Avg. played:  
2.792.794589178
34% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Dishonor that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.792.789381564
32% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Snatch (Red) that play both.
banned - Classic Constructed
Bonds of Ancestry (Red)
Bonds of Ancestry (Red)
Avg. played:  
2.792.786108049
31% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bonds of Ancestry (Red) that play both.
Double Strike
Double Strike
Avg. played:  
2.792.794959128
30% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Double Strike that play both.
Rising Knee Thrust (Blue)
Rising Knee Thrust (Blue)
Avg. played:  
2.602.595181861
30% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Rising Knee Thrust (Blue) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.762.756476684
28% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Command and Conquer that play both.
Spinning Wheel Kick (Red)
Spinning Wheel Kick (Red)
Avg. played:  
2.802.804878049
27% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Spinning Wheel Kick (Red) that play both.
Hundred Winds (Blue)
Hundred Winds (Blue)
Avg. played:  
2.812.809642560
25% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hundred Winds (Blue) that play both.
Tiger Swipe
Tiger Swipe
Avg. played:  
3.003.000000000
25% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tiger Swipe that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
2.672.670869277
24% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Soulbead Strike (Blue) that play both.
Salt the Wound
Salt the Wound
Avg. played:  
2.012.007259528
23% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Salt the Wound that play both.
Surging Strike (Yellow)
Surging Strike (Yellow)
Avg. played:  
2.612.610613811
22% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Surging Strike (Yellow) that play both.
Soulbead Strike (Red)
Soulbead Strike (Red)
Avg. played:  
2.572.572923479
21% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Soulbead Strike (Red) that play both.
Mugenshi: RELEASE
Mugenshi: RELEASE
Avg. played:  
2.112.109041096
21% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mugenshi: RELEASE that play both.
Hurricane Technique
Hurricane Technique
Avg. played:  
1.621.621671827
20% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hurricane Technique that play both.
Cut Through (Red)
Cut Through (Red)
Avg. played:  
3.003.000000000
19% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Cut Through (Red) that play both.
Head Jab (Red)
Head Jab (Red)
Avg. played:  
2.642.644933229
19% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Head Jab (Red) that play both.
Fluster Fist (Red)
Fluster Fist (Red)
Avg. played:  
2.192.188658670
19% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Fluster Fist (Red) that play both.
Blackout Kick (Red)
Blackout Kick (Red)
Avg. played:  
1.781.779758482
19% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Blackout Kick (Red) that play both.
Fluster Fist (Blue)
Fluster Fist (Blue)
Avg. played:  
2.572.571543408
17% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Fluster Fist (Blue) that play both.
Bittering Thorns (Red)
Bittering Thorns (Red)
Avg. played:  
2.682.675373134
15% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bittering Thorns (Red) that play both.
Aspect of Tiger: Body
Aspect of Tiger: Body
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Aspect of Tiger: Body that play both.
Torrent of Tempo (Red)
Torrent of Tempo (Red)
Avg. played:  
2.552.549407115
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Torrent of Tempo (Red) that play both.
Find Center
Find Center
Avg. played:  
2.642.644628099
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Find Center that play both.
Pouncing Qi (Blue)
Pouncing Qi (Blue)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pouncing Qi (Blue) that play both.
Ride the Tailwind (Red)
Ride the Tailwind (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ride the Tailwind (Red) that play both.
Take the Tempo
Take the Tempo
Avg. played:  
2.542.539033457
11% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Take the Tempo that play both.
Hundred Winds (Yellow)
Hundred Winds (Yellow)
Avg. played:  
2.662.660937500
11% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Hundred Winds (Yellow) that play both.
Chase the Tail
Chase the Tail
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Chase the Tail that play both.
Leg Tap (Yellow)
Leg Tap (Yellow)
Avg. played:  
2.422.416047548
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Leg Tap (Yellow) that play both.
Descendent Gustwave (Yellow)
Descendent Gustwave (Yellow)
Avg. played:  
1.451.449612403
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Descendent Gustwave (Yellow) that play both.
Flex Claws (Red)
Flex Claws (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flex Claws (Red) that play both.
Cyclone Roundhouse
Cyclone Roundhouse
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Cyclone Roundhouse that play both.
Levels of Enlightenment
Levels of Enlightenment
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Levels of Enlightenment that play both.
Bonds of Ancestry (Yellow)
Bonds of Ancestry (Yellow)
Avg. played:  
1.471.468493151
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Bonds of Ancestry (Yellow) that play both.
Rising Knee Thrust (Yellow)
Rising Knee Thrust (Yellow)
Avg. played:  
2.392.389948007
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Rising Knee Thrust (Yellow) that play both.
Pick Up the Point (Red)
Pick Up the Point (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pick Up the Point (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.492.485584219
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Scar for a Scar (Red) that play both.
banned - Blitzbanned - Classic Constructed
Belittle (Red)
Belittle (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Belittle (Red) that play both.
Head Jab (Blue)
Head Jab (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Head Jab (Blue) that play both.
Open the Center (Red)
Open the Center (Red)
Avg. played:  
1.571.566990291
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Open the Center (Red) that play both.
Pouncing Qi (Red)
Pouncing Qi (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pouncing Qi (Red) that play both.
Stab Wound
Stab Wound
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Stab Wound that play both.
Tenacity
Tenacity
Avg. played:  
1.481.483050847
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Tenacity that play both.
Flying Kick (Red)
Flying Kick (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flying Kick (Red) that play both.
Mauling Qi
Mauling Qi
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Mauling Qi that play both.
Head Leads the Tail
Head Leads the Tail
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Head Leads the Tail that play both.
Pain in the Backside
Pain in the Backside
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pain in the Backside that play both.
Pick Up the Point (Blue)
Pick Up the Point (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pick Up the Point (Blue) that play both.
Be Like Water (Blue)
Be Like Water (Blue)
Avg. played:  
2.512.511111111
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Be Like Water (Blue) that play both.
Crane Dance (Blue)
Crane Dance (Blue)
Avg. played:  
2.532.531317495
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Crane Dance (Blue) that play both.
Whelming Gustwave (Yellow)
Whelming Gustwave (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Whelming Gustwave (Yellow) that play both.
Leg Tap (Blue)
Leg Tap (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Leg Tap (Blue) that play both.
Erase Face
Erase Face
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Erase Face that play both.
One-Two Punch (Blue)
One-Two Punch (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and One-Two Punch (Blue) that play both.
Attack Reaction
Ancestral Empowerment
Ancestral Empowerment
Avg. played:  
2.832.827252884
62% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Ancestral Empowerment that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.652.645377558
43% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Razor Reflex (Red) that play both.
Concealed Blade
Concealed Blade
Avg. played:  
2.692.690170940
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Concealed Blade that play both.
Lunging Press
Lunging Press
Avg. played:  
1.441.442424242
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Lunging Press that play both.
Defense Reaction
Flic Flak (Red)
Flic Flak (Red)
Avg. played:  
2.792.786605657
44% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flic Flak (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.742.744297082
33% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Sink Below (Red) that play both.
Shelter from the Storm
Shelter from the Storm
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Shelter from the Storm that play both.
Flic Flak (Blue)
Flic Flak (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Flic Flak (Blue) that play both.
Instant
Art of War
Art of War
Avg. played:  
2.762.756258235
27% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Art of War that play both.
Homage to Ancestors
Homage to Ancestors
Avg. played:  
1.001.000000000
15% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Homage to Ancestors that play both.
Preserve Tradition
Preserve Tradition
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Preserve Tradition that play both.
Rising Sun, Setting Moon
Rising Sun, Setting Moon
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Rising Sun, Setting Moon that play both.
The Grain that Tips the Scale
The Grain that Tips the Scale
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and The Grain that Tips the Scale that play both.
Stir the Pot
Stir the Pot
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Stir the Pot that play both.
Even Bigger Than That! (Red)
Even Bigger Than That! (Red)
Avg. played:  
2.702.698952880
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Even Bigger Than That! (Red) that play both.
Path Well Traveled
Path Well Traveled
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Path Well Traveled that play both.
Sacred Art: Jade Tiger Domain
Sacred Art: Jade Tiger Domain
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Sacred Art: Jade Tiger Domain that play both.
Pass Over
Pass Over
Avg. played:  
1.001.000000000
12% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Pass Over that play both.
A Drop in the Ocean
A Drop in the Ocean
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and A Drop in the Ocean that play both.
Visit the Floating Dojo
Visit the Floating Dojo
Avg. played:  
1.541.544776119
6% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Visit the Floating Dojo that play both.
Reinforce the Line (Red)
Reinforce the Line (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Knee Thrust (Red) and Reinforce the Line (Red) that play both.