banner
Recoil (Red)
1104 decks (0.1828%)
Price History
3/33/73/113/163/213/263/31$0
Recoil (Red)
Ninja Attack Action - Attack
Combo - If Head Jab was the last attack this combat chain, this has "When this hits a hero, they put a card from their hand on top of their deck."
Average Card Type Distribution
Average Attack Value: 
2.742.744989881
Average Defense Value:  
2.512.513579877
Hero
Katsu, the Wanderer
Katsu, the Wanderer
58% of decksPercentage of decks that could play both Recoil (Red) and Katsu, the Wanderer that play both.
Zen, Tamer of Purpose
Zen, Tamer of Purpose
17% of decksPercentage of decks that could play both Recoil (Red) and Zen, Tamer of Purpose that play both.
Benji, the Piercing Wind
Benji, the Piercing Wind
9% of decksPercentage of decks that could play both Recoil (Red) and Benji, the Piercing Wind that play both.
Katsu
Katsu
6% of decksPercentage of decks that could play both Recoil (Red) and Katsu that play both.
Ira, Crimson Haze
Ira, Crimson Haze
6% of decksPercentage of decks that could play both Recoil (Red) and Ira, Crimson Haze that play both.
Equipment
Mask of Momentum
Mask of Momentum
72% of decksPercentage of decks that could play both Recoil (Red) and Mask of Momentum that play both.
Breaking Scales
Breaking Scales
70% of decksPercentage of decks that could play both Recoil (Red) and Breaking Scales that play both.
Breeze Rider Boots
Breeze Rider Boots
54% of decksPercentage of decks that could play both Recoil (Red) and Breeze Rider Boots that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
54% of decksPercentage of decks that could play both Recoil (Red) and Fyendal's Spring Tunic that play both.
Tide Flippers
Tide Flippers
51% of decksPercentage of decks that could play both Recoil (Red) and Tide Flippers that play both.
Snapdragon Scalers
Snapdragon Scalers
35% of decksPercentage of decks that could play both Recoil (Red) and Snapdragon Scalers that play both.
Nullrune Gloves
Nullrune Gloves
33% of decksPercentage of decks that could play both Recoil (Red) and Nullrune Gloves that play both.
New
Blood Splattered Vest
Blood Splattered Vest
33% of decksPercentage of decks that could play both Recoil (Red) and Blood Splattered Vest that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
26% of decksPercentage of decks that could play both Recoil (Red) and Tiger Stripe Shuko that play both.
Arcane Lantern
Arcane Lantern
23% of decksPercentage of decks that could play both Recoil (Red) and Arcane Lantern that play both.
banned - Blitz
Mask of the Pouncing Lynx
Mask of the Pouncing Lynx
21% of decksPercentage of decks that could play both Recoil (Red) and Mask of the Pouncing Lynx that play both.
Mask of Many Faces
Mask of Many Faces
19% of decksPercentage of decks that could play both Recoil (Red) and Mask of Many Faces that play both.
Twelve Petal Kāṣāya
Twelve Petal Kāṣāya
17% of decksPercentage of decks that could play both Recoil (Red) and Twelve Petal Kāṣāya that play both.
Nullrune Robe
Nullrune Robe
16% of decksPercentage of decks that could play both Recoil (Red) and Nullrune Robe that play both.
Vest of the First Fist
Vest of the First Fist
16% of decksPercentage of decks that could play both Recoil (Red) and Vest of the First Fist that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
14% of decksPercentage of decks that could play both Recoil (Red) and Heartened Cross Strap that play both.
Traverse the Universe
Traverse the Universe
14% of decksPercentage of decks that could play both Recoil (Red) and Traverse the Universe that play both.
Pouncing Paws
Pouncing Paws
12% of decksPercentage of decks that could play both Recoil (Red) and Pouncing Paws that play both.
Blazen Yoroi
Blazen Yoroi
11% of decksPercentage of decks that could play both Recoil (Red) and Blazen Yoroi that play both.
Mask of Three Tails
Mask of Three Tails
9% of decksPercentage of decks that could play both Recoil (Red) and Mask of Three Tails that play both.
Stride of Reprisal
Stride of Reprisal
9% of decksPercentage of decks that could play both Recoil (Red) and Stride of Reprisal that play both.
Flick Knives
Flick Knives
8% of decksPercentage of decks that could play both Recoil (Red) and Flick Knives that play both.
Blossom of Spring
Blossom of Spring
7% of decksPercentage of decks that could play both Recoil (Red) and Blossom of Spring that play both.
New
Blade Beckoner Plating
Blade Beckoner Plating
7% of decksPercentage of decks that could play both Recoil (Red) and Blade Beckoner Plating that play both.
Mask of Wizened Whiskers
Mask of Wizened Whiskers
6% of decksPercentage of decks that could play both Recoil (Red) and Mask of Wizened Whiskers that play both.
Nullrune Hood
Nullrune Hood
6% of decksPercentage of decks that could play both Recoil (Red) and Nullrune Hood that play both.
Weapon
Harmonized Kodachi
Harmonized Kodachi
85% of decksPercentage of decks that could play both Recoil (Red) and Harmonized Kodachi that play both.
Tiger Taming Khakkara
Tiger Taming Khakkara
14% of decksPercentage of decks that could play both Recoil (Red) and Tiger Taming Khakkara that play both.
Zephyr Needle
Zephyr Needle
9% of decksPercentage of decks that could play both Recoil (Red) and Zephyr Needle that play both.
Action
Ancestral Harmony
Ancestral Harmony
Avg. played:  
2.782.780821918
43% of decksPercentage of decks that could play both Recoil (Red) and Ancestral Harmony that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Recoil (Red) and Warmonger's Diplomacy that play both.
Biting Breeze (Red)
Biting Breeze (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Recoil (Red) and Biting Breeze (Red) that play both.
Shifting Winds of the Mystic Beast
Shifting Winds of the Mystic Beast
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Recoil (Red) and Shifting Winds of the Mystic Beast that play both.
New
Prowess of Agility
Prowess of Agility
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Recoil (Red) and Prowess of Agility that play both.
New
Up Sticks and Run (Red)
Up Sticks and Run (Red)
Avg. played:  
2.572.571428571
9% of decksPercentage of decks that could play both Recoil (Red) and Up Sticks and Run (Red) that play both.
The Weakest Link
The Weakest Link
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Recoil (Red) and The Weakest Link that play both.
Prismatic Leyline
Prismatic Leyline
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Recoil (Red) and Prismatic Leyline that play both.
New
Up Sticks and Run (Blue)
Up Sticks and Run (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Recoil (Red) and Up Sticks and Run (Blue) that play both.
Rowdy Locals
Rowdy Locals
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Recoil (Red) and Rowdy Locals that play both.
Roar of the Tiger
Roar of the Tiger
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Recoil (Red) and Roar of the Tiger that play both.
Predatory Streak (Red)
Predatory Streak (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Recoil (Red) and Predatory Streak (Red) that play both.
Attack Action
Head Jab (Red)
Head Jab (Red)
Avg. played:  
2.642.644584648
56% of decksPercentage of decks that could play both Recoil (Red) and Head Jab (Red) that play both.
Be Like Water (Red)
Be Like Water (Red)
Avg. played:  
2.692.689138577
50% of decksPercentage of decks that could play both Recoil (Red) and Be Like Water (Red) that play both.
Gustwave of the Second Wind
Gustwave of the Second Wind
Avg. played:  
2.742.743589744
35% of decksPercentage of decks that could play both Recoil (Red) and Gustwave of the Second Wind that play both.
Whelming Gustwave (Red)
Whelming Gustwave (Red)
Avg. played:  
2.762.762781186
34% of decksPercentage of decks that could play both Recoil (Red) and Whelming Gustwave (Red) that play both.
Surging Strike (Red)
Surging Strike (Red)
Avg. played:  
2.722.722113503
33% of decksPercentage of decks that could play both Recoil (Red) and Surging Strike (Red) that play both.
New
Retrace the Past
Retrace the Past
Avg. played:  
2.682.681818182
33% of decksPercentage of decks that could play both Recoil (Red) and Retrace the Past that play both.
Descendent Gustwave (Red)
Descendent Gustwave (Red)
Avg. played:  
2.732.732334047
31% of decksPercentage of decks that could play both Recoil (Red) and Descendent Gustwave (Red) that play both.
Hundred Winds (Red)
Hundred Winds (Red)
Avg. played:  
2.802.796437659
28% of decksPercentage of decks that could play both Recoil (Red) and Hundred Winds (Red) that play both.
Bonds of Ancestry (Red)
Bonds of Ancestry (Red)
Avg. played:  
2.732.726829268
27% of decksPercentage of decks that could play both Recoil (Red) and Bonds of Ancestry (Red) that play both.
Dishonor
Dishonor
Avg. played:  
2.772.771052632
27% of decksPercentage of decks that could play both Recoil (Red) and Dishonor that play both.
Head Jab (Blue)
Head Jab (Blue)
Avg. played:  
2.492.493055556
26% of decksPercentage of decks that could play both Recoil (Red) and Head Jab (Blue) that play both.
Whelming Gustwave (Blue)
Whelming Gustwave (Blue)
Avg. played:  
2.702.700507614
25% of decksPercentage of decks that could play both Recoil (Red) and Whelming Gustwave (Blue) that play both.
Fluster Fist (Red)
Fluster Fist (Red)
Avg. played:  
2.632.629290618
25% of decksPercentage of decks that could play both Recoil (Red) and Fluster Fist (Red) that play both.
Lord of Wind
Lord of Wind
Avg. played:  
3.003.000000000
24% of decksPercentage of decks that could play both Recoil (Red) and Lord of Wind that play both.
One-Two Punch (Red)
One-Two Punch (Red)
Avg. played:  
2.412.405466970
24% of decksPercentage of decks that could play both Recoil (Red) and One-Two Punch (Red) that play both.
Head Jab (Yellow)
Head Jab (Yellow)
Avg. played:  
2.422.417431193
23% of decksPercentage of decks that could play both Recoil (Red) and Head Jab (Yellow) that play both.
Open the Center (Red)
Open the Center (Red)
Avg. played:  
2.542.543429844
22% of decksPercentage of decks that could play both Recoil (Red) and Open the Center (Red) that play both.
Recoil (Blue)
Recoil (Blue)
Avg. played:  
2.502.503311258
21% of decksPercentage of decks that could play both Recoil (Red) and Recoil (Blue) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.782.784722222
20% of decksPercentage of decks that could play both Recoil (Red) and Enlightened Strike that play both.
Winds of Eternity
Winds of Eternity
Avg. played:  
2.722.717105263
20% of decksPercentage of decks that could play both Recoil (Red) and Winds of Eternity that play both.
Be Like Water (Blue)
Be Like Water (Blue)
Avg. played:  
2.532.530562347
20% of decksPercentage of decks that could play both Recoil (Red) and Be Like Water (Blue) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.782.781954887
19% of decksPercentage of decks that could play both Recoil (Red) and Command and Conquer that play both.
Spinning Wheel Kick (Red)
Spinning Wheel Kick (Red)
Avg. played:  
2.762.756457565
19% of decksPercentage of decks that could play both Recoil (Red) and Spinning Wheel Kick (Red) that play both.
Aspect of Tiger: Body
Aspect of Tiger: Body
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Recoil (Red) and Aspect of Tiger: Body that play both.
Fluster Fist (Blue)
Fluster Fist (Blue)
Avg. played:  
2.622.623376623
17% of decksPercentage of decks that could play both Recoil (Red) and Fluster Fist (Blue) that play both.
Surging Strike (Yellow)
Surging Strike (Yellow)
Avg. played:  
2.592.591900312
17% of decksPercentage of decks that could play both Recoil (Red) and Surging Strike (Yellow) that play both.
Be Like Water (Yellow)
Be Like Water (Yellow)
Avg. played:  
2.362.364620939
16% of decksPercentage of decks that could play both Recoil (Red) and Be Like Water (Yellow) that play both.
One-Two Punch (Blue)
One-Two Punch (Blue)
Avg. played:  
2.362.359259259
16% of decksPercentage of decks that could play both Recoil (Red) and One-Two Punch (Blue) that play both.
Double Strike
Double Strike
Avg. played:  
2.592.585964912
15% of decksPercentage of decks that could play both Recoil (Red) and Double Strike that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.692.694835681
13% of decksPercentage of decks that could play both Recoil (Red) and Snatch (Red) that play both.
Mugenshi: RELEASE
Mugenshi: RELEASE
Avg. played:  
2.462.457831325
12% of decksPercentage of decks that could play both Recoil (Red) and Mugenshi: RELEASE that play both.
Pounding Gale
Pounding Gale
Avg. played:  
2.242.242622951
12% of decksPercentage of decks that could play both Recoil (Red) and Pounding Gale that play both.
Recoil (Yellow)
Recoil (Yellow)
Avg. played:  
2.322.317204301
12% of decksPercentage of decks that could play both Recoil (Red) and Recoil (Yellow) that play both.
Hundred Winds (Blue)
Hundred Winds (Blue)
Avg. played:  
2.662.663157895
11% of decksPercentage of decks that could play both Recoil (Red) and Hundred Winds (Blue) that play both.
Salt the Wound
Salt the Wound
Avg. played:  
2.362.355670103
11% of decksPercentage of decks that could play both Recoil (Red) and Salt the Wound that play both.
New
Cut Through (Red)
Cut Through (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Recoil (Red) and Cut Through (Red) that play both.
Bittering Thorns (Red)
Bittering Thorns (Red)
Avg. played:  
2.542.544117647
10% of decksPercentage of decks that could play both Recoil (Red) and Bittering Thorns (Red) that play both.
Chase the Tail
Chase the Tail
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Recoil (Red) and Chase the Tail that play both.
Soulbead Strike (Red)
Soulbead Strike (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Recoil (Red) and Soulbead Strike (Red) that play both.
Levels of Enlightenment
Levels of Enlightenment
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Recoil (Red) and Levels of Enlightenment that play both.
Descendent Gustwave (Yellow)
Descendent Gustwave (Yellow)
Avg. played:  
2.402.403614458
9% of decksPercentage of decks that could play both Recoil (Red) and Descendent Gustwave (Yellow) that play both.
One-Two Punch (Yellow)
One-Two Punch (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Recoil (Red) and One-Two Punch (Yellow) that play both.
Twin Twisters (Red)
Twin Twisters (Red)
Avg. played:  
2.532.534161491
8% of decksPercentage of decks that could play both Recoil (Red) and Twin Twisters (Red) that play both.
Take the Tempo
Take the Tempo
Avg. played:  
2.572.573333333
8% of decksPercentage of decks that could play both Recoil (Red) and Take the Tempo that play both.
Stab Wound
Stab Wound
Avg. played:  
2.582.578231293
8% of decksPercentage of decks that could play both Recoil (Red) and Stab Wound that play both.
Open the Center (Yellow)
Open the Center (Yellow)
Avg. played:  
2.452.448051948
8% of decksPercentage of decks that could play both Recoil (Red) and Open the Center (Yellow) that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
2.492.490797546
8% of decksPercentage of decks that could play both Recoil (Red) and Soulbead Strike (Blue) that play both.
Head Leads the Tail
Head Leads the Tail
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Recoil (Red) and Head Leads the Tail that play both.
Leg Tap (Red)
Leg Tap (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Recoil (Red) and Leg Tap (Red) that play both.
Bonds of Ancestry (Yellow)
Bonds of Ancestry (Yellow)
Avg. played:  
2.442.437500000
7% of decksPercentage of decks that could play both Recoil (Red) and Bonds of Ancestry (Yellow) that play both.
Growl (Red)
Growl (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Recoil (Red) and Growl (Red) that play both.
Hundred Winds (Yellow)
Hundred Winds (Yellow)
Avg. played:  
2.542.541353383
7% of decksPercentage of decks that could play both Recoil (Red) and Hundred Winds (Yellow) that play both.
Mischievous Meeps
Mischievous Meeps
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Recoil (Red) and Mischievous Meeps that play both.
Rising Knee Thrust (Red)
Rising Knee Thrust (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Recoil (Red) and Rising Knee Thrust (Red) that play both.
Tiger Swipe
Tiger Swipe
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Recoil (Red) and Tiger Swipe that play both.
Tenacity
Tenacity
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Recoil (Red) and Tenacity that play both.
Spring Tidings
Spring Tidings
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Recoil (Red) and Spring Tidings that play both.
Back Heel Kick (Red)
Back Heel Kick (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Recoil (Red) and Back Heel Kick (Red) that play both.
Cyclone Roundhouse
Cyclone Roundhouse
Avg. played:  
1.491.491228070
5% of decksPercentage of decks that could play both Recoil (Red) and Cyclone Roundhouse that play both.
Torrent of Tempo (Red)
Torrent of Tempo (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Recoil (Red) and Torrent of Tempo (Red) that play both.
Mauling Qi
Mauling Qi
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Recoil (Red) and Mauling Qi that play both.
Wander With Purpose
Wander With Purpose
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Recoil (Red) and Wander With Purpose that play both.
Open the Center (Blue)
Open the Center (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Recoil (Red) and Open the Center (Blue) that play both.
Whelming Gustwave (Yellow)
Whelming Gustwave (Yellow)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Recoil (Red) and Whelming Gustwave (Yellow) that play both.
Attack Reaction
Ancestral Empowerment
Ancestral Empowerment
Avg. played:  
2.682.675984752
48% of decksPercentage of decks that could play both Recoil (Red) and Ancestral Empowerment that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.502.501937984
23% of decksPercentage of decks that could play both Recoil (Red) and Razor Reflex (Red) that play both.
Concealed Blade
Concealed Blade
Avg. played:  
2.632.627737226
16% of decksPercentage of decks that could play both Recoil (Red) and Concealed Blade that play both.
New
Nip at the Heels
Nip at the Heels
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Recoil (Red) and Nip at the Heels that play both.
Defense Reaction
Flic Flak (Red)
Flic Flak (Red)
Avg. played:  
2.692.693661972
36% of decksPercentage of decks that could play both Recoil (Red) and Flic Flak (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.702.696793003
22% of decksPercentage of decks that could play both Recoil (Red) and Sink Below (Red) that play both.
New
Shelter from the Storm
Shelter from the Storm
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Recoil (Red) and Shelter from the Storm that play both.
Wax Off
Wax Off
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Recoil (Red) and Wax Off that play both.
Instant
Art of War
Art of War
Avg. played:  
2.722.722021661
18% of decksPercentage of decks that could play both Recoil (Red) and Art of War that play both.
Homage to Ancestors
Homage to Ancestors
Avg. played:  
1.001.000000000
18% of decksPercentage of decks that could play both Recoil (Red) and Homage to Ancestors that play both.
Rising Sun, Setting Moon
Rising Sun, Setting Moon
Avg. played:  
1.001.000000000
18% of decksPercentage of decks that could play both Recoil (Red) and Rising Sun, Setting Moon that play both.
The Grain that Tips the Scale
The Grain that Tips the Scale
Avg. played:  
1.001.000000000
18% of decksPercentage of decks that could play both Recoil (Red) and The Grain that Tips the Scale that play both.
Path Well Traveled
Path Well Traveled
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Recoil (Red) and Path Well Traveled that play both.
Preserve Tradition
Preserve Tradition
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Recoil (Red) and Preserve Tradition that play both.
Pass Over
Pass Over
Avg. played:  
1.001.000000000
16% of decksPercentage of decks that could play both Recoil (Red) and Pass Over that play both.
Stir the Pot
Stir the Pot
Avg. played:  
1.001.000000000
16% of decksPercentage of decks that could play both Recoil (Red) and Stir the Pot that play both.
Sacred Art: Jade Tiger Domain
Sacred Art: Jade Tiger Domain
Avg. played:  
1.001.000000000
16% of decksPercentage of decks that could play both Recoil (Red) and Sacred Art: Jade Tiger Domain that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Recoil (Red) and Arcane Polarity (Red) that play both.
A Drop in the Ocean
A Drop in the Ocean
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Recoil (Red) and A Drop in the Ocean that play both.
Visit the Floating Dojo
Visit the Floating Dojo
Avg. played:  
2.452.446540881
8% of decksPercentage of decks that could play both Recoil (Red) and Visit the Floating Dojo that play both.
Even Bigger Than That! (Red)
Even Bigger Than That! (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Recoil (Red) and Even Bigger Than That! (Red) that play both.