Give and Take

New
Give and Take
1734 decks (1.677%)
Average Card Type Distribution
Average Attack Value: 
2.822.820365158
Average Defense Value:  
2.542.541428796
Formats
Number Played
Average number played (CC): 
2.772.774269929
Average number played (Blitz): 
1.851.849785408
Hero
Briar, Warden of Thorns
Briar, Warden of Thorns
67% of decksPercentage of decks that could play both Give and Take and Briar, Warden of Thorns that play both.
Dromai, Ash Artist
Dromai, Ash Artist
21% of decksPercentage of decks that could play both Give and Take and Dromai, Ash Artist that play both.
New
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
8% of decksPercentage of decks that could play both Give and Take and Riptide, Lurker of the Deep that play both.
Katsu, the Wanderer
Katsu, the Wanderer
7% of decksPercentage of decks that could play both Give and Take and Katsu, the Wanderer that play both.
New
Uzuri, Switchblade
Uzuri, Switchblade
7% of decksPercentage of decks that could play both Give and Take and Uzuri, Switchblade that play both.
New
Riptide
Riptide
6% of decksPercentage of decks that could play both Give and Take and Riptide that play both.
Equipment
Fyendal's Spring Tunic
Fyendal's Spring Tunic
63% of decksPercentage of decks that could play both Give and Take and Fyendal's Spring Tunic that play both.
Snapdragon Scalers
Snapdragon Scalers
51% of decksPercentage of decks that could play both Give and Take and Snapdragon Scalers that play both.
Crown of Providence
Crown of Providence
48% of decksPercentage of decks that could play both Give and Take and Crown of Providence that play both.
Nullrune Gloves
Nullrune Gloves
28% of decksPercentage of decks that could play both Give and Take and Nullrune Gloves that play both.
New
Flick Knives
Flick Knives
23% of decksPercentage of decks that could play both Give and Take and Flick Knives that play both.
Nullrune Boots
Nullrune Boots
21% of decksPercentage of decks that could play both Give and Take and Nullrune Boots that play both.
Arcane Lantern
Arcane Lantern
21% of decksPercentage of decks that could play both Give and Take and Arcane Lantern that play both.
Bull's Eye Bracers
Bull's Eye Bracers
20% of decksPercentage of decks that could play both Give and Take and Bull's Eye Bracers that play both.
Blacktek Whisperers
Blacktek Whisperers
20% of decksPercentage of decks that could play both Give and Take and Blacktek Whisperers that play both.
New
Trench of Sunken Treasure
Trench of Sunken Treasure
19% of decksPercentage of decks that could play both Give and Take and Trench of Sunken Treasure that play both.
Grasp of the Arknight
Grasp of the Arknight
18% of decksPercentage of decks that could play both Give and Take and Grasp of the Arknight that play both.
Perch Grapplers
Perch Grapplers
18% of decksPercentage of decks that could play both Give and Take and Perch Grapplers that play both.
New
Vambrace of Determination
Vambrace of Determination
18% of decksPercentage of decks that could play both Give and Take and Vambrace of Determination that play both.
New
Quiver of Abyssal Depths
Quiver of Abyssal Depths
16% of decksPercentage of decks that could play both Give and Take and Quiver of Abyssal Depths that play both.
Nullrune Hood
Nullrune Hood
16% of decksPercentage of decks that could play both Give and Take and Nullrune Hood that play both.
Mask of Momentum
Mask of Momentum
15% of decksPercentage of decks that could play both Give and Take and Mask of Momentum that play both.
Arcanite Skullcap
Arcanite Skullcap
14% of decksPercentage of decks that could play both Give and Take and Arcanite Skullcap that play both.
Crown of Dichotomy
Crown of Dichotomy
13% of decksPercentage of decks that could play both Give and Take and Crown of Dichotomy that play both.
Nullrune Robe
Nullrune Robe
13% of decksPercentage of decks that could play both Give and Take and Nullrune Robe that play both.
Aether Ironweave
Aether Ironweave
11% of decksPercentage of decks that could play both Give and Take and Aether Ironweave that play both.
Tide Flippers
Tide Flippers
11% of decksPercentage of decks that could play both Give and Take and Tide Flippers that play both.
Vexing Quillhand
Vexing Quillhand
10% of decksPercentage of decks that could play both Give and Take and Vexing Quillhand that play both.
Flamescale Furnace
Flamescale Furnace
10% of decksPercentage of decks that could play both Give and Take and Flamescale Furnace that play both.
Skullbone Crosswrap
Skullbone Crosswrap
10% of decksPercentage of decks that could play both Give and Take and Skullbone Crosswrap that play both.
New
Toxic Tips
Toxic Tips
9% of decksPercentage of decks that could play both Give and Take and Toxic Tips that play both.
Breaking Scales
Breaking Scales
8% of decksPercentage of decks that could play both Give and Take and Breaking Scales that play both.
Shock Charmers
Shock Charmers
8% of decksPercentage of decks that could play both Give and Take and Shock Charmers that play both.
Crown of Dominion
Crown of Dominion
8% of decksPercentage of decks that could play both Give and Take and Crown of Dominion that play both.
New Horizon
New Horizon
8% of decksPercentage of decks that could play both Give and Take and New Horizon that play both.
Mask of Perdition
Mask of Perdition
7% of decksPercentage of decks that could play both Give and Take and Mask of Perdition that play both.
Breeze Rider Boots
Breeze Rider Boots
7% of decksPercentage of decks that could play both Give and Take and Breeze Rider Boots that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
7% of decksPercentage of decks that could play both Give and Take and Tiger Stripe Shuko that play both.
Hornet's Sting
Hornet's Sting
6% of decksPercentage of decks that could play both Give and Take and Hornet's Sting that play both.
Spellbound Creepers
Spellbound Creepers
6% of decksPercentage of decks that could play both Give and Take and Spellbound Creepers that play both.
New
Redback Shroud
Redback Shroud
6% of decksPercentage of decks that could play both Give and Take and Redback Shroud that play both.
Weapon
Spider's Bite
Spider's Bite
18% of decksPercentage of decks that could play both Give and Take and Spider's Bite that play both.
Rosetta Thorn
Rosetta Thorn
18% of decksPercentage of decks that could play both Give and Take and Rosetta Thorn that play both.
New
Nerve Scalpel
Nerve Scalpel
17% of decksPercentage of decks that could play both Give and Take and Nerve Scalpel that play both.
New
Orbitoclast
Orbitoclast
16% of decksPercentage of decks that could play both Give and Take and Orbitoclast that play both.
New
Scale Peeler
Scale Peeler
15% of decksPercentage of decks that could play both Give and Take and Scale Peeler that play both.
Death Dealer
Death Dealer
13% of decksPercentage of decks that could play both Give and Take and Death Dealer that play both.
Harmonized Kodachi
Harmonized Kodachi
13% of decksPercentage of decks that could play both Give and Take and Harmonized Kodachi that play both.
New
Barbed Castaway
Barbed Castaway
7% of decksPercentage of decks that could play both Give and Take and Barbed Castaway that play both.
Dreadbore
Dreadbore
7% of decksPercentage of decks that could play both Give and Take and Dreadbore that play both.
Storm of Sandikai
Storm of Sandikai
6% of decksPercentage of decks that could play both Give and Take and Storm of Sandikai that play both.
Action
Enlightened Strike
Enlightened Strike
Avg. played:  
2.722.718020542
44% of decksPercentage of decks that could play both Give and Take and Enlightened Strike that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.732.729651163
43% of decksPercentage of decks that could play both Give and Take and Command and Conquer that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.742.737704918
34% of decksPercentage of decks that could play both Give and Take and Ravenous Rabble (Red) that play both.
New
Death Touch (Red)
Death Touch (Red)
Avg. played:  
2.742.742524917
26% of decksPercentage of decks that could play both Give and Take and Death Touch (Red) that play both.
New
Codex of Frailty
Codex of Frailty
Avg. played:  
2.752.748672566
24% of decksPercentage of decks that could play both Give and Take and Codex of Frailty that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.712.708185053
23% of decksPercentage of decks that could play both Give and Take and Snatch (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.672.671304348
22% of decksPercentage of decks that could play both Give and Take and Scar for a Scar (Red) that play both.
New
Premeditate
Premeditate
Avg. played:  
2.752.750000000
21% of decksPercentage of decks that could play both Give and Take and Premeditate that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.722.724210526
20% of decksPercentage of decks that could play both Give and Take and Nimblism (Red) that play both.
Leave No Witnesses
Leave No Witnesses
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Give and Take and Leave No Witnesses that play both.
Surgical Extraction
Surgical Extraction
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Give and Take and Surgical Extraction that play both.
New
Shake Down
Shake Down
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Give and Take and Shake Down that play both.
New
Isolate (Blue)
Isolate (Blue)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Give and Take and Isolate (Blue) that play both.
Channel Mount Heroic
Channel Mount Heroic
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Give and Take and Channel Mount Heroic that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Give and Take and Autumn's Touch (Blue) that play both.
Force of Nature
Force of Nature
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Give and Take and Force of Nature that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Give and Take and Swarming Gloomveil that play both.
Tome of Harvests
Tome of Harvests
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Give and Take and Tome of Harvests that play both.
Earthlore Surge (Blue)
Earthlore Surge (Blue)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Give and Take and Earthlore Surge (Blue) that play both.
Bramble Spark (Red)
Bramble Spark (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Give and Take and Bramble Spark (Red) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Give and Take and Lightning Surge (Red) that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Give and Take and Gorganian Tome that play both.
New
Isolate (Red)
Isolate (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Give and Take and Isolate (Red) that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Give and Take and Sonata Arcanix that play both.
New
Isolate (Yellow)
Isolate (Yellow)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Give and Take and Isolate (Yellow) that play both.
New
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Give and Take and Lace with Bloodrot that play both.
This Round's on Me
This Round's on Me
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Give and Take and This Round's on Me that play both.
New
Infect (Blue)
Infect (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Give and Take and Infect (Blue) that play both.
Exude Confidence
Exude Confidence
Avg. played:  
2.562.564393939
9% of decksPercentage of decks that could play both Give and Take and Exude Confidence that play both.
New
Infect (Red)
Infect (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Give and Take and Infect (Red) that play both.
Seek and Destroy
Seek and Destroy
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Give and Take and Seek and Destroy that play both.
Coax a Commotion
Coax a Commotion
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Give and Take and Coax a Commotion that play both.
New
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.592.590697674
7% of decksPercentage of decks that could play both Give and Take and Codex of Bloodrot that play both.
Sow Tomorrow (Blue)
Sow Tomorrow (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Give and Take and Sow Tomorrow (Blue) that play both.
Eradicate
Eradicate
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Give and Take and Eradicate that play both.
New
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played:  
2.582.583732057
7% of decksPercentage of decks that could play both Give and Take and Virulent Touch (Red) that play both.
New
Back Stab (Blue)
Back Stab (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Give and Take and Back Stab (Blue) that play both.
Pulse of Candlehold
Pulse of Candlehold
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Give and Take and Pulse of Candlehold that play both.
New
Infiltrate
Infiltrate
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Give and Take and Infiltrate that play both.
New
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Give and Take and Scout the Periphery (Red) that play both.
Earthlore Surge (Red)
Earthlore Surge (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Give and Take and Earthlore Surge (Red) that play both.
Plunder the Poor (Red)
Plunder the Poor (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Plunder the Poor (Red) that play both.
New
Humble (Red)
Humble (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Humble (Red) that play both.
Rites of Replenishment (Red)
Rites of Replenishment (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Give and Take and Rites of Replenishment (Red) that play both.
banned - Classic Constructed
Plunder Run (Red)
Plunder Run (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Give and Take and Plunder Run (Red) that play both.
Dead Eye
Dead Eye
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Dead Eye that play both.
New
Dishonor
Dishonor
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Dishonor that play both.
Surging Strike (Red)
Surging Strike (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Surging Strike (Red) that play both.
New
Descendent Gustwave (Red)
Descendent Gustwave (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Descendent Gustwave (Red) that play both.
Annihilate the Armed (Red)
Annihilate the Armed (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Annihilate the Armed (Red) that play both.
New
Bonds of Ancestry (Red)
Bonds of Ancestry (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Bonds of Ancestry (Red) that play both.
Whelming Gustwave (Red)
Whelming Gustwave (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Whelming Gustwave (Red) that play both.
Invoke Cromai
Invoke Cromai
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Invoke Cromai that play both.
Attack Action
New
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Give and Take and Infecting Shot (Red) that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Give and Take and Drill Shot (Red) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Give and Take and Bolt'n' Shot (Red) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Give and Take and Endless Arrow that play both.
Remorseless
Remorseless
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Give and Take and Remorseless that play both.
New
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Falcon Wing (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Bolt'n' Shot (Yellow) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Searing Shot (Red) that play both.
New
Barbed Undertow
Barbed Undertow
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Barbed Undertow that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.452.447306792
14% of decksPercentage of decks that could play both Give and Take and Razor Reflex (Red) that play both.
New
Concealed Blade
Concealed Blade
Avg. played:  
2.572.565333333
12% of decksPercentage of decks that could play both Give and Take and Concealed Blade that play both.
Shred (Blue)
Shred (Blue)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Give and Take and Shred (Blue) that play both.
Shred (Yellow)
Shred (Yellow)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Give and Take and Shred (Yellow) that play both.
Ancestral Empowerment
Ancestral Empowerment
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Give and Take and Ancestral Empowerment that play both.
New
Spreading Plague
Spreading Plague
Avg. played:  
2.532.531100478
6% of decksPercentage of decks that could play both Give and Take and Spreading Plague that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.762.759278897
41% of decksPercentage of decks that could play both Give and Take and Sink Below (Red) that play both.
New
Collapsing Trap
Collapsing Trap
Avg. played:  
1.001.000000000
20% of decksPercentage of decks that could play both Give and Take and Collapsing Trap that play both.
New
Buzzsaw Trap
Buzzsaw Trap
Avg. played:  
1.001.000000000
19% of decksPercentage of decks that could play both Give and Take and Buzzsaw Trap that play both.
New
Spike Pit Trap
Spike Pit Trap
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Give and Take and Spike Pit Trap that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.752.745042493
15% of decksPercentage of decks that could play both Give and Take and Fate Foreseen that play both.
New
Tarpit Trap
Tarpit Trap
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Give and Take and Tarpit Trap that play both.
New
Boulder Trap
Boulder Trap
Avg. played:  
2.642.636734694
9% of decksPercentage of decks that could play both Give and Take and Boulder Trap that play both.
Pitfall Trap
Pitfall Trap
Avg. played:  
2.602.603524229
8% of decksPercentage of decks that could play both Give and Take and Pitfall Trap that play both.
New
Inertia Trap
Inertia Trap
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Inertia Trap that play both.
New
Frailty Trap
Frailty Trap
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Frailty Trap that play both.
Instant
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
2.482.483679525
10% of decksPercentage of decks that could play both Give and Take and Sigil of Solace (Red) that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.512.514598540
8% of decksPercentage of decks that could play both Give and Take and Oasis Respite (Red) that play both.
Remembrance
Remembrance
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Give and Take and Remembrance that play both.
Art of War
Art of War
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Art of War that play both.
Resource
New
Plague Hive
Plague Hive
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Give and Take and Plague Hive that play both.