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Give and Take
7752 decks (2.315%)
Price History
Give and Take
Generic Attack Action - Attack
Whenever Give and Take is defended by an action card, you may put an action card with cost less than Give and Take's {p} from your graveyard on top of your deck. Go again
Average Card Type Distribution
Average Attack Value: 
2.942.940147130
Average Defense Value:  
2.572.574311420
Hero
Emperor, Dracai of Aesir
Emperor, Dracai of Aesir
47% of decksPercentage of decks that could play both Give and Take and Emperor, Dracai of Aesir that play both.
living legend - Classic Constructed
Briar, Warden of Thorns
Briar, Warden of Thorns
28% of decksPercentage of decks that could play both Give and Take and Briar, Warden of Thorns that play both.
Ira, Crimson Haze
Ira, Crimson Haze
20% of decksPercentage of decks that could play both Give and Take and Ira, Crimson Haze that play both.
Uzuri, Switchblade
Uzuri, Switchblade
14% of decksPercentage of decks that could play both Give and Take and Uzuri, Switchblade that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
9% of decksPercentage of decks that could play both Give and Take and Riptide, Lurker of the Deep that play both.
New
Nuu, Alluring Desire
Nuu, Alluring Desire
8% of decksPercentage of decks that could play both Give and Take and Nuu, Alluring Desire that play both.
Arakni, Huntsman
Arakni, Huntsman
8% of decksPercentage of decks that could play both Give and Take and Arakni, Huntsman that play both.
Equipment
Fyendal's Spring Tunic
Fyendal's Spring Tunic
59% of decksPercentage of decks that could play both Give and Take and Fyendal's Spring Tunic that play both.
Crown of Providence
Crown of Providence
45% of decksPercentage of decks that could play both Give and Take and Crown of Providence that play both.
Snapdragon Scalers
Snapdragon Scalers
40% of decksPercentage of decks that could play both Give and Take and Snapdragon Scalers that play both.
Nullrune Gloves
Nullrune Gloves
36% of decksPercentage of decks that could play both Give and Take and Nullrune Gloves that play both.
Balance of Justice
Balance of Justice
34% of decksPercentage of decks that could play both Give and Take and Balance of Justice that play both.
Flick Knives
Flick Knives
32% of decksPercentage of decks that could play both Give and Take and Flick Knives that play both.
Blacktek Whisperers
Blacktek Whisperers
29% of decksPercentage of decks that could play both Give and Take and Blacktek Whisperers that play both.
Arcane Lantern
Arcane Lantern
29% of decksPercentage of decks that could play both Give and Take and Arcane Lantern that play both.
Nullrune Hood
Nullrune Hood
22% of decksPercentage of decks that could play both Give and Take and Nullrune Hood that play both.
New
Longdraw Half-Glove
Longdraw Half-Glove
19% of decksPercentage of decks that could play both Give and Take and Longdraw Half-Glove that play both.
Flamescale Furnace
Flamescale Furnace
18% of decksPercentage of decks that could play both Give and Take and Flamescale Furnace that play both.
Mask of Perdition
Mask of Perdition
15% of decksPercentage of decks that could play both Give and Take and Mask of Perdition that play both.
Arcanite Skullcap
Arcanite Skullcap
15% of decksPercentage of decks that could play both Give and Take and Arcanite Skullcap that play both.
Nullrune Boots
Nullrune Boots
15% of decksPercentage of decks that could play both Give and Take and Nullrune Boots that play both.
Storm Striders
Storm Striders
12% of decksPercentage of decks that could play both Give and Take and Storm Striders that play both.
Mask of Momentum
Mask of Momentum
12% of decksPercentage of decks that could play both Give and Take and Mask of Momentum that play both.
Grasp of the Arknight
Grasp of the Arknight
11% of decksPercentage of decks that could play both Give and Take and Grasp of the Arknight that play both.
Shriek Razors
Shriek Razors
10% of decksPercentage of decks that could play both Give and Take and Shriek Razors that play both.
Tide Flippers
Tide Flippers
10% of decksPercentage of decks that could play both Give and Take and Tide Flippers that play both.
Dyadic Carapace
Dyadic Carapace
10% of decksPercentage of decks that could play both Give and Take and Dyadic Carapace that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
10% of decksPercentage of decks that could play both Give and Take and Trench of Sunken Treasure that play both.
Braveforge Bracers
Braveforge Bracers
8% of decksPercentage of decks that could play both Give and Take and Braveforge Bracers that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
8% of decksPercentage of decks that could play both Give and Take and Tiger Stripe Shuko that play both.
Metacarpus Node
Metacarpus Node
8% of decksPercentage of decks that could play both Give and Take and Metacarpus Node that play both.
Perch Grapplers
Perch Grapplers
8% of decksPercentage of decks that could play both Give and Take and Perch Grapplers that play both.
Ironsong Versus
Ironsong Versus
7% of decksPercentage of decks that could play both Give and Take and Ironsong Versus that play both.
Nullrune Robe
Nullrune Robe
7% of decksPercentage of decks that could play both Give and Take and Nullrune Robe that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
7% of decksPercentage of decks that could play both Give and Take and Quiver of Abyssal Depths that play both.
Crown of Dominion
Crown of Dominion
7% of decksPercentage of decks that could play both Give and Take and Crown of Dominion that play both.
Breeze Rider Boots
Breeze Rider Boots
6% of decksPercentage of decks that could play both Give and Take and Breeze Rider Boots that play both.
banned - Classic Constructed
Bull's Eye Bracers
Bull's Eye Bracers
6% of decksPercentage of decks that could play both Give and Take and Bull's Eye Bracers that play both.
Crown of Dichotomy
Crown of Dichotomy
6% of decksPercentage of decks that could play both Give and Take and Crown of Dichotomy that play both.
Vambrace of Determination
Vambrace of Determination
5% of decksPercentage of decks that could play both Give and Take and Vambrace of Determination that play both.
Vexing Quillhand
Vexing Quillhand
5% of decksPercentage of decks that could play both Give and Take and Vexing Quillhand that play both.
New
Mask of Recurring Nightmares
Mask of Recurring Nightmares
5% of decksPercentage of decks that could play both Give and Take and Mask of Recurring Nightmares that play both.
Aether Ironweave
Aether Ironweave
5% of decksPercentage of decks that could play both Give and Take and Aether Ironweave that play both.
Breaking Scales
Breaking Scales
5% of decksPercentage of decks that could play both Give and Take and Breaking Scales that play both.
Weapon
Spider's Bite
Spider's Bite
31% of decksPercentage of decks that could play both Give and Take and Spider's Bite that play both.
Nerve Scalpel
Nerve Scalpel
30% of decksPercentage of decks that could play both Give and Take and Nerve Scalpel that play both.
Graven Call
Graven Call
24% of decksPercentage of decks that could play both Give and Take and Graven Call that play both.
Orbitoclast
Orbitoclast
20% of decksPercentage of decks that could play both Give and Take and Orbitoclast that play both.
Scale Peeler
Scale Peeler
13% of decksPercentage of decks that could play both Give and Take and Scale Peeler that play both.
Harmonized Kodachi
Harmonized Kodachi
12% of decksPercentage of decks that could play both Give and Take and Harmonized Kodachi that play both.
Waning Moon
Waning Moon
11% of decksPercentage of decks that could play both Give and Take and Waning Moon that play both.
Rosetta Thorn
Rosetta Thorn
11% of decksPercentage of decks that could play both Give and Take and Rosetta Thorn that play both.
New
Tiger Taming Khakkara
Tiger Taming Khakkara
5% of decksPercentage of decks that could play both Give and Take and Tiger Taming Khakkara that play both.
Death Dealer
Death Dealer
5% of decksPercentage of decks that could play both Give and Take and Death Dealer that play both.
Action
Codex of Frailty
Codex of Frailty
Avg. played:  
2.802.803788904
31% of decksPercentage of decks that could play both Give and Take and Codex of Frailty that play both.
Tome of Imperial Flame
Tome of Imperial Flame
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Give and Take and Tome of Imperial Flame that play both.
New
Murky Water
Murky Water
Avg. played:  
2.812.807692308
22% of decksPercentage of decks that could play both Give and Take and Murky Water that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.462.456581353
15% of decksPercentage of decks that could play both Give and Take and Nimblism (Red) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
2.542.538894096
12% of decksPercentage of decks that could play both Give and Take and Warmonger's Diplomacy that play both.
Emeritus Scolding (Red)
Emeritus Scolding (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Give and Take and Emeritus Scolding (Red) that play both.
Aether Quickening (Red)
Aether Quickening (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Give and Take and Aether Quickening (Red) that play both.
New
Visit Goldmane Estate
Visit Goldmane Estate
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Give and Take and Visit Goldmane Estate that play both.
Swell Tidings
Swell Tidings
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Give and Take and Swell Tidings that play both.
Premeditate
Premeditate
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Give and Take and Premeditate that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Give and Take and Gorganian Tome that play both.
Scalding Rain (Red)
Scalding Rain (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Give and Take and Scalding Rain (Red) that play both.
banned - Classic Constructed
Plunder Run (Red)
Plunder Run (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Give and Take and Plunder Run (Red) that play both.
New
The Weakest Link
The Weakest Link
Avg. played:  
2.552.545454545
6% of decksPercentage of decks that could play both Give and Take and The Weakest Link that play both.
Channel Mount Heroic
Channel Mount Heroic
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Channel Mount Heroic that play both.
Force of Nature
Force of Nature
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Force of Nature that play both.
Bramble Spark (Red)
Bramble Spark (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Bramble Spark (Red) that play both.
Tome of Harvests
Tome of Harvests
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Tome of Harvests that play both.
Voltic Bolt (Red)
Voltic Bolt (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Give and Take and Voltic Bolt (Red) that play both.
Anthem of Spring
Anthem of Spring
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Give and Take and Anthem of Spring that play both.
Earthlore Surge (Blue)
Earthlore Surge (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Earthlore Surge (Blue) that play both.
Aether Dart (Red)
Aether Dart (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Give and Take and Aether Dart (Red) that play both.
Attack Action
Enlightened Strike
Enlightened Strike
Avg. played:  
2.582.581939799
43% of decksPercentage of decks that could play both Give and Take and Enlightened Strike that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.602.600446014
42% of decksPercentage of decks that could play both Give and Take and Command and Conquer that play both.
Already Dead
Already Dead
Avg. played:  
2.852.849510240
33% of decksPercentage of decks that could play both Give and Take and Already Dead that play both.
Leave No Witnesses
Leave No Witnesses
Avg. played:  
3.003.000000000
28% of decksPercentage of decks that could play both Give and Take and Leave No Witnesses that play both.
Surgical Extraction
Surgical Extraction
Avg. played:  
3.003.000000000
27% of decksPercentage of decks that could play both Give and Take and Surgical Extraction that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played:  
2.742.743990385
24% of decksPercentage of decks that could play both Give and Take and Death Touch (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.482.475853584
22% of decksPercentage of decks that could play both Give and Take and Ravenous Rabble (Red) that play both.
Isolate (Blue)
Isolate (Blue)
Avg. played:  
3.003.000000000
21% of decksPercentage of decks that could play both Give and Take and Isolate (Blue) that play both.
Shake Down
Shake Down
Avg. played:  
3.003.000000000
21% of decksPercentage of decks that could play both Give and Take and Shake Down that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.352.346744090
20% of decksPercentage of decks that could play both Give and Take and Scar for a Scar (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.372.374787053
19% of decksPercentage of decks that could play both Give and Take and Snatch (Red) that play both.
Isolate (Yellow)
Isolate (Yellow)
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Give and Take and Isolate (Yellow) that play both.
Standing Order
Standing Order
Avg. played:  
2.332.329073482
18% of decksPercentage of decks that could play both Give and Take and Standing Order that play both.
New
Bonds of Agony
Bonds of Agony
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Give and Take and Bonds of Agony that play both.
Isolate (Red)
Isolate (Red)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Give and Take and Isolate (Red) that play both.
New
Persuasive Prognosis
Persuasive Prognosis
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Give and Take and Persuasive Prognosis that play both.
Blaze Headlong
Blaze Headlong
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Give and Take and Blaze Headlong that play both.
Plunder the Poor (Red)
Plunder the Poor (Red)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Give and Take and Plunder the Poor (Red) that play both.
Annihilate the Armed (Red)
Annihilate the Armed (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Give and Take and Annihilate the Armed (Red) that play both.
Hurl (Red)
Hurl (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Give and Take and Hurl (Red) that play both.
Back Stab (Blue)
Back Stab (Blue)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Give and Take and Back Stab (Blue) that play both.
Mischievous Meeps
Mischievous Meeps
Avg. played:  
2.362.363949483
11% of decksPercentage of decks that could play both Give and Take and Mischievous Meeps that play both.
Eradicate
Eradicate
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Give and Take and Eradicate that play both.
Life for a Life (Red)
Life for a Life (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Give and Take and Life for a Life (Red) that play both.
New
Art of Desire: Body
Art of Desire: Body
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Give and Take and Art of Desire: Body that play both.
Infect (Blue)
Infect (Blue)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Give and Take and Infect (Blue) that play both.
Phoenix Flame
Phoenix Flame
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Give and Take and Phoenix Flame that play both.
New
Art of Desire: Mind
Art of Desire: Mind
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Give and Take and Art of Desire: Mind that play both.
Censor
Censor
Avg. played:  
2.492.493872549
8% of decksPercentage of decks that could play both Give and Take and Censor that play both.
Flamecall Awakening
Flamecall Awakening
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Give and Take and Flamecall Awakening that play both.
Wither (Blue)
Wither (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Give and Take and Wither (Blue) that play both.
Down and Dirty
Down and Dirty
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Give and Take and Down and Dirty that play both.
Looking for a Scrap (Red)
Looking for a Scrap (Red)
Avg. played:  
2.502.497104247
7% of decksPercentage of decks that could play both Give and Take and Looking for a Scrap (Red) that play both.
New
Double Trouble (Blue)
Double Trouble (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Double Trouble (Blue) that play both.
New
Double Trouble (Red)
Double Trouble (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Double Trouble (Red) that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Autumn's Touch (Blue) that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Swarming Gloomveil that play both.
Humble (Red)
Humble (Red)
Avg. played:  
2.472.465142857
6% of decksPercentage of decks that could play both Give and Take and Humble (Red) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Lightning Surge (Red) that play both.
Winds of Eternity
Winds of Eternity
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Give and Take and Winds of Eternity that play both.
Find Center
Find Center
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Give and Take and Find Center that play both.
Exude Confidence
Exude Confidence
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Give and Take and Exude Confidence that play both.
Slay the Scholars (Red)
Slay the Scholars (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Slay the Scholars (Red) that play both.
Infect (Red)
Infect (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Infect (Red) that play both.
Mauling Qi
Mauling Qi
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Give and Take and Mauling Qi that play both.
banned - Classic Constructed
Belittle (Red)
Belittle (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Give and Take and Belittle (Red) that play both.
Fluster Fist (Blue)
Fluster Fist (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Give and Take and Fluster Fist (Blue) that play both.
New
Bonds of Attraction (Blue)
Bonds of Attraction (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Bonds of Attraction (Blue) that play both.
Attack Reaction
Coercive Tendency
Coercive Tendency
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Give and Take and Coercive Tendency that play both.
Shred (Yellow)
Shred (Yellow)
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Give and Take and Shred (Yellow) that play both.
Shred (Blue)
Shred (Blue)
Avg. played:  
2.702.704705882
15% of decksPercentage of decks that could play both Give and Take and Shred (Blue) that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.072.069743052
12% of decksPercentage of decks that could play both Give and Take and Razor Reflex (Red) that play both.
Cut to the Chase (Red)
Cut to the Chase (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Give and Take and Cut to the Chase (Red) that play both.
New
Just a Nick
Just a Nick
Avg. played:  
2.602.600000000
9% of decksPercentage of decks that could play both Give and Take and Just a Nick that play both.
Spreading Plague
Spreading Plague
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Give and Take and Spreading Plague that play both.
Concealed Blade
Concealed Blade
Avg. played:  
2.452.449720670
8% of decksPercentage of decks that could play both Give and Take and Concealed Blade that play both.
New
Hiss (Red)
Hiss (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Give and Take and Hiss (Red) that play both.
New
Venomous Bite (Red)
Venomous Bite (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Venomous Bite (Red) that play both.
New
Gorgon's Gaze
Gorgon's Gaze
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Gorgon's Gaze that play both.
New
Hiss (Blue)
Hiss (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Give and Take and Hiss (Blue) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.602.600590624
42% of decksPercentage of decks that could play both Give and Take and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.552.554239401
23% of decksPercentage of decks that could play both Give and Take and Fate Foreseen that play both.
Frailty Trap
Frailty Trap
Avg. played:  
2.622.619019837
14% of decksPercentage of decks that could play both Give and Take and Frailty Trap that play both.
Collapsing Trap
Collapsing Trap
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Give and Take and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Give and Take and Buzzsaw Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Give and Take and Spike Pit Trap that play both.
Flic Flak (Red)
Flic Flak (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Give and Take and Flic Flak (Red) that play both.
Instant
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
2.312.307631786
23% of decksPercentage of decks that could play both Give and Take and Sigil of Solace (Red) that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.392.388668780
20% of decksPercentage of decks that could play both Give and Take and Oasis Respite (Red) that play both.
New
Path Well Traveled
Path Well Traveled
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Give and Take and Path Well Traveled that play both.
New
The Grain that Tips the Scale
The Grain that Tips the Scale
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Give and Take and The Grain that Tips the Scale that play both.
New
Preserve Tradition
Preserve Tradition
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Give and Take and Preserve Tradition that play both.
Remembrance
Remembrance
Avg. played:  
1.401.396475771
9% of decksPercentage of decks that could play both Give and Take and Remembrance that play both.
New
Kindle
Kindle
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Give and Take and Kindle that play both.
New
Rising Sun, Setting Moon
Rising Sun, Setting Moon
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Give and Take and Rising Sun, Setting Moon that play both.
New
Sacred Art: Undercurrent Desires
Sacred Art: Undercurrent Desires
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Give and Take and Sacred Art: Undercurrent Desires that play both.
New
Pass Over
Pass Over
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Give and Take and Pass Over that play both.
New
Homage to Ancestors
Homage to Ancestors
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Give and Take and Homage to Ancestors that play both.
New
Orihon of Mystic Tenets
Orihon of Mystic Tenets
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Give and Take and Orihon of Mystic Tenets that play both.
Resource
Plague Hive
Plague Hive
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Give and Take and Plague Hive that play both.