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Rising Speed (Red)
579 decks (0.1799%)
Price History
Rising Speed (Red)
Brute,warrior Attack Action - Attack
If you've drawn a card this turn, this gets go again.
Average Card Type Distribution
Average Attack Value: 
3.043.044143151
Average Defense Value:  
2.392.390263302
Hero
Olympia, Prized Fighter
Olympia, Prized Fighter
28% of decksPercentage of decks that could play both Rising Speed (Red) and Olympia, Prized Fighter that play both.
Kayo, Armed and Dangerous
Kayo, Armed and Dangerous
22% of decksPercentage of decks that could play both Rising Speed (Red) and Kayo, Armed and Dangerous that play both.
Kassai
Kassai
11% of decksPercentage of decks that could play both Rising Speed (Red) and Kassai that play both.
Kayo
Kayo
10% of decksPercentage of decks that could play both Rising Speed (Red) and Kayo that play both.
Olympia
Olympia
8% of decksPercentage of decks that could play both Rising Speed (Red) and Olympia that play both.
Kassai of the Golden Sand
Kassai of the Golden Sand
8% of decksPercentage of decks that could play both Rising Speed (Red) and Kassai of the Golden Sand that play both.
Equipment
Prized Galea
Prized Galea
40% of decksPercentage of decks that could play both Rising Speed (Red) and Prized Galea that play both.
Nullrune Gloves
Nullrune Gloves
32% of decksPercentage of decks that could play both Rising Speed (Red) and Nullrune Gloves that play both.
Grains of Bloodspill
Grains of Bloodspill
31% of decksPercentage of decks that could play both Rising Speed (Red) and Grains of Bloodspill that play both.
Refraction Bolters
Refraction Bolters
30% of decksPercentage of decks that could play both Rising Speed (Red) and Refraction Bolters that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
29% of decksPercentage of decks that could play both Rising Speed (Red) and Fyendal's Spring Tunic that play both.
Flat Trackers
Flat Trackers
24% of decksPercentage of decks that could play both Rising Speed (Red) and Flat Trackers that play both.
Apex Bonebreaker
Apex Bonebreaker
23% of decksPercentage of decks that could play both Rising Speed (Red) and Apex Bonebreaker that play both.
Scabskin Leathers
Scabskin Leathers
22% of decksPercentage of decks that could play both Rising Speed (Red) and Scabskin Leathers that play both.
Scowling Flesh Bag
Scowling Flesh Bag
22% of decksPercentage of decks that could play both Rising Speed (Red) and Scowling Flesh Bag that play both.
Nullrune Boots
Nullrune Boots
20% of decksPercentage of decks that could play both Rising Speed (Red) and Nullrune Boots that play both.
Ironsong Versus
Ironsong Versus
18% of decksPercentage of decks that could play both Rising Speed (Red) and Ironsong Versus that play both.
Skullhorn
Skullhorn
17% of decksPercentage of decks that could play both Rising Speed (Red) and Skullhorn that play both.
Beckon Applause
Beckon Applause
17% of decksPercentage of decks that could play both Rising Speed (Red) and Beckon Applause that play both.
Vigor Girth
Vigor Girth
16% of decksPercentage of decks that could play both Rising Speed (Red) and Vigor Girth that play both.
Braveforge Bracers
Braveforge Bracers
15% of decksPercentage of decks that could play both Rising Speed (Red) and Braveforge Bracers that play both.
Valiant Dynamo
Valiant Dynamo
13% of decksPercentage of decks that could play both Rising Speed (Red) and Valiant Dynamo that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
13% of decksPercentage of decks that could play both Rising Speed (Red) and Heartened Cross Strap that play both.
Nullrune Hood
Nullrune Hood
13% of decksPercentage of decks that could play both Rising Speed (Red) and Nullrune Hood that play both.
Beaten Trackers
Beaten Trackers
13% of decksPercentage of decks that could play both Rising Speed (Red) and Beaten Trackers that play both.
Parry Blade
Parry Blade
12% of decksPercentage of decks that could play both Rising Speed (Red) and Parry Blade that play both.
Hood of Red Sand
Hood of Red Sand
12% of decksPercentage of decks that could play both Rising Speed (Red) and Hood of Red Sand that play both.
Gallantry Gold
Gallantry Gold
9% of decksPercentage of decks that could play both Rising Speed (Red) and Gallantry Gold that play both.
Goliath Gauntlet
Goliath Gauntlet
9% of decksPercentage of decks that could play both Rising Speed (Red) and Goliath Gauntlet that play both.
Knucklehead
Knucklehead
9% of decksPercentage of decks that could play both Rising Speed (Red) and Knucklehead that play both.
Gambler's Gloves
Gambler's Gloves
8% of decksPercentage of decks that could play both Rising Speed (Red) and Gambler's Gloves that play both.
Nullrune Robe
Nullrune Robe
8% of decksPercentage of decks that could play both Rising Speed (Red) and Nullrune Robe that play both.
Barkbone Strapping
Barkbone Strapping
8% of decksPercentage of decks that could play both Rising Speed (Red) and Barkbone Strapping that play both.
Crown of Providence
Crown of Providence
8% of decksPercentage of decks that could play both Rising Speed (Red) and Crown of Providence that play both.
Balance of Justice
Balance of Justice
6% of decksPercentage of decks that could play both Rising Speed (Red) and Balance of Justice that play both.
Weapon
Mandible Claw
Mandible Claw
29% of decksPercentage of decks that could play both Rising Speed (Red) and Mandible Claw that play both.
Hot Streak
Hot Streak
25% of decksPercentage of decks that could play both Rising Speed (Red) and Hot Streak that play both.
Cintari Saber
Cintari Saber
25% of decksPercentage of decks that could play both Rising Speed (Red) and Cintari Saber that play both.
Decimator Great Axe
Decimator Great Axe
17% of decksPercentage of decks that could play both Rising Speed (Red) and Decimator Great Axe that play both.
Ball Breaker
Ball Breaker
7% of decksPercentage of decks that could play both Rising Speed (Red) and Ball Breaker that play both.
Hatchet of Body
Hatchet of Body
6% of decksPercentage of decks that could play both Rising Speed (Red) and Hatchet of Body that play both.
Hatchet of Mind
Hatchet of Mind
6% of decksPercentage of decks that could play both Rising Speed (Red) and Hatchet of Mind that play both.
Action
Edge Ahead (Red)
Edge Ahead (Red)
Avg. played:  
2.582.584070796
23% of decksPercentage of decks that could play both Rising Speed (Red) and Edge Ahead (Red) that play both.
Hold 'em (Red)
Hold 'em (Red)
Avg. played:  
2.562.558139535
21% of decksPercentage of decks that could play both Rising Speed (Red) and Hold 'em (Red) that play both.
Bloodrush Bellow
Bloodrush Bellow
Avg. played:  
3.003.000000000
21% of decksPercentage of decks that could play both Rising Speed (Red) and Bloodrush Bellow that play both.
Lead with Speed (Red)
Lead with Speed (Red)
Avg. played:  
2.432.426315789
19% of decksPercentage of decks that could play both Rising Speed (Red) and Lead with Speed (Red) that play both.
Goblet of Bloodrun Wine
Goblet of Bloodrun Wine
Avg. played:  
2.442.438502674
18% of decksPercentage of decks that could play both Rising Speed (Red) and Goblet of Bloodrun Wine that play both.
Edge Ahead (Blue)
Edge Ahead (Blue)
Avg. played:  
2.552.552631579
18% of decksPercentage of decks that could play both Rising Speed (Red) and Edge Ahead (Blue) that play both.
Cash In
Cash In
Avg. played:  
2.712.705035971
17% of decksPercentage of decks that could play both Rising Speed (Red) and Cash In that play both.
Double Down
Double Down
Avg. played:  
2.742.738461538
17% of decksPercentage of decks that could play both Rising Speed (Red) and Double Down that play both.
Hold 'em (Blue)
Hold 'em (Blue)
Avg. played:  
2.542.539325843
17% of decksPercentage of decks that could play both Rising Speed (Red) and Hold 'em (Blue) that play both.
Commanding Performance
Commanding Performance
Avg. played:  
2.752.745762712
15% of decksPercentage of decks that could play both Rising Speed (Red) and Commanding Performance that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
2.622.624060150
14% of decksPercentage of decks that could play both Rising Speed (Red) and Money Where Ya Mouth Is (Red) that play both.
Engaged Swiftblade (Blue)
Engaged Swiftblade (Blue)
Avg. played:  
2.302.300000000
13% of decksPercentage of decks that could play both Rising Speed (Red) and Engaged Swiftblade (Blue) that play both.
Draw Swords (Red)
Draw Swords (Red)
Avg. played:  
2.432.426356589
13% of decksPercentage of decks that could play both Rising Speed (Red) and Draw Swords (Red) that play both.
Draw Swords (Blue)
Draw Swords (Blue)
Avg. played:  
2.482.475177305
13% of decksPercentage of decks that could play both Rising Speed (Red) and Draw Swords (Blue) that play both.
Lead with Speed (Yellow)
Lead with Speed (Yellow)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Rising Speed (Red) and Lead with Speed (Yellow) that play both.
Berserk
Berserk
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Rising Speed (Red) and Berserk that play both.
Draw Swords (Yellow)
Draw Swords (Yellow)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rising Speed (Red) and Draw Swords (Yellow) that play both.
Cast Bones
Cast Bones
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rising Speed (Red) and Cast Bones that play both.
Engaged Swiftblade (Red)
Engaged Swiftblade (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rising Speed (Red) and Engaged Swiftblade (Red) that play both.
Engaged Swiftblade (Yellow)
Engaged Swiftblade (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rising Speed (Red) and Engaged Swiftblade (Yellow) that play both.
Hit and Run (Blue)
Hit and Run (Blue)
Avg. played:  
2.562.555555556
8% of decksPercentage of decks that could play both Rising Speed (Red) and Hit and Run (Blue) that play both.
Edge Ahead (Yellow)
Edge Ahead (Yellow)
Avg. played:  
2.432.432432432
7% of decksPercentage of decks that could play both Rising Speed (Red) and Edge Ahead (Yellow) that play both.
Emboldened Blade
Emboldened Blade
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Speed (Red) and Emboldened Blade that play both.
Felling Swing (Blue)
Felling Swing (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Speed (Red) and Felling Swing (Blue) that play both.
Lead with Speed (Blue)
Lead with Speed (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Speed (Red) and Lead with Speed (Blue) that play both.
Attack Action
Runner Runner
Runner Runner
Avg. played:  
2.812.810650888
24% of decksPercentage of decks that could play both Rising Speed (Red) and Runner Runner that play both.
Agile Windup (Blue)
Agile Windup (Blue)
Avg. played:  
2.642.642857143
23% of decksPercentage of decks that could play both Rising Speed (Red) and Agile Windup (Blue) that play both.
Rising Energy (Red)
Rising Energy (Red)
Avg. played:  
2.452.453061224
23% of decksPercentage of decks that could play both Rising Speed (Red) and Rising Energy (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Rising Speed (Red) and Command and Conquer that play both.
Beast Within
Beast Within
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Rising Speed (Red) and Beast Within that play both.
Wild Ride (Red)
Wild Ride (Red)
Avg. played:  
2.662.662790698
20% of decksPercentage of decks that could play both Rising Speed (Red) and Wild Ride (Red) that play both.
Wrecker Romp (Blue)
Wrecker Romp (Blue)
Avg. played:  
2.782.780141844
19% of decksPercentage of decks that could play both Rising Speed (Red) and Wrecker Romp (Blue) that play both.
Swing Big
Swing Big
Avg. played:  
3.003.000000000
19% of decksPercentage of decks that could play both Rising Speed (Red) and Swing Big that play both.
Pulping (Red)
Pulping (Red)
Avg. played:  
2.782.776978417
19% of decksPercentage of decks that could play both Rising Speed (Red) and Pulping (Red) that play both.
Wage Agility (Red)
Wage Agility (Red)
Avg. played:  
2.492.490099010
18% of decksPercentage of decks that could play both Rising Speed (Red) and Wage Agility (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Rising Speed (Red) and Enlightened Strike that play both.
Assault and Battery (Blue)
Assault and Battery (Blue)
Avg. played:  
2.682.679389313
15% of decksPercentage of decks that could play both Rising Speed (Red) and Assault and Battery (Blue) that play both.
Savage Feast (Red)
Savage Feast (Red)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Rising Speed (Red) and Savage Feast (Red) that play both.
Wild Ride (Yellow)
Wild Ride (Yellow)
Avg. played:  
2.622.624060150
14% of decksPercentage of decks that could play both Rising Speed (Red) and Wild Ride (Yellow) that play both.
Bare Fangs (Red)
Bare Fangs (Red)
Avg. played:  
2.632.626984127
14% of decksPercentage of decks that could play both Rising Speed (Red) and Bare Fangs (Red) that play both.
Reincarnate (Blue)
Reincarnate (Blue)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Rising Speed (Red) and Reincarnate (Blue) that play both.
Wage Vigor (Red)
Wage Vigor (Red)
Avg. played:  
2.502.500000000
13% of decksPercentage of decks that could play both Rising Speed (Red) and Wage Vigor (Red) that play both.
Smash Instinct (Blue)
Smash Instinct (Blue)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Rising Speed (Red) and Smash Instinct (Blue) that play both.
Send Packing
Send Packing
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rising Speed (Red) and Send Packing that play both.
Pulping (Yellow)
Pulping (Yellow)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Rising Speed (Red) and Pulping (Yellow) that play both.
Wage Agility (Blue)
Wage Agility (Blue)
Avg. played:  
2.332.333333333
11% of decksPercentage of decks that could play both Rising Speed (Red) and Wage Agility (Blue) that play both.
Pack Call (Blue)
Pack Call (Blue)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rising Speed (Red) and Pack Call (Blue) that play both.
Madcap Charger (Red)
Madcap Charger (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rising Speed (Red) and Madcap Charger (Red) that play both.
Skull Crack
Skull Crack
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rising Speed (Red) and Skull Crack that play both.
Mighty Windup (Blue)
Mighty Windup (Blue)
Avg. played:  
2.582.583333333
10% of decksPercentage of decks that could play both Rising Speed (Red) and Mighty Windup (Blue) that play both.
Agile Windup (Yellow)
Agile Windup (Yellow)
Avg. played:  
2.602.597826087
9% of decksPercentage of decks that could play both Rising Speed (Red) and Agile Windup (Yellow) that play both.
Wage Vigor (Blue)
Wage Vigor (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rising Speed (Red) and Wage Vigor (Blue) that play both.
Clash of Agility (Red)
Clash of Agility (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Speed (Red) and Clash of Agility (Red) that play both.
Barraging Big Horn (Blue)
Barraging Big Horn (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Speed (Red) and Barraging Big Horn (Blue) that play both.
Trade In (Red)
Trade In (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rising Speed (Red) and Trade In (Red) that play both.
Wage Gold (Red)
Wage Gold (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Speed (Red) and Wage Gold (Red) that play both.
Riled Up (Blue)
Riled Up (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Speed (Red) and Riled Up (Blue) that play both.
Agile Windup (Red)
Agile Windup (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Speed (Red) and Agile Windup (Red) that play both.
Pound Town (Blue)
Pound Town (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Speed (Red) and Pound Town (Blue) that play both.
Trade In (Yellow)
Trade In (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Speed (Red) and Trade In (Yellow) that play both.
Performance Bonus (Red)
Performance Bonus (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Speed (Red) and Performance Bonus (Red) that play both.
Assault and Battery (Red)
Assault and Battery (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Speed (Red) and Assault and Battery (Red) that play both.
Bare Fangs (Yellow)
Bare Fangs (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Speed (Red) and Bare Fangs (Yellow) that play both.
Attack Reaction
Up the Ante
Up the Ante
Avg. played:  
2.802.804469274
25% of decksPercentage of decks that could play both Rising Speed (Red) and Up the Ante that play both.
Take the Upper Hand (Red)
Take the Upper Hand (Red)
Avg. played:  
2.612.611428571
18% of decksPercentage of decks that could play both Rising Speed (Red) and Take the Upper Hand (Red) that play both.
Glint the Quicksilver
Glint the Quicksilver
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Rising Speed (Red) and Glint the Quicksilver that play both.
Agile Engagement (Red)
Agile Engagement (Red)
Avg. played:  
2.322.321678322
17% of decksPercentage of decks that could play both Rising Speed (Red) and Agile Engagement (Red) that play both.
Take the Upper Hand (Blue)
Take the Upper Hand (Blue)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Rising Speed (Red) and Take the Upper Hand (Blue) that play both.
Agile Engagement (Blue)
Agile Engagement (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rising Speed (Red) and Agile Engagement (Blue) that play both.
Vigorous Engagement (Red)
Vigorous Engagement (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rising Speed (Red) and Vigorous Engagement (Red) that play both.
Shift the Tide of Battle
Shift the Tide of Battle
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rising Speed (Red) and Shift the Tide of Battle that play both.
Cut the Deck (Red)
Cut the Deck (Red)
Avg. played:  
2.452.447058824
8% of decksPercentage of decks that could play both Rising Speed (Red) and Cut the Deck (Red) that play both.
Blade Runner (Red)
Blade Runner (Red)
Avg. played:  
2.432.432098765
8% of decksPercentage of decks that could play both Rising Speed (Red) and Blade Runner (Red) that play both.
Fatal Engagement (Blue)
Fatal Engagement (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rising Speed (Red) and Fatal Engagement (Blue) that play both.
Blade Runner (Blue)
Blade Runner (Blue)
Avg. played:  
2.492.488636364
8% of decksPercentage of decks that could play both Rising Speed (Red) and Blade Runner (Blue) that play both.
Vigorous Engagement (Blue)
Vigorous Engagement (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Speed (Red) and Vigorous Engagement (Blue) that play both.
Fatal Engagement (Red)
Fatal Engagement (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rising Speed (Red) and Fatal Engagement (Red) that play both.
Blade Runner (Yellow)
Blade Runner (Yellow)
Avg. played:  
2.452.446153846
6% of decksPercentage of decks that could play both Rising Speed (Red) and Blade Runner (Yellow) that play both.
Blade Flurry
Blade Flurry
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Speed (Red) and Blade Flurry that play both.
Cut the Deck (Blue)
Cut the Deck (Blue)
Avg. played:  
2.522.516666667
5% of decksPercentage of decks that could play both Rising Speed (Red) and Cut the Deck (Blue) that play both.
Overpower (Blue)
Overpower (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Speed (Red) and Overpower (Blue) that play both.
Fatal Engagement (Yellow)
Fatal Engagement (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Speed (Red) and Fatal Engagement (Yellow) that play both.
Ironsong Response (Red)
Ironsong Response (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rising Speed (Red) and Ironsong Response (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.612.613636364
14% of decksPercentage of decks that could play both Rising Speed (Red) and Sink Below (Red) that play both.
Steelblade Shunt (Red)
Steelblade Shunt (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rising Speed (Red) and Steelblade Shunt (Red) that play both.
Steelblade Shunt (Blue)
Steelblade Shunt (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rising Speed (Red) and Steelblade Shunt (Blue) that play both.
Reckless Swing
Reckless Swing
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rising Speed (Red) and Reckless Swing that play both.
Instant
Take it on the Chin
Take it on the Chin
Avg. played:  
2.392.387096774
10% of decksPercentage of decks that could play both Rising Speed (Red) and Take it on the Chin that play both.
No Fear
No Fear
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rising Speed (Red) and No Fear that play both.