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$0.15
153 decks (0.02194%)
Spellvoid
Price History
Increase the Tension (Yellow)
Ranger Action
Your next arrow attack this turn gains +2 [Power] and "Defense reactions can't be played from hand this chain link." Go again
Average Card Type Distribution
Average Attack Value:
2.27
2.274017268
Average Defense Value:
2.56
2.561355680
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Attack Reaction
Defense Reaction
Block
Instant
Resource
Hero
$----
Marlynn, Treasure Hunter
73% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Marlynn, Treasure Hunter that play both.
$----
Azalea
29% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Azalea that play both.
$----
Azalea, Ace in the Hole
28% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Azalea, Ace in the Hole that play both.
$0.20
Riptide
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Riptide that play both.
$0.26
Riptide, Lurker of the Deep
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Riptide, Lurker of the Deep that play both.
$----
Lexi
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lexi that play both.
Equipment
$----
Gold-Baited Hook
64% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Gold-Baited Hook that play both.
$0.25
Bull's Eye Bracers
58% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bull's Eye Bracers that play both.
$----
Sealace Sarong
55% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sealace Sarong that play both.
$0.40
Snapdragon Scalers
48% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Snapdragon Scalers that play both.
$0.25
Crow's Nest
42% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Crow's Nest that play both.
$18.07
Enchanted Quiver
36% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Enchanted Quiver that play both.
$4.00
Sharp Shooters
32% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sharp Shooters that play both.
$0.43
Honing Hood
31% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Honing Hood that play both.
$3.20
Flight Path
30% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Flight Path that play both.
$3.01
Perch Grapplers
29% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Perch Grapplers that play both.
$----
Target Totalizer
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Target Totalizer that play both.
$49.43
Hidden Agenda
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hidden Agenda that play both.
$29.35
Skullbone Crosswrap
25% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Skullbone Crosswrap that play both.
$143.75
Fyendal's Spring Tunic
24% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fyendal's Spring Tunic that play both.
$0.20
Toxic Tips
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Toxic Tips that play both.
$1.00
Blossom of Spring
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blossom of Spring that play both.
$----
Trench of Sunken Treasure
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Trench of Sunken Treasure that play both.
$0.25
Hornet's Sting
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hornet's Sting that play both.
$1.99
Longdraw Half-Glove
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Longdraw Half-Glove that play both.
$0.20
Wayfinder's Crest
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Wayfinder's Crest that play both.
$0.25
Driftwood Quiver
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Driftwood Quiver that play both.
$----
Quiver of Abyssal Depths
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Quiver of Abyssal Depths that play both.
$0.53
Nullrune Boots
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Boots that play both.
$0.20
Mask of Malicious Manifestations
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Mask of Malicious Manifestations that play both.
$108.65
New Horizon
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and New Horizon that play both.
$5.99
Quiver of Rustling Leaves
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Quiver of Rustling Leaves that play both.
$1.00
Deep Blue
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Deep Blue that play both.
$2.79
Blade Beckoner Plating
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blade Beckoner Plating that play both.
$0.50
Nullrune Hood
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Hood that play both.
$0.31
Nullrune Robe
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Robe that play both.
$----
Peg Leg
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Peg Leg that play both.
$0.20
Threadbare Tunic
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Threadbare Tunic that play both.
$0.18
Seeker's Leggings
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Seeker's Leggings that play both.
$0.20
Bracers of Belief
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bracers of Belief that play both.
$0.65
Nullrune Gloves
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Gloves that play both.
$0.20
Talismanic Lens
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Talismanic Lens that play both.
Weapon
$----
Hammerhead, Harpoon Cannon
55% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hammerhead, Harpoon Cannon that play both.
$----
Death Dealer
48% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Death Dealer that play both.
$0.25
Barbed Castaway
32% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Barbed Castaway that play both.
$0.25
Red Liner
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Red Liner that play both.
$1.55
Sandscour Greatbow
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sandscour Greatbow that play both.
$1.00
Dreadbore
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Dreadbore that play both.
$182,677.52
Shiver
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Shiver that play both.
living legend - Classic Constructed
$0.99
Voltaire, Strike Twice
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Voltaire, Strike Twice that play both.
Action
$----
Big Game Trophy Shot
Avg. played:
3.00
3.000000000
55% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Big Game Trophy Shot that play both.
$0.34
Portside Exchange
Avg. played:
3.00
3.000000000
45% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Portside Exchange that play both.
$0.20
Increase the Tension (Red)
Avg. played:
2.11
2.106382979
38% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Increase the Tension (Red) that play both.
$0.15
Read the Glide Path (Red)
Avg. played:
2.31
2.307692308
37% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Read the Glide Path (Red) that play both.
$----
Gold the Tip
Avg. played:
2.80
2.800000000
36% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Gold the Tip that play both.
$0.15
Over Flex (Red)
Avg. played:
2.22
2.220338983
31% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Over Flex (Red) that play both.
$0.15
Read the Glide Path (Yellow)
Avg. played:
2.23
2.226415094
28% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Read the Glide Path (Yellow) that play both.
$----
Call in the Big Guns (Yellow)
Avg. played:
2.25
2.250000000
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Call in the Big Guns (Yellow) that play both.
$3.06
Line It Up
Avg. played:
2.82
2.818181818
24% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Line It Up that play both.
$0.37
Lace with Bloodrot
Avg. played:
2.37
2.372093023
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lace with Bloodrot that play both.
$38.10
Codex of Frailty
Avg. played:
3.00
3.000000000
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Codex of Frailty that play both.
$0.15
Over Flex (Yellow)
Avg. played:
2.24
2.243243243
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Over Flex (Yellow) that play both.
$0.15
Point the Tip (Red)
Avg. played:
2.34
2.342105263
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Point the Tip (Red) that play both.
$0.50
Nock the Deathwhistle
Avg. played:
2.78
2.777777778
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nock the Deathwhistle that play both.
$----
Sea Floor Salvage
Avg. played:
2.33
2.333333333
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sea Floor Salvage that play both.
$----
Monkey Powder
Avg. played:
2.00
2.000000000
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Monkey Powder that play both.
$2.18
Seek and Destroy
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Seek and Destroy that play both.
$0.16
Scout the Periphery (Red)
Avg. played:
2.26
2.259259259
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Scout the Periphery (Red) that play both.
$0.30
Lace with Inertia
Avg. played:
3.00
3.000000000
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lace with Inertia that play both.
$0.39
Release the Tension (Red)
Avg. played:
2.64
2.636363636
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Release the Tension (Red) that play both.
$0.15
Read the Glide Path (Blue)
Avg. played:
2.30
2.300000000
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Read the Glide Path (Blue) that play both.
$0.28
Lace with Frailty
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lace with Frailty that play both.
$1.25
Take Aim (Red)
Avg. played:
2.55
2.552631579
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Take Aim (Red) that play both.
$0.15
Increase the Tension (Blue)
Avg. played:
2.08
2.075000000
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Increase the Tension (Blue) that play both.
$25.29
Premeditate
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Premeditate that play both.
$0.15
Point the Tip (Yellow)
Avg. played:
2.30
2.304347826
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Point the Tip (Yellow) that play both.
$3.99
Dead Eye
Avg. played:
2.65
2.652173913
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Dead Eye that play both.
$0.20
Nimblism (Red)
Avg. played:
2.32
2.320000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nimblism (Red) that play both.
$7.77
Murky Water
Avg. played:
2.33
2.333333333
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murky Water that play both.
$0.25
Take Aim (Yellow)
Avg. played:
2.44
2.444444444
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Take Aim (Yellow) that play both.
$----
Tip the Barkeep
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Tip the Barkeep that play both.
$----
Call in the Big Guns (Blue)
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Call in the Big Guns (Blue) that play both.
$----
Call in the Big Guns (Red)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Call in the Big Guns (Red) that play both.
$----
Mutiny on the Battalion Barque
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Mutiny on the Battalion Barque that play both.
$----
Diamond Amulet
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Diamond Amulet that play both.
$----
Drop the Anchor
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Drop the Anchor that play both.
$----
Fire in the Hole
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fire in the Hole that play both.
$----
Hook
Avg. played:
2.50
2.500000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hook that play both.
$----
Loan Shark
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Loan Shark that play both.
$----
Shifting Tides
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Shifting Tides that play both.
$----
Sinker
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sinker that play both.
$0.25
Fletch a Red Tail
Avg. played:
2.12
2.115384615
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fletch a Red Tail that play both.
$0.15
Over Flex (Blue)
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Over Flex (Blue) that play both.
$0.15
Scout the Periphery (Yellow)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Scout the Periphery (Yellow) that play both.
$2.88
Plan for the Worst
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Plan for the Worst that play both.
$0.24
Release the Tension (Yellow)
Avg. played:
2.45
2.450000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Release the Tension (Yellow) that play both.
$0.25
Toxicity (Yellow)
Avg. played:
2.07
2.066666667
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Toxicity (Yellow) that play both.
$0.31
Toxicity (Red)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Toxicity (Red) that play both.
$1.66
Rapid Fire
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Rapid Fire that play both.
$8.77
Three of a Kind
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Three of a Kind that play both.
$0.25
Winter's Bite (Blue)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Winter's Bite (Blue) that play both.
$7.68
Poison the Tips
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Poison the Tips that play both.
$4.46
Codex of Inertia
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Codex of Inertia that play both.
$2.00
Melting Point
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Melting Point that play both.
$0.24
Fletch a Yellow Tail
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fletch a Yellow Tail that play both.
$0.20
Release the Tension (Blue)
Avg. played:
1.00
1.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Release the Tension (Blue) that play both.
Attack Action
$----
King Kraken Harpoon
Avg. played:
3.00
3.000000000
64% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and King Kraken Harpoon that play both.
$----
Blue Fin Harpoon
Avg. played:
2.71
2.714285714
55% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blue Fin Harpoon that play both.
$----
King Shark Harpoon
Avg. played:
2.86
2.857142857
55% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and King Shark Harpoon that play both.
$----
Red Fin Harpoon
Avg. played:
2.71
2.714285714
55% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Red Fin Harpoon that play both.
$----
Yellow Fin Harpoon
Avg. played:
2.86
2.857142857
55% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Yellow Fin Harpoon that play both.
$0.38
Golden Tipple (Blue)
Avg. played:
2.83
2.833333333
45% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Golden Tipple (Blue) that play both.
$0.25
Infecting Shot (Red)
Avg. played:
2.32
2.324675325
43% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Infecting Shot (Red) that play both.
$----
Conqueror of the High Seas
Avg. played:
2.80
2.800000000
36% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Conqueror of the High Seas that play both.
$2.73
Judge, Jury, Executioner
Avg. played:
1.00
1.000000000
28% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Judge, Jury, Executioner that play both.
$0.25
Sleep Dart (Red)
Avg. played:
2.15
2.147058824
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sleep Dart (Red) that play both.
$----
Swift Shot
Avg. played:
3.00
3.000000000
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Swift Shot that play both.
$0.20
Searing Shot (Red)
Avg. played:
2.05
2.049180328
25% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Searing Shot (Red) that play both.
$0.20
Widowmaker (Red)
Avg. played:
2.21
2.210526316
25% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Widowmaker (Red) that play both.
$0.24
Hamstring Shot (Red)
Avg. played:
2.30
2.297872340
22% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hamstring Shot (Red) that play both.
$0.19
Head Shot (Red)
Avg. played:
2.29
2.288888889
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Head Shot (Red) that play both.
$0.75
Bolt'n' Shot (Red)
Avg. played:
2.63
2.625000000
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bolt'n' Shot (Red) that play both.
$0.20
Withering Shot (Red)
Avg. played:
2.25
2.250000000
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Withering Shot (Red) that play both.
$7.00
Remorseless
Avg. played:
2.47
2.468085106
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Remorseless that play both.
$3.14
Stone Rain
Avg. played:
3.00
3.000000000
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Stone Rain that play both.
$0.21
Murkmire Grapnel (Red)
Avg. played:
2.36
2.361111111
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murkmire Grapnel (Red) that play both.
$----
Golden Tipple (Yellow)
Avg. played:
3.00
3.000000000
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Golden Tipple (Yellow) that play both.
$----
HMS Kraken
Avg. played:
3.00
3.000000000
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and HMS Kraken that play both.
$----
Rusty Harpoon
Avg. played:
3.00
3.000000000
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Rusty Harpoon that play both.
$0.15
Infecting Shot (Yellow)
Avg. played:
2.35
2.352941176
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Infecting Shot (Yellow) that play both.
$0.20
Falcon Wing (Red)
Avg. played:
2.37
2.371428571
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Falcon Wing (Red) that play both.
$0.17
Fatigue Shot (Red)
Avg. played:
2.32
2.315789474
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fatigue Shot (Red) that play both.
$0.19
Hemorrhage Bore (Red)
Avg. played:
2.28
2.281250000
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hemorrhage Bore (Red) that play both.
$1.57
Red in the Ledger
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Red in the Ledger that play both.
$0.15
Ridge Rider Shot (Red)
Avg. played:
2.00
2.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Ridge Rider Shot (Red) that play both.
$0.46
Drill Shot (Red)
Avg. played:
2.72
2.724137931
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Drill Shot (Red) that play both.
$0.60
Bolt'n' Shot (Yellow)
Avg. played:
3.00
3.000000000
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bolt'n' Shot (Yellow) that play both.
$0.17
Sedation Shot (Red)
Avg. played:
2.42
2.419354839
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sedation Shot (Red) that play both.
$0.20
Spire Sniping (Blue)
Avg. played:
2.48
2.483870968
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spire Sniping (Blue) that play both.
$0.25
Ravenous Rabble (Red)
Avg. played:
2.43
2.428571429
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Ravenous Rabble (Red) that play both.
$1.98
Immobilizing Shot
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Immobilizing Shot that play both.
$3.40
Endless Arrow
Avg. played:
2.22
2.222222222
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Endless Arrow that play both.
$1.20
Barbed Undertow
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Barbed Undertow that play both.
$0.15
Spire Sniping (Red)
Avg. played:
2.33
2.333333333
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spire Sniping (Red) that play both.
$0.17
Salvage Shot (Red)
Avg. played:
1.68
1.680000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Salvage Shot (Red) that play both.
$0.15
Spire Sniping (Yellow)
Avg. played:
2.38
2.380952381
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spire Sniping (Yellow) that play both.
$0.22
Infecting Shot (Blue)
Avg. played:
2.48
2.480000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Infecting Shot (Blue) that play both.
$10.97
Battering Bolt
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Battering Bolt that play both.
$0.19
Sic 'Em Shot (Red)
Avg. played:
1.97
1.968750000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sic 'Em Shot (Red) that play both.
$0.68
Murderous Rabble
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murderous Rabble that play both.
$----
Golden Tipple (Red)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Golden Tipple (Red) that play both.
$----
HMS Barracuda
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and HMS Barracuda that play both.
$----
Saltwater Swell (Blue)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Saltwater Swell (Blue) that play both.
$----
Gold Hunter Marauder
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Gold Hunter Marauder that play both.
$----
HMS Marlin
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and HMS Marlin that play both.
$----
Pilfer the Wreck (Blue)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pilfer the Wreck (Blue) that play both.
$----
Pilfer the Wreck (Yellow)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pilfer the Wreck (Yellow) that play both.
$----
Saltwater Swell (Yellow)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Saltwater Swell (Yellow) that play both.
$----
Swiftwater Sloop (Blue)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Swiftwater Sloop (Blue) that play both.
$----
Swiftwater Sloop (Yellow)
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Swiftwater Sloop (Yellow) that play both.
$----
Barbed Barrage
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Barbed Barrage that play both.
$0.20
Widowmaker (Blue)
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Widowmaker (Blue) that play both.
$0.20
Head Shot (Blue)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Head Shot (Blue) that play both.
$0.20
Widowmaker (Yellow)
Avg. played:
2.41
2.411764706
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Widowmaker (Yellow) that play both.
$0.73
Bolt'n' Shot (Blue)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bolt'n' Shot (Blue) that play both.
$0.18
Head Shot (Yellow)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Head Shot (Yellow) that play both.
$0.21
Pathing Helix (Red)
Avg. played:
2.40
2.400000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pathing Helix (Red) that play both.
$0.18
Sedation Shot (Yellow)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sedation Shot (Yellow) that play both.
$0.16
Sleep Dart (Yellow)
Avg. played:
2.05
2.047619048
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sleep Dart (Yellow) that play both.
$0.15
Long Shot (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Long Shot (Red) that play both.
$2.90
Heat Seeker
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Heat Seeker that play both.
$0.15
Blizzard Bolt (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blizzard Bolt (Red) that play both.
$3.20
Amplifying Arrow
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Amplifying Arrow that play both.
$0.19
Sedation Shot (Blue)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sedation Shot (Blue) that play both.
$0.18
Searing Shot (Yellow)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Searing Shot (Yellow) that play both.
$0.15
Blizzard Bolt (Yellow)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blizzard Bolt (Yellow) that play both.
$0.15
Chilling Icevein (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Chilling Icevein (Red) that play both.
$0.17
Sic 'Em Shot (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sic 'Em Shot (Yellow) that play both.
$0.17
Hamstring Shot (Yellow)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hamstring Shot (Yellow) that play both.
$6.99
Intoxicating Shot
Avg. played:
2.50
2.500000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Intoxicating Shot that play both.
$0.15
Virulent Touch (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Virulent Touch (Red) that play both.
$0.20
Withering Shot (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Withering Shot (Yellow) that play both.
$0.15
Murkmire Grapnel (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murkmire Grapnel (Yellow) that play both.
$0.25
Chilling Icevein (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Chilling Icevein (Yellow) that play both.
$0.17
Ridge Rider Shot (Blue)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Ridge Rider Shot (Blue) that play both.
$0.15
Sleep Dart (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sleep Dart (Blue) that play both.
Attack Reaction
$0.25
Razor Reflex (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Razor Reflex (Red) that play both.
Defense Reaction
$0.29
Frailty Trap
Avg. played:
2.31
2.314285714
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Frailty Trap that play both.
$0.21
Inertia Trap
Avg. played:
2.38
2.375000000
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Inertia Trap that play both.
$4.24
Collapsing Trap
Avg. played:
1.00
1.000000000
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Collapsing Trap that play both.
$3.42
Buzzsaw Trap
Avg. played:
1.00
1.000000000
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Buzzsaw Trap that play both.
$0.20
Bloodrot Trap
Avg. played:
2.39
2.391304348
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bloodrot Trap that play both.
$2.50
Spike Pit Trap
Avg. played:
1.00
1.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spike Pit Trap that play both.
$0.51
Tarpit Trap
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Tarpit Trap that play both.
$6.14
Chain Reaction
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Chain Reaction that play both.
$0.25
Boulder Trap
Avg. played:
2.61
2.611111111
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Boulder Trap that play both.
$1.47
Fate Foreseen
Avg. played:
2.45
2.450000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fate Foreseen that play both.
$1.94
Sink Below (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sink Below (Red) that play both.
$0.35
Pitfall Trap
Avg. played:
1.94
1.941176471
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pitfall Trap that play both.
$0.30
Take Cover (Red)
Avg. played:
2.04
2.038461538
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Take Cover (Red) that play both.
$0.25
Pendulum Trap
Avg. played:
2.50
2.500000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pendulum Trap that play both.
Block
$----
Sunken Treasure
Avg. played:
2.86
2.857142857
55% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sunken Treasure that play both.
$----
Return Fire
Avg. played:
2.67
2.666666667
36% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Return Fire that play both.
Instant
$5.95
Rain Razors
Avg. played:
2.68
2.680000000
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Rain Razors that play both.
$1.69
Reel In
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Reel In that play both.
$0.16
Memorial Ground (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Memorial Ground (Yellow) that play both.
Resource
$----
Riches of Trōpal-Dhani
Avg. played:
1.00
1.000000000
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Riches of Trōpal-Dhani that play both.
$57.89
Plague Hive
Avg. played:
1.00
1.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Plague Hive that play both.
$----
Fool's Gold
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fool's Gold that play both.