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$0.15
119 decks (0.02099%)
Spellvoid
Price History
Increase the Tension (Yellow)
Ranger Action
Your next arrow attack this turn gains +2 [Power] and "Defense reactions can't be played from hand this chain link." Go again
Average Card Type Distribution
Average Attack Value:
2.31
2.305509742
Average Defense Value:
2.56
2.559789828
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Attack Reaction
Defense Reaction
Instant
Resource
Hero
$----
Azalea, Ace in the Hole
33% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Azalea, Ace in the Hole that play both.
$----
Azalea
32% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Azalea that play both.
$0.19
Riptide
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Riptide that play both.
$0.25
Riptide, Lurker of the Deep
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Riptide, Lurker of the Deep that play both.
$----
Lexi
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lexi that play both.
living legend - Classic Constructed
$----
Lexi, Livewire
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lexi, Livewire that play both.
Equipment
New
$13.25
Enchanted Quiver
100% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Enchanted Quiver that play both.
$10.00
Flight Path
64% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Flight Path that play both.
$9.99
Sharp Shooters
64% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sharp Shooters that play both.
$----
Target Totalizer
64% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Target Totalizer that play both.
$0.20
Bull's Eye Bracers
62% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bull's Eye Bracers that play both.
$0.23
Crow's Nest
48% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Crow's Nest that play both.
$0.42
Snapdragon Scalers
47% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Snapdragon Scalers that play both.
$68.80
Hidden Agenda
45% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hidden Agenda that play both.
$2.00
Longdraw Half-Glove
36% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Longdraw Half-Glove that play both.
$4.89
Perch Grapplers
34% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Perch Grapplers that play both.
$0.43
Honing Hood
33% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Honing Hood that play both.
$60.26
Skullbone Crosswrap
28% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Skullbone Crosswrap that play both.
$176.90
Fyendal's Spring Tunic
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fyendal's Spring Tunic that play both.
$0.15
Toxic Tips
24% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Toxic Tips that play both.
$0.25
Hornet's Sting
24% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hornet's Sting that play both.
$0.15
Wayfinder's Crest
23% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Wayfinder's Crest that play both.
$1.35
Blossom of Spring
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blossom of Spring that play both.
$0.23
Driftwood Quiver
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Driftwood Quiver that play both.
$0.50
Nullrune Boots
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Boots that play both.
$135.00
New Horizon
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and New Horizon that play both.
$----
Quiver of Abyssal Depths
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Quiver of Abyssal Depths that play both.
$0.15
Mask of Malicious Manifestations
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Mask of Malicious Manifestations that play both.
$----
Trench of Sunken Treasure
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Trench of Sunken Treasure that play both.
$1.19
Deep Blue
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Deep Blue that play both.
$1.49
Quiver of Rustling Leaves
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Quiver of Rustling Leaves that play both.
$0.45
Nullrune Hood
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Hood that play both.
$0.30
Nullrune Robe
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Robe that play both.
$0.15
Seeker's Leggings
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Seeker's Leggings that play both.
$0.15
Bracers of Belief
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bracers of Belief that play both.
$0.15
Threadbare Tunic
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Threadbare Tunic that play both.
$0.15
Talismanic Lens
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Talismanic Lens that play both.
$0.95
Nullrune Gloves
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Gloves that play both.
$0.15
Seeker's Hood
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Seeker's Hood that play both.
$0.15
Seeker's Gilet
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Seeker's Gilet that play both.
$0.15
Coat of Frost
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Coat of Frost that play both.
Weapon
$----
Death Dealer
55% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Death Dealer that play both.
$0.20
Barbed Castaway
34% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Barbed Castaway that play both.
$1.50
Dreadbore
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Dreadbore that play both.
$1.87
Sandscour Greatbow
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sandscour Greatbow that play both.
$0.25
Red Liner
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Red Liner that play both.
$----
Shiver
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Shiver that play both.
living legend - Classic Constructed
$1.00
Voltaire, Strike Twice
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Voltaire, Strike Twice that play both.
Action
$9.95
Plan for the Worst
Avg. played:
2.50
2.500000000
50% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Plan for the Worst that play both.
$5.01
Line It Up
Avg. played:
2.83
2.833333333
45% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Line It Up that play both.
$0.15
Read the Glide Path (Red)
Avg. played:
2.23
2.225352113
38% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Read the Glide Path (Red) that play both.
$0.20
Increase the Tension (Red)
Avg. played:
2.11
2.106666667
36% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Increase the Tension (Red) that play both.
$0.15
Over Flex (Red)
Avg. played:
2.25
2.250000000
34% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Over Flex (Red) that play both.
$0.13
Read the Glide Path (Yellow)
Avg. played:
2.20
2.195121951
29% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Read the Glide Path (Yellow) that play both.
$1.00
Nock the Deathwhistle
Avg. played:
3.00
3.000000000
23% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nock the Deathwhistle that play both.
$0.30
Lace with Bloodrot
Avg. played:
2.34
2.342857143
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lace with Bloodrot that play both.
$3.99
Seek and Destroy
Avg. played:
3.00
3.000000000
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Seek and Destroy that play both.
$0.15
Over Flex (Yellow)
Avg. played:
2.05
2.054054054
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Over Flex (Yellow) that play both.
$110.00
Codex of Frailty
Avg. played:
3.00
3.000000000
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Codex of Frailty that play both.
$0.31
Take Aim (Red)
Avg. played:
2.58
2.583333333
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Take Aim (Red) that play both.
$0.15
Point the Tip (Red)
Avg. played:
2.33
2.333333333
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Point the Tip (Red) that play both.
$0.33
Release the Tension (Red)
Avg. played:
2.63
2.633333333
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Release the Tension (Red) that play both.
$0.15
Scout the Periphery (Red)
Avg. played:
2.29
2.285714286
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Scout the Periphery (Red) that play both.
$0.28
Lace with Inertia
Avg. played:
2.40
2.400000000
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lace with Inertia that play both.
$0.26
Lace with Frailty
Avg. played:
2.47
2.473684211
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lace with Frailty that play both.
$21.19
Premeditate
Avg. played:
3.00
3.000000000
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Premeditate that play both.
$9.55
Murky Water
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murky Water that play both.
$0.15
Nimblism (Red)
Avg. played:
2.35
2.347826087
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nimblism (Red) that play both.
$0.11
Read the Glide Path (Blue)
Avg. played:
2.30
2.300000000
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Read the Glide Path (Blue) that play both.
$0.23
Fletch a Red Tail
Avg. played:
2.12
2.115384615
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fletch a Red Tail that play both.
$0.15
Increase the Tension (Blue)
Avg. played:
2.00
2.000000000
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Increase the Tension (Blue) that play both.
$9.35
Dead Eye
Avg. played:
2.63
2.631578947
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Dead Eye that play both.
$0.15
Point the Tip (Yellow)
Avg. played:
2.00
2.000000000
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Point the Tip (Yellow) that play both.
$0.20
Take Aim (Yellow)
Avg. played:
2.19
2.193548387
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Take Aim (Yellow) that play both.
$0.15
Scout the Periphery (Yellow)
Avg. played:
2.00
2.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Scout the Periphery (Yellow) that play both.
$0.15
Over Flex (Blue)
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Over Flex (Blue) that play both.
$1.00
Call Down the Lightning
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Call Down the Lightning that play both.
$4.24
Codex of Inertia
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Codex of Inertia that play both.
$0.20
Toxicity (Yellow)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Toxicity (Yellow) that play both.
$0.25
Toxicity (Red)
Avg. played:
2.58
2.583333333
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Toxicity (Red) that play both.
$0.20
Fletch a Yellow Tail
Avg. played:
1.92
1.923076923
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fletch a Yellow Tail that play both.
$16.00
Codex of Bloodrot
Avg. played:
1.83
1.833333333
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Codex of Bloodrot that play both.
$1.50
Poison the Tips
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Poison the Tips that play both.
$0.17
Battlefront Bastion (Red)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Battlefront Bastion (Red) that play both.
$0.20
Emissary of Moon
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Emissary of Moon that play both.
$0.19
Release the Tension (Yellow)
Avg. played:
2.43
2.428571429
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Release the Tension (Yellow) that play both.
$0.22
Blanch (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blanch (Red) that play both.
$0.99
Rapid Fire
Avg. played:
2.07
2.066666667
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Rapid Fire that play both.
$0.20
Fletch a Blue Tail
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fletch a Blue Tail that play both.
$0.20
Toxicity (Blue)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Toxicity (Blue) that play both.
$4.99
Melting Point
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Melting Point that play both.
$0.15
Release the Tension (Blue)
Avg. played:
1.00
1.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Release the Tension (Blue) that play both.
Attack Action
$5.00
Judge, Jury, Executioner
Avg. played:
1.00
1.000000000
45% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Judge, Jury, Executioner that play both.
$0.20
Infecting Shot (Red)
Avg. played:
2.22
2.222222222
43% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Infecting Shot (Red) that play both.
$0.15
Widowmaker (Red)
Avg. played:
2.24
2.235294118
29% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Widowmaker (Red) that play both.
$0.25
Sleep Dart (Red)
Avg. played:
2.16
2.155172414
28% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sleep Dart (Red) that play both.
$6.39
Stone Rain
Avg. played:
2.50
2.500000000
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Stone Rain that play both.
$0.20
Searing Shot (Red)
Avg. played:
2.04
2.037735849
26% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Searing Shot (Red) that play both.
$0.15
Head Shot (Red)
Avg. played:
2.32
2.317073171
24% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Head Shot (Red) that play both.
$14.00
Remorseless
Avg. played:
2.64
2.636363636
23% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Remorseless that play both.
$0.99
Bolt'n' Shot (Red)
Avg. played:
2.63
2.634146341
23% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bolt'n' Shot (Red) that play both.
$0.15
Withering Shot (Red)
Avg. played:
2.29
2.285714286
22% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Withering Shot (Red) that play both.
$4.62
Red in the Ledger
Avg. played:
2.81
2.812500000
22% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Red in the Ledger that play both.
$0.15
Infecting Shot (Yellow)
Avg. played:
2.32
2.321428571
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Infecting Shot (Yellow) that play both.
$0.20
Hamstring Shot (Red)
Avg. played:
2.32
2.324324324
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hamstring Shot (Red) that play both.
$0.20
Murkmire Grapnel (Red)
Avg. played:
2.18
2.181818182
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murkmire Grapnel (Red) that play both.
$0.17
Fatigue Shot (Red)
Avg. played:
2.35
2.354838710
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fatigue Shot (Red) that play both.
$0.37
Drill Shot (Red)
Avg. played:
2.69
2.692307692
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Drill Shot (Red) that play both.
$0.15
Ridge Rider Shot (Red)
Avg. played:
2.22
2.222222222
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Ridge Rider Shot (Red) that play both.
$0.20
Spire Sniping (Blue)
Avg. played:
2.60
2.600000000
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spire Sniping (Blue) that play both.
$0.15
Falcon Wing (Red)
Avg. played:
2.17
2.166666667
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Falcon Wing (Red) that play both.
$0.60
Bolt'n' Shot (Yellow)
Avg. played:
2.52
2.520000000
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bolt'n' Shot (Yellow) that play both.
$0.20
Ravenous Rabble (Red)
Avg. played:
2.45
2.454545455
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Ravenous Rabble (Red) that play both.
$0.15
Sedation Shot (Red)
Avg. played:
2.17
2.166666667
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sedation Shot (Red) that play both.
$1.97
Barbed Undertow
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Barbed Undertow that play both.
$0.15
Spire Sniping (Red)
Avg. played:
2.08
2.080000000
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spire Sniping (Red) that play both.
$0.15
Hemorrhage Bore (Red)
Avg. played:
2.36
2.363636364
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hemorrhage Bore (Red) that play both.
$4.99
Immobilizing Shot
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Immobilizing Shot that play both.
$0.15
Sic 'Em Shot (Red)
Avg. played:
2.03
2.033333333
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sic 'Em Shot (Red) that play both.
$0.15
Salvage Shot (Red)
Avg. played:
1.64
1.636363636
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Salvage Shot (Red) that play both.
$4.97
Endless Arrow
Avg. played:
2.20
2.200000000
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Endless Arrow that play both.
$0.15
Spire Sniping (Yellow)
Avg. played:
2.44
2.444444444
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spire Sniping (Yellow) that play both.
$0.15
Head Shot (Yellow)
Avg. played:
2.00
2.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Head Shot (Yellow) that play both.
$0.20
Pathing Helix (Red)
Avg. played:
2.40
2.400000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pathing Helix (Red) that play both.
$0.15
Head Shot (Blue)
Avg. played:
2.00
2.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Head Shot (Blue) that play both.
$0.15
Widowmaker (Yellow)
Avg. played:
2.10
2.095238095
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Widowmaker (Yellow) that play both.
$0.15
Sedation Shot (Yellow)
Avg. played:
2.00
2.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sedation Shot (Yellow) that play both.
$12.99
Battering Bolt
Avg. played:
2.29
2.294117647
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Battering Bolt that play both.
$0.15
Infecting Shot (Blue)
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Infecting Shot (Blue) that play both.
$4.19
Heat Seeker
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Heat Seeker that play both.
$0.65
Bolt'n' Shot (Blue)
Avg. played:
2.63
2.625000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bolt'n' Shot (Blue) that play both.
$0.15
Sleep Dart (Yellow)
Avg. played:
1.96
1.960000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sleep Dart (Yellow) that play both.
$12.33
Intoxicating Shot
Avg. played:
2.50
2.500000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Intoxicating Shot that play both.
$0.15
Long Shot (Red)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Long Shot (Red) that play both.
$0.15
Falcon Wing (Yellow)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Falcon Wing (Yellow) that play both.
$0.15
Withering Shot (Yellow)
Avg. played:
1.94
1.944444444
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Withering Shot (Yellow) that play both.
$0.15
Sic 'Em Shot (Yellow)
Avg. played:
1.80
1.800000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sic 'Em Shot (Yellow) that play both.
$0.15
Hamstring Shot (Yellow)
Avg. played:
2.05
2.045454545
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hamstring Shot (Yellow) that play both.
$0.15
Searing Shot (Yellow)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Searing Shot (Yellow) that play both.
$4.26
Amplifying Arrow
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Amplifying Arrow that play both.
$0.15
Virulent Touch (Red)
Avg. played:
2.45
2.454545455
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Virulent Touch (Red) that play both.
$0.15
Withering Shot (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Withering Shot (Blue) that play both.
$0.15
Skybound Shot (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Skybound Shot (Red) that play both.
$0.15
Murkmire Grapnel (Yellow)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murkmire Grapnel (Yellow) that play both.
$0.15
Skybound Shot (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Skybound Shot (Blue) that play both.
$0.15
Blizzard Bolt (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blizzard Bolt (Red) that play both.
$0.25
Scar for a Scar (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Scar for a Scar (Red) that play both.
$0.15
Sleep Dart (Blue)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sleep Dart (Blue) that play both.
$0.15
Widowmaker (Blue)
Avg. played:
2.50
2.500000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Widowmaker (Blue) that play both.
$0.15
Falcon Wing (Blue)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Falcon Wing (Blue) that play both.
$0.15
Sedation Shot (Blue)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sedation Shot (Blue) that play both.
$0.15
Virulent Touch (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Virulent Touch (Yellow) that play both.
$0.13
Timidity Point (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Timidity Point (Red) that play both.
$0.15
Chilling Icevein (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Chilling Icevein (Yellow) that play both.
$0.15
Blizzard Bolt (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blizzard Bolt (Yellow) that play both.
$0.15
Chilling Icevein (Red)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Chilling Icevein (Red) that play both.
$47.92
Enlightened Strike
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Enlightened Strike that play both.
$0.15
Salvage Shot (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Salvage Shot (Yellow) that play both.
Attack Reaction
$0.25
Razor Reflex (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Razor Reflex (Red) that play both.
Defense Reaction
New
$19.33
Chain Reaction
Avg. played:
3.00
3.000000000
100% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Chain Reaction that play both.
$0.24
Frailty Trap
Avg. played:
2.13
2.129032258
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Frailty Trap that play both.
$0.20
Inertia Trap
Avg. played:
2.42
2.423076923
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Inertia Trap that play both.
$4.00
Collapsing Trap
Avg. played:
1.00
1.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Collapsing Trap that play both.
$0.15
Bloodrot Trap
Avg. played:
2.44
2.437500000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bloodrot Trap that play both.
$4.15
Buzzsaw Trap
Avg. played:
1.00
1.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Buzzsaw Trap that play both.
$0.25
Boulder Trap
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Boulder Trap that play both.
$0.28
Tarpit Trap
Avg. played:
2.23
2.230769231
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Tarpit Trap that play both.
$1.98
Fate Foreseen
Avg. played:
2.44
2.444444444
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fate Foreseen that play both.
$3.24
Sink Below (Red)
Avg. played:
2.38
2.375000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sink Below (Red) that play both.
$0.25
Pendulum Trap
Avg. played:
2.17
2.166666667
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pendulum Trap that play both.
$0.36
Pitfall Trap
Avg. played:
1.88
1.875000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pitfall Trap that play both.
$0.32
Take Cover (Red)
Avg. played:
2.08
2.080000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Take Cover (Red) that play both.
$2.50
Spike Pit Trap
Avg. played:
1.00
1.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spike Pit Trap that play both.
$0.25
Rockslide Trap
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Rockslide Trap that play both.
$0.20
Take Cover (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Take Cover (Yellow) that play both.
$0.28
Tripwire Trap
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Tripwire Trap that play both.
Instant
$4.86
Reel In
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Reel In that play both.
$11.49
Rain Razors
Avg. played:
2.70
2.700000000
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Rain Razors that play both.
$0.16
Memorial Ground (Yellow)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Memorial Ground (Yellow) that play both.
$1.54
Pulse of Volthaven
Avg. played:
1.00
1.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pulse of Volthaven that play both.
$0.72
Feign Death
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Feign Death that play both.
Resource
$89.99
Plague Hive
Avg. played:
1.00
1.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Plague Hive that play both.