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$0.15
160 decks (0.02129%)
Spellvoid
Price History
Increase the Tension (Yellow)
Ranger Action
Your next arrow attack this turn gains +2 [Power] and "Defense reactions can't be played from hand this chain link." Go again
Average Card Type Distribution
Average Attack Value:
2.27
2.266945956
Average Defense Value:
2.56
2.559760674
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Attack Reaction
Defense Reaction
Block
Instant
Resource
Hero
$----
Marlynn, Treasure Hunter
67% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Marlynn, Treasure Hunter that play both.
$----
Azalea
28% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Azalea that play both.
living legend - Classic Constructed
$----
Azalea, Ace in the Hole
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Azalea, Ace in the Hole that play both.
$0.20
Riptide
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Riptide that play both.
$0.25
Riptide, Lurker of the Deep
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Riptide, Lurker of the Deep that play both.
$0.67
Lexi
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lexi that play both.
$----
Marlynn
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Marlynn that play both.
Equipment
$0.22
Bull's Eye Bracers
57% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bull's Eye Bracers that play both.
$----
Sealace Sarong
53% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sealace Sarong that play both.
$----
Gold-Baited Hook
53% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Gold-Baited Hook that play both.
$0.30
Snapdragon Scalers
46% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Snapdragon Scalers that play both.
$0.25
Crow's Nest
40% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Crow's Nest that play both.
$9.50
Sharp Shooters
30% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sharp Shooters that play both.
$16.90
Enchanted Quiver
30% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Enchanted Quiver that play both.
$0.15
Honing Hood
29% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Honing Hood that play both.
$2.20
Perch Grapplers
28% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Perch Grapplers that play both.
$1.45
Flight Path
28% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Flight Path that play both.
$45.37
Hidden Agenda
26% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hidden Agenda that play both.
$17.68
Skullbone Crosswrap
24% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Skullbone Crosswrap that play both.
$----
Target Totalizer
23% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Target Totalizer that play both.
$124.89
Fyendal's Spring Tunic
23% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fyendal's Spring Tunic that play both.
$----
Trench of Sunken Treasure
22% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Trench of Sunken Treasure that play both.
$0.19
Toxic Tips
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Toxic Tips that play both.
$1.59
Blossom of Spring
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blossom of Spring that play both.
$0.24
Hornet's Sting
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hornet's Sting that play both.
$1.50
Longdraw Half-Glove
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Longdraw Half-Glove that play both.
$----
Quiver of Abyssal Depths
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Quiver of Abyssal Depths that play both.
$0.25
Driftwood Quiver
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Driftwood Quiver that play both.
$0.15
Wayfinder's Crest
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Wayfinder's Crest that play both.
$10.12
New Horizon
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and New Horizon that play both.
$1.25
Nullrune Boots
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Boots that play both.
$3.00
Quiver of Rustling Leaves
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Quiver of Rustling Leaves that play both.
$0.17
Mask of Malicious Manifestations
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Mask of Malicious Manifestations that play both.
$0.20
Deep Blue
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Deep Blue that play both.
$6.59
Blade Beckoner Plating
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blade Beckoner Plating that play both.
$0.62
Nullrune Hood
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Hood that play both.
$0.40
Nullrune Robe
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Robe that play both.
$0.19
Threadbare Tunic
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Threadbare Tunic that play both.
$184.54
Quickdodge Flexors
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Quickdodge Flexors that play both.
$----
Peg Leg
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Peg Leg that play both.
$----
Blue Sea Tricorn
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blue Sea Tricorn that play both.
$----
Buccaneer's Bounty
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Buccaneer's Bounty that play both.
$----
Glidewell Fins
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Glidewell Fins that play both.
$0.20
Bracers of Belief
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bracers of Belief that play both.
$0.15
Seeker's Leggings
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Seeker's Leggings that play both.
$1.21
Nullrune Gloves
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nullrune Gloves that play both.
$0.20
Talismanic Lens
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Talismanic Lens that play both.
$0.15
Ironrot Legs
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Ironrot Legs that play both.
Weapon
$----
Hammerhead, Harpoon Cannon
60% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hammerhead, Harpoon Cannon that play both.
living legend - Classic Constructed
$----
Death Dealer
46% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Death Dealer that play both.
$0.25
Barbed Castaway
31% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Barbed Castaway that play both.
$0.99
Dreadbore
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Dreadbore that play both.
$0.25
Red Liner
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Red Liner that play both.
$1.41
Sandscour Greatbow
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sandscour Greatbow that play both.
$1.40
Shiver
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Shiver that play both.
living legend - Classic Constructed
$0.60
Voltaire, Strike Twice
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Voltaire, Strike Twice that play both.
Action
New
$1.09
Catch of the Day
Avg. played:
2.67
2.666666667
67% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Catch of the Day that play both.
$----
Big Game Trophy Shot
Avg. played:
2.89
2.888888889
53% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Big Game Trophy Shot that play both.
$0.39
Portside Exchange
Avg. played:
3.00
3.000000000
47% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Portside Exchange that play both.
$0.20
Increase the Tension (Red)
Avg. played:
2.12
2.123711340
37% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Increase the Tension (Red) that play both.
$0.25
Read the Glide Path (Red)
Avg. played:
2.31
2.307692308
35% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Read the Glide Path (Red) that play both.
$0.25
Over Flex (Red)
Avg. played:
2.22
2.220338983
29% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Over Flex (Red) that play both.
$0.15
Read the Glide Path (Yellow)
Avg. played:
2.23
2.226415094
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Read the Glide Path (Yellow) that play both.
$----
Gold the Tip
Avg. played:
2.67
2.666666667
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Gold the Tip that play both.
$----
Call in the Big Guns (Yellow)
Avg. played:
2.14
2.142857143
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Call in the Big Guns (Yellow) that play both.
$3.45
Line It Up
Avg. played:
3.00
3.000000000
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Line It Up that play both.
$----
Sea Floor Salvage
Avg. played:
2.50
2.500000000
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sea Floor Salvage that play both.
$29.99
Codex of Frailty
Avg. played:
3.00
3.000000000
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Codex of Frailty that play both.
$0.17
Over Flex (Yellow)
Avg. played:
2.24
2.243243243
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Over Flex (Yellow) that play both.
$0.50
Lace with Bloodrot
Avg. played:
2.36
2.363636364
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lace with Bloodrot that play both.
$0.16
Point the Tip (Red)
Avg. played:
2.34
2.342105263
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Point the Tip (Red) that play both.
$0.50
Nock the Deathwhistle
Avg. played:
2.78
2.777777778
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nock the Deathwhistle that play both.
$1.79
Seek and Destroy
Avg. played:
2.76
2.764705882
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Seek and Destroy that play both.
$0.15
Scout the Periphery (Red)
Avg. played:
2.25
2.250000000
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Scout the Periphery (Red) that play both.
$0.50
Release the Tension (Red)
Avg. played:
2.66
2.657142857
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Release the Tension (Red) that play both.
$0.25
Lace with Inertia
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lace with Inertia that play both.
$1.02
Take Aim (Red)
Avg. played:
2.56
2.564102564
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Take Aim (Red) that play both.
$0.15
Increase the Tension (Blue)
Avg. played:
2.14
2.136363636
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Increase the Tension (Blue) that play both.
$0.15
Read the Glide Path (Blue)
Avg. played:
2.30
2.300000000
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Read the Glide Path (Blue) that play both.
$----
Call in the Big Guns (Blue)
Avg. played:
1.67
1.666666667
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Call in the Big Guns (Blue) that play both.
$----
Monkey Powder
Avg. played:
2.00
2.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Monkey Powder that play both.
$20.97
Premeditate
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Premeditate that play both.
$0.30
Lace with Frailty
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Lace with Frailty that play both.
$0.15
Point the Tip (Yellow)
Avg. played:
2.00
2.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Point the Tip (Yellow) that play both.
$2.85
Dead Eye
Avg. played:
2.65
2.652173913
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Dead Eye that play both.
$0.15
Nimblism (Red)
Avg. played:
2.32
2.320000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Nimblism (Red) that play both.
$0.25
Take Aim (Yellow)
Avg. played:
2.44
2.444444444
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Take Aim (Yellow) that play both.
$4.77
Murky Water
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murky Water that play both.
$0.15
Scout the Periphery (Yellow)
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Scout the Periphery (Yellow) that play both.
$0.20
Fletch a Red Tail
Avg. played:
2.07
2.071428571
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fletch a Red Tail that play both.
$0.15
Over Flex (Blue)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Over Flex (Blue) that play both.
$0.24
Release the Tension (Yellow)
Avg. played:
2.50
2.500000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Release the Tension (Yellow) that play both.
$0.28
Toxicity (Yellow)
Avg. played:
2.13
2.125000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Toxicity (Yellow) that play both.
$2.94
Three of a Kind
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Three of a Kind that play both.
$----
Tip the Barkeep
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Tip the Barkeep that play both.
$----
Call in the Big Guns (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Call in the Big Guns (Red) that play both.
$----
Mutiny on the Battalion Barque
Avg. played:
1.00
1.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Mutiny on the Battalion Barque that play both.
$----
Loan Shark
Avg. played:
2.50
2.500000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Loan Shark that play both.
$----
Diamond Amulet
Avg. played:
1.00
1.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Diamond Amulet that play both.
$----
Drop the Anchor
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Drop the Anchor that play both.
$----
Fire in the Hole
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fire in the Hole that play both.
$----
Hook
Avg. played:
2.50
2.500000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hook that play both.
$----
Shifting Tides
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Shifting Tides that play both.
$----
Sinker
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sinker that play both.
$2.02
Plan for the Worst
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Plan for the Worst that play both.
$1.00
Rapid Fire
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Rapid Fire that play both.
$1.00
Melting Point
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Melting Point that play both.
$0.32
Toxicity (Red)
Avg. played:
2.53
2.533333333
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Toxicity (Red) that play both.
$0.76
Winter's Bite (Blue)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Winter's Bite (Blue) that play both.
$5.37
Poison the Tips
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Poison the Tips that play both.
$14.00
Codex of Inertia
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Codex of Inertia that play both.
$0.20
Fletch a Yellow Tail
Avg. played:
1.00
1.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fletch a Yellow Tail that play both.
$0.20
Release the Tension (Blue)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Release the Tension (Blue) that play both.
Attack Action
$----
King Kraken Harpoon
Avg. played:
2.90
2.900000000
60% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and King Kraken Harpoon that play both.
$----
Blue Fin Harpoon
Avg. played:
2.70
2.700000000
53% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blue Fin Harpoon that play both.
$----
King Shark Harpoon
Avg. played:
2.80
2.800000000
53% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and King Shark Harpoon that play both.
$----
Red Fin Harpoon
Avg. played:
2.70
2.700000000
53% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Red Fin Harpoon that play both.
$----
Yellow Fin Harpoon
Avg. played:
2.80
2.800000000
53% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Yellow Fin Harpoon that play both.
$0.26
Golden Tipple (Blue)
Avg. played:
2.88
2.875000000
47% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Golden Tipple (Blue) that play both.
$0.20
Infecting Shot (Red)
Avg. played:
2.32
2.320512821
41% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Infecting Shot (Red) that play both.
New
$9.95
Overcrowded
Avg. played:
3.00
3.000000000
33% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Overcrowded that play both.
$0.25
Sleep Dart (Red)
Avg. played:
2.14
2.144927536
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sleep Dart (Red) that play both.
$----
Conqueror of the High Seas
Avg. played:
2.80
2.800000000
27% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Conqueror of the High Seas that play both.
$1.03
Judge, Jury, Executioner
Avg. played:
1.00
1.000000000
25% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Judge, Jury, Executioner that play both.
$0.25
Searing Shot (Red)
Avg. played:
2.05
2.049180328
24% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Searing Shot (Red) that play both.
$0.15
Widowmaker (Red)
Avg. played:
2.23
2.230769231
23% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Widowmaker (Red) that play both.
$0.25
Hamstring Shot (Red)
Avg. played:
2.29
2.291666667
21% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hamstring Shot (Red) that play both.
$0.15
Withering Shot (Red)
Avg. played:
2.24
2.235294118
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Withering Shot (Red) that play both.
$----
Swift Shot
Avg. played:
3.00
3.000000000
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Swift Shot that play both.
$0.15
Head Shot (Red)
Avg. played:
2.29
2.288888889
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Head Shot (Red) that play both.
$----
Rusty Harpoon
Avg. played:
3.00
3.000000000
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Rusty Harpoon that play both.
$2.36
Bolt'n' Shot (Red)
Avg. played:
2.63
2.632653061
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bolt'n' Shot (Red) that play both.
$4.81
Remorseless
Avg. played:
2.48
2.479166667
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Remorseless that play both.
$0.20
Murkmire Grapnel (Red)
Avg. played:
2.37
2.368421053
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murkmire Grapnel (Red) that play both.
$0.16
Infecting Shot (Yellow)
Avg. played:
2.34
2.342857143
18% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Infecting Shot (Yellow) that play both.
$0.18
Falcon Wing (Red)
Avg. played:
2.37
2.371428571
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Falcon Wing (Red) that play both.
$0.18
Fatigue Shot (Red)
Avg. played:
2.32
2.315789474
17% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fatigue Shot (Red) that play both.
$0.15
Hemorrhage Bore (Red)
Avg. played:
2.28
2.281250000
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hemorrhage Bore (Red) that play both.
$3.85
Stone Rain
Avg. played:
3.00
3.000000000
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Stone Rain that play both.
$0.95
Red in the Ledger
Avg. played:
3.00
3.000000000
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Red in the Ledger that play both.
$0.15
Ridge Rider Shot (Red)
Avg. played:
2.00
2.000000000
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Ridge Rider Shot (Red) that play both.
$0.15
Sedation Shot (Red)
Avg. played:
2.39
2.393939394
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sedation Shot (Red) that play both.
$0.52
Drill Shot (Red)
Avg. played:
2.72
2.724137931
15% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Drill Shot (Red) that play both.
$0.80
Bolt'n' Shot (Yellow)
Avg. played:
2.73
2.733333333
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bolt'n' Shot (Yellow) that play both.
$----
Golden Tipple (Yellow)
Avg. played:
2.67
2.666666667
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Golden Tipple (Yellow) that play both.
$----
HMS Kraken
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and HMS Kraken that play both.
$0.25
Ravenous Rabble (Red)
Avg. played:
2.43
2.428571429
13% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Ravenous Rabble (Red) that play both.
$0.18
Spire Sniping (Blue)
Avg. played:
2.48
2.483870968
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spire Sniping (Blue) that play both.
$1.04
Immobilizing Shot
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Immobilizing Shot that play both.
$1.90
Endless Arrow
Avg. played:
2.20
2.195652174
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Endless Arrow that play both.
$0.99
Barbed Undertow
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Barbed Undertow that play both.
$0.14
Spire Sniping (Red)
Avg. played:
2.33
2.333333333
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spire Sniping (Red) that play both.
$0.15
Spire Sniping (Yellow)
Avg. played:
2.36
2.363636364
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spire Sniping (Yellow) that play both.
$0.16
Salvage Shot (Red)
Avg. played:
1.68
1.680000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Salvage Shot (Red) that play both.
$9.34
Battering Bolt
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Battering Bolt that play both.
$0.20
Infecting Shot (Blue)
Avg. played:
2.48
2.480000000
10% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Infecting Shot (Blue) that play both.
$0.17
Sic 'Em Shot (Red)
Avg. played:
1.97
1.968750000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sic 'Em Shot (Red) that play both.
$0.17
Widowmaker (Blue)
Avg. played:
2.42
2.421052632
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Widowmaker (Blue) that play both.
$0.20
Pathing Helix (Red)
Avg. played:
2.38
2.380952381
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pathing Helix (Red) that play both.
$0.15
Head Shot (Blue)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Head Shot (Blue) that play both.
$0.15
Widowmaker (Yellow)
Avg. played:
2.44
2.444444444
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Widowmaker (Yellow) that play both.
$1.79
Bolt'n' Shot (Blue)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bolt'n' Shot (Blue) that play both.
$0.15
Head Shot (Yellow)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Head Shot (Yellow) that play both.
$0.15
Sedation Shot (Yellow)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sedation Shot (Yellow) that play both.
$0.15
Sleep Dart (Yellow)
Avg. played:
2.05
2.047619048
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sleep Dart (Yellow) that play both.
$2.75
Murderous Rabble
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murderous Rabble that play both.
$----
Golden Tipple (Red)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Golden Tipple (Red) that play both.
$----
HMS Barracuda
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and HMS Barracuda that play both.
$----
Saltwater Swell (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Saltwater Swell (Blue) that play both.
$----
Gold Hunter Marauder
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Gold Hunter Marauder that play both.
$----
HMS Marlin
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and HMS Marlin that play both.
$----
Pilfer the Wreck (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pilfer the Wreck (Blue) that play both.
$----
Pilfer the Wreck (Yellow)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pilfer the Wreck (Yellow) that play both.
$----
Saltwater Swell (Yellow)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Saltwater Swell (Yellow) that play both.
$----
Swiftwater Sloop (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Swiftwater Sloop (Blue) that play both.
$----
Swiftwater Sloop (Yellow)
Avg. played:
1.00
1.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Swiftwater Sloop (Yellow) that play both.
$----
Swindler's Grift (Yellow)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Swindler's Grift (Yellow) that play both.
$----
Barbed Barrage
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Barbed Barrage that play both.
$0.30
Blizzard Bolt (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blizzard Bolt (Red) that play both.
$0.15
Long Shot (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Long Shot (Red) that play both.
$2.48
Heat Seeker
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Heat Seeker that play both.
$0.15
Searing Shot (Yellow)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Searing Shot (Yellow) that play both.
$0.17
Hamstring Shot (Yellow)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Hamstring Shot (Yellow) that play both.
$2.29
Amplifying Arrow
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Amplifying Arrow that play both.
$0.15
Sedation Shot (Blue)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sedation Shot (Blue) that play both.
$0.15
Murkmire Grapnel (Yellow)
Avg. played:
2.47
2.466666667
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Murkmire Grapnel (Yellow) that play both.
$0.15
Blizzard Bolt (Yellow)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Blizzard Bolt (Yellow) that play both.
$0.15
Chilling Icevein (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Chilling Icevein (Red) that play both.
$0.16
Sic 'Em Shot (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sic 'Em Shot (Yellow) that play both.
$0.15
Falcon Wing (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Falcon Wing (Yellow) that play both.
$0.16
Virulent Touch (Red)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Virulent Touch (Red) that play both.
$0.15
Withering Shot (Yellow)
Avg. played:
1.00
1.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Withering Shot (Yellow) that play both.
$6.12
Intoxicating Shot
Avg. played:
2.50
2.500000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Intoxicating Shot that play both.
$0.15
Chilling Icevein (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Chilling Icevein (Yellow) that play both.
$0.15
Ridge Rider Shot (Blue)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Ridge Rider Shot (Blue) that play both.
$0.18
Sleep Dart (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sleep Dart (Blue) that play both.
Attack Reaction
$0.25
Razor Reflex (Red)
Avg. played:
2.47
2.470588235
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Razor Reflex (Red) that play both.
Defense Reaction
$0.35
Frailty Trap
Avg. played:
2.31
2.305555556
19% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Frailty Trap that play both.
$0.25
Inertia Trap
Avg. played:
2.38
2.375000000
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Inertia Trap that play both.
$3.12
Collapsing Trap
Avg. played:
1.00
1.000000000
16% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Collapsing Trap that play both.
$4.00
Buzzsaw Trap
Avg. played:
1.00
1.000000000
14% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Buzzsaw Trap that play both.
$2.00
Spike Pit Trap
Avg. played:
1.00
1.000000000
12% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Spike Pit Trap that play both.
$0.16
Bloodrot Trap
Avg. played:
2.42
2.416666667
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Bloodrot Trap that play both.
$0.81
Tarpit Trap
Avg. played:
2.60
2.600000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Tarpit Trap that play both.
$0.27
Boulder Trap
Avg. played:
2.55
2.550000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Boulder Trap that play both.
$3.99
Chain Reaction
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Chain Reaction that play both.
$1.02
Fate Foreseen
Avg. played:
2.48
2.476190476
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fate Foreseen that play both.
$1.36
Sink Below (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sink Below (Red) that play both.
$0.30
Take Cover (Red)
Avg. played:
2.07
2.074074074
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Take Cover (Red) that play both.
$0.35
Pitfall Trap
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pitfall Trap that play both.
$0.25
Pendulum Trap
Avg. played:
2.50
2.500000000
5% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Pendulum Trap that play both.
Block
$----
Sunken Treasure
Avg. played:
2.88
2.875000000
47% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Sunken Treasure that play both.
$----
Return Fire
Avg. played:
2.75
2.750000000
40% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Return Fire that play both.
Instant
$3.50
Rain Razors
Avg. played:
2.68
2.680000000
11% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Rain Razors that play both.
$1.05
Reel In
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Reel In that play both.
$0.17
Memorial Ground (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Memorial Ground (Yellow) that play both.
Resource
New
$----
Authority of Ataya
Avg. played:
1.00
1.000000000
33% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Authority of Ataya that play both.
$----
Riches of Trōpal-Dhani
Avg. played:
1.00
1.000000000
20% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Riches of Trōpal-Dhani that play both.
$49.99
Plague Hive
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Plague Hive that play both.
$----
Fool's Gold
Avg. played:
2.50
2.500000000
7% of decks
Percentage of decks that could play both Increase the Tension (Yellow) and Fool's Gold that play both.