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Increase the Tension (Blue)
88 decks (0.01454%)
Price History
Increase the Tension (Blue)
Ranger Action
Your next arrowΒ attack this turn gains +1 [Power] and "Defense reactions can't be played from hand this chain link." Go again
Average Card Type Distribution
Average Attack Value:Β 
2.272.271396973
Average Defense Value: Β 
2.572.570990985
Hero
Azalea, Ace in the Hole
Azalea, Ace in the Hole
28% of decksPercentage of decks that could play both Increase the Tension (Blue) and Azalea, Ace in the Hole that play both.
Riptide
Riptide
26% of decksPercentage of decks that could play both Increase the Tension (Blue) and Riptide that play both.
Azalea
Azalea
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Azalea that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
15% of decksPercentage of decks that could play both Increase the Tension (Blue) and Riptide, Lurker of the Deep that play both.
Lexi
Lexi
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Lexi that play both.
living legend - Classic Constructed
Lexi, Livewire
Lexi, Livewire
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Lexi, Livewire that play both.
Equipment
New
Enchanted Quiver
Enchanted Quiver
100% of decksPercentage of decks that could play both Increase the Tension (Blue) and Enchanted Quiver that play both.
Bull's Eye Bracers
Bull's Eye Bracers
60% of decksPercentage of decks that could play both Increase the Tension (Blue) and Bull's Eye Bracers that play both.
Flight Path
Flight Path
57% of decksPercentage of decks that could play both Increase the Tension (Blue) and Flight Path that play both.
Longdraw Half-Glove
Longdraw Half-Glove
50% of decksPercentage of decks that could play both Increase the Tension (Blue) and Longdraw Half-Glove that play both.
Perch Grapplers
Perch Grapplers
45% of decksPercentage of decks that could play both Increase the Tension (Blue) and Perch Grapplers that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
42% of decksPercentage of decks that could play both Increase the Tension (Blue) and Trench of Sunken Treasure that play both.
Snapdragon Scalers
Snapdragon Scalers
42% of decksPercentage of decks that could play both Increase the Tension (Blue) and Snapdragon Scalers that play both.
New Horizon
New Horizon
32% of decksPercentage of decks that could play both Increase the Tension (Blue) and New Horizon that play both.
Skullbone Crosswrap
Skullbone Crosswrap
30% of decksPercentage of decks that could play both Increase the Tension (Blue) and Skullbone Crosswrap that play both.
Crow's Nest
Crow's Nest
29% of decksPercentage of decks that could play both Increase the Tension (Blue) and Crow's Nest that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
29% of decksPercentage of decks that could play both Increase the Tension (Blue) and Quiver of Abyssal Depths that play both.
Nullrune Boots
Nullrune Boots
28% of decksPercentage of decks that could play both Increase the Tension (Blue) and Nullrune Boots that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
27% of decksPercentage of decks that could play both Increase the Tension (Blue) and Fyendal's Spring Tunic that play both.
Hornet's Sting
Hornet's Sting
25% of decksPercentage of decks that could play both Increase the Tension (Blue) and Hornet's Sting that play both.
Lightning Greaves
Lightning Greaves
25% of decksPercentage of decks that could play both Increase the Tension (Blue) and Lightning Greaves that play both.
Toxic Tips
Toxic Tips
24% of decksPercentage of decks that could play both Increase the Tension (Blue) and Toxic Tips that play both.
Honing Hood
Honing Hood
24% of decksPercentage of decks that could play both Increase the Tension (Blue) and Honing Hood that play both.
Driftwood Quiver
Driftwood Quiver
23% of decksPercentage of decks that could play both Increase the Tension (Blue) and Driftwood Quiver that play both.
Wayfinder's Crest
Wayfinder's Crest
21% of decksPercentage of decks that could play both Increase the Tension (Blue) and Wayfinder's Crest that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
17% of decksPercentage of decks that could play both Increase the Tension (Blue) and Quiver of Rustling Leaves that play both.
Hidden Agenda
Hidden Agenda
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Hidden Agenda that play both.
Sharp Shooters
Sharp Shooters
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sharp Shooters that play both.
Target Totalizer
Target Totalizer
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Target Totalizer that play both.
Deep Blue
Deep Blue
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Deep Blue that play both.
Nullrune Robe
Nullrune Robe
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Nullrune Robe that play both.
Blossom of Spring
Blossom of Spring
13% of decksPercentage of decks that could play both Increase the Tension (Blue) and Blossom of Spring that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
12% of decksPercentage of decks that could play both Increase the Tension (Blue) and Mask of Malicious Manifestations that play both.
Nullrune Hood
Nullrune Hood
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Nullrune Hood that play both.
Nullrune Gloves
Nullrune Gloves
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Nullrune Gloves that play both.
Balance of Justice
Balance of Justice
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Balance of Justice that play both.
Mark of Lightning
Mark of Lightning
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Mark of Lightning that play both.
Heart of Ice
Heart of Ice
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Heart of Ice that play both.
Weapon
Death Dealer
Death Dealer
41% of decksPercentage of decks that could play both Increase the Tension (Blue) and Death Dealer that play both.
Barbed Castaway
Barbed Castaway
41% of decksPercentage of decks that could play both Increase the Tension (Blue) and Barbed Castaway that play both.
Sandscour Greatbow
Sandscour Greatbow
22% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sandscour Greatbow that play both.
Red Liner
Red Liner
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Red Liner that play both.
Dreadbore
Dreadbore
13% of decksPercentage of decks that could play both Increase the Tension (Blue) and Dreadbore that play both.
living legend - Classic Constructed
Voltaire, Strike Twice
Voltaire, Strike Twice
13% of decksPercentage of decks that could play both Increase the Tension (Blue) and Voltaire, Strike Twice that play both.
Shiver
Shiver
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Shiver that play both.
Action
Over Flex (Red)
Over Flex (Red)
Avg. played: Β 
2.162.156250000
31% of decksPercentage of decks that could play both Increase the Tension (Blue) and Over Flex (Red) that play both.
Increase the Tension (Red)
Increase the Tension (Red)
Avg. played: Β 
2.162.163265306
31% of decksPercentage of decks that could play both Increase the Tension (Blue) and Increase the Tension (Red) that play both.
Murky Water
Murky Water
Avg. played: Β 
2.802.800000000
25% of decksPercentage of decks that could play both Increase the Tension (Blue) and Murky Water that play both.
Plan for the Worst
Plan for the Worst
Avg. played: Β 
3.003.000000000
25% of decksPercentage of decks that could play both Increase the Tension (Blue) and Plan for the Worst that play both.
Sizzle (Red)
Sizzle (Red)
Avg. played: Β 
3.003.000000000
25% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sizzle (Red) that play both.
Seek and Destroy
Seek and Destroy
Avg. played: Β 
3.003.000000000
23% of decksPercentage of decks that could play both Increase the Tension (Blue) and Seek and Destroy that play both.
Read the Glide Path (Red)
Read the Glide Path (Red)
Avg. played: Β 
2.502.500000000
23% of decksPercentage of decks that could play both Increase the Tension (Blue) and Read the Glide Path (Red) that play both.
Dead Eye
Dead Eye
Avg. played: Β 
2.812.809523810
22% of decksPercentage of decks that could play both Increase the Tension (Blue) and Dead Eye that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played: Β 
2.382.375000000
21% of decksPercentage of decks that could play both Increase the Tension (Blue) and Lace with Bloodrot that play both.
Lace with Inertia
Lace with Inertia
Avg. played: Β 
2.562.555555556
21% of decksPercentage of decks that could play both Increase the Tension (Blue) and Lace with Inertia that play both.
Increase the Tension (Yellow)
Increase the Tension (Yellow)
Avg. played: Β 
2.092.085714286
20% of decksPercentage of decks that could play both Increase the Tension (Blue) and Increase the Tension (Yellow) that play both.
Over Flex (Blue)
Over Flex (Blue)
Avg. played: Β 
2.332.333333333
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Over Flex (Blue) that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played: Β 
2.752.750000000
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Release the Tension (Red) that play both.
Read the Glide Path (Yellow)
Read the Glide Path (Yellow)
Avg. played: Β 
2.352.347826087
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Read the Glide Path (Yellow) that play both.
Read the Glide Path (Blue)
Read the Glide Path (Blue)
Avg. played: Β 
2.402.400000000
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Read the Glide Path (Blue) that play both.
Nock the Deathwhistle
Nock the Deathwhistle
Avg. played: Β 
2.652.652173913
17% of decksPercentage of decks that could play both Increase the Tension (Blue) and Nock the Deathwhistle that play both.
Take Aim (Red)
Take Aim (Red)
Avg. played: Β 
2.642.636363636
16% of decksPercentage of decks that could play both Increase the Tension (Blue) and Take Aim (Red) that play both.
Melting Point
Melting Point
Avg. played: Β 
2.672.666666667
15% of decksPercentage of decks that could play both Increase the Tension (Blue) and Melting Point that play both.
Line It Up
Line It Up
Avg. played: Β 
3.003.000000000
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Line It Up that play both.
Lace with Frailty
Lace with Frailty
Avg. played: Β 
2.292.285714286
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Lace with Frailty that play both.
Release the Tension (Blue)
Release the Tension (Blue)
Avg. played: Β 
2.692.687500000
13% of decksPercentage of decks that could play both Increase the Tension (Blue) and Release the Tension (Blue) that play both.
Point the Tip (Red)
Point the Tip (Red)
Avg. played: Β 
2.412.411764706
13% of decksPercentage of decks that could play both Increase the Tension (Blue) and Point the Tip (Red) that play both.
Fletch a Blue Tail
Fletch a Blue Tail
Avg. played: Β 
2.242.235294118
12% of decksPercentage of decks that could play both Increase the Tension (Blue) and Fletch a Blue Tail that play both.
Codex of Frailty
Codex of Frailty
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Codex of Frailty that play both.
Toxicity (Blue)
Toxicity (Blue)
Avg. played: Β 
2.462.461538462
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Toxicity (Blue) that play both.
Toxicity (Red)
Toxicity (Red)
Avg. played: Β 
1.601.600000000
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Toxicity (Red) that play both.
Poison the Tips
Poison the Tips
Avg. played: Β 
2.572.571428571
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Poison the Tips that play both.
Fletch a Red Tail
Fletch a Red Tail
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Fletch a Red Tail that play both.
Over Flex (Yellow)
Over Flex (Yellow)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Over Flex (Yellow) that play both.
Point the Tip (Blue)
Point the Tip (Blue)
Avg. played: Β 
2.422.416666667
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Point the Tip (Blue) that play both.
Tri-shot
Tri-shot
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Tri-shot that play both.
Call Down the Lightning
Call Down the Lightning
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Call Down the Lightning that play both.
Blessing of Focus (Blue)
Blessing of Focus (Blue)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Blessing of Focus (Blue) that play both.
Fletch a Yellow Tail
Fletch a Yellow Tail
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Fletch a Yellow Tail that play both.
Codex of Inertia
Codex of Inertia
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Codex of Inertia that play both.
Release the Tension (Yellow)
Release the Tension (Yellow)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Release the Tension (Yellow) that play both.
Silver the Tip (Yellow)
Silver the Tip (Yellow)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Silver the Tip (Yellow) that play both.
Rapid Fire
Rapid Fire
Avg. played: Β 
2.552.545454545
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Rapid Fire that play both.
Three of a Kind
Three of a Kind
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Three of a Kind that play both.
Point the Tip (Yellow)
Point the Tip (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Point the Tip (Yellow) that play both.
Blanch (Red)
Blanch (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Blanch (Red) that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Scout the Periphery (Red) that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Codex of Bloodrot that play both.
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Winter's Bite (Blue) that play both.
Silver the Tip (Blue)
Silver the Tip (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Silver the Tip (Blue) that play both.
Take Aim (Blue)
Take Aim (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Take Aim (Blue) that play both.
Take Aim (Yellow)
Take Aim (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Take Aim (Yellow) that play both.
Attack Action
Judge, Jury, Executioner
Judge, Jury, Executioner
Avg. played: Β 
1.001.000000000
38% of decksPercentage of decks that could play both Increase the Tension (Blue) and Judge, Jury, Executioner that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played: Β 
2.422.424242424
29% of decksPercentage of decks that could play both Increase the Tension (Blue) and Infecting Shot (Red) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played: Β 
2.382.384615385
27% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sleep Dart (Red) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played: Β 
2.612.611111111
25% of decksPercentage of decks that could play both Increase the Tension (Blue) and Bolt'n' Shot (Red) that play both.
Current Funnel
Current Funnel
Avg. played: Β 
1.001.000000000
25% of decksPercentage of decks that could play both Increase the Tension (Blue) and Current Funnel that play both.
Gone in a Flash
Gone in a Flash
Avg. played: Β 
2.002.000000000
25% of decksPercentage of decks that could play both Increase the Tension (Blue) and Gone in a Flash that play both.
Remorseless
Remorseless
Avg. played: Β 
2.752.750000000
24% of decksPercentage of decks that could play both Increase the Tension (Blue) and Remorseless that play both.
Intoxicating Shot
Intoxicating Shot
Avg. played: Β 
2.712.714285714
21% of decksPercentage of decks that could play both Increase the Tension (Blue) and Intoxicating Shot that play both.
Infecting Shot (Yellow)
Infecting Shot (Yellow)
Avg. played: Β 
2.252.250000000
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Infecting Shot (Yellow) that play both.
Withering Shot (Red)
Withering Shot (Red)
Avg. played: Β 
2.402.400000000
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Withering Shot (Red) that play both.
Widowmaker (Red)
Widowmaker (Red)
Avg. played: Β 
2.432.428571429
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Widowmaker (Red) that play both.
Endless Arrow
Endless Arrow
Avg. played: Β 
2.672.666666667
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Endless Arrow that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played: Β 
2.502.500000000
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Hemorrhage Bore (Red) that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played: Β 
2.742.736842105
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Immobilizing Shot that play both.
Hamstring Shot (Red)
Hamstring Shot (Red)
Avg. played: Β 
2.352.347826087
17% of decksPercentage of decks that could play both Increase the Tension (Blue) and Hamstring Shot (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played: Β 
2.652.652173913
17% of decksPercentage of decks that could play both Increase the Tension (Blue) and Bolt'n' Shot (Blue) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played: Β 
2.482.481481481
17% of decksPercentage of decks that could play both Increase the Tension (Blue) and Fatigue Shot (Red) that play both.
Heat Seeker
Heat Seeker
Avg. played: Β 
2.762.764705882
16% of decksPercentage of decks that could play both Increase the Tension (Blue) and Heat Seeker that play both.
Red in the Ledger
Red in the Ledger
Avg. played: Β 
2.702.700000000
16% of decksPercentage of decks that could play both Increase the Tension (Blue) and Red in the Ledger that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played: Β 
2.672.666666667
16% of decksPercentage of decks that could play both Increase the Tension (Blue) and Bolt'n' Shot (Yellow) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played: Β 
2.232.225806452
16% of decksPercentage of decks that could play both Increase the Tension (Blue) and Searing Shot (Red) that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played: Β 
2.672.666666667
15% of decksPercentage of decks that could play both Increase the Tension (Blue) and Drill Shot (Red) that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played: Β 
2.412.411764706
15% of decksPercentage of decks that could play both Increase the Tension (Blue) and Murkmire Grapnel (Red) that play both.
Battering Bolt
Battering Bolt
Avg. played: Β 
2.632.631578947
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Battering Bolt that play both.
Stone Rain
Stone Rain
Avg. played: Β 
2.502.500000000
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Stone Rain that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played: Β 
2.442.437500000
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sedation Shot (Red) that play both.
Pathing Helix (Red)
Pathing Helix (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Increase the Tension (Blue) and Pathing Helix (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played: Β 
2.532.533333333
12% of decksPercentage of decks that could play both Increase the Tension (Blue) and Infecting Shot (Blue) that play both.
Barbed Undertow
Barbed Undertow
Avg. played: Β 
2.502.500000000
12% of decksPercentage of decks that could play both Increase the Tension (Blue) and Barbed Undertow that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played: Β 
2.532.533333333
12% of decksPercentage of decks that could play both Increase the Tension (Blue) and Falcon Wing (Red) that play both.
Head Shot (Red)
Head Shot (Red)
Avg. played: Β 
2.442.444444444
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Head Shot (Red) that play both.
Withering Shot (Blue)
Withering Shot (Blue)
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Withering Shot (Blue) that play both.
Spire Sniping (Blue)
Spire Sniping (Blue)
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Spire Sniping (Blue) that play both.
Widowmaker (Blue)
Widowmaker (Blue)
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Widowmaker (Blue) that play both.
Falcon Wing (Blue)
Falcon Wing (Blue)
Avg. played: Β 
2.642.636363636
11% of decksPercentage of decks that could play both Increase the Tension (Blue) and Falcon Wing (Blue) that play both.
Ridge Rider Shot (Red)
Ridge Rider Shot (Red)
Avg. played: Β 
2.442.437500000
10% of decksPercentage of decks that could play both Increase the Tension (Blue) and Ridge Rider Shot (Red) that play both.
Drill Shot (Blue)
Drill Shot (Blue)
Avg. played: Β 
2.672.666666667
10% of decksPercentage of decks that could play both Increase the Tension (Blue) and Drill Shot (Blue) that play both.
Salvage Shot (Red)
Salvage Shot (Red)
Avg. played: Β 
2.432.428571429
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Salvage Shot (Red) that play both.
Spire Sniping (Red)
Spire Sniping (Red)
Avg. played: Β 
2.402.400000000
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Spire Sniping (Red) that play both.
Widowmaker (Yellow)
Widowmaker (Yellow)
Avg. played: Β 
2.552.545454545
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Widowmaker (Yellow) that play both.
Murkmire Grapnel (Yellow)
Murkmire Grapnel (Yellow)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Murkmire Grapnel (Yellow) that play both.
Fatigue Shot (Blue)
Fatigue Shot (Blue)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Fatigue Shot (Blue) that play both.
Timidity Point (Red)
Timidity Point (Red)
Avg. played: Β 
2.582.583333333
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Timidity Point (Red) that play both.
Sic 'Em Shot (Red)
Sic 'Em Shot (Red)
Avg. played: Β 
2.122.117647059
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sic 'Em Shot (Red) that play both.
Head Shot (Blue)
Head Shot (Blue)
Avg. played: Β 
2.542.538461538
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Head Shot (Blue) that play both.
Sleep Dart (Blue)
Sleep Dart (Blue)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sleep Dart (Blue) that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played: Β 
2.562.555555556
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Death Touch (Red) that play both.
Sedation Shot (Yellow)
Sedation Shot (Yellow)
Avg. played: Β 
2.562.555555556
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sedation Shot (Yellow) that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Virulent Touch (Red) that play both.
Amplifying Arrow
Amplifying Arrow
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Amplifying Arrow that play both.
Falcon Wing (Yellow)
Falcon Wing (Yellow)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Falcon Wing (Yellow) that play both.
Skybound Shot (Blue)
Skybound Shot (Blue)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Skybound Shot (Blue) that play both.
Spire Sniping (Yellow)
Spire Sniping (Yellow)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Spire Sniping (Yellow) that play both.
Virulent Touch (Yellow)
Virulent Touch (Yellow)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Virulent Touch (Yellow) that play both.
Sic 'Em Shot (Blue)
Sic 'Em Shot (Blue)
Avg. played: Β 
2.552.545454545
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sic 'Em Shot (Blue) that play both.
Sic 'Em Shot (Yellow)
Sic 'Em Shot (Yellow)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sic 'Em Shot (Yellow) that play both.
Blizzard Bolt (Red)
Blizzard Bolt (Red)
Avg. played: Β 
2.452.454545455
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Blizzard Bolt (Red) that play both.
Hamstring Shot (Blue)
Hamstring Shot (Blue)
Avg. played: Β 
2.452.454545455
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Hamstring Shot (Blue) that play both.
Ridge Rider Shot (Blue)
Ridge Rider Shot (Blue)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Ridge Rider Shot (Blue) that play both.
Skyzyk
Skyzyk
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Skyzyk that play both.
Sedation Shot (Blue)
Sedation Shot (Blue)
Avg. played: Β 
2.502.500000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sedation Shot (Blue) that play both.
Skybound Shot (Red)
Skybound Shot (Red)
Avg. played: Β 
2.502.500000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Skybound Shot (Red) that play both.
Death Touch (Blue)
Death Touch (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Death Touch (Blue) that play both.
Murkmire Grapnel (Blue)
Murkmire Grapnel (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Murkmire Grapnel (Blue) that play both.
Skybound Shot (Yellow)
Skybound Shot (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Skybound Shot (Yellow) that play both.
Virulent Touch (Blue)
Virulent Touch (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Virulent Touch (Blue) that play both.
Withering Shot (Yellow)
Withering Shot (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Withering Shot (Yellow) that play both.
Timidity Point (Yellow)
Timidity Point (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Timidity Point (Yellow) that play both.
Enlightened Strike
Enlightened Strike
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Enlightened Strike that play both.
Chilling Icevein (Red)
Chilling Icevein (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Chilling Icevein (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Ravenous Rabble (Red) that play both.
Frost Lock
Frost Lock
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Frost Lock that play both.
Sleep Dart (Yellow)
Sleep Dart (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sleep Dart (Yellow) that play both.
Ridge Rider Shot (Yellow)
Ridge Rider Shot (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Ridge Rider Shot (Yellow) that play both.
Long Shot (Red)
Long Shot (Red)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Increase the Tension (Blue) and Long Shot (Red) that play both.
Hemorrhage Bore (Yellow)
Hemorrhage Bore (Yellow)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Increase the Tension (Blue) and Hemorrhage Bore (Yellow) that play both.
Long Shot (Blue)
Long Shot (Blue)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Increase the Tension (Blue) and Long Shot (Blue) that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Razor Reflex (Red) that play both.
Defense Reaction
New
Chain Reaction
Chain Reaction
Avg. played: Β 
3.003.000000000
33% of decksPercentage of decks that could play both Increase the Tension (Blue) and Chain Reaction that play both.
Collapsing Trap
Collapsing Trap
Avg. played: Β 
1.001.000000000
26% of decksPercentage of decks that could play both Increase the Tension (Blue) and Collapsing Trap that play both.
Frailty Trap
Frailty Trap
Avg. played: Β 
2.282.275862069
20% of decksPercentage of decks that could play both Increase the Tension (Blue) and Frailty Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played: Β 
1.001.000000000
20% of decksPercentage of decks that could play both Increase the Tension (Blue) and Buzzsaw Trap that play both.
Inertia Trap
Inertia Trap
Avg. played: Β 
2.402.400000000
18% of decksPercentage of decks that could play both Increase the Tension (Blue) and Inertia Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played: Β 
1.001.000000000
17% of decksPercentage of decks that could play both Increase the Tension (Blue) and Spike Pit Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played: Β 
3.003.000000000
15% of decksPercentage of decks that could play both Increase the Tension (Blue) and Tarpit Trap that play both.
Take Cover (Red)
Take Cover (Red)
Avg. played: Β 
2.332.333333333
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Take Cover (Red) that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played: Β 
2.502.500000000
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Bloodrot Trap that play both.
Boulder Trap
Boulder Trap
Avg. played: Β 
2.602.600000000
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Boulder Trap that play both.
Fate Foreseen
Fate Foreseen
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Fate Foreseen that play both.
Pitfall Trap
Pitfall Trap
Avg. played: Β 
2.622.615384615
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Pitfall Trap that play both.
Pendulum Trap
Pendulum Trap
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Increase the Tension (Blue) and Pendulum Trap that play both.
Rockslide Trap
Rockslide Trap
Avg. played: Β 
2.062.058823529
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Rockslide Trap that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.452.454545455
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Sink Below (Red) that play both.
Tripwire Trap
Tripwire Trap
Avg. played: Β 
2.502.500000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Tripwire Trap that play both.
Take Cover (Blue)
Take Cover (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Take Cover (Blue) that play both.
Instant
Channel Lightning Valley
Channel Lightning Valley
Avg. played: Β 
1.001.000000000
25% of decksPercentage of decks that could play both Increase the Tension (Blue) and Channel Lightning Valley that play both.
Reel In
Reel In
Avg. played: Β 
2.432.428571429
21% of decksPercentage of decks that could play both Increase the Tension (Blue) and Reel In that play both.
Rain Razors
Rain Razors
Avg. played: Β 
2.602.600000000
14% of decksPercentage of decks that could play both Increase the Tension (Blue) and Rain Razors that play both.
Lightning Press (Red)
Lightning Press (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Blue) and Lightning Press (Red) that play both.
Feign Death
Feign Death
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Blue) and Feign Death that play both.
Resource
Plague Hive
Plague Hive
Avg. played: Β 
1.001.000000000
12% of decksPercentage of decks that could play both Increase the Tension (Blue) and Plague Hive that play both.
Eye of Ophidia
Eye of Ophidia
Avg. played: Β 
1.001.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Blue) and Eye of Ophidia that play both.