Staples
Events
Living Legends
Prices
Articles
No results found
I am the hidden button 🤫
0
Staples
Events
Living Legends
Price Hub
Articles
Settings
I am the hidden button 🤫
$0.15
120 decks (0.01768%)
Spellvoid
Price History
Increase the Tension (Blue)
Ranger Action
Your next arrow attack this turn gains +1 [Power] and "Defense reactions can't be played from hand this chain link." Go again
Average Card Type Distribution
Average Attack Value:
2.26
2.255685506
Average Defense Value:
2.59
2.585423398
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Attack Reaction
Defense Reaction
Block
Instant
Resource
Hero
$----
Marlynn, Treasure Hunter
72% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Marlynn, Treasure Hunter that play both.
$----
Azalea, Ace in the Hole
24% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Azalea, Ace in the Hole that play both.
$----
Marlynn
22% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Marlynn that play both.
$0.20
Riptide
21% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Riptide that play both.
$----
Azalea
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Azalea that play both.
$0.25
Riptide, Lurker of the Deep
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Riptide, Lurker of the Deep that play both.
$----
Lexi
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lexi that play both.
living legend - Classic Constructed
$----
Lexi, Livewire
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lexi, Livewire that play both.
Equipment
$----
Gold-Baited Hook
61% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Gold-Baited Hook that play both.
$----
Sealace Sarong
61% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sealace Sarong that play both.
$0.25
Bull's Eye Bracers
56% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Bull's Eye Bracers that play both.
$----
Trench of Sunken Treasure
43% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Trench of Sunken Treasure that play both.
$18.96
Enchanted Quiver
38% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Enchanted Quiver that play both.
$0.33
Snapdragon Scalers
38% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Snapdragon Scalers that play both.
$3.21
Perch Grapplers
38% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Perch Grapplers that play both.
$----
Quiver of Abyssal Depths
29% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Quiver of Abyssal Depths that play both.
$31.75
Skullbone Crosswrap
28% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Skullbone Crosswrap that play both.
$135.07
New Horizon
28% of decks
Percentage of decks that could play both Increase the Tension (Blue) and New Horizon that play both.
$0.74
Nullrune Boots
27% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nullrune Boots that play both.
$0.20
Crow's Nest
24% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Crow's Nest that play both.
$152.00
Fyendal's Spring Tunic
24% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fyendal's Spring Tunic that play both.
$2.50
Longdraw Half-Glove
24% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Longdraw Half-Glove that play both.
$0.25
Hornet's Sting
21% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hornet's Sting that play both.
$4.58
Quiver of Rustling Leaves
20% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Quiver of Rustling Leaves that play both.
$0.47
Honing Hood
20% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Honing Hood that play both.
$0.25
Driftwood Quiver
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Driftwood Quiver that play both.
$----
Blue Sea Tricorn
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blue Sea Tricorn that play both.
$0.19
Toxic Tips
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Toxic Tips that play both.
$0.15
Wayfinder's Crest
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Wayfinder's Crest that play both.
$4.68
Flight Path
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Flight Path that play both.
$1.18
Blossom of Spring
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blossom of Spring that play both.
$5.00
Sharp Shooters
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sharp Shooters that play both.
$1.01
Deep Blue
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Deep Blue that play both.
$0.46
Nullrune Hood
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nullrune Hood that play both.
$0.30
Nullrune Robe
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nullrune Robe that play both.
$0.20
Mask of Malicious Manifestations
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Mask of Malicious Manifestations that play both.
$----
Glidewell Fins
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Glidewell Fins that play both.
$----
Buccaneer's Bounty
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Buccaneer's Bounty that play both.
$----
Patch the Hole
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Patch the Hole that play both.
$4.00
Blade Beckoner Plating
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blade Beckoner Plating that play both.
$0.85
Nullrune Gloves
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nullrune Gloves that play both.
$50.67
Hidden Agenda
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hidden Agenda that play both.
$----
Target Totalizer
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Target Totalizer that play both.
$----
Quartermaster's Boots
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Quartermaster's Boots that play both.
$----
Peg Leg
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Peg Leg that play both.
$0.49
Mark of Lightning
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Mark of Lightning that play both.
Weapon
$----
Hammerhead, Harpoon Cannon
89% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hammerhead, Harpoon Cannon that play both.
$----
Death Dealer
37% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Death Dealer that play both.
$0.23
Barbed Castaway
35% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Barbed Castaway that play both.
$1.56
Sandscour Greatbow
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sandscour Greatbow that play both.
$1.17
Dreadbore
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Dreadbore that play both.
$0.25
Red Liner
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Red Liner that play both.
living legend - Classic Constructed
$0.99
Voltaire, Strike Twice
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Voltaire, Strike Twice that play both.
$----
Shiver
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Shiver that play both.
$----
Redspine Manta
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Redspine Manta that play both.
Action
$----
Big Game Trophy Shot
Avg. played:
2.64
2.642857143
50% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Big Game Trophy Shot that play both.
$0.29
Portside Exchange
Avg. played:
2.42
2.416666667
33% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Portside Exchange that play both.
$0.15
Over Flex (Red)
Avg. played:
2.00
2.000000000
28% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Over Flex (Red) that play both.
$0.20
Increase the Tension (Red)
Avg. played:
2.16
2.160714286
28% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Increase the Tension (Red) that play both.
$----
Sea Floor Salvage
Avg. played:
2.43
2.428571429
22% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sea Floor Salvage that play both.
$----
Call in the Big Guns (Blue)
Avg. played:
2.43
2.428571429
22% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Call in the Big Guns (Blue) that play both.
$----
Call in the Big Guns (Red)
Avg. played:
2.43
2.428571429
22% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Call in the Big Guns (Red) that play both.
$----
Shifting Tides
Avg. played:
2.57
2.571428571
22% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Shifting Tides that play both.
$----
Line
Avg. played:
3.00
3.000000000
22% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Line that play both.
$3.00
Seek and Destroy
Avg. played:
2.61
2.612903226
21% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Seek and Destroy that play both.
$0.15
Read the Glide Path (Red)
Avg. played:
2.48
2.478260870
21% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Read the Glide Path (Red) that play both.
$0.37
Lace with Bloodrot
Avg. played:
2.45
2.448275862
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lace with Bloodrot that play both.
$50.00
Codex of Frailty
Avg. played:
2.78
2.782608696
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Codex of Frailty that play both.
$0.31
Lace with Inertia
Avg. played:
3.00
3.000000000
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lace with Inertia that play both.
$0.15
Over Flex (Blue)
Avg. played:
2.31
2.312500000
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Over Flex (Blue) that play both.
$0.15
Read the Glide Path (Blue)
Avg. played:
2.34
2.343750000
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Read the Glide Path (Blue) that play both.
$0.15
Increase the Tension (Yellow)
Avg. played:
2.10
2.102564103
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Increase the Tension (Yellow) that play both.
$4.50
Dead Eye
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Dead Eye that play both.
$----
Scrub the Deck
Avg. played:
2.00
2.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Scrub the Deck that play both.
$5.21
Murky Water
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Murky Water that play both.
$----
Monkey Powder
Avg. played:
2.50
2.500000000
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Monkey Powder that play both.
$----
Drop the Anchor
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Drop the Anchor that play both.
$0.15
Read the Glide Path (Yellow)
Avg. played:
2.34
2.344827586
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Read the Glide Path (Yellow) that play both.
$0.64
Nock the Deathwhistle
Avg. played:
2.70
2.703703704
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nock the Deathwhistle that play both.
$0.45
Release the Tension (Red)
Avg. played:
2.75
2.750000000
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Release the Tension (Red) that play both.
$1.04
Take Aim (Red)
Avg. played:
2.63
2.629629630
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Take Aim (Red) that play both.
$0.15
Point the Tip (Red)
Avg. played:
2.42
2.423076923
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Point the Tip (Red) that play both.
$0.30
Lace with Frailty
Avg. played:
2.33
2.333333333
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lace with Frailty that play both.
$2.08
Melting Point
Avg. played:
2.71
2.705882353
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Melting Point that play both.
$10.50
Three of a Kind
Avg. played:
2.61
2.608695652
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Three of a Kind that play both.
$0.19
Release the Tension (Blue)
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Release the Tension (Blue) that play both.
$----
Tip the Barkeep
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Tip the Barkeep that play both.
$----
Gold the Tip
Avg. played:
2.00
2.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Gold the Tip that play both.
$----
Loan Shark
Avg. played:
2.20
2.200000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Loan Shark that play both.
$----
Sinker
Avg. played:
2.33
2.333333333
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sinker that play both.
$2.89
Plan for the Worst
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Plan for the Worst that play both.
$0.15
Point the Tip (Blue)
Avg. played:
2.35
2.352941176
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Point the Tip (Blue) that play both.
$0.25
Toxicity (Blue)
Avg. played:
2.40
2.400000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Toxicity (Blue) that play both.
$0.21
Fletch a Blue Tail
Avg. played:
2.64
2.642857143
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fletch a Blue Tail that play both.
$0.15
Over Flex (Yellow)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Over Flex (Yellow) that play both.
$3.99
Tri-shot
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Tri-shot that play both.
$8.99
Poison the Tips
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Poison the Tips that play both.
$0.29
Toxicity (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Toxicity (Red) that play both.
$0.25
Fletch a Red Tail
Avg. played:
2.08
2.076923077
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fletch a Red Tail that play both.
$0.15
Scout the Periphery (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Scout the Periphery (Red) that play both.
$0.21
Blessing of Focus (Blue)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blessing of Focus (Blue) that play both.
$26.90
Premeditate
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Premeditate that play both.
$15.04
Codex of Bloodrot
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Codex of Bloodrot that play both.
$3.04
Line It Up
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Line It Up that play both.
$2.50
Rapid Fire
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Rapid Fire that play both.
$----
Call in the Big Guns (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Call in the Big Guns (Yellow) that play both.
$----
Chart a Course (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Chart a Course (Red) that play both.
$----
Fire in the Hole
Avg. played:
1.50
1.500000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fire in the Hole that play both.
$----
Flying High (Blue)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Flying High (Blue) that play both.
$----
Flying High (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Flying High (Yellow) that play both.
$----
Hook
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hook that play both.
$0.21
Release the Tension (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Release the Tension (Yellow) that play both.
$0.21
Fletch a Yellow Tail
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fletch a Yellow Tail that play both.
$5.00
Codex of Inertia
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Codex of Inertia that play both.
$0.22
Silver the Tip (Yellow)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Silver the Tip (Yellow) that play both.
$0.23
Take Aim (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Take Aim (Blue) that play both.
Attack Action
$----
Blue Fin Harpoon
Avg. played:
2.50
2.500000000
56% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blue Fin Harpoon that play both.
$----
Red Fin Harpoon
Avg. played:
2.50
2.500000000
56% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Red Fin Harpoon that play both.
$----
Yellow Fin Harpoon
Avg. played:
2.60
2.600000000
56% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Yellow Fin Harpoon that play both.
$----
King Kraken Harpoon
Avg. played:
2.64
2.642857143
50% of decks
Percentage of decks that could play both Increase the Tension (Blue) and King Kraken Harpoon that play both.
$----
King Shark Harpoon
Avg. played:
2.53
2.533333333
50% of decks
Percentage of decks that could play both Increase the Tension (Blue) and King Shark Harpoon that play both.
$0.50
Golden Tipple (Blue)
Avg. played:
2.64
2.636363636
44% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Golden Tipple (Blue) that play both.
$----
Conqueror of the High Seas
Avg. played:
2.71
2.714285714
28% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Conqueror of the High Seas that play both.
$----
Rusty Harpoon
Avg. played:
2.56
2.555555556
28% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Rusty Harpoon that play both.
$----
Barbed Barrage
Avg. played:
2.71
2.714285714
28% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Barbed Barrage that play both.
$0.20
Infecting Shot (Red)
Avg. played:
2.40
2.404761905
26% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Infecting Shot (Red) that play both.
$7.44
Remorseless
Avg. played:
2.81
2.805555556
24% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Remorseless that play both.
$3.34
Judge, Jury, Executioner
Avg. played:
1.00
1.000000000
24% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Judge, Jury, Executioner that play both.
$0.86
Bolt'n' Shot (Red)
Avg. played:
2.66
2.658536585
23% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Bolt'n' Shot (Red) that play both.
$0.87
Murderous Rabble
Avg. played:
2.43
2.428571429
22% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Murderous Rabble that play both.
$----
Golden Tipple (Yellow)
Avg. played:
3.00
3.000000000
22% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Golden Tipple (Yellow) that play both.
$0.25
Sleep Dart (Red)
Avg. played:
2.43
2.434782609
22% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sleep Dart (Red) that play both.
$4.12
Endless Arrow
Avg. played:
2.72
2.718750000
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Endless Arrow that play both.
$0.15
Hemorrhage Bore (Red)
Avg. played:
2.46
2.459459459
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hemorrhage Bore (Red) that play both.
$----
Golden Tipple (Red)
Avg. played:
2.50
2.500000000
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Golden Tipple (Red) that play both.
$12.09
Battering Bolt
Avg. played:
2.70
2.703703704
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Battering Bolt that play both.
$2.85
Immobilizing Shot
Avg. played:
3.00
3.000000000
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Immobilizing Shot that play both.
$0.50
Drill Shot (Red)
Avg. played:
2.74
2.739130435
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Drill Shot (Red) that play both.
$0.23
Hamstring Shot (Red)
Avg. played:
2.40
2.400000000
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hamstring Shot (Red) that play both.
$0.62
Bolt'n' Shot (Yellow)
Avg. played:
2.72
2.720000000
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Bolt'n' Shot (Yellow) that play both.
$0.64
Bolt'n' Shot (Blue)
Avg. played:
2.69
2.692307692
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Bolt'n' Shot (Blue) that play both.
$0.15
Infecting Shot (Yellow)
Avg. played:
2.33
2.333333333
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Infecting Shot (Yellow) that play both.
$0.19
Withering Shot (Red)
Avg. played:
2.42
2.416666667
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Withering Shot (Red) that play both.
$0.17
Widowmaker (Red)
Avg. played:
2.44
2.440000000
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Widowmaker (Red) that play both.
$2.00
Red in the Ledger
Avg. played:
2.74
2.739130435
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Red in the Ledger that play both.
$0.16
Fatigue Shot (Red)
Avg. played:
2.45
2.448275862
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fatigue Shot (Red) that play both.
$5.75
Intoxicating Shot
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Intoxicating Shot that play both.
$0.20
Searing Shot (Red)
Avg. played:
2.47
2.466666667
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Searing Shot (Red) that play both.
$0.20
Murkmire Grapnel (Red)
Avg. played:
2.38
2.380952381
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Murkmire Grapnel (Red) that play both.
$0.17
Sedation Shot (Red)
Avg. played:
2.43
2.434782609
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sedation Shot (Red) that play both.
$3.09
Heat Seeker
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Heat Seeker that play both.
$4.00
Stone Rain
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Stone Rain that play both.
$0.30
Drill Shot (Blue)
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Drill Shot (Blue) that play both.
$0.19
Infecting Shot (Blue)
Avg. played:
2.58
2.578947368
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Infecting Shot (Blue) that play both.
$----
HMS Marlin
Avg. played:
1.67
1.666666667
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and HMS Marlin that play both.
$----
Saltwater Swell (Blue)
Avg. played:
2.20
2.200000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Saltwater Swell (Blue) that play both.
$----
Dry Powder Shot
Avg. played:
2.67
2.666666667
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Dry Powder Shot that play both.
$----
Pilfer the Wreck (Red)
Avg. played:
1.00
1.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pilfer the Wreck (Red) that play both.
$----
Battalion Barque (Blue)
Avg. played:
2.00
2.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Battalion Barque (Blue) that play both.
$----
Swift Shot
Avg. played:
2.67
2.666666667
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Swift Shot that play both.
$1.39
Barbed Undertow
Avg. played:
2.56
2.555555556
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Barbed Undertow that play both.
$0.20
Spire Sniping (Blue)
Avg. played:
2.67
2.666666667
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Spire Sniping (Blue) that play both.
$0.20
Falcon Wing (Red)
Avg. played:
2.56
2.555555556
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Falcon Wing (Red) that play both.
$0.20
Pathing Helix (Red)
Avg. played:
2.00
2.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pathing Helix (Red) that play both.
$0.18
Head Shot (Red)
Avg. played:
2.45
2.454545455
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Head Shot (Red) that play both.
$0.15
Ridge Rider Shot (Red)
Avg. played:
2.41
2.411764706
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Ridge Rider Shot (Red) that play both.
$0.19
Widowmaker (Blue)
Avg. played:
2.50
2.500000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Widowmaker (Blue) that play both.
$0.15
Withering Shot (Blue)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Withering Shot (Blue) that play both.
$0.17
Falcon Wing (Blue)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Falcon Wing (Blue) that play both.
$0.18
Head Shot (Blue)
Avg. played:
2.47
2.470588235
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Head Shot (Blue) that play both.
$0.15
Spire Sniping (Red)
Avg. played:
2.42
2.416666667
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Spire Sniping (Red) that play both.
$0.15
Fatigue Shot (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fatigue Shot (Blue) that play both.
$0.15
Salvage Shot (Red)
Avg. played:
2.50
2.500000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Salvage Shot (Red) that play both.
$0.17
Sic 'Em Shot (Red)
Avg. played:
2.47
2.466666667
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sic 'Em Shot (Red) that play both.
$0.16
Sic 'Em Shot (Blue)
Avg. played:
2.57
2.571428571
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sic 'Em Shot (Blue) that play both.
$0.15
Sleep Dart (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sleep Dart (Blue) that play both.
$0.16
Widowmaker (Yellow)
Avg. played:
2.50
2.500000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Widowmaker (Yellow) that play both.
$0.16
Sedation Shot (Yellow)
Avg. played:
2.45
2.454545455
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sedation Shot (Yellow) that play both.
$0.16
Skybound Shot (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Skybound Shot (Red) that play both.
$0.15
Murkmire Grapnel (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Murkmire Grapnel (Yellow) that play both.
$0.15
Timidity Point (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Timidity Point (Red) that play both.
$0.16
Sic 'Em Shot (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sic 'Em Shot (Yellow) that play both.
$0.17
Hamstring Shot (Blue)
Avg. played:
2.46
2.461538462
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hamstring Shot (Blue) that play both.
$----
Swiftwater Sloop (Blue)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Swiftwater Sloop (Blue) that play both.
$----
Swiftwater Sloop (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Swiftwater Sloop (Yellow) that play both.
$----
Pilfer the Wreck (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pilfer the Wreck (Yellow) that play both.
$----
Strike Gold (Blue)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Strike Gold (Blue) that play both.
$----
Strike Gold (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Strike Gold (Red) that play both.
$----
Strike Gold (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Strike Gold (Yellow) that play both.
$----
Swindler's Grift (Blue)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Swindler's Grift (Blue) that play both.
$----
Swindler's Grift (Red)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Swindler's Grift (Red) that play both.
$----
Swindler's Grift (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Swindler's Grift (Yellow) that play both.
$----
HMS Barracuda
Avg. played:
2.50
2.500000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and HMS Barracuda that play both.
$0.95
Battalion Barque (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Battalion Barque (Red) that play both.
$----
Blow for a Blow
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blow for a Blow that play both.
$----
Entangling Shot
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Entangling Shot that play both.
$----
Gold Hunter Ketch
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Gold Hunter Ketch that play both.
$----
Gold Hunter Marauder
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Gold Hunter Marauder that play both.
$----
HMS Kraken
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and HMS Kraken that play both.
$----
Nettling Shot
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nettling Shot that play both.
$----
Pilfer the Wreck (Blue)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pilfer the Wreck (Blue) that play both.
$----
Rally the Coast Guard (Blue)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Rally the Coast Guard (Blue) that play both.
$----
Rally the Coast Guard (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Rally the Coast Guard (Yellow) that play both.
$----
Saltwater Swell (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Saltwater Swell (Yellow) that play both.
$----
Swiftwater Sloop (Red)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Swiftwater Sloop (Red) that play both.
$----
Walk the Plank (Blue)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Walk the Plank (Blue) that play both.
$0.35
Death Touch (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Death Touch (Red) that play both.
$0.17
Virulent Touch (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Virulent Touch (Red) that play both.
$3.75
Amplifying Arrow
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Amplifying Arrow that play both.
$0.22
Death Touch (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Death Touch (Blue) that play both.
$0.15
Falcon Wing (Yellow)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Falcon Wing (Yellow) that play both.
$0.15
Murkmire Grapnel (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Murkmire Grapnel (Blue) that play both.
$0.15
Skybound Shot (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Skybound Shot (Blue) that play both.
$0.15
Spire Sniping (Yellow)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Spire Sniping (Yellow) that play both.
$0.15
Virulent Touch (Yellow)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Virulent Touch (Yellow) that play both.
$0.30
Blizzard Bolt (Red)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blizzard Bolt (Red) that play both.
$0.25
Ravenous Rabble (Red)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Ravenous Rabble (Red) that play both.
$0.15
Ridge Rider Shot (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Ridge Rider Shot (Blue) that play both.
$0.18
Pathing Helix (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pathing Helix (Blue) that play both.
Attack Reaction
$0.25
Razor Reflex (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Razor Reflex (Red) that play both.
Defense Reaction
$0.32
Frailty Trap
Avg. played:
2.39
2.387096774
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Frailty Trap that play both.
$3.00
Collapsing Trap
Avg. played:
1.00
1.000000000
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Collapsing Trap that play both.
$0.21
Inertia Trap
Avg. played:
2.36
2.360000000
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Inertia Trap that play both.
$3.79
Buzzsaw Trap
Avg. played:
1.00
1.000000000
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Buzzsaw Trap that play both.
$0.50
Tarpit Trap
Avg. played:
3.00
3.000000000
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Tarpit Trap that play both.
$0.20
Bloodrot Trap
Avg. played:
2.39
2.391304348
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Bloodrot Trap that play both.
$2.00
Spike Pit Trap
Avg. played:
1.00
1.000000000
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Spike Pit Trap that play both.
$0.25
Boulder Trap
Avg. played:
2.67
2.666666667
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Boulder Trap that play both.
$0.30
Take Cover (Red)
Avg. played:
2.40
2.400000000
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Take Cover (Red) that play both.
$0.25
Pendulum Trap
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pendulum Trap that play both.
$6.97
Chain Reaction
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Chain Reaction that play both.
$2.03
Fate Foreseen
Avg. played:
2.60
2.600000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fate Foreseen that play both.
$2.19
Sink Below (Red)
Avg. played:
2.47
2.466666667
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sink Below (Red) that play both.
$0.34
Pitfall Trap
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pitfall Trap that play both.
$0.25
Rockslide Trap
Avg. played:
2.50
2.500000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Rockslide Trap that play both.
$0.27
Tripwire Trap
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Tripwire Trap that play both.
Block
$----
Return Fire
Avg. played:
2.78
2.777777778
39% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Return Fire that play both.
$----
Sunken Treasure
Avg. played:
2.36
2.363636364
28% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sunken Treasure that play both.
Instant
$----
Throw Caution to the Wind
Avg. played:
2.00
2.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Throw Caution to the Wind that play both.
$8.79
Rain Razors
Avg. played:
2.59
2.592592593
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Rain Razors that play both.
$1.99
Reel In
Avg. played:
2.63
2.625000000
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Reel In that play both.
$1.23
Lightning Press (Red)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lightning Press (Red) that play both.
Resource
$58.99
Plague Hive
Avg. played:
1.00
1.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Plague Hive that play both.
$499.54
Eye of Ophidia
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Eye of Ophidia that play both.
$----
Riches of Trōpal-Dhani
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Riches of Trōpal-Dhani that play both.