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$0.16
139 decks (0.01897%)
Spellvoid
Price History
Increase the Tension (Blue)
Ranger Action
Your next arrow attack this turn gains +1 [Power] and "Defense reactions can't be played from hand this chain link." Go again
Average Card Type Distribution
Average Attack Value:
2.22
2.217844948
Average Defense Value:
2.59
2.585586020
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Attack Reaction
Defense Reaction
Block
Instant
Resource
Hero
$----
Marlynn, Treasure Hunter
74% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Marlynn, Treasure Hunter that play both.
living legend - Classic Constructed
$----
Azalea, Ace in the Hole
21% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Azalea, Ace in the Hole that play both.
$0.20
Riptide
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Riptide that play both.
$----
Marlynn
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Marlynn that play both.
$0.25
Riptide, Lurker of the Deep
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Riptide, Lurker of the Deep that play both.
$----
Azalea
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Azalea that play both.
$0.55
Lexi
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lexi that play both.
living legend - Classic Constructed
$----
Lexi, Livewire
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lexi, Livewire that play both.
Equipment
$----
Sealace Sarong
71% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sealace Sarong that play both.
$----
Gold-Baited Hook
66% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Gold-Baited Hook that play both.
$0.22
Bull's Eye Bracers
52% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Bull's Eye Bracers that play both.
$----
Trench of Sunken Treasure
45% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Trench of Sunken Treasure that play both.
$17.03
Enchanted Quiver
41% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Enchanted Quiver that play both.
$2.59
Perch Grapplers
35% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Perch Grapplers that play both.
$0.40
Snapdragon Scalers
33% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Snapdragon Scalers that play both.
$----
Quiver of Abyssal Depths
30% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Quiver of Abyssal Depths that play both.
$14.85
New Horizon
29% of decks
Percentage of decks that could play both Increase the Tension (Blue) and New Horizon that play both.
$1.16
Nullrune Boots
27% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nullrune Boots that play both.
$138.99
Fyendal's Spring Tunic
25% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fyendal's Spring Tunic that play both.
$20.81
Skullbone Crosswrap
25% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Skullbone Crosswrap that play both.
$3.28
Quiver of Rustling Leaves
25% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Quiver of Rustling Leaves that play both.
$0.25
Crow's Nest
21% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Crow's Nest that play both.
$0.44
Honing Hood
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Honing Hood that play both.
$0.24
Hornet's Sting
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hornet's Sting that play both.
$1.75
Longdraw Half-Glove
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Longdraw Half-Glove that play both.
$0.25
Driftwood Quiver
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Driftwood Quiver that play both.
$0.16
Toxic Tips
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Toxic Tips that play both.
$----
Blue Sea Tricorn
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blue Sea Tricorn that play both.
$8.70
Sharp Shooters
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sharp Shooters that play both.
$0.15
Wayfinder's Crest
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Wayfinder's Crest that play both.
$----
Glidewell Fins
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Glidewell Fins that play both.
$----
Buccaneer's Bounty
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Buccaneer's Bounty that play both.
$1.61
Blossom of Spring
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blossom of Spring that play both.
$0.17
Mask of Malicious Manifestations
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Mask of Malicious Manifestations that play both.
$1.15
Deep Blue
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Deep Blue that play both.
$0.53
Nullrune Hood
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nullrune Hood that play both.
$0.40
Nullrune Robe
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nullrune Robe that play both.
$----
Crown of Dominion
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Crown of Dominion that play both.
$1.50
Flight Path
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Flight Path that play both.
$204.90
Quickdodge Flexors
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Quickdodge Flexors that play both.
$0.88
Nullrune Gloves
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nullrune Gloves that play both.
$48.89
Hidden Agenda
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hidden Agenda that play both.
$----
Patch the Hole
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Patch the Hole that play both.
Weapon
$----
Hammerhead, Harpoon Cannon
89% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hammerhead, Harpoon Cannon that play both.
living legend - Classic Constructed
$----
Death Dealer
32% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Death Dealer that play both.
$0.25
Barbed Castaway
31% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Barbed Castaway that play both.
$1.47
Sandscour Greatbow
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sandscour Greatbow that play both.
$0.99
Dreadbore
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Dreadbore that play both.
$0.25
Red Liner
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Red Liner that play both.
living legend - Classic Constructed
$0.77
Voltaire, Strike Twice
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Voltaire, Strike Twice that play both.
$----
Shiver
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Shiver that play both.
$----
Redspine Manta
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Redspine Manta that play both.
Action
New
$1.48
Catch of the Day
Avg. played:
2.90
2.900000000
90% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Catch of the Day that play both.
$----
Big Game Trophy Shot
Avg. played:
2.75
2.750000000
60% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Big Game Trophy Shot that play both.
$0.31
Portside Exchange
Avg. played:
2.71
2.714285714
43% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Portside Exchange that play both.
$----
Sea Floor Salvage
Avg. played:
2.69
2.687500000
31% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sea Floor Salvage that play both.
$----
Drop the Anchor
Avg. played:
3.00
3.000000000
26% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Drop the Anchor that play both.
$----
Gold the Tip
Avg. played:
2.43
2.428571429
26% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Gold the Tip that play both.
$0.15
Over Flex (Red)
Avg. played:
2.00
2.000000000
24% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Over Flex (Red) that play both.
$31.50
Codex of Frailty
Avg. played:
2.82
2.823529412
24% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Codex of Frailty that play both.
$0.20
Increase the Tension (Red)
Avg. played:
2.20
2.203389831
24% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Increase the Tension (Red) that play both.
$----
Call in the Big Guns (Red)
Avg. played:
2.67
2.666666667
23% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Call in the Big Guns (Red) that play both.
$----
Call in the Big Guns (Blue)
Avg. played:
2.58
2.583333333
20% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Call in the Big Guns (Blue) that play both.
$2.05
Seek and Destroy
Avg. played:
2.58
2.575757576
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Seek and Destroy that play both.
$3.89
Three of a Kind
Avg. played:
2.74
2.742857143
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Three of a Kind that play both.
$0.20
Read the Glide Path (Red)
Avg. played:
2.48
2.478260870
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Read the Glide Path (Red) that play both.
$0.15
Increase the Tension (Yellow)
Avg. played:
2.12
2.119047619
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Increase the Tension (Yellow) that play both.
$0.54
Release the Tension (Red)
Avg. played:
3.00
3.000000000
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Release the Tension (Red) that play both.
$0.50
Lace with Bloodrot
Avg. played:
2.63
2.633333333
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lace with Bloodrot that play both.
$0.25
Lace with Inertia
Avg. played:
3.00
3.000000000
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lace with Inertia that play both.
$3.00
Dead Eye
Avg. played:
3.00
3.000000000
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Dead Eye that play both.
$1.71
Take Aim (Red)
Avg. played:
2.67
2.666666667
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Take Aim (Red) that play both.
$0.15
Over Flex (Blue)
Avg. played:
2.31
2.312500000
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Over Flex (Blue) that play both.
$0.15
Read the Glide Path (Blue)
Avg. played:
2.34
2.343750000
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Read the Glide Path (Blue) that play both.
$----
Loan Shark
Avg. played:
2.17
2.166666667
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Loan Shark that play both.
$----
Shifting Tides
Avg. played:
2.63
2.625000000
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Shifting Tides that play both.
$0.15
Read the Glide Path (Yellow)
Avg. played:
2.34
2.344827586
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Read the Glide Path (Yellow) that play both.
$0.49
Nock the Deathwhistle
Avg. played:
2.70
2.703703704
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Nock the Deathwhistle that play both.
$4.99
Murky Water
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Murky Water that play both.
$1.79
Melting Point
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Melting Point that play both.
$0.16
Point the Tip (Red)
Avg. played:
2.42
2.423076923
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Point the Tip (Red) that play both.
$----
Line
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Line that play both.
$0.32
Lace with Frailty
Avg. played:
2.37
2.368421053
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Lace with Frailty that play both.
$0.21
Release the Tension (Blue)
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Release the Tension (Blue) that play both.
$23.75
Premeditate
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Premeditate that play both.
$----
Tip the Barkeep
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Tip the Barkeep that play both.
$----
Monkey Powder
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Monkey Powder that play both.
$----
Sinker
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sinker that play both.
$----
Scrub the Deck
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Scrub the Deck that play both.
$0.15
Point the Tip (Blue)
Avg. played:
2.00
2.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Point the Tip (Blue) that play both.
$0.24
Toxicity (Blue)
Avg. played:
2.47
2.470588235
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Toxicity (Blue) that play both.
$0.20
Fletch a Blue Tail
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fletch a Blue Tail that play both.
$0.15
Over Flex (Yellow)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Over Flex (Yellow) that play both.
$0.21
Fletch a Red Tail
Avg. played:
2.07
2.066666667
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fletch a Red Tail that play both.
$0.15
Scout the Periphery (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Scout the Periphery (Red) that play both.
$1.84
Tri-shot
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Tri-shot that play both.
$5.50
Poison the Tips
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Poison the Tips that play both.
$2.41
Plan for the Worst
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Plan for the Worst that play both.
$0.31
Toxicity (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Toxicity (Red) that play both.
$14.82
Codex of Bloodrot
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Codex of Bloodrot that play both.
$3.00
Line It Up
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Line It Up that play both.
$----
Call in the Big Guns (Yellow)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Call in the Big Guns (Yellow) that play both.
$----
Flying High (Blue)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Flying High (Blue) that play both.
$0.23
Blessing of Focus (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blessing of Focus (Blue) that play both.
$0.25
Release the Tension (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Release the Tension (Yellow) that play both.
$0.22
Take Aim (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Take Aim (Blue) that play both.
$1.00
Rapid Fire
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Rapid Fire that play both.
$0.25
Take Aim (Yellow)
Avg. played:
1.00
1.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Take Aim (Yellow) that play both.
Attack Action
$----
Blue Fin Harpoon
Avg. played:
2.67
2.666666667
66% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Blue Fin Harpoon that play both.
$----
Red Fin Harpoon
Avg. played:
2.67
2.666666667
66% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Red Fin Harpoon that play both.
$----
King Kraken Harpoon
Avg. played:
2.81
2.814814815
63% of decks
Percentage of decks that could play both Increase the Tension (Blue) and King Kraken Harpoon that play both.
$----
King Shark Harpoon
Avg. played:
2.79
2.785714286
63% of decks
Percentage of decks that could play both Increase the Tension (Blue) and King Shark Harpoon that play both.
$----
Yellow Fin Harpoon
Avg. played:
2.71
2.714285714
63% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Yellow Fin Harpoon that play both.
$0.25
Golden Tipple (Blue)
Avg. played:
2.82
2.823529412
40% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Golden Tipple (Blue) that play both.
$----
Conqueror of the High Seas
Avg. played:
2.82
2.818181818
26% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Conqueror of the High Seas that play both.
$----
Rusty Harpoon
Avg. played:
2.44
2.437500000
26% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Rusty Harpoon that play both.
$4.77
Remorseless
Avg. played:
2.80
2.804878049
24% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Remorseless that play both.
$----
Barbed Barrage
Avg. played:
2.43
2.428571429
23% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Barbed Barrage that play both.
$0.20
Infecting Shot (Red)
Avg. played:
2.40
2.404761905
21% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Infecting Shot (Red) that play both.
$1.15
Bolt'n' Shot (Red)
Avg. played:
2.67
2.666666667
20% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Bolt'n' Shot (Red) that play both.
$0.25
Sleep Dart (Red)
Avg. played:
2.43
2.425531915
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sleep Dart (Red) that play both.
$9.94
Battering Bolt
Avg. played:
2.69
2.685714286
18% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Battering Bolt that play both.
$1.40
Judge, Jury, Executioner
Avg. played:
1.00
1.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Judge, Jury, Executioner that play both.
$0.82
Murderous Rabble
Avg. played:
2.55
2.545454545
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Murderous Rabble that play both.
$2.20
Endless Arrow
Avg. played:
2.70
2.696969697
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Endless Arrow that play both.
$0.15
Hemorrhage Bore (Red)
Avg. played:
2.46
2.459459459
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hemorrhage Bore (Red) that play both.
$----
Golden Tipple (Yellow)
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Golden Tipple (Yellow) that play both.
$1.37
Immobilizing Shot
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Immobilizing Shot that play both.
$1.81
Bolt'n' Shot (Blue)
Avg. played:
2.70
2.703703704
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Bolt'n' Shot (Blue) that play both.
$0.75
Drill Shot (Red)
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Drill Shot (Red) that play both.
$6.93
Intoxicating Shot
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Intoxicating Shot that play both.
$0.24
Hamstring Shot (Red)
Avg. played:
2.40
2.400000000
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hamstring Shot (Red) that play both.
$0.85
Bolt'n' Shot (Yellow)
Avg. played:
2.72
2.720000000
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Bolt'n' Shot (Yellow) that play both.
$0.15
Infecting Shot (Yellow)
Avg. played:
2.32
2.318181818
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Infecting Shot (Yellow) that play both.
$0.15
Withering Shot (Red)
Avg. played:
2.40
2.400000000
13% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Withering Shot (Red) that play both.
$1.00
Red in the Ledger
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Red in the Ledger that play both.
$0.20
Infecting Shot (Blue)
Avg. played:
2.64
2.636363636
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Infecting Shot (Blue) that play both.
$0.20
Murkmire Grapnel (Red)
Avg. played:
2.36
2.363636364
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Murkmire Grapnel (Red) that play both.
$0.15
Widowmaker (Red)
Avg. played:
2.46
2.461538462
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Widowmaker (Red) that play both.
$0.16
Sedation Shot (Red)
Avg. played:
2.42
2.416666667
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sedation Shot (Red) that play both.
$0.17
Fatigue Shot (Red)
Avg. played:
2.45
2.448275862
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fatigue Shot (Red) that play both.
$0.39
Drill Shot (Blue)
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Drill Shot (Blue) that play both.
$0.20
Searing Shot (Red)
Avg. played:
2.47
2.466666667
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Searing Shot (Red) that play both.
$----
Golden Tipple (Red)
Avg. played:
2.33
2.333333333
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Golden Tipple (Red) that play both.
$----
Saltwater Swell (Blue)
Avg. played:
2.67
2.666666667
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Saltwater Swell (Blue) that play both.
$0.19
Sleep Dart (Blue)
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sleep Dart (Blue) that play both.
$2.59
Heat Seeker
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Heat Seeker that play both.
New
$1.00
Mage Hunter Arrow
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Mage Hunter Arrow that play both.
$3.56
Stone Rain
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Stone Rain that play both.
$0.20
Widowmaker (Blue)
Avg. played:
2.58
2.578947368
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Widowmaker (Blue) that play both.
$1.00
Barbed Undertow
Avg. played:
2.58
2.578947368
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Barbed Undertow that play both.
$0.19
Spire Sniping (Blue)
Avg. played:
2.65
2.647058824
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Spire Sniping (Blue) that play both.
$0.20
Pathing Helix (Red)
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pathing Helix (Red) that play both.
$0.15
Head Shot (Red)
Avg. played:
2.43
2.434782609
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Head Shot (Red) that play both.
$28.68
Fearless Confrontation
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fearless Confrontation that play both.
$----
Dry Powder Shot
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Dry Powder Shot that play both.
$----
Swift Shot
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Swift Shot that play both.
$0.19
Falcon Wing (Red)
Avg. played:
2.56
2.555555556
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Falcon Wing (Red) that play both.
$0.15
Head Shot (Blue)
Avg. played:
2.44
2.444444444
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Head Shot (Blue) that play both.
$0.15
Ridge Rider Shot (Red)
Avg. played:
2.41
2.411764706
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Ridge Rider Shot (Red) that play both.
$0.15
Withering Shot (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Withering Shot (Blue) that play both.
$0.15
Falcon Wing (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Falcon Wing (Blue) that play both.
$0.15
Fatigue Shot (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fatigue Shot (Blue) that play both.
$0.15
Salvage Shot (Red)
Avg. played:
2.47
2.470588235
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Salvage Shot (Red) that play both.
$0.15
Spire Sniping (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Spire Sniping (Red) that play both.
$0.15
Widowmaker (Yellow)
Avg. played:
2.54
2.538461538
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Widowmaker (Yellow) that play both.
$2.58
Amplifying Arrow
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Amplifying Arrow that play both.
$0.17
Sic 'Em Shot (Red)
Avg. played:
2.47
2.466666667
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sic 'Em Shot (Red) that play both.
$0.18
Sic 'Em Shot (Blue)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sic 'Em Shot (Blue) that play both.
$0.19
Hamstring Shot (Blue)
Avg. played:
2.53
2.533333333
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Hamstring Shot (Blue) that play both.
$----
HMS Marlin
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and HMS Marlin that play both.
$----
Battalion Barque (Blue)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Battalion Barque (Blue) that play both.
$----
Swiftwater Sloop (Blue)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Swiftwater Sloop (Blue) that play both.
$----
Pilfer the Wreck (Red)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pilfer the Wreck (Red) that play both.
$----
Strike Gold (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Strike Gold (Red) that play both.
$----
Swindler's Grift (Yellow)
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Swindler's Grift (Yellow) that play both.
$----
HMS Barracuda
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and HMS Barracuda that play both.
$0.15
Timidity Point (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Timidity Point (Red) that play both.
$0.15
Sedation Shot (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sedation Shot (Yellow) that play both.
$0.15
Skybound Shot (Red)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Skybound Shot (Red) that play both.
$0.15
Murkmire Grapnel (Yellow)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Murkmire Grapnel (Yellow) that play both.
$0.15
Sic 'Em Shot (Yellow)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sic 'Em Shot (Yellow) that play both.
$0.19
Pathing Helix (Blue)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pathing Helix (Blue) that play both.
Attack Reaction
$0.25
Razor Reflex (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Razor Reflex (Red) that play both.
Defense Reaction
$0.75
Tarpit Trap
Avg. played:
2.76
2.758620690
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Tarpit Trap that play both.
$3.99
Collapsing Trap
Avg. played:
1.00
1.000000000
19% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Collapsing Trap that play both.
$4.00
Buzzsaw Trap
Avg. played:
1.00
1.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Buzzsaw Trap that play both.
$0.32
Frailty Trap
Avg. played:
2.42
2.424242424
16% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Frailty Trap that play both.
$2.69
Spike Pit Trap
Avg. played:
1.00
1.000000000
15% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Spike Pit Trap that play both.
$0.21
Inertia Trap
Avg. played:
2.41
2.407407407
14% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Inertia Trap that play both.
$0.17
Bloodrot Trap
Avg. played:
2.42
2.416666667
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Bloodrot Trap that play both.
$0.29
Take Cover (Red)
Avg. played:
2.36
2.363636364
11% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Take Cover (Red) that play both.
$0.25
Boulder Trap
Avg. played:
2.60
2.600000000
10% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Boulder Trap that play both.
$0.25
Pendulum Trap
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pendulum Trap that play both.
$1.04
Fate Foreseen
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Fate Foreseen that play both.
$0.35
Pitfall Trap
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Pitfall Trap that play both.
$1.50
Sink Below (Red)
Avg. played:
2.47
2.466666667
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sink Below (Red) that play both.
$0.29
Tripwire Trap
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Tripwire Trap that play both.
Block
$----
Sunken Treasure
Avg. played:
2.63
2.625000000
43% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Sunken Treasure that play both.
$----
Return Fire
Avg. played:
2.67
2.666666667
29% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Return Fire that play both.
Instant
$4.04
Rain Razors
Avg. played:
2.59
2.592592593
12% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Rain Razors that play both.
$----
Throw Caution to the Wind
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Throw Caution to the Wind that play both.
$1.05
Reel In
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Reel In that play both.
Resource
New
$----
Authority of Ataya
Avg. played:
1.00
1.000000000
30% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Authority of Ataya that play both.
$----
Riches of Trōpal-Dhani
Avg. played:
1.00
1.000000000
17% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Riches of Trōpal-Dhani that play both.
$46.97
Plague Hive
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Plague Hive that play both.
$422.00
Eye of Ophidia
Avg. played:
1.00
1.000000000
6% of decks
Percentage of decks that could play both Increase the Tension (Blue) and Eye of Ophidia that play both.