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Run into Trouble
320 decks (0.05327%)
Price History
Run into Trouble
Warrior,brute Block
When this defends, if you control an Agility token, deal 1 damage to the attacking hero.
Average Card Type Distribution
Average Attack Value:Β 
3.133.132545324
Average Defense Value: Β 
2.362.363102644
Hero
Kayo
Kayo
25% of decksPercentage of decks that could play both Run into Trouble and Kayo that play both.
Olympia, Prized Fighter
Olympia, Prized Fighter
18% of decksPercentage of decks that could play both Run into Trouble and Olympia, Prized Fighter that play both.
Rhinar, Reckless Rampage
Rhinar, Reckless Rampage
12% of decksPercentage of decks that could play both Run into Trouble and Rhinar, Reckless Rampage that play both.
Kayo, Armed and Dangerous
Kayo, Armed and Dangerous
10% of decksPercentage of decks that could play both Run into Trouble and Kayo, Armed and Dangerous that play both.
Olympia
Olympia
8% of decksPercentage of decks that could play both Run into Trouble and Olympia that play both.
Kassai of the Golden Sand
Kassai of the Golden Sand
8% of decksPercentage of decks that could play both Run into Trouble and Kassai of the Golden Sand that play both.
Kassai
Kassai
6% of decksPercentage of decks that could play both Run into Trouble and Kassai that play both.
Equipment
Savage Sash
Savage Sash
39% of decksPercentage of decks that could play both Run into Trouble and Savage Sash that play both.
Flat Trackers
Flat Trackers
37% of decksPercentage of decks that could play both Run into Trouble and Flat Trackers that play both.
Nullrune Gloves
Nullrune Gloves
32% of decksPercentage of decks that could play both Run into Trouble and Nullrune Gloves that play both.
Grains of Bloodspill
Grains of Bloodspill
26% of decksPercentage of decks that could play both Run into Trouble and Grains of Bloodspill that play both.
Knucklehead
Knucklehead
26% of decksPercentage of decks that could play both Run into Trouble and Knucklehead that play both.
Prized Galea
Prized Galea
24% of decksPercentage of decks that could play both Run into Trouble and Prized Galea that play both.
Raw Meat
Raw Meat
23% of decksPercentage of decks that could play both Run into Trouble and Raw Meat that play both.
Nullrune Boots
Nullrune Boots
22% of decksPercentage of decks that could play both Run into Trouble and Nullrune Boots that play both.
Gauntlet of Might
Gauntlet of Might
20% of decksPercentage of decks that could play both Run into Trouble and Gauntlet of Might that play both.
Braveforge Bracers
Braveforge Bracers
19% of decksPercentage of decks that could play both Run into Trouble and Braveforge Bracers that play both.
Hide Tanner
Hide Tanner
19% of decksPercentage of decks that could play both Run into Trouble and Hide Tanner that play both.
Refraction Bolters
Refraction Bolters
18% of decksPercentage of decks that could play both Run into Trouble and Refraction Bolters that play both.
Beaten Trackers
Beaten Trackers
18% of decksPercentage of decks that could play both Run into Trouble and Beaten Trackers that play both.
Valiant Dynamo
Valiant Dynamo
17% of decksPercentage of decks that could play both Run into Trouble and Valiant Dynamo that play both.
Nullrune Hood
Nullrune Hood
17% of decksPercentage of decks that could play both Run into Trouble and Nullrune Hood that play both.
Scowling Flesh Bag
Scowling Flesh Bag
17% of decksPercentage of decks that could play both Run into Trouble and Scowling Flesh Bag that play both.
Apex Bonebreaker
Apex Bonebreaker
15% of decksPercentage of decks that could play both Run into Trouble and Apex Bonebreaker that play both.
Scabskin Leathers
Scabskin Leathers
14% of decksPercentage of decks that could play both Run into Trouble and Scabskin Leathers that play both.
Barkbone Strapping
Barkbone Strapping
13% of decksPercentage of decks that could play both Run into Trouble and Barkbone Strapping that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
13% of decksPercentage of decks that could play both Run into Trouble and Fyendal's Spring Tunic that play both.
Skullhorn
Skullhorn
13% of decksPercentage of decks that could play both Run into Trouble and Skullhorn that play both.
Parry Blade
Parry Blade
12% of decksPercentage of decks that could play both Run into Trouble and Parry Blade that play both.
Beckon Applause
Beckon Applause
12% of decksPercentage of decks that could play both Run into Trouble and Beckon Applause that play both.
Goliath Gauntlet
Goliath Gauntlet
11% of decksPercentage of decks that could play both Run into Trouble and Goliath Gauntlet that play both.
Gallantry Gold
Gallantry Gold
10% of decksPercentage of decks that could play both Run into Trouble and Gallantry Gold that play both.
Vigor Girth
Vigor Girth
9% of decksPercentage of decks that could play both Run into Trouble and Vigor Girth that play both.
New
Kabuto of Imperial Authority
Kabuto of Imperial Authority
9% of decksPercentage of decks that could play both Run into Trouble and Kabuto of Imperial Authority that play both.
New
Red Alert Boots
Red Alert Boots
9% of decksPercentage of decks that could play both Run into Trouble and Red Alert Boots that play both.
New
Red Alert Gloves
Red Alert Gloves
9% of decksPercentage of decks that could play both Run into Trouble and Red Alert Gloves that play both.
New
Red Alert Vest
Red Alert Vest
9% of decksPercentage of decks that could play both Run into Trouble and Red Alert Vest that play both.
New
Red Alert Visor
Red Alert Visor
9% of decksPercentage of decks that could play both Run into Trouble and Red Alert Visor that play both.
New
Starting Point
Starting Point
9% of decksPercentage of decks that could play both Run into Trouble and Starting Point that play both.
Nullrune Robe
Nullrune Robe
9% of decksPercentage of decks that could play both Run into Trouble and Nullrune Robe that play both.
Ironsong Versus
Ironsong Versus
9% of decksPercentage of decks that could play both Run into Trouble and Ironsong Versus that play both.
Courage of Bladehold
Courage of Bladehold
8% of decksPercentage of decks that could play both Run into Trouble and Courage of Bladehold that play both.
Crown of Providence
Crown of Providence
7% of decksPercentage of decks that could play both Run into Trouble and Crown of Providence that play both.
Hood of Red Sand
Hood of Red Sand
7% of decksPercentage of decks that could play both Run into Trouble and Hood of Red Sand that play both.
Stonewall Gauntlet
Stonewall Gauntlet
6% of decksPercentage of decks that could play both Run into Trouble and Stonewall Gauntlet that play both.
Weapon
Mandible Claw
Mandible Claw
24% of decksPercentage of decks that could play both Run into Trouble and Mandible Claw that play both.
Hot Streak
Hot Streak
18% of decksPercentage of decks that could play both Run into Trouble and Hot Streak that play both.
Cintari Saber
Cintari Saber
18% of decksPercentage of decks that could play both Run into Trouble and Cintari Saber that play both.
Mini Meataxe
Mini Meataxe
17% of decksPercentage of decks that could play both Run into Trouble and Mini Meataxe that play both.
Ball Breaker
Ball Breaker
12% of decksPercentage of decks that could play both Run into Trouble and Ball Breaker that play both.
Hatchet of Body
Hatchet of Body
9% of decksPercentage of decks that could play both Run into Trouble and Hatchet of Body that play both.
Hatchet of Mind
Hatchet of Mind
8% of decksPercentage of decks that could play both Run into Trouble and Hatchet of Mind that play both.
Decimator Great Axe
Decimator Great Axe
6% of decksPercentage of decks that could play both Run into Trouble and Decimator Great Axe that play both.
Action
Lead with Speed (Red)
Lead with Speed (Red)
Avg. played: Β 
2.282.282608696
31% of decksPercentage of decks that could play both Run into Trouble and Lead with Speed (Red) that play both.
Visit the Golden Anvil
Visit the Golden Anvil
Avg. played: Β 
2.812.809523810
26% of decksPercentage of decks that could play both Run into Trouble and Visit the Golden Anvil that play both.
Lead with Speed (Blue)
Lead with Speed (Blue)
Avg. played: Β 
2.002.000000000
19% of decksPercentage of decks that could play both Run into Trouble and Lead with Speed (Blue) that play both.
The Weakest Link
The Weakest Link
Avg. played: Β 
3.003.000000000
18% of decksPercentage of decks that could play both Run into Trouble and The Weakest Link that play both.
New
Cut Deep (Red)
Cut Deep (Red)
Avg. played: Β 
3.003.000000000
18% of decksPercentage of decks that could play both Run into Trouble and Cut Deep (Red) that play both.
New
Sharpened Senses
Sharpened Senses
Avg. played: Β 
3.003.000000000
18% of decksPercentage of decks that could play both Run into Trouble and Sharpened Senses that play both.
Lead with Power (Red)
Lead with Power (Red)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Run into Trouble and Lead with Power (Red) that play both.
Edge Ahead (Red)
Edge Ahead (Red)
Avg. played: Β 
2.652.650000000
16% of decksPercentage of decks that could play both Run into Trouble and Edge Ahead (Red) that play both.
Sigil of Cycles
Sigil of Cycles
Avg. played: Β 
3.003.000000000
16% of decksPercentage of decks that could play both Run into Trouble and Sigil of Cycles that play both.
Unsheathed
Unsheathed
Avg. played: Β 
2.452.454545455
16% of decksPercentage of decks that could play both Run into Trouble and Unsheathed that play both.
Goblet of Bloodrun Wine
Goblet of Bloodrun Wine
Avg. played: Β 
2.532.531914894
16% of decksPercentage of decks that could play both Run into Trouble and Goblet of Bloodrun Wine that play both.
Lead with Power (Blue)
Lead with Power (Blue)
Avg. played: Β 
2.002.000000000
15% of decksPercentage of decks that could play both Run into Trouble and Lead with Power (Blue) that play both.
Edge Ahead (Blue)
Edge Ahead (Blue)
Avg. played: Β 
2.612.610169492
11% of decksPercentage of decks that could play both Run into Trouble and Edge Ahead (Blue) that play both.
Hold 'em (Red)
Hold 'em (Red)
Avg. played: Β 
2.612.610169492
11% of decksPercentage of decks that could play both Run into Trouble and Hold 'em (Red) that play both.
Bloodrush Bellow
Bloodrush Bellow
Avg. played: Β 
2.672.673076923
11% of decksPercentage of decks that could play both Run into Trouble and Bloodrush Bellow that play both.
Hit and Run (Blue)
Hit and Run (Blue)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Hit and Run (Blue) that play both.
New
Savor Bloodshed
Savor Bloodshed
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Savor Bloodshed that play both.
New
Trot Along
Trot Along
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Trot Along that play both.
New
Twist and Turn (Red)
Twist and Turn (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Twist and Turn (Red) that play both.
New
Dual Threat
Dual Threat
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Dual Threat that play both.
New
Cut Deep (Yellow)
Cut Deep (Yellow)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Cut Deep (Yellow) that play both.
New
Hunt a Killer (Blue)
Hunt a Killer (Blue)
Avg. played: Β 
1.001.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Hunt a Killer (Blue) that play both.
New
Hunt a Killer (Yellow)
Hunt a Killer (Yellow)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Hunt a Killer (Yellow) that play both.
New
Knife through Butter (Blue)
Knife through Butter (Blue)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Knife through Butter (Blue) that play both.
New
Knife through Butter (Yellow)
Knife through Butter (Yellow)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Knife through Butter (Yellow) that play both.
New
Point of Engagement (Red)
Point of Engagement (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Point of Engagement (Red) that play both.
New
Sworn Vengeance (Red)
Sworn Vengeance (Red)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Sworn Vengeance (Red) that play both.
New
Twist and Turn (Blue)
Twist and Turn (Blue)
Avg. played: Β 
1.001.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Twist and Turn (Blue) that play both.
Smashback Alehorn
Smashback Alehorn
Avg. played: Β 
2.452.448979592
8% of decksPercentage of decks that could play both Run into Trouble and Smashback Alehorn that play both.
Hold 'em (Blue)
Hold 'em (Blue)
Avg. played: Β 
2.542.541666667
8% of decksPercentage of decks that could play both Run into Trouble and Hold 'em (Blue) that play both.
Lead with Speed (Yellow)
Lead with Speed (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Run into Trouble and Lead with Speed (Yellow) that play both.
Barraging Beatdown (Blue)
Barraging Beatdown (Blue)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Run into Trouble and Barraging Beatdown (Blue) that play both.
Commanding Performance
Commanding Performance
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Run into Trouble and Commanding Performance that play both.
Double Down
Double Down
Avg. played: Β 
2.542.536585366
7% of decksPercentage of decks that could play both Run into Trouble and Double Down that play both.
Draw Swords (Red)
Draw Swords (Red)
Avg. played: Β 
2.462.459459459
6% of decksPercentage of decks that could play both Run into Trouble and Draw Swords (Red) that play both.
Slice and Dice (Red)
Slice and Dice (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Run into Trouble and Slice and Dice (Red) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Run into Trouble and Money Where Ya Mouth Is (Red) that play both.
Edge Ahead (Yellow)
Edge Ahead (Yellow)
Avg. played: Β 
2.522.515151515
5% of decksPercentage of decks that could play both Run into Trouble and Edge Ahead (Yellow) that play both.
Attack Action
Agile Windup (Blue)
Agile Windup (Blue)
Avg. played: Β 
2.292.294573643
28% of decksPercentage of decks that could play both Run into Trouble and Agile Windup (Blue) that play both.
Agile Windup (Red)
Agile Windup (Red)
Avg. played: Β 
2.232.234234234
27% of decksPercentage of decks that could play both Run into Trouble and Agile Windup (Red) that play both.
Wild Ride (Red)
Wild Ride (Red)
Avg. played: Β 
2.262.259259259
25% of decksPercentage of decks that could play both Run into Trouble and Wild Ride (Red) that play both.
Bare Fangs (Red)
Bare Fangs (Red)
Avg. played: Β 
2.232.230000000
24% of decksPercentage of decks that could play both Run into Trouble and Bare Fangs (Red) that play both.
Agile Windup (Yellow)
Agile Windup (Yellow)
Avg. played: Β 
2.342.339130435
24% of decksPercentage of decks that could play both Run into Trouble and Agile Windup (Yellow) that play both.
Mighty Windup (Blue)
Mighty Windup (Blue)
Avg. played: Β 
2.192.191489362
24% of decksPercentage of decks that could play both Run into Trouble and Mighty Windup (Blue) that play both.
Bare Fangs (Yellow)
Bare Fangs (Yellow)
Avg. played: Β 
2.002.000000000
23% of decksPercentage of decks that could play both Run into Trouble and Bare Fangs (Yellow) that play both.
Wild Ride (Yellow)
Wild Ride (Yellow)
Avg. played: Β 
2.002.000000000
22% of decksPercentage of decks that could play both Run into Trouble and Wild Ride (Yellow) that play both.
Pack Call (Blue)
Pack Call (Blue)
Avg. played: Β 
2.002.000000000
20% of decksPercentage of decks that could play both Run into Trouble and Pack Call (Blue) that play both.
Pack Call (Yellow)
Pack Call (Yellow)
Avg. played: Β 
2.002.000000000
19% of decksPercentage of decks that could play both Run into Trouble and Pack Call (Yellow) that play both.
Splatter Skull
Splatter Skull
Avg. played: Β 
2.782.777777778
18% of decksPercentage of decks that could play both Run into Trouble and Splatter Skull that play both.
Rally the Rearguard (Red)
Rally the Rearguard (Red)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Run into Trouble and Rally the Rearguard (Red) that play both.
Rising Power (Red)
Rising Power (Red)
Avg. played: Β 
2.002.000000000
17% of decksPercentage of decks that could play both Run into Trouble and Rising Power (Red) that play both.
Rally the Rearguard (Yellow)
Rally the Rearguard (Yellow)
Avg. played: Β 
2.002.000000000
16% of decksPercentage of decks that could play both Run into Trouble and Rally the Rearguard (Yellow) that play both.
Runner Runner
Runner Runner
Avg. played: Β 
2.682.681159420
15% of decksPercentage of decks that could play both Run into Trouble and Runner Runner that play both.
Rising Power (Yellow)
Rising Power (Yellow)
Avg. played: Β 
2.002.000000000
14% of decksPercentage of decks that could play both Run into Trouble and Rising Power (Yellow) that play both.
Down But Not Out (Red)
Down But Not Out (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Run into Trouble and Down But Not Out (Red) that play both.
Run Roughshod
Run Roughshod
Avg. played: Β 
3.003.000000000
12% of decksPercentage of decks that could play both Run into Trouble and Run Roughshod that play both.
Wrecker Romp (Blue)
Wrecker Romp (Blue)
Avg. played: Β 
2.622.619047619
12% of decksPercentage of decks that could play both Run into Trouble and Wrecker Romp (Blue) that play both.
Command and Conquer
Command and Conquer
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Run into Trouble and Command and Conquer that play both.
Strength Rules All
Strength Rules All
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Run into Trouble and Strength Rules All that play both.
New
Thick Hide Hunter
Thick Hide Hunter
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Thick Hide Hunter that play both.
Wage Agility (Red)
Wage Agility (Red)
Avg. played: Β 
2.542.537037037
9% of decksPercentage of decks that could play both Run into Trouble and Wage Agility (Red) that play both.
Beast Within
Beast Within
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Beast Within that play both.
Clash of Agility (Red)
Clash of Agility (Red)
Avg. played: Β 
2.542.538461538
9% of decksPercentage of decks that could play both Run into Trouble and Clash of Agility (Red) that play both.
Swing Big
Swing Big
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Run into Trouble and Swing Big that play both.
Savage Feast (Red)
Savage Feast (Red)
Avg. played: Β 
2.492.489795918
8% of decksPercentage of decks that could play both Run into Trouble and Savage Feast (Red) that play both.
Pulping (Red)
Pulping (Red)
Avg. played: Β 
2.442.444444444
8% of decksPercentage of decks that could play both Run into Trouble and Pulping (Red) that play both.
Assault and Battery (Blue)
Assault and Battery (Blue)
Avg. played: Β 
2.492.487804878
7% of decksPercentage of decks that could play both Run into Trouble and Assault and Battery (Blue) that play both.
Assault and Battery (Red)
Assault and Battery (Red)
Avg. played: Β 
2.472.473684211
6% of decksPercentage of decks that could play both Run into Trouble and Assault and Battery (Red) that play both.
Send Packing
Send Packing
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Run into Trouble and Send Packing that play both.
Pack Hunt (Red)
Pack Hunt (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Run into Trouble and Pack Hunt (Red) that play both.
Attack Reaction
New
Provoke
Provoke
Avg. played: Β 
2.802.800000000
36% of decksPercentage of decks that could play both Run into Trouble and Provoke that play both.
New
Jagged Edge
Jagged Edge
Avg. played: Β 
2.672.666666667
18% of decksPercentage of decks that could play both Run into Trouble and Jagged Edge that play both.
Glint the Quicksilver
Glint the Quicksilver
Avg. played: Β 
2.682.680000000
16% of decksPercentage of decks that could play both Run into Trouble and Glint the Quicksilver that play both.
Up the Ante
Up the Ante
Avg. played: Β 
2.732.728571429
16% of decksPercentage of decks that could play both Run into Trouble and Up the Ante that play both.
Blade Runner (Red)
Blade Runner (Red)
Avg. played: Β 
2.642.639344262
12% of decksPercentage of decks that could play both Run into Trouble and Blade Runner (Red) that play both.
Blade Runner (Blue)
Blade Runner (Blue)
Avg. played: Β 
2.542.542372881
10% of decksPercentage of decks that could play both Run into Trouble and Blade Runner (Blue) that play both.
Take the Upper Hand (Red)
Take the Upper Hand (Red)
Avg. played: Β 
2.532.534482759
10% of decksPercentage of decks that could play both Run into Trouble and Take the Upper Hand (Red) that play both.
New
Incision (Red)
Incision (Red)
Avg. played: Β 
2.502.500000000
9% of decksPercentage of decks that could play both Run into Trouble and Incision (Red) that play both.
New
Diced (Yellow)
Diced (Yellow)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Diced (Yellow) that play both.
New
Incision (Yellow)
Incision (Yellow)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Incision (Yellow) that play both.
New
Scar Tissue (Blue)
Scar Tissue (Blue)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Scar Tissue (Blue) that play both.
New
Scar Tissue (Yellow)
Scar Tissue (Yellow)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Scar Tissue (Yellow) that play both.
New
Take a Stab (Blue)
Take a Stab (Blue)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Take a Stab (Blue) that play both.
New
Take a Stab (Yellow)
Take a Stab (Yellow)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Take a Stab (Yellow) that play both.
New
To the Point (Blue)
To the Point (Blue)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and To the Point (Blue) that play both.
Blade Flurry
Blade Flurry
Avg. played: Β 
2.522.517857143
9% of decksPercentage of decks that could play both Run into Trouble and Blade Flurry that play both.
Agile Engagement (Red)
Agile Engagement (Red)
Avg. played: Β 
2.412.413043478
8% of decksPercentage of decks that could play both Run into Trouble and Agile Engagement (Red) that play both.
Shift the Tide of Battle
Shift the Tide of Battle
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Run into Trouble and Shift the Tide of Battle that play both.
Blade Runner (Yellow)
Blade Runner (Yellow)
Avg. played: Β 
2.502.500000000
7% of decksPercentage of decks that could play both Run into Trouble and Blade Runner (Yellow) that play both.
Take the Upper Hand (Blue)
Take the Upper Hand (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Run into Trouble and Take the Upper Hand (Blue) that play both.
Fatal Engagement (Red)
Fatal Engagement (Red)
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Run into Trouble and Fatal Engagement (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.702.701492537
15% of decksPercentage of decks that could play both Run into Trouble and Sink Below (Red) that play both.
New
Put in Context
Put in Context
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Put in Context that play both.
New
Shelter from the Storm
Shelter from the Storm
Avg. played: Β 
2.502.500000000
9% of decksPercentage of decks that could play both Run into Trouble and Shelter from the Storm that play both.
New
Den of the Spider
Den of the Spider
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Run into Trouble and Den of the Spider that play both.
Steelblade Shunt (Blue)
Steelblade Shunt (Blue)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Run into Trouble and Steelblade Shunt (Blue) that play both.
Reckless Swing
Reckless Swing
Avg. played: Β 
2.492.489361702
8% of decksPercentage of decks that could play both Run into Trouble and Reckless Swing that play both.
Fate Foreseen
Fate Foreseen
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Run into Trouble and Fate Foreseen that play both.
Steelblade Shunt (Red)
Steelblade Shunt (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Run into Trouble and Steelblade Shunt (Red) that play both.
Block
Hearty Block
Hearty Block
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Run into Trouble and Hearty Block that play both.
Test of Agility
Test of Agility
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Run into Trouble and Test of Agility that play both.
Instant
Take it on the Chin
Take it on the Chin
Avg. played: Β 
2.342.343283582
20% of decksPercentage of decks that could play both Run into Trouble and Take it on the Chin that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played: Β 
2.602.600000000
16% of decksPercentage of decks that could play both Run into Trouble and Arcane Polarity (Red) that play both.
Count Your Blessings (Red)
Count Your Blessings (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Run into Trouble and Count Your Blessings (Red) that play both.
Count Your Blessings (Yellow)
Count Your Blessings (Yellow)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Run into Trouble and Count Your Blessings (Yellow) that play both.
Arcane Polarity (Yellow)
Arcane Polarity (Yellow)
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Run into Trouble and Arcane Polarity (Yellow) that play both.