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Adrenaline Rush (Blue)
118 decks (0.03701%)
Price History
Adrenaline Rush (Blue)
Generic Attack Action - Attack
When you play Adrenaline Rush, if you have less [Life] than an opposing hero, it gains +3 [Power].
Average Card Type Distribution
Average Attack Value: 
2.792.793971286
Average Defense Value:  
2.282.284666512
Hero
Melody, Sing-along
Melody, Sing-along
33% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Melody, Sing-along that play both.
Betsy
Betsy
16% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Betsy that play both.
Benji, the Piercing Wind
Benji, the Piercing Wind
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Benji, the Piercing Wind that play both.
Prism
Prism
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Prism that play both.
Olympia, Prized Fighter
Olympia, Prized Fighter
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Olympia, Prized Fighter that play both.
Kayo
Kayo
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Kayo that play both.
Kavdaen, Trader of Skins
Kavdaen, Trader of Skins
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Kavdaen, Trader of Skins that play both.
Ser Boltyn, Breaker of Dawn
Ser Boltyn, Breaker of Dawn
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Ser Boltyn, Breaker of Dawn that play both.
Equipment
Goliath Gauntlet
Goliath Gauntlet
30% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Goliath Gauntlet that play both.
Nullrune Gloves
Nullrune Gloves
28% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Nullrune Gloves that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
28% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Fyendal's Spring Tunic that play both.
Nullrune Hood
Nullrune Hood
23% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Nullrune Hood that play both.
Nullrune Boots
Nullrune Boots
23% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Nullrune Boots that play both.
Headliner Helm
Headliner Helm
23% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Headliner Helm that play both.
Snapdragon Scalers
Snapdragon Scalers
21% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Snapdragon Scalers that play both.
Gauntlet of Might
Gauntlet of Might
19% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Gauntlet of Might that play both.
Ironhide Helm
Ironhide Helm
15% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Ironhide Helm that play both.
Hope Merchant's Hood
Hope Merchant's Hood
14% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Hope Merchant's Hood that play both.
Quickstep
Quickstep
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Quickstep that play both.
Balance of Justice
Balance of Justice
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Balance of Justice that play both.
Flat Trackers
Flat Trackers
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Flat Trackers that play both.
Raw Meat
Raw Meat
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Raw Meat that play both.
Ticket Puncher
Ticket Puncher
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Ticket Puncher that play both.
Crown of Providence
Crown of Providence
12% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Crown of Providence that play both.
Mage Master Boots
Mage Master Boots
12% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Mage Master Boots that play both.
Deep Blue
Deep Blue
12% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Deep Blue that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Heartened Cross Strap that play both.
Crown of Dominion
Crown of Dominion
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Crown of Dominion that play both.
Vigor Girth
Vigor Girth
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Vigor Girth that play both.
Stand Ground
Stand Ground
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Stand Ground that play both.
Prized Galea
Prized Galea
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Prized Galea that play both.
Bloodied Oval
Bloodied Oval
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Bloodied Oval that play both.
Grains of Bloodspill
Grains of Bloodspill
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Grains of Bloodspill that play both.
Glory Seeker
Glory Seeker
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Glory Seeker that play both.
Nullrune Robe
Nullrune Robe
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Nullrune Robe that play both.
Arcanite Skullcap
Arcanite Skullcap
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Arcanite Skullcap that play both.
Vest of the First Fist
Vest of the First Fist
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Vest of the First Fist that play both.
Ironhide Legs
Ironhide Legs
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Ironhide Legs that play both.
Time Skippers
Time Skippers
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Time Skippers that play both.
Blossom of Spring
Blossom of Spring
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Blossom of Spring that play both.
Refraction Bolters
Refraction Bolters
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Refraction Bolters that play both.
Arcane Lantern
Arcane Lantern
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Arcane Lantern that play both.
Ironhide Gauntlet
Ironhide Gauntlet
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Ironhide Gauntlet that play both.
Dream Weavers
Dream Weavers
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Dream Weavers that play both.
Nom de Plume
Nom de Plume
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Nom de Plume that play both.
Confront Adversity
Confront Adversity
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Confront Adversity that play both.
Grandstand Legplates
Grandstand Legplates
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Grandstand Legplates that play both.
Silver Palms
Silver Palms
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Silver Palms that play both.
Tide Flippers
Tide Flippers
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Tide Flippers that play both.
Ironsong Versus
Ironsong Versus
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Ironsong Versus that play both.
Mask of Momentum
Mask of Momentum
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Mask of Momentum that play both.
Weapon
Talishar, the Lost Prince
Talishar, the Lost Prince
28% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Talishar, the Lost Prince that play both.
Jinglewood, Smash Hit
Jinglewood, Smash Hit
24% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Jinglewood, Smash Hit that play both.
High Riser
High Riser
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and High Riser that play both.
Mini Meataxe
Mini Meataxe
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Mini Meataxe that play both.
Hot Streak
Hot Streak
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Hot Streak that play both.
Iris of Reality
Iris of Reality
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Iris of Reality that play both.
Waning Moon
Waning Moon
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Waning Moon that play both.
Decimator Great Axe
Decimator Great Axe
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Decimator Great Axe that play both.
Zephyr Needle
Zephyr Needle
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Zephyr Needle that play both.
Action
Lead with Power (Blue)
Lead with Power (Blue)
Avg. played:  
1.181.181818182
29% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Lead with Power (Blue) that play both.
Encore
Encore
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Encore that play both.
Starting Stake
Starting Stake
Avg. played:  
1.221.222222222
23% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Starting Stake that play both.
Song of Jack-be-Quick
Song of Jack-be-Quick
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Song of Jack-be-Quick that play both.
Song of Sweet Nectar
Song of Sweet Nectar
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Song of Sweet Nectar that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
1.401.400000000
19% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Money Where Ya Mouth Is (Red) that play both.
Song of Yesteryears
Song of Yesteryears
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Song of Yesteryears that play both.
Lead with Power (Red)
Lead with Power (Red)
Avg. played:  
1.291.285714286
16% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Lead with Power (Red) that play both.
Money Where Ya Mouth Is (Blue)
Money Where Ya Mouth Is (Blue)
Avg. played:  
1.381.375000000
16% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Money Where Ya Mouth Is (Blue) that play both.
Big Bop (Red)
Big Bop (Red)
Avg. played:  
1.331.333333333
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Big Bop (Red) that play both.
Bigger Than Big (Blue)
Bigger Than Big (Blue)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Bigger Than Big (Blue) that play both.
Bonebreaker Bellow (Red)
Bonebreaker Bellow (Red)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Bonebreaker Bellow (Red) that play both.
Lead with Power (Yellow)
Lead with Power (Yellow)
Avg. played:  
1.331.333333333
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Lead with Power (Yellow) that play both.
Smashback Alehorn
Smashback Alehorn
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Smashback Alehorn that play both.
Sloggism (Blue)
Sloggism (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Sloggism (Blue) that play both.
Sift (Blue)
Sift (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Sift (Blue) that play both.
Sloggism (Red)
Sloggism (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Sloggism (Red) that play both.
Cash In
Cash In
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Cash In that play both.
Cash Out
Cash Out
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Cash Out that play both.
Big Bop (Yellow)
Big Bop (Yellow)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Big Bop (Yellow) that play both.
Pint of Strong and Stout
Pint of Strong and Stout
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pint of Strong and Stout that play both.
Edge Ahead (Red)
Edge Ahead (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Edge Ahead (Red) that play both.
Song of the Shining Knight
Song of the Shining Knight
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Song of the Shining Knight that play both.
banned - Classic Constructed
Plunder Run (Red)
Plunder Run (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Plunder Run (Red) that play both.
This Round's on Me
This Round's on Me
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and This Round's on Me that play both.
Come to Fight (Red)
Come to Fight (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Come to Fight (Red) that play both.
Song of the Wandering Mind
Song of the Wandering Mind
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Song of the Wandering Mind that play both.
Song of the Rosen Matador
Song of the Rosen Matador
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Song of the Rosen Matador that play both.
Bigger Than Big (Red)
Bigger Than Big (Red)
Avg. played:  
1.501.500000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Bigger Than Big (Red) that play both.
Lead with Heart (Red)
Lead with Heart (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Lead with Heart (Red) that play both.
Money Where Ya Mouth Is (Yellow)
Money Where Ya Mouth Is (Yellow)
Avg. played:  
1.501.500000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Money Where Ya Mouth Is (Yellow) that play both.
Bigger Than Big (Yellow)
Bigger Than Big (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Bigger Than Big (Yellow) that play both.
Lead with Heart (Yellow)
Lead with Heart (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Lead with Heart (Yellow) that play both.
Stacked in Your Favor (Yellow)
Stacked in Your Favor (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Stacked in Your Favor (Yellow) that play both.
Hold 'em (Blue)
Hold 'em (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Hold 'em (Blue) that play both.
Hold 'em (Red)
Hold 'em (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Hold 'em (Red) that play both.
Hold 'em (Yellow)
Hold 'em (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Hold 'em (Yellow) that play both.
Lead with Heart (Blue)
Lead with Heart (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Lead with Heart (Blue) that play both.
Bonebreaker Bellow (Blue)
Bonebreaker Bellow (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Bonebreaker Bellow (Blue) that play both.
Lead with Speed (Blue)
Lead with Speed (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Lead with Speed (Blue) that play both.
Big Bop (Blue)
Big Bop (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Big Bop (Blue) that play both.
Minnowism (Blue)
Minnowism (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Minnowism (Blue) that play both.
Crazy Brew
Crazy Brew
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Crazy Brew that play both.
Timesnap Potion
Timesnap Potion
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Timesnap Potion that play both.
Whisper of the Oracle (Blue)
Whisper of the Oracle (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Whisper of the Oracle (Blue) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Warmonger's Diplomacy that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Nimblism (Red) that play both.
Seek Enlightenment (Yellow)
Seek Enlightenment (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Seek Enlightenment (Yellow) that play both.
Talisman of Dousing
Talisman of Dousing
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Talisman of Dousing that play both.
Warmonger's Recital (Blue)
Warmonger's Recital (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Warmonger's Recital (Blue) that play both.
Energy Potion
Energy Potion
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Energy Potion that play both.
Attack Action
Final Act
Final Act
Avg. played:  
2.002.000000000
30% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Final Act that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Scar for a Scar (Red) that play both.
Mighty Windup (Red)
Mighty Windup (Red)
Avg. played:  
1.671.666666667
19% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Mighty Windup (Red) that play both.
Fyendal's Fighting Spirit (Blue)
Fyendal's Fighting Spirit (Blue)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Fyendal's Fighting Spirit (Blue) that play both.
Adrenaline Rush (Red)
Adrenaline Rush (Red)
Avg. played:  
1.861.864864865
17% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Adrenaline Rush (Red) that play both.
Wage Gold (Red)
Wage Gold (Red)
Avg. played:  
1.631.625000000
16% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wage Gold (Red) that play both.
Mighty Windup (Blue)
Mighty Windup (Blue)
Avg. played:  
1.291.285714286
16% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Mighty Windup (Blue) that play both.
Wage Might (Red)
Wage Might (Red)
Avg. played:  
1.291.285714286
16% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wage Might (Red) that play both.
Mischievous Meeps
Mischievous Meeps
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Mischievous Meeps that play both.
Wounded Bull (Blue)
Wounded Bull (Blue)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wounded Bull (Blue) that play both.
Command Respect (Blue)
Command Respect (Blue)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Command Respect (Blue) that play both.
Thunk (Yellow)
Thunk (Yellow)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Thunk (Yellow) that play both.
Wage Vigor (Red)
Wage Vigor (Red)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wage Vigor (Red) that play both.
Agile Windup (Yellow)
Agile Windup (Yellow)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Agile Windup (Yellow) that play both.
Mighty Windup (Yellow)
Mighty Windup (Yellow)
Avg. played:  
1.331.333333333
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Mighty Windup (Yellow) that play both.
Pack Call (Blue)
Pack Call (Blue)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pack Call (Blue) that play both.
Pound Town (Yellow)
Pound Town (Yellow)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pound Town (Yellow) that play both.
Rawhide Rumble (Blue)
Rawhide Rumble (Blue)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Rawhide Rumble (Blue) that play both.
Rising Power (Yellow)
Rising Power (Yellow)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Rising Power (Yellow) that play both.
Rising Power (Red)
Rising Power (Red)
Avg. played:  
1.331.333333333
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Rising Power (Red) that play both.
Performance Bonus (Blue)
Performance Bonus (Blue)
Avg. played:  
1.571.571428571
13% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Performance Bonus (Blue) that play both.
Brothers in Arms (Blue)
Brothers in Arms (Blue)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Brothers in Arms (Blue) that play both.
Last Ditch Effort
Last Ditch Effort
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Last Ditch Effort that play both.
Wounded Bull (Red)
Wounded Bull (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wounded Bull (Red) that play both.
Stony Woottonhog (Blue)
Stony Woottonhog (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Stony Woottonhog (Blue) that play both.
Cut Down to Size (Blue)
Cut Down to Size (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Cut Down to Size (Blue) that play both.
Pound for Pound (Red)
Pound for Pound (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pound for Pound (Red) that play both.
Brutal Assault (Blue)
Brutal Assault (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Brutal Assault (Blue) that play both.
Concuss (Blue)
Concuss (Blue)
Avg. played:  
1.601.600000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Concuss (Blue) that play both.
Thunk (Red)
Thunk (Red)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Thunk (Red) that play both.
Concuss (Yellow)
Concuss (Yellow)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Concuss (Yellow) that play both.
Pound Town (Red)
Pound Town (Red)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pound Town (Red) that play both.
Rising Speed (Yellow)
Rising Speed (Yellow)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Rising Speed (Yellow) that play both.
Clash of Vigor (Red)
Clash of Vigor (Red)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Clash of Vigor (Red) that play both.
Command Respect (Red)
Command Respect (Red)
Avg. played:  
1.601.600000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Command Respect (Red) that play both.
Concuss (Red)
Concuss (Red)
Avg. played:  
1.601.600000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Concuss (Red) that play both.
Performance Bonus (Red)
Performance Bonus (Red)
Avg. played:  
1.401.400000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Performance Bonus (Red) that play both.
Thunk (Blue)
Thunk (Blue)
Avg. played:  
1.401.400000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Thunk (Blue) that play both.
Wage Gold (Blue)
Wage Gold (Blue)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wage Gold (Blue) that play both.
Wage Gold (Yellow)
Wage Gold (Yellow)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wage Gold (Yellow) that play both.
Wage Might (Yellow)
Wage Might (Yellow)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wage Might (Yellow) that play both.
Clash of Might (Blue)
Clash of Might (Blue)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Clash of Might (Blue) that play both.
Clash of Might (Red)
Clash of Might (Red)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Clash of Might (Red) that play both.
Clash of Might (Yellow)
Clash of Might (Yellow)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Clash of Might (Yellow) that play both.
Performance Bonus (Yellow)
Performance Bonus (Yellow)
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Performance Bonus (Yellow) that play both.
Give and Take
Give and Take
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Give and Take that play both.
Fyendal's Fighting Spirit (Red)
Fyendal's Fighting Spirit (Red)
Avg. played:  
2.382.375000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Fyendal's Fighting Spirit (Red) that play both.
Adrenaline Rush (Yellow)
Adrenaline Rush (Yellow)
Avg. played:  
1.481.476190476
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Adrenaline Rush (Yellow) that play both.
Wounding Blow (Blue)
Wounding Blow (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wounding Blow (Blue) that play both.
Barraging Brawnhide (Blue)
Barraging Brawnhide (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Barraging Brawnhide (Blue) that play both.
Raging Onslaught (Blue)
Raging Onslaught (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Raging Onslaught (Blue) that play both.
Pursuit of Knowledge
Pursuit of Knowledge
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pursuit of Knowledge that play both.
Cut Down to Size (Red)
Cut Down to Size (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Cut Down to Size (Red) that play both.
Ride the Tailwind (Yellow)
Ride the Tailwind (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Ride the Tailwind (Yellow) that play both.
Bingo
Bingo
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Bingo that play both.
Salt the Wound
Salt the Wound
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Salt the Wound that play both.
Life for a Life (Red)
Life for a Life (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Life for a Life (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.402.400000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Enlightened Strike that play both.
Coax a Commotion
Coax a Commotion
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Coax a Commotion that play both.
Pound for Pound (Blue)
Pound for Pound (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pound for Pound (Blue) that play both.
Scar for a Scar (Blue)
Scar for a Scar (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Scar for a Scar (Blue) that play both.
Vipox
Vipox
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Vipox that play both.
Firebreathing
Firebreathing
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Firebreathing that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Command and Conquer that play both.
Enigma Chimera (Yellow)
Enigma Chimera (Yellow)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Enigma Chimera (Yellow) that play both.
Regurgitating Slog (Red)
Regurgitating Slog (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Regurgitating Slog (Red) that play both.
Colossal Bearing
Colossal Bearing
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Colossal Bearing that play both.
Command Respect (Yellow)
Command Respect (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Command Respect (Yellow) that play both.
Vigorous Windup (Blue)
Vigorous Windup (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Vigorous Windup (Blue) that play both.
Wage Vigor (Yellow)
Wage Vigor (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wage Vigor (Yellow) that play both.
Agile Windup (Red)
Agile Windup (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Agile Windup (Red) that play both.
Down But Not Out (Blue)
Down But Not Out (Blue)
Avg. played:  
1.501.500000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Down But Not Out (Blue) that play both.
Standing Order
Standing Order
Avg. played:  
2.502.500000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Standing Order that play both.
Wage Agility (Red)
Wage Agility (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wage Agility (Red) that play both.
Over the Top (Red)
Over the Top (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Over the Top (Red) that play both.
Wage Vigor (Blue)
Wage Vigor (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wage Vigor (Blue) that play both.
Wallop (Blue)
Wallop (Blue)
Avg. played:  
1.501.500000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wallop (Blue) that play both.
Wallop (Yellow)
Wallop (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wallop (Yellow) that play both.
Clash of Vigor (Blue)
Clash of Vigor (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Clash of Vigor (Blue) that play both.
Down But Not Out (Red)
Down But Not Out (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Down But Not Out (Red) that play both.
Down But Not Out (Yellow)
Down But Not Out (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Down But Not Out (Yellow) that play both.
Over the Top (Yellow)
Over the Top (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Over the Top (Yellow) that play both.
Rising Energy (Red)
Rising Energy (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Rising Energy (Red) that play both.
Rising Power (Blue)
Rising Power (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Rising Power (Blue) that play both.
Vigorous Windup (Red)
Vigorous Windup (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Vigorous Windup (Red) that play both.
Vigorous Windup (Yellow)
Vigorous Windup (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Vigorous Windup (Yellow) that play both.
Wage Might (Blue)
Wage Might (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wage Might (Blue) that play both.
Agile Windup (Blue)
Agile Windup (Blue)
Avg. played:  
1.501.500000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Agile Windup (Blue) that play both.
Assault and Battery (Blue)
Assault and Battery (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Assault and Battery (Blue) that play both.
Assault and Battery (Yellow)
Assault and Battery (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Assault and Battery (Yellow) that play both.
Beast Mode (Yellow)
Beast Mode (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Beast Mode (Yellow) that play both.
Clash of Agility (Red)
Clash of Agility (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Clash of Agility (Red) that play both.
Clash of Agility (Yellow)
Clash of Agility (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Clash of Agility (Yellow) that play both.
Pound Town (Blue)
Pound Town (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pound Town (Blue) that play both.
Rawhide Rumble (Red)
Rawhide Rumble (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Rawhide Rumble (Red) that play both.
Rising Speed (Blue)
Rising Speed (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Rising Speed (Blue) that play both.
Rising Speed (Red)
Rising Speed (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Rising Speed (Red) that play both.
Twin Twisters (Yellow)
Twin Twisters (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Twin Twisters (Yellow) that play both.
Deadly Duo (Blue)
Deadly Duo (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Deadly Duo (Blue) that play both.
Humble (Blue)
Humble (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Humble (Blue) that play both.
Head Jab (Blue)
Head Jab (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Head Jab (Blue) that play both.
Head Jab (Yellow)
Head Jab (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Head Jab (Yellow) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Snatch (Red) that play both.
Tome of Fyendal
Tome of Fyendal
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Tome of Fyendal that play both.
Rally the Rearguard (Blue)
Rally the Rearguard (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Rally the Rearguard (Blue) that play both.
Frontline Scout (Red)
Frontline Scout (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Frontline Scout (Red) that play both.
Herald of Tenacity (Red)
Herald of Tenacity (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Herald of Tenacity (Red) that play both.
Ride the Tailwind (Blue)
Ride the Tailwind (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Ride the Tailwind (Blue) that play both.
Spring Tidings
Spring Tidings
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Spring Tidings that play both.
Cadaverous Contraband (Blue)
Cadaverous Contraband (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Cadaverous Contraband (Blue) that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Soulbead Strike (Blue) that play both.
Snatch (Blue)
Snatch (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Snatch (Blue) that play both.
Life for a Life (Blue)
Life for a Life (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Life for a Life (Blue) that play both.
banned - Classic Constructed
Belittle (Red)
Belittle (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Belittle (Red) that play both.
Exude Confidence
Exude Confidence
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Exude Confidence that play both.
Overload (Red)
Overload (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Overload (Red) that play both.
Cadaverous Contraband (Red)
Cadaverous Contraband (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Cadaverous Contraband (Red) that play both.
Enigma Chimera (Red)
Enigma Chimera (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Enigma Chimera (Red) that play both.
Herald of Protection (Red)
Herald of Protection (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Herald of Protection (Red) that play both.
Herald of Ravages (Blue)
Herald of Ravages (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Herald of Ravages (Blue) that play both.
Herald of Ravages (Red)
Herald of Ravages (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Herald of Ravages (Red) that play both.
Herald of Rebirth (Red)
Herald of Rebirth (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Herald of Rebirth (Red) that play both.
Herald of Tenacity (Yellow)
Herald of Tenacity (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Herald of Tenacity (Yellow) that play both.
Impenetrable Belief (Red)
Impenetrable Belief (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Impenetrable Belief (Red) that play both.
Attack Reaction
Pummel (Red)
Pummel (Red)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pummel (Red) that play both.
Pummel (Blue)
Pummel (Blue)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pummel (Blue) that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Razor Reflex (Red) that play both.
Pummel (Yellow)
Pummel (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Pummel (Yellow) that play both.
Up the Ante
Up the Ante
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Up the Ante that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.252.250000000
23% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Fate Foreseen that play both.
Unmovable (Blue)
Unmovable (Blue)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Unmovable (Blue) that play both.
Unmovable (Red)
Unmovable (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Unmovable (Red) that play both.
Block
Wall of Meat and Muscle
Wall of Meat and Muscle
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Wall of Meat and Muscle that play both.
Test of Vigor
Test of Vigor
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Test of Vigor that play both.
Hearty Block
Hearty Block
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Hearty Block that play both.
Test of Might
Test of Might
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Test of Might that play both.
Test of Strength
Test of Strength
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Test of Strength that play both.
Instant
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Oasis Respite (Red) that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Sigil of Solace (Red) that play both.
Ray of Hope
Ray of Hope
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Ray of Hope that play both.
Battered Not Broken
Battered Not Broken
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Battered Not Broken that play both.
Take it on the Chin
Take it on the Chin
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Take it on the Chin that play both.
Remembrance
Remembrance
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Remembrance that play both.
Blinding Beam (Yellow)
Blinding Beam (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Blinding Beam (Yellow) that play both.
Resource
Heart of Fyendal
Heart of Fyendal
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Blue) and Heart of Fyendal that play both.