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Adrenaline Rush (Yellow)
91 decks (0.02823%)
Price History
Adrenaline Rush (Yellow)
Generic Attack Action - Attack
When you play Adrenaline Rush, if you have less [Life] than an opposing hero, it gains +3 [Power].
Average Card Type Distribution
Average Attack Value: 
2.812.806754018
Average Defense Value:  
2.392.385751967
Hero
Olympia
Olympia
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Olympia that play both.
Kassai
Kassai
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Kassai that play both.
Boltyn
Boltyn
14% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Boltyn that play both.
Betsy
Betsy
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Betsy that play both.
Ser Boltyn, Breaker of Dawn
Ser Boltyn, Breaker of Dawn
11% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Ser Boltyn, Breaker of Dawn that play both.
Melody, Sing-along
Melody, Sing-along
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Melody, Sing-along that play both.
Victor Goldmane, High and Mighty
Victor Goldmane, High and Mighty
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Victor Goldmane, High and Mighty that play both.
Ira, Crimson Haze
Ira, Crimson Haze
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Ira, Crimson Haze that play both.
Arakni, Huntsman
Arakni, Huntsman
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Arakni, Huntsman that play both.
Kavdaen, Trader of Skins
Kavdaen, Trader of Skins
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Kavdaen, Trader of Skins that play both.
Prism
Prism
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Prism that play both.
Equipment
Vigor Girth
Vigor Girth
38% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Vigor Girth that play both.
Flat Trackers
Flat Trackers
29% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Flat Trackers that play both.
Embrace Adversity
Embrace Adversity
25% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Embrace Adversity that play both.
Bloodied Oval
Bloodied Oval
25% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Bloodied Oval that play both.
Gauntlet of Might
Gauntlet of Might
25% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Gauntlet of Might that play both.
Nullrune Gloves
Nullrune Gloves
22% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Nullrune Gloves that play both.
Confront Adversity
Confront Adversity
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Confront Adversity that play both.
Snapdragon Scalers
Snapdragon Scalers
20% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Snapdragon Scalers that play both.
Goliath Gauntlet
Goliath Gauntlet
19% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Goliath Gauntlet that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
18% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Fyendal's Spring Tunic that play both.
Nullrune Hood
Nullrune Hood
18% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Nullrune Hood that play both.
Beckon Applause
Beckon Applause
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Beckon Applause that play both.
Prized Galea
Prized Galea
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Prized Galea that play both.
Hope Merchant's Hood
Hope Merchant's Hood
16% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Hope Merchant's Hood that play both.
Crown of Providence
Crown of Providence
16% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Crown of Providence that play both.
Nullrune Boots
Nullrune Boots
15% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Nullrune Boots that play both.
Overcome Adversity
Overcome Adversity
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Overcome Adversity that play both.
Face Adversity
Face Adversity
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Face Adversity that play both.
Headliner Helm
Headliner Helm
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Headliner Helm that play both.
Golden Glare
Golden Glare
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Golden Glare that play both.
Stand Ground
Stand Ground
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Stand Ground that play both.
Stonewall Impasse
Stonewall Impasse
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Stonewall Impasse that play both.
Halo of Illumination
Halo of Illumination
12% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Halo of Illumination that play both.
Gallantry Gold
Gallantry Gold
12% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Gallantry Gold that play both.
Refraction Bolters
Refraction Bolters
11% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Refraction Bolters that play both.
Nullrune Robe
Nullrune Robe
11% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Nullrune Robe that play both.
Vest of the First Fist
Vest of the First Fist
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Vest of the First Fist that play both.
Ironhide Helm
Ironhide Helm
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Ironhide Helm that play both.
Ironhide Legs
Ironhide Legs
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Ironhide Legs that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Heartened Cross Strap that play both.
Arcane Lantern
Arcane Lantern
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Arcane Lantern that play both.
Deep Blue
Deep Blue
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Deep Blue that play both.
Glory Seeker
Glory Seeker
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Glory Seeker that play both.
Hood of Red Sand
Hood of Red Sand
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Hood of Red Sand that play both.
Arcanite Skullcap
Arcanite Skullcap
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Arcanite Skullcap that play both.
Ironhide Plate
Ironhide Plate
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Ironhide Plate that play both.
Dream Weavers
Dream Weavers
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Dream Weavers that play both.
Blossom of Spring
Blossom of Spring
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Blossom of Spring that play both.
Blacktek Whisperers
Blacktek Whisperers
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Blacktek Whisperers that play both.
Ironhide Gauntlet
Ironhide Gauntlet
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Ironhide Gauntlet that play both.
Time Skippers
Time Skippers
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Time Skippers that play both.
Soulbond Resolve
Soulbond Resolve
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Soulbond Resolve that play both.
Ironsong Versus
Ironsong Versus
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Ironsong Versus that play both.
Radiant View
Radiant View
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Radiant View that play both.
Frontline Legs
Frontline Legs
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Frontline Legs that play both.
Radiant Flow
Radiant Flow
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Radiant Flow that play both.
Radiant Raiment
Radiant Raiment
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Radiant Raiment that play both.
Cracker Jax
Cracker Jax
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Cracker Jax that play both.
Blood Drop Brocade
Blood Drop Brocade
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Blood Drop Brocade that play both.
Weapon
Hot Streak
Hot Streak
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Hot Streak that play both.
Miller's Grindstone
Miller's Grindstone
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Miller's Grindstone that play both.
Cintari Saber
Cintari Saber
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Cintari Saber that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Talishar, the Lost Prince that play both.
Beaming Blade
Beaming Blade
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Beaming Blade that play both.
High Riser
High Riser
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and High Riser that play both.
Luminaris, Angel's Glow
Luminaris, Angel's Glow
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Luminaris, Angel's Glow that play both.
Jinglewood, Smash Hit
Jinglewood, Smash Hit
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Jinglewood, Smash Hit that play both.
Edge of Autumn
Edge of Autumn
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Edge of Autumn that play both.
Hatchet of Body
Hatchet of Body
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Hatchet of Body that play both.
Iris of Reality
Iris of Reality
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Iris of Reality that play both.
Decimator Great Axe
Decimator Great Axe
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Decimator Great Axe that play both.
Spider's Bite
Spider's Bite
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Spider's Bite that play both.
Hatchet of Mind
Hatchet of Mind
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Hatchet of Mind that play both.
Action
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
1.361.363636364
29% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Money Where Ya Mouth Is (Red) that play both.
Money Where Ya Mouth Is (Blue)
Money Where Ya Mouth Is (Blue)
Avg. played:  
1.251.250000000
25% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Money Where Ya Mouth Is (Blue) that play both.
Starting Stake
Starting Stake
Avg. played:  
1.331.333333333
25% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Starting Stake that play both.
Goblet of Bloodrun Wine
Goblet of Bloodrun Wine
Avg. played:  
1.751.750000000
25% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Goblet of Bloodrun Wine that play both.
Lead with Heart (Red)
Lead with Heart (Red)
Avg. played:  
1.751.750000000
25% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lead with Heart (Red) that play both.
Money Where Ya Mouth Is (Yellow)
Money Where Ya Mouth Is (Yellow)
Avg. played:  
1.001.000000000
25% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Money Where Ya Mouth Is (Yellow) that play both.
Lead with Power (Blue)
Lead with Power (Blue)
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lead with Power (Blue) that play both.
Bigger Than Big (Blue)
Bigger Than Big (Blue)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Bigger Than Big (Blue) that play both.
Bigger Than Big (Red)
Bigger Than Big (Red)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Bigger Than Big (Red) that play both.
Lead with Power (Red)
Lead with Power (Red)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lead with Power (Red) that play both.
Draw Swords (Red)
Draw Swords (Red)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Draw Swords (Red) that play both.
Draw Swords (Yellow)
Draw Swords (Yellow)
Avg. played:  
1.671.666666667
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Draw Swords (Yellow) that play both.
Engaged Swiftblade (Red)
Engaged Swiftblade (Red)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Engaged Swiftblade (Red) that play both.
Lead with Power (Yellow)
Lead with Power (Yellow)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lead with Power (Yellow) that play both.
Lead with Speed (Red)
Lead with Speed (Red)
Avg. played:  
1.601.600000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lead with Speed (Red) that play both.
Pint of Strong and Stout
Pint of Strong and Stout
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Pint of Strong and Stout that play both.
Hold 'em (Blue)
Hold 'em (Blue)
Avg. played:  
1.601.600000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Hold 'em (Blue) that play both.
Hold 'em (Red)
Hold 'em (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Hold 'em (Red) that play both.
Lead with Speed (Blue)
Lead with Speed (Blue)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lead with Speed (Blue) that play both.
Edge Ahead (Yellow)
Edge Ahead (Yellow)
Avg. played:  
1.401.400000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Edge Ahead (Yellow) that play both.
Engaged Swiftblade (Yellow)
Engaged Swiftblade (Yellow)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Engaged Swiftblade (Yellow) that play both.
Lead with Heart (Yellow)
Lead with Heart (Yellow)
Avg. played:  
1.501.500000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lead with Heart (Yellow) that play both.
Lead with Heart (Blue)
Lead with Heart (Blue)
Avg. played:  
1.501.500000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lead with Heart (Blue) that play both.
Draw Swords (Blue)
Draw Swords (Blue)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Draw Swords (Blue) that play both.
Edge Ahead (Blue)
Edge Ahead (Blue)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Edge Ahead (Blue) that play both.
Edge Ahead (Red)
Edge Ahead (Red)
Avg. played:  
1.601.600000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Edge Ahead (Red) that play both.
Engaged Swiftblade (Blue)
Engaged Swiftblade (Blue)
Avg. played:  
1.401.400000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Engaged Swiftblade (Blue) that play both.
Minnowism (Blue)
Minnowism (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Minnowism (Blue) that play both.
Big Bop (Blue)
Big Bop (Blue)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Big Bop (Blue) that play both.
Commanding Performance
Commanding Performance
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Commanding Performance that play both.
Hold 'em (Yellow)
Hold 'em (Yellow)
Avg. played:  
1.501.500000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Hold 'em (Yellow) that play both.
Charge of the Light Brigade (Yellow)
Charge of the Light Brigade (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Charge of the Light Brigade (Yellow) that play both.
Big Bop (Red)
Big Bop (Red)
Avg. played:  
1.501.500000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Big Bop (Red) that play both.
Big Bop (Yellow)
Big Bop (Yellow)
Avg. played:  
1.501.500000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Big Bop (Yellow) that play both.
Bonebreaker Bellow (Red)
Bonebreaker Bellow (Red)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Bonebreaker Bellow (Red) that play both.
Bonebreaker Bellow (Yellow)
Bonebreaker Bellow (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Bonebreaker Bellow (Yellow) that play both.
Lead with Speed (Yellow)
Lead with Speed (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lead with Speed (Yellow) that play both.
Minnowism (Red)
Minnowism (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Minnowism (Red) that play both.
Seek Enlightenment (Yellow)
Seek Enlightenment (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Seek Enlightenment (Yellow) that play both.
Warmonger's Recital (Blue)
Warmonger's Recital (Blue)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Warmonger's Recital (Blue) that play both.
Encore
Encore
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Encore that play both.
Seek Enlightenment (Red)
Seek Enlightenment (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Seek Enlightenment (Red) that play both.
Prayer of Bellona
Prayer of Bellona
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Prayer of Bellona that play both.
Spirit of Eirina
Spirit of Eirina
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Spirit of Eirina that play both.
Felling Swing (Blue)
Felling Swing (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Felling Swing (Blue) that play both.
Lumina Ascension
Lumina Ascension
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lumina Ascension that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Nimblism (Red) that play both.
Nimblism (Yellow)
Nimblism (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Nimblism (Yellow) that play both.
banned - Classic Constructed
Plunder Run (Red)
Plunder Run (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Plunder Run (Red) that play both.
Seek Enlightenment (Blue)
Seek Enlightenment (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Seek Enlightenment (Blue) that play both.
Talisman of Dousing
Talisman of Dousing
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Talisman of Dousing that play both.
Warmonger's Recital (Yellow)
Warmonger's Recital (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Warmonger's Recital (Yellow) that play both.
Attack Action
Wage Vigor (Yellow)
Wage Vigor (Yellow)
Avg. played:  
1.221.222222222
29% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Vigor (Yellow) that play both.
Performance Bonus (Red)
Performance Bonus (Red)
Avg. played:  
1.601.600000000
25% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Performance Bonus (Red) that play both.
Adrenaline Rush (Red)
Adrenaline Rush (Red)
Avg. played:  
1.841.842105263
22% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Adrenaline Rush (Red) that play both.
Wage Vigor (Blue)
Wage Vigor (Blue)
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Vigor (Blue) that play both.
Performance Bonus (Blue)
Performance Bonus (Blue)
Avg. played:  
1.381.375000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Performance Bonus (Blue) that play both.
Down But Not Out (Red)
Down But Not Out (Red)
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Down But Not Out (Red) that play both.
Down But Not Out (Blue)
Down But Not Out (Blue)
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Down But Not Out (Blue) that play both.
Mighty Windup (Red)
Mighty Windup (Red)
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Mighty Windup (Red) that play both.
Wage Gold (Yellow)
Wage Gold (Yellow)
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Gold (Yellow) that play both.
Clash of Might (Blue)
Clash of Might (Blue)
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Clash of Might (Blue) that play both.
Wage Vigor (Red)
Wage Vigor (Red)
Avg. played:  
1.291.285714286
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Vigor (Red) that play both.
Mighty Windup (Yellow)
Mighty Windup (Yellow)
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Mighty Windup (Yellow) that play both.
Wage Gold (Red)
Wage Gold (Red)
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Gold (Red) that play both.
Wage Gold (Blue)
Wage Gold (Blue)
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Gold (Blue) that play both.
Rising Energy (Yellow)
Rising Energy (Yellow)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rising Energy (Yellow) that play both.
Rising Energy (Blue)
Rising Energy (Blue)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rising Energy (Blue) that play both.
Vigorous Windup (Yellow)
Vigorous Windup (Yellow)
Avg. played:  
1.331.333333333
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Vigorous Windup (Yellow) that play both.
Wage Agility (Yellow)
Wage Agility (Yellow)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Agility (Yellow) that play both.
Command Respect (Yellow)
Command Respect (Yellow)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Command Respect (Yellow) that play both.
Wage Might (Yellow)
Wage Might (Yellow)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Might (Yellow) that play both.
Performance Bonus (Yellow)
Performance Bonus (Yellow)
Avg. played:  
1.331.333333333
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Performance Bonus (Yellow) that play both.
Rising Power (Blue)
Rising Power (Blue)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rising Power (Blue) that play both.
Vigorous Windup (Red)
Vigorous Windup (Red)
Avg. played:  
1.331.333333333
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Vigorous Windup (Red) that play both.
Wage Might (Red)
Wage Might (Red)
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Might (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Scar for a Scar (Red) that play both.
Adrenaline Rush (Blue)
Adrenaline Rush (Blue)
Avg. played:  
1.451.454545455
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Adrenaline Rush (Blue) that play both.
Clash of Might (Red)
Clash of Might (Red)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Clash of Might (Red) that play both.
Clash of Vigor (Yellow)
Clash of Vigor (Yellow)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Clash of Vigor (Yellow) that play both.
Rising Speed (Blue)
Rising Speed (Blue)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rising Speed (Blue) that play both.
Wage Agility (Red)
Wage Agility (Red)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Agility (Red) that play both.
Rising Speed (Red)
Rising Speed (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rising Speed (Red) that play both.
Concuss (Red)
Concuss (Red)
Avg. played:  
1.401.400000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Concuss (Red) that play both.
Rising Power (Yellow)
Rising Power (Yellow)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rising Power (Yellow) that play both.
Wage Might (Blue)
Wage Might (Blue)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Might (Blue) that play both.
Concuss (Blue)
Concuss (Blue)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Concuss (Blue) that play both.
Mighty Windup (Blue)
Mighty Windup (Blue)
Avg. played:  
1.501.500000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Mighty Windup (Blue) that play both.
Vigorous Windup (Blue)
Vigorous Windup (Blue)
Avg. played:  
1.401.400000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Vigorous Windup (Blue) that play both.
Down But Not Out (Yellow)
Down But Not Out (Yellow)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Down But Not Out (Yellow) that play both.
Over the Top (Blue)
Over the Top (Blue)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Over the Top (Blue) that play both.
Rising Energy (Red)
Rising Energy (Red)
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rising Energy (Red) that play both.
Blistering Assault (Red)
Blistering Assault (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Blistering Assault (Red) that play both.
Take Flight (Yellow)
Take Flight (Yellow)
Avg. played:  
2.362.357142857
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Take Flight (Yellow) that play both.
Take Flight (Red)
Take Flight (Red)
Avg. played:  
2.362.357142857
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Take Flight (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Command and Conquer that play both.
Bolt of Courage (Red)
Bolt of Courage (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Bolt of Courage (Red) that play both.
Bolt of Courage (Yellow)
Bolt of Courage (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Bolt of Courage (Yellow) that play both.
Express Lightning (Red)
Express Lightning (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Express Lightning (Red) that play both.
banned - Classic Constructed
Belittle (Red)
Belittle (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Belittle (Red) that play both.
Clash of Vigor (Blue)
Clash of Vigor (Blue)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Clash of Vigor (Blue) that play both.
Clash of Agility (Yellow)
Clash of Agility (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Clash of Agility (Yellow) that play both.
Standing Order
Standing Order
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Standing Order that play both.
Assault and Battery (Blue)
Assault and Battery (Blue)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Assault and Battery (Blue) that play both.
Light the Way (Yellow)
Light the Way (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Light the Way (Yellow) that play both.
Searing Ray (Yellow)
Searing Ray (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Searing Ray (Yellow) that play both.
Light the Way (Red)
Light the Way (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Light the Way (Red) that play both.
Agile Windup (Blue)
Agile Windup (Blue)
Avg. played:  
1.501.500000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Agile Windup (Blue) that play both.
Rising Speed (Yellow)
Rising Speed (Yellow)
Avg. played:  
1.501.500000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rising Speed (Yellow) that play both.
Concuss (Yellow)
Concuss (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Concuss (Yellow) that play both.
Thunk (Blue)
Thunk (Blue)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Thunk (Blue) that play both.
Wallop (Blue)
Wallop (Blue)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wallop (Blue) that play both.
Wallop (Yellow)
Wallop (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wallop (Yellow) that play both.
Command Respect (Blue)
Command Respect (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Command Respect (Blue) that play both.
Wallop (Red)
Wallop (Red)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wallop (Red) that play both.
Agile Windup (Yellow)
Agile Windup (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Agile Windup (Yellow) that play both.
Assault and Battery (Yellow)
Assault and Battery (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Assault and Battery (Yellow) that play both.
Pack Call (Blue)
Pack Call (Blue)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Pack Call (Blue) that play both.
Pack Call (Red)
Pack Call (Red)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Pack Call (Red) that play both.
Wage Agility (Blue)
Wage Agility (Blue)
Avg. played:  
1.501.500000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wage Agility (Blue) that play both.
Clash of Might (Yellow)
Clash of Might (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Clash of Might (Yellow) that play both.
Rising Power (Red)
Rising Power (Red)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rising Power (Red) that play both.
Command Respect (Red)
Command Respect (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Command Respect (Red) that play both.
Wounded Bull (Yellow)
Wounded Bull (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wounded Bull (Yellow) that play both.
Humble (Red)
Humble (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Humble (Red) that play both.
Final Act
Final Act
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Final Act that play both.
Smack of Reality
Smack of Reality
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Smack of Reality that play both.
Colossal Bearing
Colossal Bearing
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Colossal Bearing that play both.
V of the Vanguard
V of the Vanguard
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and V of the Vanguard that play both.
Take Flight (Blue)
Take Flight (Blue)
Avg. played:  
2.452.454545455
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Take Flight (Blue) that play both.
Engulfing Light (Yellow)
Engulfing Light (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Engulfing Light (Yellow) that play both.
Rally the Rearguard (Red)
Rally the Rearguard (Red)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rally the Rearguard (Red) that play both.
Engulfing Light (Red)
Engulfing Light (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Engulfing Light (Red) that play both.
Scar for a Scar (Yellow)
Scar for a Scar (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Scar for a Scar (Yellow) that play both.
Wounded Bull (Red)
Wounded Bull (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wounded Bull (Red) that play both.
Coax a Commotion
Coax a Commotion
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Coax a Commotion that play both.
banned - Classic Constructed
Belittle (Yellow)
Belittle (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Belittle (Yellow) that play both.
Impenetrable Belief (Red)
Impenetrable Belief (Red)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Impenetrable Belief (Red) that play both.
Beaming Bravado (Yellow)
Beaming Bravado (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Beaming Bravado (Yellow) that play both.
Trade In (Yellow)
Trade In (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Trade In (Yellow) that play both.
Banneret of Courage
Banneret of Courage
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Banneret of Courage that play both.
Banneret of Gallantry
Banneret of Gallantry
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Banneret of Gallantry that play both.
Blistering Assault (Yellow)
Blistering Assault (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Blistering Assault (Yellow) that play both.
Searing Ray (Red)
Searing Ray (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Searing Ray (Red) that play both.
Mischievous Meeps
Mischievous Meeps
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Mischievous Meeps that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Enlightened Strike that play both.
Engulfing Light (Blue)
Engulfing Light (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Engulfing Light (Blue) that play both.
Rising Solartide (Yellow)
Rising Solartide (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Rising Solartide (Yellow) that play both.
Pound for Pound (Red)
Pound for Pound (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Pound for Pound (Red) that play both.
Illuminate (Red)
Illuminate (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Illuminate (Red) that play both.
Illuminate (Yellow)
Illuminate (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Illuminate (Yellow) that play both.
Enigma Chimera (Blue)
Enigma Chimera (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Enigma Chimera (Blue) that play both.
Enigma Chimera (Red)
Enigma Chimera (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Enigma Chimera (Red) that play both.
Enigma Chimera (Yellow)
Enigma Chimera (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Enigma Chimera (Yellow) that play both.
Frontline Scout (Red)
Frontline Scout (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Frontline Scout (Red) that play both.
Frontline Scout (Yellow)
Frontline Scout (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Frontline Scout (Yellow) that play both.
Herald of Ravages (Red)
Herald of Ravages (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Herald of Ravages (Red) that play both.
Herald of Ravages (Yellow)
Herald of Ravages (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Herald of Ravages (Yellow) that play both.
Herald of Rebirth (Blue)
Herald of Rebirth (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Herald of Rebirth (Blue) that play both.
Herald of Rebirth (Red)
Herald of Rebirth (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Herald of Rebirth (Red) that play both.
Herald of Tenacity (Blue)
Herald of Tenacity (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Herald of Tenacity (Blue) that play both.
Herald of Tenacity (Red)
Herald of Tenacity (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Herald of Tenacity (Red) that play both.
Herald of Tenacity (Yellow)
Herald of Tenacity (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Herald of Tenacity (Yellow) that play both.
Spears of Surreality (Red)
Spears of Surreality (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Spears of Surreality (Red) that play both.
Erase Face
Erase Face
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Erase Face that play both.
Fyendal's Fighting Spirit (Yellow)
Fyendal's Fighting Spirit (Yellow)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Fyendal's Fighting Spirit (Yellow) that play both.
Trade In (Red)
Trade In (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Trade In (Red) that play both.
Attack Reaction
Vigorous Engagement (Red)
Vigorous Engagement (Red)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Vigorous Engagement (Red) that play both.
Vigorous Engagement (Yellow)
Vigorous Engagement (Yellow)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Vigorous Engagement (Yellow) that play both.
Agile Engagement (Red)
Agile Engagement (Red)
Avg. played:  
1.671.666666667
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Agile Engagement (Red) that play both.
Vigorous Engagement (Blue)
Vigorous Engagement (Blue)
Avg. played:  
1.331.333333333
17% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Vigorous Engagement (Blue) that play both.
Agile Engagement (Blue)
Agile Engagement (Blue)
Avg. played:  
1.501.500000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Agile Engagement (Blue) that play both.
Agile Engagement (Yellow)
Agile Engagement (Yellow)
Avg. played:  
1.501.500000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Agile Engagement (Yellow) that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Razor Reflex (Red) that play both.
Lunging Press
Lunging Press
Avg. played:  
1.381.384615385
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Lunging Press that play both.
Cut the Deck (Blue)
Cut the Deck (Blue)
Avg. played:  
1.501.500000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Cut the Deck (Blue) that play both.
Cut the Deck (Yellow)
Cut the Deck (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Cut the Deck (Yellow) that play both.
Fatal Engagement (Red)
Fatal Engagement (Red)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Fatal Engagement (Red) that play both.
Fatal Engagement (Yellow)
Fatal Engagement (Yellow)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Fatal Engagement (Yellow) that play both.
Take the Upper Hand (Blue)
Take the Upper Hand (Blue)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Take the Upper Hand (Blue) that play both.
Up the Ante
Up the Ante
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Up the Ante that play both.
Cut the Deck (Red)
Cut the Deck (Red)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Cut the Deck (Red) that play both.
Pummel (Yellow)
Pummel (Yellow)
Avg. played:  
2.462.461538462
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Pummel (Yellow) that play both.
Pummel (Blue)
Pummel (Blue)
Avg. played:  
2.422.416666667
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Pummel (Blue) that play both.
Pummel (Red)
Pummel (Red)
Avg. played:  
2.462.461538462
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Pummel (Red) that play both.
Beacon of Victory
Beacon of Victory
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Beacon of Victory that play both.
Courageous Steelhand (Red)
Courageous Steelhand (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Courageous Steelhand (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.452.450000000
12% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Fate Foreseen that play both.
Block
Hearty Block
Hearty Block
Avg. played:  
1.001.000000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Hearty Block that play both.
Test of Strength
Test of Strength
Avg. played:  
1.381.375000000
21% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Test of Strength that play both.
Test of Vigor
Test of Vigor
Avg. played:  
1.401.400000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Test of Vigor that play both.
Test of Agility
Test of Agility
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Test of Agility that play both.
Run into Trouble
Run into Trouble
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Run into Trouble that play both.
Test of Might
Test of Might
Avg. played:  
1.501.500000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Test of Might that play both.
Wall of Meat and Muscle
Wall of Meat and Muscle
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Wall of Meat and Muscle that play both.
Instant
Take it on the Chin
Take it on the Chin
Avg. played:  
1.401.400000000
13% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Take it on the Chin that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Oasis Respite (Red) that play both.
Ray of Hope
Ray of Hope
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Ray of Hope that play both.
Memorial Ground (Red)
Memorial Ground (Red)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Memorial Ground (Red) that play both.
Blinding Beam (Yellow)
Blinding Beam (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Adrenaline Rush (Yellow) and Blinding Beam (Yellow) that play both.