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Feisty Locals (Yellow)
56 decks (0.01790%)
Price History
Feisty Locals (Yellow)
Generic Attack Action - Attack
If this is defended by an action card, this has +2{p}.
Average Card Type Distribution
Average Attack Value: 
2.412.412603165
Average Defense Value:  
2.482.478467456
Hero
Boltyn
Boltyn
30% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Boltyn that play both.
Benji, the Piercing Wind
Benji, the Piercing Wind
18% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Benji, the Piercing Wind that play both.
Arakni, Solitary Confinement
Arakni, Solitary Confinement
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Arakni, Solitary Confinement that play both.
Katsu
Katsu
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Katsu that play both.
Equipment
Snapdragon Scalers
Snapdragon Scalers
45% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Snapdragon Scalers that play both.
Radiant Touch
Radiant Touch
43% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Radiant Touch that play both.
Radiant View
Radiant View
40% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Radiant View that play both.
Radiant Raiment
Radiant Raiment
40% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Radiant Raiment that play both.
Blossom of Spring
Blossom of Spring
23% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Blossom of Spring that play both.
Vest of the First Fist
Vest of the First Fist
23% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Vest of the First Fist that play both.
Radiant Flow
Radiant Flow
20% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Radiant Flow that play both.
Nullrune Gloves
Nullrune Gloves
18% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Nullrune Gloves that play both.
Tide Flippers
Tide Flippers
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Tide Flippers that play both.
Nullrune Hood
Nullrune Hood
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Nullrune Hood that play both.
Halo of Illumination
Halo of Illumination
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Halo of Illumination that play both.
Nullrune Robe
Nullrune Robe
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Nullrune Robe that play both.
Fisticuffs
Fisticuffs
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Fisticuffs that play both.
Silken Gi
Silken Gi
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Silken Gi that play both.
Mask of Momentum
Mask of Momentum
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Mask of Momentum that play both.
Hope Merchant's Hood
Hope Merchant's Hood
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Hope Merchant's Hood that play both.
Refraction Bolters
Refraction Bolters
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Refraction Bolters that play both.
Nullrune Boots
Nullrune Boots
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Nullrune Boots that play both.
Gallantry Gold
Gallantry Gold
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Gallantry Gold that play both.
Deep Blue
Deep Blue
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Deep Blue that play both.
Toxic Tips
Toxic Tips
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Toxic Tips that play both.
Fleet Foot Sandals
Fleet Foot Sandals
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Fleet Foot Sandals that play both.
Seeker's Mitts
Seeker's Mitts
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Seeker's Mitts that play both.
Frontline Gauntlets
Frontline Gauntlets
10% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Frontline Gauntlets that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Mask of Malicious Manifestations that play both.
Seeker's Leggings
Seeker's Leggings
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Seeker's Leggings that play both.
Mask of Shifting Perspectives
Mask of Shifting Perspectives
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Mask of Shifting Perspectives that play both.
Seeker's Gilet
Seeker's Gilet
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Seeker's Gilet that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Fyendal's Spring Tunic that play both.
Mask of Many Faces
Mask of Many Faces
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Mask of Many Faces that play both.
Frontline Legs
Frontline Legs
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Frontline Legs that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Heartened Cross Strap that play both.
Ironhide Helm
Ironhide Helm
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Ironhide Helm that play both.
banned - Blitzbanned - Classic Constructed
Stubby Hammerers
Stubby Hammerers
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Stubby Hammerers that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Tiger Stripe Shuko that play both.
Goliath Gauntlet
Goliath Gauntlet
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Goliath Gauntlet that play both.
Bracers of Belief
Bracers of Belief
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Bracers of Belief that play both.
Mage Master Boots
Mage Master Boots
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Mage Master Boots that play both.
Threadbare Tunic
Threadbare Tunic
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Threadbare Tunic that play both.
Blade Cuff
Blade Cuff
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Blade Cuff that play both.
Seeker's Hood
Seeker's Hood
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Seeker's Hood that play both.
Cracker Jax
Cracker Jax
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Cracker Jax that play both.
Ironrot Helm
Ironrot Helm
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Ironrot Helm that play both.
Weapon
Beaming Blade
Beaming Blade
50% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Beaming Blade that play both.
Harmonized Kodachi
Harmonized Kodachi
18% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Harmonized Kodachi that play both.
Spider's Bite
Spider's Bite
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Spider's Bite that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Talishar, the Lost Prince that play both.
Zephyr Needle
Zephyr Needle
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Zephyr Needle that play both.
Action
Charge of the Light Brigade (Yellow)
Charge of the Light Brigade (Yellow)
Avg. played:  
1.671.666666667
33% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Charge of the Light Brigade (Yellow) that play both.
Charge of the Light Brigade (Red)
Charge of the Light Brigade (Red)
Avg. played:  
2.002.000000000
30% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Charge of the Light Brigade (Red) that play both.
Goblet of Bloodrun Wine
Goblet of Bloodrun Wine
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Goblet of Bloodrun Wine that play both.
Money Where Ya Mouth Is (Blue)
Money Where Ya Mouth Is (Blue)
Avg. played:  
1.001.000000000
25% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Money Where Ya Mouth Is (Blue) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Money Where Ya Mouth Is (Red) that play both.
Money Where Ya Mouth Is (Yellow)
Money Where Ya Mouth Is (Yellow)
Avg. played:  
1.001.000000000
25% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Money Where Ya Mouth Is (Yellow) that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Nimblism (Red) that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Scout the Periphery (Red) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Warmonger's Diplomacy that play both.
Come to Fight (Red)
Come to Fight (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Come to Fight (Red) that play both.
Come to Fight (Yellow)
Come to Fight (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Come to Fight (Yellow) that play both.
Scout the Periphery (Yellow)
Scout the Periphery (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Scout the Periphery (Yellow) that play both.
Attack Action
Light the Way (Yellow)
Light the Way (Yellow)
Avg. played:  
2.002.000000000
53% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Light the Way (Yellow) that play both.
Light the Way (Red)
Light the Way (Red)
Avg. played:  
2.002.000000000
53% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Light the Way (Red) that play both.
Bolt of Courage (Red)
Bolt of Courage (Red)
Avg. played:  
2.002.000000000
30% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Bolt of Courage (Red) that play both.
Glaring Impact (Yellow)
Glaring Impact (Yellow)
Avg. played:  
2.002.000000000
30% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Glaring Impact (Yellow) that play both.
Bolt of Courage (Yellow)
Bolt of Courage (Yellow)
Avg. played:  
2.002.000000000
29% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Bolt of Courage (Yellow) that play both.
Engulfing Light (Red)
Engulfing Light (Red)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Engulfing Light (Red) that play both.
Engulfing Light (Yellow)
Engulfing Light (Yellow)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Engulfing Light (Yellow) that play both.
Express Lightning (Red)
Express Lightning (Red)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Express Lightning (Red) that play both.
Nasty Surprise
Nasty Surprise
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Nasty Surprise that play both.
Tenacity
Tenacity
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Tenacity that play both.
Express Lightning (Yellow)
Express Lightning (Yellow)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Express Lightning (Yellow) that play both.
Wage Gold (Red)
Wage Gold (Red)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Wage Gold (Red) that play both.
Mischievous Meeps
Mischievous Meeps
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Mischievous Meeps that play both.
Feisty Locals (Red)
Feisty Locals (Red)
Avg. played:  
1.671.666666667
21% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Feisty Locals (Red) that play both.
Bittering Thorns (Red)
Bittering Thorns (Red)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Bittering Thorns (Red) that play both.
Take Flight (Yellow)
Take Flight (Yellow)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Take Flight (Yellow) that play both.
Illuminate (Red)
Illuminate (Red)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Illuminate (Red) that play both.
Head Jab (Blue)
Head Jab (Blue)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Head Jab (Blue) that play both.
Cut Down to Size (Yellow)
Cut Down to Size (Yellow)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Cut Down to Size (Yellow) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Scar for a Scar (Red) that play both.
Head Jab (Yellow)
Head Jab (Yellow)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Head Jab (Yellow) that play both.
Illuminate (Yellow)
Illuminate (Yellow)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Illuminate (Yellow) that play both.
Rising Solartide (Yellow)
Rising Solartide (Yellow)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Rising Solartide (Yellow) that play both.
Wounding Blow (Yellow)
Wounding Blow (Yellow)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Wounding Blow (Yellow) that play both.
Spring Tidings
Spring Tidings
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Spring Tidings that play both.
Spring Load (Red)
Spring Load (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Spring Load (Red) that play both.
Deadly Duo (Yellow)
Deadly Duo (Yellow)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Deadly Duo (Yellow) that play both.
Stony Woottonhog (Red)
Stony Woottonhog (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Stony Woottonhog (Red) that play both.
Take Flight (Red)
Take Flight (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Take Flight (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
1.641.636363636
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Ravenous Rabble (Red) that play both.
Be Like Water (Yellow)
Be Like Water (Yellow)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Be Like Water (Yellow) that play both.
Twin Twisters (Yellow)
Twin Twisters (Yellow)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Twin Twisters (Yellow) that play both.
One-Two Punch (Yellow)
One-Two Punch (Yellow)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and One-Two Punch (Yellow) that play both.
Salt the Wound
Salt the Wound
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Salt the Wound that play both.
Be Like Water (Blue)
Be Like Water (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Be Like Water (Blue) that play both.
One-Two Punch (Blue)
One-Two Punch (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Feisty Locals (Yellow) and One-Two Punch (Blue) that play both.
Stab Wound
Stab Wound
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Stab Wound that play both.
Scar for a Scar (Yellow)
Scar for a Scar (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Scar for a Scar (Yellow) that play both.
Ravenous Rabble (Yellow)
Ravenous Rabble (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Ravenous Rabble (Yellow) that play both.
Feisty Locals (Blue)
Feisty Locals (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Feisty Locals (Blue) that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Soulbead Strike (Blue) that play both.
Deadly Duo (Blue)
Deadly Duo (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Deadly Duo (Blue) that play both.
Brandish (Yellow)
Brandish (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Brandish (Yellow) that play both.
Rally the Rearguard (Yellow)
Rally the Rearguard (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Rally the Rearguard (Yellow) that play both.
Overload (Red)
Overload (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Overload (Red) that play both.
Snatch (Blue)
Snatch (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Snatch (Blue) that play both.
Infect (Red)
Infect (Red)
Avg. played:  
1.571.571428571
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Infect (Red) that play both.
Infect (Yellow)
Infect (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Infect (Yellow) that play both.
Malign (Red)
Malign (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Malign (Red) that play both.
Isolate (Red)
Isolate (Red)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Isolate (Red) that play both.
Plunge (Yellow)
Plunge (Yellow)
Avg. played:  
1.501.500000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Plunge (Yellow) that play both.
Prowl (Red)
Prowl (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Prowl (Red) that play both.
Spring Load (Yellow)
Spring Load (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Spring Load (Yellow) that play both.
Back Heel Kick (Red)
Back Heel Kick (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Back Heel Kick (Red) that play both.
Back Heel Kick (Yellow)
Back Heel Kick (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Back Heel Kick (Yellow) that play both.
Alluring Inducement
Alluring Inducement
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Alluring Inducement that play both.
Blistering Assault (Yellow)
Blistering Assault (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Blistering Assault (Yellow) that play both.
Searing Ray (Yellow)
Searing Ray (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Searing Ray (Yellow) that play both.
Wander With Purpose
Wander With Purpose
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Wander With Purpose that play both.
Double Strike
Double Strike
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Double Strike that play both.
Ride the Tailwind (Yellow)
Ride the Tailwind (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Ride the Tailwind (Yellow) that play both.
Vipox
Vipox
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Vipox that play both.
Cross the Line (Red)
Cross the Line (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Cross the Line (Red) that play both.
Overload (Yellow)
Overload (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Overload (Yellow) that play both.
Scar for a Scar (Blue)
Scar for a Scar (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Scar for a Scar (Blue) that play both.
Isolate (Yellow)
Isolate (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Isolate (Yellow) that play both.
Prowl (Yellow)
Prowl (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Prowl (Yellow) that play both.
Sedate (Red)
Sedate (Red)
Avg. played:  
1.501.500000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Sedate (Red) that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Virulent Touch (Red) that play both.
Wither (Blue)
Wither (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Wither (Blue) that play both.
Freewheeling Renegades (Red)
Freewheeling Renegades (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Freewheeling Renegades (Red) that play both.
Plunge (Red)
Plunge (Red)
Avg. played:  
1.501.500000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Plunge (Red) that play both.
Back Stab (Blue)
Back Stab (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Back Stab (Blue) that play both.
Bleed Out (Blue)
Bleed Out (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Bleed Out (Blue) that play both.
Bleed Out (Red)
Bleed Out (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Bleed Out (Red) that play both.
Bleed Out (Yellow)
Bleed Out (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Bleed Out (Yellow) that play both.
Isolate (Blue)
Isolate (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Isolate (Blue) that play both.
Plunge (Blue)
Plunge (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Plunge (Blue) that play both.
Recoil (Blue)
Recoil (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Recoil (Blue) that play both.
Recoil (Yellow)
Recoil (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Recoil (Yellow) that play both.
Twin Twisters (Red)
Twin Twisters (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Twin Twisters (Red) that play both.
Whirling Mist Blossom
Whirling Mist Blossom
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Whirling Mist Blossom that play both.
banned - Classic Constructed
Belittle (Yellow)
Belittle (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Belittle (Yellow) that play both.
Bolt of Courage (Blue)
Bolt of Courage (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Bolt of Courage (Blue) that play both.
Take Flight (Blue)
Take Flight (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Take Flight (Blue) that play both.
Flying Kick (Red)
Flying Kick (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Flying Kick (Red) that play both.
Deadly Duo (Red)
Deadly Duo (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Deadly Duo (Red) that play both.
Head Jab (Red)
Head Jab (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Head Jab (Red) that play both.
One-Two Punch (Red)
One-Two Punch (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and One-Two Punch (Red) that play both.
Be Like Water (Red)
Be Like Water (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Be Like Water (Red) that play both.
Back Heel Kick (Blue)
Back Heel Kick (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Back Heel Kick (Blue) that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Razor Reflex (Red) that play both.
Agile Engagement (Yellow)
Agile Engagement (Yellow)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Agile Engagement (Yellow) that play both.
Courageous Steelhand (Red)
Courageous Steelhand (Red)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Courageous Steelhand (Red) that play both.
Courageous Steelhand (Yellow)
Courageous Steelhand (Yellow)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Courageous Steelhand (Yellow) that play both.
Short and Sharp (Red)
Short and Sharp (Red)
Avg. played:  
1.601.600000000
16% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Short and Sharp (Red) that play both.
Resounding Courage (Red)
Resounding Courage (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Resounding Courage (Red) that play both.
Razor's Edge (Red)
Razor's Edge (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Razor's Edge (Red) that play both.
Razor Reflex (Yellow)
Razor Reflex (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Razor Reflex (Yellow) that play both.
Resounding Courage (Yellow)
Resounding Courage (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Resounding Courage (Yellow) that play both.
Courageous Steelhand (Blue)
Courageous Steelhand (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Courageous Steelhand (Blue) that play both.
Razor's Edge (Yellow)
Razor's Edge (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Razor's Edge (Yellow) that play both.
Short and Sharp (Blue)
Short and Sharp (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Short and Sharp (Blue) that play both.
Short and Sharp (Yellow)
Short and Sharp (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Short and Sharp (Yellow) that play both.
Defense Reaction
Springboard Somersault
Springboard Somersault
Avg. played:  
2.002.000000000
29% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Springboard Somersault that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Fate Foreseen that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Bloodrot Trap that play both.
Frailty Trap
Frailty Trap
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Frailty Trap that play both.
Inertia Trap
Inertia Trap
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Inertia Trap that play both.
Sink Below (Yellow)
Sink Below (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Sink Below (Yellow) that play both.
Instant
Peace of Mind (Red)
Peace of Mind (Red)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Peace of Mind (Red) that play both.
Peace of Mind (Yellow)
Peace of Mind (Yellow)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Peace of Mind (Yellow) that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Oasis Respite (Red) that play both.
Art of War
Art of War
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Feisty Locals (Yellow) and Art of War that play both.