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Civic Guide
383 decks (0.09733%)
Price History
Civic Guide
Guardian Equipment - Arms
Whenever this defends, create a Might token under another hero's control. Temper (When the combat chain closes, if this defended, but a -1[Defense] counter on it, then if it has 0[Defense], destroy it.)
Average Card Type Distribution
Average Attack Value: 
4.894.891762802
Average Defense Value:  
2.782.775612423
Hero
living legend - Blitz
Oldhim
Oldhim
29% of decksPercentage of decks that could play both Civic Guide and Oldhim that play both.
Betsy
Betsy
23% of decksPercentage of decks that could play both Civic Guide and Betsy that play both.
Victor Goldmane
Victor Goldmane
21% of decksPercentage of decks that could play both Civic Guide and Victor Goldmane that play both.
Bravo
Bravo
15% of decksPercentage of decks that could play both Civic Guide and Bravo that play both.
Valda Brightaxe
Valda Brightaxe
8% of decksPercentage of decks that could play both Civic Guide and Valda Brightaxe that play both.
Victor Goldmane, High and Mighty
Victor Goldmane, High and Mighty
8% of decksPercentage of decks that could play both Civic Guide and Victor Goldmane, High and Mighty that play both.
Yoji, Royal Protector
Yoji, Royal Protector
8% of decksPercentage of decks that could play both Civic Guide and Yoji, Royal Protector that play both.
Terra
Terra
6% of decksPercentage of decks that could play both Civic Guide and Terra that play both.
Equipment
Civic Steps
Civic Steps
86% of decksPercentage of decks that could play both Civic Guide and Civic Steps that play both.
Civic Duty
Civic Duty
68% of decksPercentage of decks that could play both Civic Guide and Civic Duty that play both.
Nullrune Boots
Nullrune Boots
55% of decksPercentage of decks that could play both Civic Guide and Nullrune Boots that play both.
Nullrune Gloves
Nullrune Gloves
50% of decksPercentage of decks that could play both Civic Guide and Nullrune Gloves that play both.
Nullrune Robe
Nullrune Robe
40% of decksPercentage of decks that could play both Civic Guide and Nullrune Robe that play both.
Bastion of Duty
Bastion of Duty
38% of decksPercentage of decks that could play both Civic Guide and Bastion of Duty that play both.
Steelbraid Buckler
Steelbraid Buckler
37% of decksPercentage of decks that could play both Civic Guide and Steelbraid Buckler that play both.
Civic Peak
Civic Peak
34% of decksPercentage of decks that could play both Civic Guide and Civic Peak that play both.
Nullrune Hood
Nullrune Hood
33% of decksPercentage of decks that could play both Civic Guide and Nullrune Hood that play both.
Helm of Isen's Peak
Helm of Isen's Peak
30% of decksPercentage of decks that could play both Civic Guide and Helm of Isen's Peak that play both.
Arcane Lantern
Arcane Lantern
26% of decksPercentage of decks that could play both Civic Guide and Arcane Lantern that play both.
Good Time Chapeau
Good Time Chapeau
25% of decksPercentage of decks that could play both Civic Guide and Good Time Chapeau that play both.
Golden Glare
Golden Glare
20% of decksPercentage of decks that could play both Civic Guide and Golden Glare that play both.
Earthlore Bounty
Earthlore Bounty
16% of decksPercentage of decks that could play both Civic Guide and Earthlore Bounty that play both.
Tectonic Plating
Tectonic Plating
11% of decksPercentage of decks that could play both Civic Guide and Tectonic Plating that play both.
Stonewall Impasse
Stonewall Impasse
9% of decksPercentage of decks that could play both Civic Guide and Stonewall Impasse that play both.
Goliath Gauntlet
Goliath Gauntlet
8% of decksPercentage of decks that could play both Civic Guide and Goliath Gauntlet that play both.
Stand Ground
Stand Ground
7% of decksPercentage of decks that could play both Civic Guide and Stand Ground that play both.
Rampart of the Ram's Head
Rampart of the Ram's Head
6% of decksPercentage of decks that could play both Civic Guide and Rampart of the Ram's Head that play both.
Ironrot Legs
Ironrot Legs
5% of decksPercentage of decks that could play both Civic Guide and Ironrot Legs that play both.
Weapon
Titan's Fist
Titan's Fist
64% of decksPercentage of decks that could play both Civic Guide and Titan's Fist that play both.
Miller's Grindstone
Miller's Grindstone
38% of decksPercentage of decks that could play both Civic Guide and Miller's Grindstone that play both.
Anothos
Anothos
30% of decksPercentage of decks that could play both Civic Guide and Anothos that play both.
Sledge of Anvilheim
Sledge of Anvilheim
20% of decksPercentage of decks that could play both Civic Guide and Sledge of Anvilheim that play both.
Action
Visit Goldmane Estate
Visit Goldmane Estate
Avg. played:  
2.712.714285714
25% of decksPercentage of decks that could play both Civic Guide and Visit Goldmane Estate that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Civic Guide and Money Where Ya Mouth Is (Red) that play both.
Battlefront Bastion (Red)
Battlefront Bastion (Red)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Civic Guide and Battlefront Bastion (Red) that play both.
Tear Asunder
Tear Asunder
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Civic Guide and Tear Asunder that play both.
Sow Tomorrow (Blue)
Sow Tomorrow (Blue)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Civic Guide and Sow Tomorrow (Blue) that play both.
Earthlore Empowerment (Red)
Earthlore Empowerment (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Civic Guide and Earthlore Empowerment (Red) that play both.
Bigger Than Big (Red)
Bigger Than Big (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Civic Guide and Bigger Than Big (Red) that play both.
Big Bop (Red)
Big Bop (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Civic Guide and Big Bop (Red) that play both.
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Civic Guide and Winter's Bite (Blue) that play both.
Earthlore Surge (Blue)
Earthlore Surge (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Civic Guide and Earthlore Surge (Blue) that play both.
Money Where Ya Mouth Is (Blue)
Money Where Ya Mouth Is (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Civic Guide and Money Where Ya Mouth Is (Blue) that play both.
This Round's on Me
This Round's on Me
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Civic Guide and This Round's on Me that play both.
Money Where Ya Mouth Is (Yellow)
Money Where Ya Mouth Is (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Civic Guide and Money Where Ya Mouth Is (Yellow) that play both.
Pint of Strong and Stout
Pint of Strong and Stout
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Civic Guide and Pint of Strong and Stout that play both.
Healing Balm (Red)
Healing Balm (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Civic Guide and Healing Balm (Red) that play both.
Polar Blast (Blue)
Polar Blast (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Civic Guide and Polar Blast (Blue) that play both.
Crash Down (Red)
Crash Down (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Civic Guide and Crash Down (Red) that play both.
Big Bop (Blue)
Big Bop (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Civic Guide and Big Bop (Blue) that play both.
Bigger Than Big (Blue)
Bigger Than Big (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Civic Guide and Bigger Than Big (Blue) that play both.
Blessing of Patience (Red)
Blessing of Patience (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Civic Guide and Blessing of Patience (Red) that play both.
Starting Stake
Starting Stake
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Civic Guide and Starting Stake that play both.
Stonewall Confidence (Blue)
Stonewall Confidence (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Civic Guide and Stonewall Confidence (Blue) that play both.
Imposing Visage
Imposing Visage
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Civic Guide and Imposing Visage that play both.
Tectonic Rift
Tectonic Rift
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Civic Guide and Tectonic Rift that play both.
Blessing of Deliverance (Red)
Blessing of Deliverance (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Civic Guide and Blessing of Deliverance (Red) that play both.
Buckle
Buckle
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Civic Guide and Buckle that play both.
Nerves of Steel
Nerves of Steel
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Civic Guide and Nerves of Steel that play both.
Cold Snap (Blue)
Cold Snap (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Cold Snap (Blue) that play both.
Earthlore Empowerment (Yellow)
Earthlore Empowerment (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Earthlore Empowerment (Yellow) that play both.
Sift (Blue)
Sift (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Sift (Blue) that play both.
Blanch (Blue)
Blanch (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Civic Guide and Blanch (Blue) that play both.
Attack Action
Macho Grande (Blue)
Macho Grande (Blue)
Avg. played:  
2.092.090301003
71% of decksPercentage of decks that could play both Civic Guide and Macho Grande (Blue) that play both.
Chokeslam (Blue)
Chokeslam (Blue)
Avg. played:  
2.102.100401606
58% of decksPercentage of decks that could play both Civic Guide and Chokeslam (Blue) that play both.
Thunk (Blue)
Thunk (Blue)
Avg. played:  
2.112.111888112
56% of decksPercentage of decks that could play both Civic Guide and Thunk (Blue) that play both.
Debilitate (Blue)
Debilitate (Blue)
Avg. played:  
2.112.111570248
56% of decksPercentage of decks that could play both Civic Guide and Debilitate (Blue) that play both.
Buckling Blow (Blue)
Buckling Blow (Blue)
Avg. played:  
2.002.000000000
51% of decksPercentage of decks that could play both Civic Guide and Buckling Blow (Blue) that play both.
Wallop (Blue)
Wallop (Blue)
Avg. played:  
2.002.000000000
35% of decksPercentage of decks that could play both Civic Guide and Wallop (Blue) that play both.
Concuss (Blue)
Concuss (Blue)
Avg. played:  
2.002.000000000
32% of decksPercentage of decks that could play both Civic Guide and Concuss (Blue) that play both.
Cartilage Crush (Blue)
Cartilage Crush (Blue)
Avg. played:  
2.002.000000000
30% of decksPercentage of decks that could play both Civic Guide and Cartilage Crush (Blue) that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Civic Guide and Autumn's Touch (Blue) that play both.
Crush the Weak (Blue)
Crush the Weak (Blue)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Civic Guide and Crush the Weak (Blue) that play both.
Glacial Footsteps (Blue)
Glacial Footsteps (Blue)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Civic Guide and Glacial Footsteps (Blue) that play both.
Crush Confidence (Blue)
Crush Confidence (Blue)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Civic Guide and Crush Confidence (Blue) that play both.
Chokeslam (Red)
Chokeslam (Red)
Avg. played:  
2.002.000000000
24% of decksPercentage of decks that could play both Civic Guide and Chokeslam (Red) that play both.
Crush the Weak (Red)
Crush the Weak (Red)
Avg. played:  
2.002.000000000
24% of decksPercentage of decks that could play both Civic Guide and Crush the Weak (Red) that play both.
Thump (Blue)
Thump (Blue)
Avg. played:  
2.002.000000000
24% of decksPercentage of decks that could play both Civic Guide and Thump (Blue) that play both.
Concuss (Red)
Concuss (Red)
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Civic Guide and Concuss (Red) that play both.
Debilitate (Red)
Debilitate (Red)
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Civic Guide and Debilitate (Red) that play both.
Winter's Grasp (Blue)
Winter's Grasp (Blue)
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Civic Guide and Winter's Grasp (Blue) that play both.
Cranial Crush
Cranial Crush
Avg. played:  
2.212.207920792
21% of decksPercentage of decks that could play both Civic Guide and Cranial Crush that play both.
Macho Grande (Red)
Macho Grande (Red)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Civic Guide and Macho Grande (Red) that play both.
Thunder Quake (Blue)
Thunder Quake (Blue)
Avg. played:  
2.262.257731959
19% of decksPercentage of decks that could play both Civic Guide and Thunder Quake (Blue) that play both.
Break Ground (Blue)
Break Ground (Blue)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Civic Guide and Break Ground (Blue) that play both.
Disable (Blue)
Disable (Blue)
Avg. played:  
2.292.287234043
17% of decksPercentage of decks that could play both Civic Guide and Disable (Blue) that play both.
Mulch (Blue)
Mulch (Blue)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Civic Guide and Mulch (Blue) that play both.
Command Respect (Blue)
Command Respect (Blue)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Civic Guide and Command Respect (Blue) that play both.
Glacial Footsteps (Red)
Glacial Footsteps (Red)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Civic Guide and Glacial Footsteps (Red) that play both.
Cartilage Crush (Red)
Cartilage Crush (Red)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Civic Guide and Cartilage Crush (Red) that play both.
Crush Confidence (Red)
Crush Confidence (Red)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Civic Guide and Crush Confidence (Red) that play both.
Command Respect (Red)
Command Respect (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Civic Guide and Command Respect (Red) that play both.
Wage Vigor (Red)
Wage Vigor (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Civic Guide and Wage Vigor (Red) that play both.
Thunk (Red)
Thunk (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Civic Guide and Thunk (Red) that play both.
Spinal Crush
Spinal Crush
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Civic Guide and Spinal Crush that play both.
Wage Might (Red)
Wage Might (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Civic Guide and Wage Might (Red) that play both.
Autumn's Touch (Red)
Autumn's Touch (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Civic Guide and Autumn's Touch (Red) that play both.
Thump (Red)
Thump (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Civic Guide and Thump (Red) that play both.
Wallop (Red)
Wallop (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Civic Guide and Wallop (Red) that play both.
Zealous Belting (Red)
Zealous Belting (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Civic Guide and Zealous Belting (Red) that play both.
Thunk (Yellow)
Thunk (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Civic Guide and Thunk (Yellow) that play both.
Snow Under (Blue)
Snow Under (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Civic Guide and Snow Under (Blue) that play both.
Boulder Drop
Boulder Drop
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Civic Guide and Boulder Drop that play both.
Buckling Blow (Red)
Buckling Blow (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Civic Guide and Buckling Blow (Red) that play both.
Entangle (Blue)
Entangle (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Civic Guide and Entangle (Blue) that play both.
Snow Under (Red)
Snow Under (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Civic Guide and Snow Under (Red) that play both.
Clash of Vigor (Blue)
Clash of Vigor (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Civic Guide and Clash of Vigor (Blue) that play both.
Wage Vigor (Blue)
Wage Vigor (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Civic Guide and Wage Vigor (Blue) that play both.
Burgeoning (Blue)
Burgeoning (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Civic Guide and Burgeoning (Blue) that play both.
Wallop (Yellow)
Wallop (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Civic Guide and Wallop (Yellow) that play both.
Wage Gold (Red)
Wage Gold (Red)
Avg. played:  
2.412.413793103
8% of decksPercentage of decks that could play both Civic Guide and Wage Gold (Red) that play both.
Clash of Might (Blue)
Clash of Might (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Civic Guide and Clash of Might (Blue) that play both.
Wage Might (Blue)
Wage Might (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Civic Guide and Wage Might (Blue) that play both.
Entangle (Red)
Entangle (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Civic Guide and Entangle (Red) that play both.
Macho Grande (Yellow)
Macho Grande (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Civic Guide and Macho Grande (Yellow) that play both.
Disable (Red)
Disable (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Civic Guide and Disable (Red) that play both.
The Golden Son
The Golden Son
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Civic Guide and The Golden Son that play both.
Bet Big
Bet Big
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Civic Guide and Bet Big that play both.
Righteous Cleansing
Righteous Cleansing
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Civic Guide and Righteous Cleansing that play both.
Raging Onslaught (Blue)
Raging Onslaught (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Raging Onslaught (Blue) that play both.
Mangle
Mangle
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Mangle that play both.
Thunder Quake (Red)
Thunder Quake (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Thunder Quake (Red) that play both.
Mulch (Red)
Mulch (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Mulch (Red) that play both.
Coax a Commotion
Coax a Commotion
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Coax a Commotion that play both.
Pulverize
Pulverize
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Civic Guide and Pulverize that play both.
Attack Reaction
Pummel (Red)
Pummel (Red)
Avg. played:  
2.002.000000000
34% of decksPercentage of decks that could play both Civic Guide and Pummel (Red) that play both.
Pummel (Blue)
Pummel (Blue)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Civic Guide and Pummel (Blue) that play both.
Pummel (Yellow)
Pummel (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Civic Guide and Pummel (Yellow) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.002.000000000
54% of decksPercentage of decks that could play both Civic Guide and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
43% of decksPercentage of decks that could play both Civic Guide and Fate Foreseen that play both.
Unmovable (Blue)
Unmovable (Blue)
Avg. played:  
2.002.000000000
32% of decksPercentage of decks that could play both Civic Guide and Unmovable (Blue) that play both.
Unmovable (Red)
Unmovable (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Civic Guide and Unmovable (Red) that play both.
Staunch Response (Blue)
Staunch Response (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Civic Guide and Staunch Response (Blue) that play both.
Staunch Response (Red)
Staunch Response (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Staunch Response (Red) that play both.
Shield Wall (Blue)
Shield Wall (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Shield Wall (Blue) that play both.
Evasive Leap (Blue)
Evasive Leap (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Civic Guide and Evasive Leap (Blue) that play both.
Evasive Leap (Red)
Evasive Leap (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Civic Guide and Evasive Leap (Red) that play both.
Block
Test of Strength
Test of Strength
Avg. played:  
2.142.144144144
42% of decksPercentage of decks that could play both Civic Guide and Test of Strength that play both.
Chivalry
Chivalry
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Civic Guide and Chivalry that play both.
Trounce
Trounce
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Civic Guide and Trounce that play both.
Instant
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
34% of decksPercentage of decks that could play both Civic Guide and Oasis Respite (Red) that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Civic Guide and Sigil of Solace (Red) that play both.
Steadfast (Blue)
Steadfast (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Civic Guide and Steadfast (Blue) that play both.
Steadfast (Red)
Steadfast (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Civic Guide and Steadfast (Red) that play both.