banner
Smashing Good Time (Yellow)
109 decks (0.01763%)
Price History
Smashing Good Time (Yellow)
Generic Action
The next time an attack action card hits a hero this turn, you may destroy an item they control with cost 2 or less. If Smashing Good Time is played from arsenal, the next attack action card you play this turn gains +2[Power]. Go again
Average Card Type Distribution
Average Attack Value: 
2.972.974016321
Average Defense Value:  
2.582.577823021
Hero
Verdance, Thorn of the Rose
Verdance, Thorn of the Rose
23% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Verdance, Thorn of the Rose that play both.
Prism, Awakener of Sol
Prism, Awakener of Sol
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Prism, Awakener of Sol that play both.
Arakni, Huntsman
Arakni, Huntsman
11% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Arakni, Huntsman that play both.
Ser Boltyn, Breaker of Dawn
Ser Boltyn, Breaker of Dawn
11% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Ser Boltyn, Breaker of Dawn that play both.
Aurora
Aurora
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Aurora that play both.
Rhinar, Reckless Rampage
Rhinar, Reckless Rampage
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Rhinar, Reckless Rampage that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Riptide, Lurker of the Deep that play both.
Bravo, Showstopper
Bravo, Showstopper
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bravo, Showstopper that play both.
Nuu, Alluring Desire
Nuu, Alluring Desire
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Nuu, Alluring Desire that play both.
Olympia, Prized Fighter
Olympia, Prized Fighter
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Olympia, Prized Fighter that play both.
Betsy, Skin in the Game
Betsy, Skin in the Game
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Betsy, Skin in the Game that play both.
Equipment
Fyendal's Spring Tunic
Fyendal's Spring Tunic
46% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Fyendal's Spring Tunic that play both.
Nullrune Gloves
Nullrune Gloves
38% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Nullrune Gloves that play both.
Nullrune Boots
Nullrune Boots
32% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Nullrune Boots that play both.
Snapdragon Scalers
Snapdragon Scalers
21% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Snapdragon Scalers that play both.
Kabuto of Imperial Authority
Kabuto of Imperial Authority
20% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Kabuto of Imperial Authority that play both.
Leap Frog Gloves
Leap Frog Gloves
20% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Leap Frog Gloves that play both.
Blade Beckoner Helm
Blade Beckoner Helm
20% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Blade Beckoner Helm that play both.
Blade Beckoner Plating
Blade Beckoner Plating
20% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Blade Beckoner Plating that play both.
Blade Beckoner Boots
Blade Beckoner Boots
20% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Blade Beckoner Boots that play both.
Blade Beckoner Gauntlets
Blade Beckoner Gauntlets
20% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Blade Beckoner Gauntlets that play both.
Crown of Providence
Crown of Providence
19% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Crown of Providence that play both.
Ironsong Versus
Ironsong Versus
18% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Ironsong Versus that play both.
Warband of Bellona
Warband of Bellona
16% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Warband of Bellona that play both.
Nullrune Hood
Nullrune Hood
16% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Nullrune Hood that play both.
Sharp Shooters
Sharp Shooters
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Sharp Shooters that play both.
Arcanite Fortress
Arcanite Fortress
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Arcanite Fortress that play both.
Face Purgatory
Face Purgatory
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Face Purgatory that play both.
Arcane Lantern
Arcane Lantern
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Arcane Lantern that play both.
Soulbond Resolve
Soulbond Resolve
14% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Soulbond Resolve that play both.
Warpath of Winged Grace
Warpath of Winged Grace
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Warpath of Winged Grace that play both.
Blacktek Whisperers
Blacktek Whisperers
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Blacktek Whisperers that play both.
Grasp of the Arknight
Grasp of the Arknight
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Grasp of the Arknight that play both.
Halo of Illumination
Halo of Illumination
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Halo of Illumination that play both.
Arcanite Skullcap
Arcanite Skullcap
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Arcanite Skullcap that play both.
Empyrean Rapture
Empyrean Rapture
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Empyrean Rapture that play both.
Mask of Perdition
Mask of Perdition
12% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Mask of Perdition that play both.
Phantasmal Footsteps
Phantasmal Footsteps
12% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Phantasmal Footsteps that play both.
Civic Steps
Civic Steps
11% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Civic Steps that play both.
Stonewall Gauntlet
Stonewall Gauntlet
11% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Stonewall Gauntlet that play both.
Shriek Razors
Shriek Razors
10% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Shriek Razors that play both.
Gambler's Gloves
Gambler's Gloves
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Gambler's Gloves that play both.
Goliath Gauntlet
Goliath Gauntlet
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Goliath Gauntlet that play both.
Wave of Reality
Wave of Reality
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Wave of Reality that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Trench of Sunken Treasure that play both.
Dyadic Carapace
Dyadic Carapace
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Dyadic Carapace that play both.
Vexing Quillhand
Vexing Quillhand
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Vexing Quillhand that play both.
Vestige of Sol
Vestige of Sol
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Vestige of Sol that play both.
Crater Fist
Crater Fist
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Crater Fist that play both.
Tectonic Plating
Tectonic Plating
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Tectonic Plating that play both.
Scabskin Leathers
Scabskin Leathers
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Scabskin Leathers that play both.
Barkskin of the Millennium Tree
Barkskin of the Millennium Tree
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Barkskin of the Millennium Tree that play both.
Flight Path
Flight Path
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Flight Path that play both.
Balance of Justice
Balance of Justice
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Balance of Justice that play both.
Grains of Bloodspill
Grains of Bloodspill
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Grains of Bloodspill that play both.
Lightning Greaves
Lightning Greaves
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Lightning Greaves that play both.
Helm of Lignum Vitae
Helm of Lignum Vitae
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Helm of Lignum Vitae that play both.
Hold Focus
Hold Focus
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Hold Focus that play both.
Well Grounded
Well Grounded
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Well Grounded that play both.
Scowling Flesh Bag
Scowling Flesh Bag
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Scowling Flesh Bag that play both.
Skullhorn
Skullhorn
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Skullhorn that play both.
Crown of Dominion
Crown of Dominion
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Crown of Dominion that play both.
Flick Knives
Flick Knives
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Flick Knives that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Quiver of Abyssal Depths that play both.
Helm of Halo's Grace
Helm of Halo's Grace
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Helm of Halo's Grace that play both.
Mage Master Boots
Mage Master Boots
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Mage Master Boots that play both.
Perch Grapplers
Perch Grapplers
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Perch Grapplers that play both.
Refraction Bolters
Refraction Bolters
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Refraction Bolters that play both.
Nullrune Robe
Nullrune Robe
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Nullrune Robe that play both.
Bastion of Unity
Bastion of Unity
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bastion of Unity that play both.
Vambrace of Determination
Vambrace of Determination
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Vambrace of Determination that play both.
Bull's Eye Bracers
Bull's Eye Bracers
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bull's Eye Bracers that play both.
Valiant Dynamo
Valiant Dynamo
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Valiant Dynamo that play both.
Beckon Applause
Beckon Applause
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Beckon Applause that play both.
Bloodied Oval
Bloodied Oval
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bloodied Oval that play both.
Prized Galea
Prized Galea
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Prized Galea that play both.
Good Time Chapeau
Good Time Chapeau
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Good Time Chapeau that play both.
Weapon
Luminaris, Angel's Glow
Luminaris, Angel's Glow
10% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Luminaris, Angel's Glow that play both.
Orbitoclast
Orbitoclast
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Orbitoclast that play both.
Spider's Bite
Spider's Bite
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Spider's Bite that play both.
Nerve Scalpel
Nerve Scalpel
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Nerve Scalpel that play both.
Graven Call
Graven Call
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Graven Call that play both.
Luminaris, Celestial Fury
Luminaris, Celestial Fury
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Luminaris, Celestial Fury that play both.
Rosetta Thorn
Rosetta Thorn
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Rosetta Thorn that play both.
Anothos
Anothos
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Anothos that play both.
Raydn, Duskbane
Raydn, Duskbane
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Raydn, Duskbane that play both.
Jubeel, Spellbane
Jubeel, Spellbane
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Jubeel, Spellbane that play both.
Titan's Fist
Titan's Fist
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Titan's Fist that play both.
Mandible Claw
Mandible Claw
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Mandible Claw that play both.
Tiger Taming Khakkara
Tiger Taming Khakkara
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Tiger Taming Khakkara that play both.
Action
Ring of Roses
Ring of Roses
Avg. played:  
1.001.000000000
40% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Ring of Roses that play both.
Arcane Twining (Blue)
Arcane Twining (Blue)
Avg. played:  
3.003.000000000
23% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Arcane Twining (Blue) that play both.
Line It Up
Line It Up
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Line It Up that play both.
Plan for the Worst
Plan for the Worst
Avg. played:  
1.001.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Plan for the Worst that play both.
Unsheathed
Unsheathed
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Unsheathed that play both.
Overflow the Aetherwell (Blue)
Overflow the Aetherwell (Blue)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Overflow the Aetherwell (Blue) that play both.
Photon Splicing (Blue)
Photon Splicing (Blue)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Photon Splicing (Blue) that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Codex of Frailty that play both.
Smashing Good Time (Red)
Smashing Good Time (Red)
Avg. played:  
2.252.250000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Smashing Good Time (Red) that play both.
Spirit of Eirina
Spirit of Eirina
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Spirit of Eirina that play both.
Lumina Ascension
Lumina Ascension
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Lumina Ascension that play both.
Channel the Millennium Tree
Channel the Millennium Tree
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Channel the Millennium Tree that play both.
Destructive Aethertide
Destructive Aethertide
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Destructive Aethertide that play both.
Heartbeat of Candlehold
Heartbeat of Candlehold
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Heartbeat of Candlehold that play both.
Photon Splicing (Red)
Photon Splicing (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Photon Splicing (Red) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Money Where Ya Mouth Is (Red) that play both.
Condemn to Slaughter (Red)
Condemn to Slaughter (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Condemn to Slaughter (Red) that play both.
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Deadwood Dirge (Red) that play both.
Machinations of Dominion
Machinations of Dominion
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Machinations of Dominion that play both.
Malefic Incantation (Red)
Malefic Incantation (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Malefic Incantation (Red) that play both.
Malefic Incantation (Yellow)
Malefic Incantation (Yellow)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Malefic Incantation (Yellow) that play both.
Succumb to Temptation
Succumb to Temptation
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Succumb to Temptation that play both.
Arc Lightning
Arc Lightning
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Arc Lightning that play both.
Burn Up - Shock
Burn Up - Shock
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Burn Up - Shock that play both.
Sizzle (Red)
Sizzle (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Sizzle (Red) that play both.
Glyph Overlay (Red)
Glyph Overlay (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Glyph Overlay (Red) that play both.
Open the Flood Gates (Red)
Open the Flood Gates (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Open the Flood Gates (Red) that play both.
Pop the Bubble (Blue)
Pop the Bubble (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Pop the Bubble (Blue) that play both.
Sigil of Earth
Sigil of Earth
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Sigil of Earth that play both.
Sigil of Fyendal
Sigil of Fyendal
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Sigil of Fyendal that play both.
Perennial Aetherbloom (Blue)
Perennial Aetherbloom (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Perennial Aetherbloom (Blue) that play both.
Passing Mirage
Passing Mirage
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Passing Mirage that play both.
Tear Asunder
Tear Asunder
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Tear Asunder that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Nimblism (Red) that play both.
Seek and Destroy
Seek and Destroy
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Seek and Destroy that play both.
Pierce Reality
Pierce Reality
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Pierce Reality that play both.
Barraging Beatdown (Red)
Barraging Beatdown (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Barraging Beatdown (Red) that play both.
Barraging Beatdown (Yellow)
Barraging Beatdown (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Barraging Beatdown (Yellow) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Warmonger's Diplomacy that play both.
Prayer of Bellona
Prayer of Bellona
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Prayer of Bellona that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Lace with Bloodrot that play both.
Burdens of the Past
Burdens of the Past
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Burdens of the Past that play both.
Haze Bending
Haze Bending
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Haze Bending that play both.
Barraging Beatdown (Blue)
Barraging Beatdown (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Barraging Beatdown (Blue) that play both.
Bloodrush Bellow
Bloodrush Bellow
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bloodrush Bellow that play both.
Smashing Good Time (Blue)
Smashing Good Time (Blue)
Avg. played:  
2.502.500000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Smashing Good Time (Blue) that play both.
Emissary of Moon
Emissary of Moon
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Emissary of Moon that play both.
The Weakest Link
The Weakest Link
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and The Weakest Link that play both.
Rowdy Locals
Rowdy Locals
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Rowdy Locals that play both.
Blanch (Red)
Blanch (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Blanch (Red) that play both.
Blanch (Yellow)
Blanch (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Blanch (Yellow) that play both.
Gravekeeping (Blue)
Gravekeeping (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Gravekeeping (Blue) that play both.
Gravekeeping (Red)
Gravekeeping (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Gravekeeping (Red) that play both.
Murky Water
Murky Water
Avg. played:  
2.502.500000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Murky Water that play both.
Prismatic Leyline
Prismatic Leyline
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Prismatic Leyline that play both.
Edge Ahead (Blue)
Edge Ahead (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Edge Ahead (Blue) that play both.
Hold 'em (Blue)
Hold 'em (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Hold 'em (Blue) that play both.
Goblet of Bloodrun Wine
Goblet of Bloodrun Wine
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Goblet of Bloodrun Wine that play both.
Commanding Performance
Commanding Performance
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Commanding Performance that play both.
Double Down
Double Down
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Double Down that play both.
Starting Stake
Starting Stake
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Starting Stake that play both.
Invoke Suraya
Invoke Suraya
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Invoke Suraya that play both.
Envelop in Darkness (Blue)
Envelop in Darkness (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Envelop in Darkness (Blue) that play both.
Envelop in Darkness (Yellow)
Envelop in Darkness (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Envelop in Darkness (Yellow) that play both.
Attack Action
Summer's Fall (Blue)
Summer's Fall (Blue)
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Summer's Fall (Blue) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.652.645161290
18% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Enlightened Strike that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.692.689655172
18% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Command and Conquer that play both.
Blossoming Decay (Red)
Blossoming Decay (Red)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Blossoming Decay (Red) that play both.
Blossoming Decay (Yellow)
Blossoming Decay (Yellow)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Blossoming Decay (Yellow) that play both.
Beaming Bravado (Red)
Beaming Bravado (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Beaming Bravado (Red) that play both.
Banneret of Courage
Banneret of Courage
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Banneret of Courage that play both.
Banneret of Gallantry
Banneret of Gallantry
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Banneret of Gallantry that play both.
Leave No Witnesses
Leave No Witnesses
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Leave No Witnesses that play both.
V of the Vanguard
V of the Vanguard
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and V of the Vanguard that play both.
Beaming Bravado (Yellow)
Beaming Bravado (Yellow)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Beaming Bravado (Yellow) that play both.
Already Dead
Already Dead
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Already Dead that play both.
Herald of Protection (Blue)
Herald of Protection (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Herald of Protection (Blue) that play both.
Wartune Herald (Blue)
Wartune Herald (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Wartune Herald (Blue) that play both.
Celestial Cataclysm
Celestial Cataclysm
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Celestial Cataclysm that play both.
Annihilate the Armed (Red)
Annihilate the Armed (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Annihilate the Armed (Red) that play both.
Surgical Extraction
Surgical Extraction
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Surgical Extraction that play both.
Regicide
Regicide
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Regicide that play both.
Herald of Erudition
Herald of Erudition
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Herald of Erudition that play both.
Wartune Herald (Red)
Wartune Herald (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Wartune Herald (Red) that play both.
Herald of Triumph (Blue)
Herald of Triumph (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Herald of Triumph (Blue) that play both.
Debilitate (Blue)
Debilitate (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Debilitate (Blue) that play both.
Thunder Quake (Blue)
Thunder Quake (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Thunder Quake (Blue) that play both.
Take Flight (Yellow)
Take Flight (Yellow)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Take Flight (Yellow) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Ravenous Rabble (Red) that play both.
Earth Form (Red)
Earth Form (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Earth Form (Red) that play both.
Felling of the Crown
Felling of the Crown
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Felling of the Crown that play both.
Fruits of the Forest (Blue)
Fruits of the Forest (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Fruits of the Forest (Blue) that play both.
Plow Under
Plow Under
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Plow Under that play both.
Summer's Fall (Red)
Summer's Fall (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Summer's Fall (Red) that play both.
Stone Rain
Stone Rain
Avg. played:  
2.502.500000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Stone Rain that play both.
Runerager Swarm (Blue)
Runerager Swarm (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Runerager Swarm (Blue) that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Runerager Swarm (Red) that play both.
Runerager Swarm (Yellow)
Runerager Swarm (Yellow)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Runerager Swarm (Yellow) that play both.
Snuff Out
Snuff Out
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Snuff Out that play both.
Current Funnel
Current Funnel
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Current Funnel that play both.
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Flittering Charge (Red) that play both.
Fry (Red)
Fry (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Fry (Red) that play both.
Gone in a Flash
Gone in a Flash
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Gone in a Flash that play both.
Photon Rush (Red)
Photon Rush (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Photon Rush (Red) that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Second Strike (Red) that play both.
Static Shock (Red)
Static Shock (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Static Shock (Red) that play both.
Cadaverous Tilling (Blue)
Cadaverous Tilling (Blue)
Avg. played:  
2.502.500000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Cadaverous Tilling (Blue) that play both.
Light the Way (Red)
Light the Way (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Light the Way (Red) that play both.
Herald of Triumph (Red)
Herald of Triumph (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Herald of Triumph (Red) that play both.
Wartune Herald (Yellow)
Wartune Herald (Yellow)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Wartune Herald (Yellow) that play both.
Buckling Blow (Blue)
Buckling Blow (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Buckling Blow (Blue) that play both.
Macho Grande (Blue)
Macho Grande (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Macho Grande (Blue) that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Autumn's Touch (Blue) that play both.
Take Flight (Red)
Take Flight (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Take Flight (Red) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bolt'n' Shot (Red) that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Drill Shot (Red) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Falcon Wing (Red) that play both.
Herald of Rebirth (Blue)
Herald of Rebirth (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Herald of Rebirth (Blue) that play both.
Chokeslam (Blue)
Chokeslam (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Chokeslam (Blue) that play both.
Herald of Ravages (Blue)
Herald of Ravages (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Herald of Ravages (Blue) that play both.
Herald of Triumph (Yellow)
Herald of Triumph (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Herald of Triumph (Yellow) that play both.
Disable (Blue)
Disable (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Disable (Blue) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Endless Arrow that play both.
Plunder the Poor (Red)
Plunder the Poor (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Plunder the Poor (Red) that play both.
Eradicate
Eradicate
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Eradicate that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Death Touch (Red) that play both.
Cranial Crush
Cranial Crush
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Cranial Crush that play both.
Spinal Crush
Spinal Crush
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Spinal Crush that play both.
Crippling Crush
Crippling Crush
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Crippling Crush that play both.
Engulfing Light (Red)
Engulfing Light (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Engulfing Light (Red) that play both.
Bolt of Courage (Red)
Bolt of Courage (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bolt of Courage (Red) that play both.
Remorseless
Remorseless
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Remorseless that play both.
Wrecker Romp (Blue)
Wrecker Romp (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Wrecker Romp (Blue) that play both.
Savage Feast (Red)
Savage Feast (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Savage Feast (Red) that play both.
Pack Hunt (Red)
Pack Hunt (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Pack Hunt (Red) that play both.
Bonds of Agony
Bonds of Agony
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bonds of Agony that play both.
Bonds of Attraction (Blue)
Bonds of Attraction (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bonds of Attraction (Blue) that play both.
Bonds of Memory (Blue)
Bonds of Memory (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bonds of Memory (Blue) that play both.
Double Trouble (Yellow)
Double Trouble (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Double Trouble (Yellow) that play both.
Persuasive Prognosis
Persuasive Prognosis
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Persuasive Prognosis that play both.
Pick to Pieces (Red)
Pick to Pieces (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Pick to Pieces (Red) that play both.
Pick to Pieces (Yellow)
Pick to Pieces (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Pick to Pieces (Yellow) that play both.
Wage Vigor (Red)
Wage Vigor (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Wage Vigor (Red) that play both.
Runner Runner
Runner Runner
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Runner Runner that play both.
Nasty Surprise
Nasty Surprise
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Nasty Surprise that play both.
Performance Bonus (Blue)
Performance Bonus (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Performance Bonus (Blue) that play both.
Wage Gold (Red)
Wage Gold (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Wage Gold (Red) that play both.
Ripple Away
Ripple Away
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Ripple Away that play both.
Clash of Vigor (Blue)
Clash of Vigor (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Clash of Vigor (Blue) that play both.
Bet Big
Bet Big
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Bet Big that play both.
Primed to Fight
Primed to Fight
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Primed to Fight that play both.
Annihilate the Armed (Blue)
Annihilate the Armed (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Annihilate the Armed (Blue) that play both.
Star Struck
Star Struck
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Star Struck that play both.
Vantom Wraith (Red)
Vantom Wraith (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Vantom Wraith (Red) that play both.
Widespread Annihilation
Widespread Annihilation
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Widespread Annihilation that play both.
Widespread Destruction
Widespread Destruction
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Widespread Destruction that play both.
Widespread Ruin
Widespread Ruin
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Widespread Ruin that play both.
Banneret of Vigor
Banneret of Vigor
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Banneret of Vigor that play both.
Spirit of War
Spirit of War
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Spirit of War that play both.
Attack Reaction
War Cry of Bellona
War Cry of Bellona
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and War Cry of Bellona that play both.
Pummel (Red)
Pummel (Red)
Avg. played:  
2.612.611111111
10% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Pummel (Red) that play both.
Shred (Blue)
Shred (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Shred (Blue) that play both.
Cut to the Chase (Red)
Cut to the Chase (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Cut to the Chase (Red) that play both.
Blade Flurry
Blade Flurry
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Blade Flurry that play both.
Beacon of Victory
Beacon of Victory
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Beacon of Victory that play both.
Shred (Yellow)
Shred (Yellow)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Shred (Yellow) that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Razor Reflex (Red) that play both.
Coercive Tendency
Coercive Tendency
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Coercive Tendency that play both.
Shift the Tide of Battle
Shift the Tide of Battle
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Shift the Tide of Battle that play both.
Up the Ante
Up the Ante
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Up the Ante that play both.
Lumina Lance
Lumina Lance
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Lumina Lance that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.862.857142857
33% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Sink Below (Red) that play both.
Rootbound Carapace (Red)
Rootbound Carapace (Red)
Avg. played:  
3.003.000000000
23% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Rootbound Carapace (Red) that play both.
Soul Shield
Soul Shield
Avg. played:  
3.003.000000000
19% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Soul Shield that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.752.750000000
17% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Fate Foreseen that play both.
Rootbound Carapace (Yellow)
Rootbound Carapace (Yellow)
Avg. played:  
2.672.666666667
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Rootbound Carapace (Yellow) that play both.
Saving Grace
Saving Grace
Avg. played:  
2.672.666666667
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Saving Grace that play both.
Frailty Trap
Frailty Trap
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Frailty Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Buzzsaw Trap that play both.
Collapsing Trap
Collapsing Trap
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Collapsing Trap that play both.
That All You Got?
That All You Got?
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and That All You Got? that play both.
Unmovable (Red)
Unmovable (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Unmovable (Red) that play both.
Reckless Swing
Reckless Swing
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Reckless Swing that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Spike Pit Trap that play both.
Unmovable (Blue)
Unmovable (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Unmovable (Blue) that play both.
Evasive Leap (Yellow)
Evasive Leap (Yellow)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Evasive Leap (Yellow) that play both.
Block
Test of Vigor
Test of Vigor
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Test of Vigor that play both.
Instant
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Arcane Polarity (Red) that play both.
Figment of Erudition
Figment of Erudition
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Figment of Erudition that play both.
Figment of Protection
Figment of Protection
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Figment of Protection that play both.
Figment of Triumph
Figment of Triumph
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Figment of Triumph that play both.
Figment of Ravages
Figment of Ravages
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Figment of Ravages that play both.
Figment of Rebirth
Figment of Rebirth
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Figment of Rebirth that play both.
Figment of Judgment
Figment of Judgment
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Figment of Judgment that play both.
Remembrance
Remembrance
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Remembrance that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.472.473684211
10% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Oasis Respite (Red) that play both.
Arc Light Sentinel
Arc Light Sentinel
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Arc Light Sentinel that play both.
Genesis
Genesis
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Genesis that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Sigil of Solace (Red) that play both.
Rampant Growth - Life
Rampant Growth - Life
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Rampant Growth - Life that play both.
Seeds of Tomorrow
Seeds of Tomorrow
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Seeds of Tomorrow that play both.
Channel Lightning Valley
Channel Lightning Valley
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Channel Lightning Valley that play both.
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Electromagnetic Somersault (Red) that play both.
Tome of Divinity
Tome of Divinity
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Tome of Divinity that play both.
Merciful Retribution
Merciful Retribution
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Merciful Retribution that play both.
A Drop in the Ocean
A Drop in the Ocean
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and A Drop in the Ocean that play both.
Pass Over
Pass Over
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Pass Over that play both.
Preserve Tradition
Preserve Tradition
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Preserve Tradition that play both.
Rising Sun, Setting Moon
Rising Sun, Setting Moon
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Rising Sun, Setting Moon that play both.
Sacred Art: Undercurrent Desires
Sacred Art: Undercurrent Desires
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Sacred Art: Undercurrent Desires that play both.
The Grain that Tips the Scale
The Grain that Tips the Scale
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and The Grain that Tips the Scale that play both.
Take it on the Chin
Take it on the Chin
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Take it on the Chin that play both.
Seduce Secrets
Seduce Secrets
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Seduce Secrets that play both.
Slap-Happy
Slap-Happy
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Slap-Happy that play both.
Resource
Plague Hive
Plague Hive
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Plague Hive that play both.
Light of Sol
Light of Sol
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Yellow) and Light of Sol that play both.