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$0.25
3512 decks (0.5036%)
Spellvoid
Price History
Smashing Good Time (Red)
Generic Action
The next time an attack action card hits a hero this turn, you may destroy an item they control with cost 2 or less. If Smashing Good Time is played from arsenal, the next attack action card you play this turn gains +3[Power]. Go again
Average Card Type Distribution
Average Attack Value:
3.45
3.454305675
Average Defense Value:
2.61
2.612331819
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Attack Reaction
Defense Reaction
Block
Instant
Resource
Hero
$----
Ira, Scarlet Revenger
60% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Ira, Scarlet Revenger that play both.
$----
Bravo, Showstopper
21% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Bravo, Showstopper that play both.
living legend - Classic Constructed
$0.50
Aurora, Shooting Star
17% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Aurora, Shooting Star that play both.
$0.49
Arakni, Huntsman
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Arakni, Huntsman that play both.
living legend - Classic Constructed
$----
Viserai, Rune Blood
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Viserai, Rune Blood that play both.
living legend - Classic Constructed
$----
Briar, Warden of Thorns
10% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Briar, Warden of Thorns that play both.
$0.26
Riptide, Lurker of the Deep
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Riptide, Lurker of the Deep that play both.
$0.99
Victor Goldmane, High and Mighty
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Victor Goldmane, High and Mighty that play both.
living legend - Classic Constructed
$----
Oldhim, Grandfather of Eternity
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Oldhim, Grandfather of Eternity that play both.
$0.51
Florian, Rotwood Harbinger
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Florian, Rotwood Harbinger that play both.
Equipment
$143.75
Fyendal's Spring Tunic
65% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Fyendal's Spring Tunic that play both.
$----
Craterhoof
50% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Craterhoof that play both.
$143.00
Crown of Providence
47% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Crown of Providence that play both.
$0.53
Nullrune Boots
47% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Nullrune Boots that play both.
$0.65
Nullrune Gloves
42% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Nullrune Gloves that play both.
$248.75
Quickdodge Flexors
38% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Quickdodge Flexors that play both.
$53.10
Face Purgatory
37% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Face Purgatory that play both.
$8.32
Civic Steps
29% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Civic Steps that play both.
$62.10
Grasp of the Arknight
25% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Grasp of the Arknight that play both.
$51.80
Dyadic Carapace
25% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Dyadic Carapace that play both.
$0.40
Snapdragon Scalers
25% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Snapdragon Scalers that play both.
$2.30
Crater Fist
25% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Crater Fist that play both.
$222.66
Balance of Justice
25% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Balance of Justice that play both.
$0.50
Nullrune Hood
23% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Nullrune Hood that play both.
$84.99
Gauntlets of Iron Will
22% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Gauntlets of Iron Will that play both.
$40.27
Tectonic Plating
21% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Tectonic Plating that play both.
$1.00
Arcane Lantern
19% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Arcane Lantern that play both.
$98.00
Spellbound Creepers
18% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Spellbound Creepers that play both.
$3.35
Vexing Quillhand
17% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Vexing Quillhand that play both.
$30.17
Lightning Greaves
16% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Lightning Greaves that play both.
$----
Blacktek Whisperers
15% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Blacktek Whisperers that play both.
$3.01
Mask of Perdition
13% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Mask of Perdition that play both.
$0.25
Ironrot Legs
13% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Ironrot Legs that play both.
$----
Flick Knives
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Flick Knives that play both.
$0.20
Aether Ironweave
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Aether Ironweave that play both.
$0.25
Crown of Dichotomy
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Crown of Dichotomy that play both.
$9.99
Shriek Razors
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Shriek Razors that play both.
$----
Crown of Dominion
10% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Crown of Dominion that play both.
$0.18
Bloodied Oval
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Bloodied Oval that play both.
$18.07
Enchanted Quiver
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Enchanted Quiver that play both.
$82.00
Rampart of the Ram's Head
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Rampart of the Ram's Head that play both.
$----
Trench of Sunken Treasure
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Trench of Sunken Treasure that play both.
$40.00
Barkskin of the Millennium Tree
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Barkskin of the Millennium Tree that play both.
$89.99
Mask of Momentum
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Mask of Momentum that play both.
$0.31
Nullrune Robe
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Nullrune Robe that play both.
suspended - Blitz
$29.89
Crown of Seeds
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Crown of Seeds that play both.
$0.30
Steelbraid Buckler
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Steelbraid Buckler that play both.
$35.00
Aurum Aegis
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Aurum Aegis that play both.
$95.44
Stalagmite, Bastion of Isenloft
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Stalagmite, Bastion of Isenloft that play both.
$29.88
Arcanite Skullcap
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Arcanite Skullcap that play both.
$0.25
Bull's Eye Bracers
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Bull's Eye Bracers that play both.
$0.20
Tide Flippers
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Tide Flippers that play both.
$1.00
Danger Digits
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Danger Digits that play both.
$40.00
Flamescale Furnace
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Flamescale Furnace that play both.
$3.01
Perch Grapplers
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Perch Grapplers that play both.
$3.14
Well Grounded
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Well Grounded that play both.
$58.60
Tiger Stripe Shuko
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Tiger Stripe Shuko that play both.
$7.98
Blade Beckoner Helm
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Blade Beckoner Helm that play both.
$----
Quiver of Abyssal Depths
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Quiver of Abyssal Depths that play both.
banned - Blitz
$10.00
Mask of the Pouncing Lynx
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Mask of the Pouncing Lynx that play both.
Weapon
$----
Anothos
23% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Anothos that play both.
living legend - Classic Constructed
$0.16
Star Fall
16% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Star Fall that play both.
$1.88
Nerve Scalpel
14% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Nerve Scalpel that play both.
living legend - Blitz
living legend - Classic Constructed
$5.00
Rosetta Thorn
13% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Rosetta Thorn that play both.
$6.50
Titan's Fist
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Titan's Fist that play both.
$0.20
Spider's Bite
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Spider's Bite that play both.
$1.20
Orbitoclast
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Orbitoclast that play both.
$0.28
Reaping Blade
10% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Reaping Blade that play both.
$----
Redspine Manta
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Redspine Manta that play both.
$89.99
Hunter's Klaive
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Hunter's Klaive that play both.
banned - Classic Constructed
$2.20
Scepter of Pain
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Scepter of Pain that play both.
$----
Mark of the Huntsman
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Mark of the Huntsman that play both.
living legend - Blitz
$0.25
Miller's Grindstone
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Miller's Grindstone that play both.
$0.25
Sledge of Anvilheim
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Sledge of Anvilheim that play both.
$1.56
Scale Peeler
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Scale Peeler that play both.
$1.79
Graven Call
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Graven Call that play both.
Action
$8.99
Malefic Incantation (Red)
Avg. played:
3.00
3.000000000
32% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Malefic Incantation (Red) that play both.
$0.24
Deadwood Dirge (Red)
Avg. played:
3.00
3.000000000
27% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Deadwood Dirge (Red) that play both.
$11.69
Tear Asunder
Avg. played:
3.00
3.000000000
27% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Tear Asunder that play both.
$9.88
Succumb to Temptation
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Succumb to Temptation that play both.
$8.11
Machinations of Dominion
Avg. played:
3.00
3.000000000
23% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Machinations of Dominion that play both.
$38.10
Codex of Frailty
Avg. played:
3.00
3.000000000
21% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Codex of Frailty that play both.
$----
Midas Touch
Avg. played:
2.22
2.222222222
21% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Midas Touch that play both.
$0.31
Malefic Incantation (Yellow)
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Malefic Incantation (Yellow) that play both.
$0.44
Show Time!
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Show Time! that play both.
$16.38
Imposing Visage
Avg. played:
3.00
3.000000000
16% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Imposing Visage that play both.
$1.30
Arc Lightning
Avg. played:
3.00
3.000000000
16% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Arc Lightning that play both.
$0.47
Burn Up - Shock
Avg. played:
3.00
3.000000000
15% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Burn Up - Shock that play both.
$2.73
Runic Reckoning
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Runic Reckoning that play both.
$8.62
This Round's on Me
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and This Round's on Me that play both.
$2.30
Gorganian Tome
Avg. played:
1.00
1.000000000
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Gorganian Tome that play both.
$0.80
Become the Arknight
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Become the Arknight that play both.
$60.00
Warmonger's Diplomacy
Avg. played:
2.69
2.690972222
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Warmonger's Diplomacy that play both.
$1.99
Mordred Tide
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Mordred Tide that play both.
$25.29
Premeditate
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Premeditate that play both.
$1.99
Sonata Arcanix
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Sonata Arcanix that play both.
$0.99
Force of Nature
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Force of Nature that play both.
$0.20
Nimblism (Red)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Nimblism (Red) that play both.
$0.15
Money Where Ya Mouth Is (Red)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Money Where Ya Mouth Is (Red) that play both.
$4.94
Buckle
Avg. played:
1.80
1.802884615
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Buckle that play both.
$3.50
Orb-Weaver Spinneret (Red)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Orb-Weaver Spinneret (Red) that play both.
$1.75
Tome of Harvests
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Tome of Harvests that play both.
$2.50
Channel Mount Heroic
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Channel Mount Heroic that play both.
$----
Channel Lake Frigid
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Channel Lake Frigid that play both.
$5.50
Revel in Runeblood
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Revel in Runeblood that play both.
$0.18
Earthlore Surge (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Earthlore Surge (Blue) that play both.
$1.99
Sizzle (Red)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Sizzle (Red) that play both.
$0.16
Bramble Spark (Red)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Bramble Spark (Red) that play both.
$52.10
The Weakest Link
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and The Weakest Link that play both.
$0.25
Condemn to Slaughter (Red)
Avg. played:
2.45
2.452830189
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Condemn to Slaughter (Red) that play both.
$8.00
Sonata Galaxia
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Sonata Galaxia that play both.
$1.88
Looming Doom
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Looming Doom that play both.
$15.00
Cull
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Cull that play both.
$0.37
Lace with Bloodrot
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Lace with Bloodrot that play both.
$0.25
Winter's Bite (Blue)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Winter's Bite (Blue) that play both.
$0.48
Runeblood Incantation (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Runeblood Incantation (Red) that play both.
$0.45
Mauvrion Skies (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Mauvrion Skies (Red) that play both.
$7.94
Kiss of Death
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Kiss of Death that play both.
$0.25
Read the Runes (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Read the Runes (Red) that play both.
$4.18
Rattle Bones
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Rattle Bones that play both.
$0.25
Arcane Seeds - Life
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Arcane Seeds - Life that play both.
banned - Classic Constructed
$11.47
Germinate
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Germinate that play both.
Attack Action
$80.00
Command and Conquer
Avg. played:
2.88
2.878513578
53% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Command and Conquer that play both.
$33.25
Enlightened Strike
Avg. played:
2.83
2.825017569
33% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Enlightened Strike that play both.
$0.23
Macho Grande (Blue)
Avg. played:
3.00
3.000000000
30% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Macho Grande (Blue) that play both.
$7.92
Spinal Crush
Avg. played:
3.00
3.000000000
29% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Spinal Crush that play both.
$2.10
Cranial Crush
Avg. played:
3.00
3.000000000
29% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Cranial Crush that play both.
$0.80
Thunder Quake (Blue)
Avg. played:
3.00
3.000000000
29% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Thunder Quake (Blue) that play both.
$0.25
Disable (Blue)
Avg. played:
3.00
3.000000000
28% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Disable (Blue) that play both.
$10.98
Headbutt
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Headbutt that play both.
$20.00
Call for Backup
Avg. played:
2.00
2.000000000
25% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Call for Backup that play both.
$0.25
Chokeslam (Blue)
Avg. played:
3.00
3.000000000
24% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Chokeslam (Blue) that play both.
$0.24
Runerager Swarm (Red)
Avg. played:
3.00
3.000000000
23% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Runerager Swarm (Red) that play both.
$0.20
Debilitate (Blue)
Avg. played:
3.00
3.000000000
22% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Debilitate (Blue) that play both.
$0.20
Buckling Blow (Blue)
Avg. played:
3.00
3.000000000
22% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Buckling Blow (Blue) that play both.
$9.85
Rouse the Ancients
Avg. played:
3.00
3.000000000
21% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Rouse the Ancients that play both.
$0.20
Thunk (Blue)
Avg. played:
3.00
3.000000000
20% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Thunk (Blue) that play both.
$0.92
Crippling Crush
Avg. played:
3.00
3.000000000
20% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Crippling Crush that play both.
$4.00
Snuff Out
Avg. played:
3.00
3.000000000
19% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Snuff Out that play both.
$4.32
Star Struck
Avg. played:
3.00
3.000000000
19% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Star Struck that play both.
$11.43
Already Dead
Avg. played:
3.00
3.000000000
18% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Already Dead that play both.
$0.33
Zealous Belting (Red)
Avg. played:
3.00
3.000000000
18% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Zealous Belting (Red) that play both.
$0.84
Snatch (Red)
Avg. played:
3.00
3.000000000
18% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Snatch (Red) that play both.
$0.24
Runerager Swarm (Blue)
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Runerager Swarm (Blue) that play both.
$27.46
Gone in a Flash
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Gone in a Flash that play both.
$0.25
Chokeslam (Red)
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Chokeslam (Red) that play both.
$31.87
Current Funnel
Avg. played:
3.00
3.000000000
16% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Current Funnel that play both.
$18.99
Swarming Gloomveil
Avg. played:
3.00
3.000000000
15% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Swarming Gloomveil that play both.
$0.24
Flittering Charge (Red)
Avg. played:
3.00
3.000000000
15% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Flittering Charge (Red) that play both.
$0.25
Ravenous Rabble (Red)
Avg. played:
3.00
3.000000000
15% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Ravenous Rabble (Red) that play both.
$15.98
Leave No Witnesses
Avg. played:
3.00
3.000000000
15% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Leave No Witnesses that play both.
$11.54
Surgical Extraction
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Surgical Extraction that play both.
$0.24
Autumn's Touch (Blue)
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Autumn's Touch (Blue) that play both.
$0.33
Plunder the Poor (Red)
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Plunder the Poor (Red) that play both.
$3.13
Eradicate
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Eradicate that play both.
$0.90
Static Shock (Red)
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Static Shock (Red) that play both.
$0.16
Annihilate the Armed (Red)
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Annihilate the Armed (Red) that play both.
$57.75
Felling of the Crown
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Felling of the Crown that play both.
$10.04
Pulverize
Avg. played:
1.37
1.373608903
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Pulverize that play both.
$0.25
Scar for a Scar (Red)
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Scar for a Scar (Red) that play both.
$40.92
Plow Under
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Plow Under that play both.
$0.25
Second Strike (Red)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Second Strike (Red) that play both.
$0.25
Fruits of the Forest (Blue)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Fruits of the Forest (Blue) that play both.
$----
Dry Powder Shot
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Dry Powder Shot that play both.
$----
Swift Shot
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Swift Shot that play both.
$2.19
Runic Reclamation
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Runic Reclamation that play both.
$0.25
Plunder the Poor (Blue)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Plunder the Poor (Blue) that play both.
$0.19
Annihilate the Armed (Blue)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Annihilate the Armed (Blue) that play both.
$0.18
Slay the Scholars (Red)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Slay the Scholars (Red) that play both.
$0.53
Regicide
Avg. played:
1.00
1.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Regicide that play both.
$0.20
Amplify the Arknight (Red)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Amplify the Arknight (Red) that play both.
$0.35
Death Touch (Red)
Avg. played:
2.12
2.120805369
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Death Touch (Red) that play both.
$20.98
Erase Face
Avg. played:
2.60
2.604966140
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Erase Face that play both.
$0.35
Mark of the Black Widow (Red)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Mark of the Black Widow (Red) that play both.
$0.49
Vexing Malice
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Vexing Malice that play both.
$0.20
Lightning Surge (Red)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Lightning Surge (Red) that play both.
$4.99
The Golden Son
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and The Golden Son that play both.
$0.16
Glacial Footsteps (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Glacial Footsteps (Blue) that play both.
$0.43
Winter's Grasp (Blue)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Winter's Grasp (Blue) that play both.
$0.46
Drill Shot (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Drill Shot (Red) that play both.
$----
Crash Down the Gates (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Crash Down the Gates (Red) that play both.
$----
Rally the Coast Guard (Blue)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Rally the Coast Guard (Blue) that play both.
$0.75
Bolt'n' Shot (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Bolt'n' Shot (Red) that play both.
$0.22
Fry (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Fry (Red) that play both.
$23.75
Pain in the Backside
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Pain in the Backside that play both.
$0.30
Reaper's Call (Blue)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Reaper's Call (Blue) that play both.
$0.20
Hit the High Notes (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Hit the High Notes (Red) that play both.
$0.23
Blaze Headlong
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Blaze Headlong that play both.
$3.40
Exude Confidence
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Exude Confidence that play both.
$0.25
Crush the Weak (Red)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Crush the Weak (Red) that play both.
$14.75
Persuasive Prognosis
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Persuasive Prognosis that play both.
$18.85
Ripple Away
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Ripple Away that play both.
$0.35
Summer's Fall (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Summer's Fall (Red) that play both.
Attack Reaction
$0.84
Pummel (Red)
Avg. played:
2.76
2.764246682
28% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Pummel (Red) that play both.
$0.16
Cut to the Chase (Red)
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Cut to the Chase (Red) that play both.
$3.76
Shred (Yellow)
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Shred (Yellow) that play both.
$3.80
Coercive Tendency
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Coercive Tendency that play both.
$8.19
Tarantula Toxin
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Tarantula Toxin that play both.
$0.67
Shred (Blue)
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Shred (Blue) that play both.
$0.25
Razor Reflex (Red)
Avg. played:
2.46
2.455114823
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Razor Reflex (Red) that play both.
$0.25
Pummel (Blue)
Avg. played:
2.50
2.503906250
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Pummel (Blue) that play both.
$9.86
Take Up the Mantle
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Take Up the Mantle that play both.
$0.17
Cut to the Chase (Blue)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Cut to the Chase (Blue) that play both.
Defense Reaction
$1.94
Sink Below (Red)
Avg. played:
2.89
2.888935633
60% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Sink Below (Red) that play both.
$106.02
Shelter from the Storm
Avg. played:
2.65
2.648648649
22% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Shelter from the Storm that play both.
$1.47
Fate Foreseen
Avg. played:
3.00
3.000000000
18% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Fate Foreseen that play both.
$1.00
Rootbound Carapace (Red)
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Rootbound Carapace (Red) that play both.
$0.31
Unmovable (Red)
Avg. played:
2.43
2.432300163
10% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Unmovable (Red) that play both.
$4.24
Collapsing Trap
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Collapsing Trap that play both.
$3.42
Buzzsaw Trap
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Buzzsaw Trap that play both.
$0.21
Unmovable (Blue)
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Unmovable (Blue) that play both.
$0.29
Frailty Trap
Avg. played:
3.00
3.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Frailty Trap that play both.
$2.50
Spike Pit Trap
Avg. played:
1.00
1.000000000
8% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Spike Pit Trap that play both.
$0.44
Reduce to Runechant (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Reduce to Runechant (Red) that play both.
$0.85
Sigil of Suffering (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Sigil of Suffering (Red) that play both.
Block
$----
Return Fire
Avg. played:
3.00
3.000000000
15% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Return Fire that play both.
$0.20
Test of Strength
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Test of Strength that play both.
$5.54
Trounce
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Trounce that play both.
$0.67
Fiddler's Green (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Fiddler's Green (Red) that play both.
Instant
banned - Blitz
$15.99
Channel Lightning Valley
Avg. played:
3.00
3.000000000
18% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Channel Lightning Valley that play both.
$0.25
Electrostatic Discharge (Red)
Avg. played:
3.00
3.000000000
17% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Electrostatic Discharge (Red) that play both.
$0.83
Oasis Respite (Red)
Avg. played:
2.56
2.562979189
15% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Oasis Respite (Red) that play both.
$0.74
Sigil of Solace (Red)
Avg. played:
2.73
2.734724292
14% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Sigil of Solace (Red) that play both.
$0.45
Electromagnetic Somersault (Red)
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Electromagnetic Somersault (Red) that play both.
$0.20
Sigil of Lightning
Avg. played:
3.00
3.000000000
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Sigil of Lightning that play both.
$----
Arcane Compliance
Avg. played:
1.57
1.571428571
12% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Arcane Compliance that play both.
$5.30
Remembrance
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Remembrance that play both.
$4.44
Art of War
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Art of War that play both.
$1.23
Count Your Blessings (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Count Your Blessings (Red) that play both.
$1.00
Count Your Blessings (Yellow)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Count Your Blessings (Yellow) that play both.
Resource
$----
Riches of Trōpal-Dhani
Avg. played:
1.00
1.000000000
29% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Riches of Trōpal-Dhani that play both.
$----
Fool's Gold
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Fool's Gold that play both.
$57.89
Plague Hive
Avg. played:
1.00
1.000000000
5% of decks
Percentage of decks that could play both Smashing Good Time (Red) and Plague Hive that play both.