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Smashing Good Time (Red)
3525 decks (0.4913%)
Price History
Smashing Good Time (Red)
Generic Action
The next time an attack action card hits a hero this turn, you may destroy an item they control with cost 2 or less. If Smashing Good Time is played from arsenal, the next attack action card you play this turn gains +3[Power]. Go again
Average Card Type Distribution
Average Attack Value:Β 
3.453.453232260
Average Defense Value: Β 
2.612.611917154
Hero
Ira, Scarlet Revenger
Ira, Scarlet Revenger
28% of decksPercentage of decks that could play both Smashing Good Time (Red) and Ira, Scarlet Revenger that play both.
New
Lyath Goldmane, Vile Savant
Lyath Goldmane, Vile Savant
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Lyath Goldmane, Vile Savant that play both.
Bravo, Showstopper
Bravo, Showstopper
21% of decksPercentage of decks that could play both Smashing Good Time (Red) and Bravo, Showstopper that play both.
living legend - Classic Constructed
Aurora, Shooting Star
Aurora, Shooting Star
16% of decksPercentage of decks that could play both Smashing Good Time (Red) and Aurora, Shooting Star that play both.
Arakni, Huntsman
Arakni, Huntsman
12% of decksPercentage of decks that could play both Smashing Good Time (Red) and Arakni, Huntsman that play both.
living legend - Classic Constructed
Viserai, Rune Blood
Viserai, Rune Blood
12% of decksPercentage of decks that could play both Smashing Good Time (Red) and Viserai, Rune Blood that play both.
living legend - Classic Constructed
Briar, Warden of Thorns
Briar, Warden of Thorns
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Briar, Warden of Thorns that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Riptide, Lurker of the Deep that play both.
Victor Goldmane, High and Mighty
Victor Goldmane, High and Mighty
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Victor Goldmane, High and Mighty that play both.
Valda, Seismic Impact
Valda, Seismic Impact
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Valda, Seismic Impact that play both.
living legend - Classic Constructed
Oldhim, Grandfather of Eternity
Oldhim, Grandfather of Eternity
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Oldhim, Grandfather of Eternity that play both.
Florian, Rotwood Harbinger
Florian, Rotwood Harbinger
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Florian, Rotwood Harbinger that play both.
Equipment
Fyendal's Spring Tunic
Fyendal's Spring Tunic
65% of decksPercentage of decks that could play both Smashing Good Time (Red) and Fyendal's Spring Tunic that play both.
Crown of Providence
Crown of Providence
47% of decksPercentage of decks that could play both Smashing Good Time (Red) and Crown of Providence that play both.
Nullrune Boots
Nullrune Boots
47% of decksPercentage of decks that could play both Smashing Good Time (Red) and Nullrune Boots that play both.
Nullrune Gloves
Nullrune Gloves
42% of decksPercentage of decks that could play both Smashing Good Time (Red) and Nullrune Gloves that play both.
Quickdodge Flexors
Quickdodge Flexors
37% of decksPercentage of decks that could play both Smashing Good Time (Red) and Quickdodge Flexors that play both.
Face Purgatory
Face Purgatory
36% of decksPercentage of decks that could play both Smashing Good Time (Red) and Face Purgatory that play both.
Civic Steps
Civic Steps
29% of decksPercentage of decks that could play both Smashing Good Time (Red) and Civic Steps that play both.
Grasp of the Arknight
Grasp of the Arknight
25% of decksPercentage of decks that could play both Smashing Good Time (Red) and Grasp of the Arknight that play both.
Snapdragon Scalers
Snapdragon Scalers
25% of decksPercentage of decks that could play both Smashing Good Time (Red) and Snapdragon Scalers that play both.
Dyadic Carapace
Dyadic Carapace
25% of decksPercentage of decks that could play both Smashing Good Time (Red) and Dyadic Carapace that play both.
Crater Fist
Crater Fist
25% of decksPercentage of decks that could play both Smashing Good Time (Red) and Crater Fist that play both.
Balance of Justice
Balance of Justice
24% of decksPercentage of decks that could play both Smashing Good Time (Red) and Balance of Justice that play both.
Nullrune Hood
Nullrune Hood
23% of decksPercentage of decks that could play both Smashing Good Time (Red) and Nullrune Hood that play both.
New
Ironfist Revelation
Ironfist Revelation
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Ironfist Revelation that play both.
Gauntlets of Iron Will
Gauntlets of Iron Will
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Gauntlets of Iron Will that play both.
Tectonic Plating
Tectonic Plating
21% of decksPercentage of decks that could play both Smashing Good Time (Red) and Tectonic Plating that play both.
Arcane Lantern
Arcane Lantern
19% of decksPercentage of decks that could play both Smashing Good Time (Red) and Arcane Lantern that play both.
Spellbound Creepers
Spellbound Creepers
18% of decksPercentage of decks that could play both Smashing Good Time (Red) and Spellbound Creepers that play both.
Vexing Quillhand
Vexing Quillhand
17% of decksPercentage of decks that could play both Smashing Good Time (Red) and Vexing Quillhand that play both.
Lightning Greaves
Lightning Greaves
15% of decksPercentage of decks that could play both Smashing Good Time (Red) and Lightning Greaves that play both.
Blacktek Whisperers
Blacktek Whisperers
15% of decksPercentage of decks that could play both Smashing Good Time (Red) and Blacktek Whisperers that play both.
Craterhoof
Craterhoof
13% of decksPercentage of decks that could play both Smashing Good Time (Red) and Craterhoof that play both.
Mask of Perdition
Mask of Perdition
13% of decksPercentage of decks that could play both Smashing Good Time (Red) and Mask of Perdition that play both.
Ironrot Legs
Ironrot Legs
13% of decksPercentage of decks that could play both Smashing Good Time (Red) and Ironrot Legs that play both.
Flick Knives
Flick Knives
12% of decksPercentage of decks that could play both Smashing Good Time (Red) and Flick Knives that play both.
Robe of Autumn's Fall
Robe of Autumn's Fall
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Robe of Autumn's Fall that play both.
New
Attention Grabbers
Attention Grabbers
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Attention Grabbers that play both.
New
Adaptive Alpha Mold
Adaptive Alpha Mold
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Adaptive Alpha Mold that play both.
Aether Ironweave
Aether Ironweave
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Aether Ironweave that play both.
Crown of Dichotomy
Crown of Dichotomy
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Crown of Dichotomy that play both.
Shriek Razors
Shriek Razors
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Shriek Razors that play both.
Crown of Dominion
Crown of Dominion
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Crown of Dominion that play both.
Bloodied Oval
Bloodied Oval
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Bloodied Oval that play both.
Rampart of the Ram's Head
Rampart of the Ram's Head
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Rampart of the Ram's Head that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Trench of Sunken Treasure that play both.
Mask of Momentum
Mask of Momentum
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Mask of Momentum that play both.
Nullrune Robe
Nullrune Robe
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Nullrune Robe that play both.
suspended - Blitz
Crown of Seeds
Crown of Seeds
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Crown of Seeds that play both.
Enchanted Quiver
Enchanted Quiver
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Enchanted Quiver that play both.
Barkskin of the Millennium Tree
Barkskin of the Millennium Tree
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Barkskin of the Millennium Tree that play both.
Steelbraid Buckler
Steelbraid Buckler
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Steelbraid Buckler that play both.
Aurum Aegis
Aurum Aegis
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Aurum Aegis that play both.
Arcanite Skullcap
Arcanite Skullcap
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Arcanite Skullcap that play both.
Tide Flippers
Tide Flippers
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Tide Flippers that play both.
Stalagmite, Bastion of Isenloft
Stalagmite, Bastion of Isenloft
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Stalagmite, Bastion of Isenloft that play both.
Bull's Eye Bracers
Bull's Eye Bracers
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Bull's Eye Bracers that play both.
Testament of Valahai
Testament of Valahai
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Testament of Valahai that play both.
Flamescale Furnace
Flamescale Furnace
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Flamescale Furnace that play both.
Perch Grapplers
Perch Grapplers
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Perch Grapplers that play both.
Gold-Baited Hook
Gold-Baited Hook
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Gold-Baited Hook that play both.
Well Grounded
Well Grounded
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Well Grounded that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Tiger Stripe Shuko that play both.
Danger Digits
Danger Digits
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Danger Digits that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Quiver of Abyssal Depths that play both.
Iris of the Blossom
Iris of the Blossom
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Iris of the Blossom that play both.
Okana Scar Wraps
Okana Scar Wraps
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Okana Scar Wraps that play both.
banned - Blitz
Mask of the Pouncing Lynx
Mask of the Pouncing Lynx
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Mask of the Pouncing Lynx that play both.
Blade Beckoner Helm
Blade Beckoner Helm
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Blade Beckoner Helm that play both.
Weapon
Anothos
Anothos
23% of decksPercentage of decks that could play both Smashing Good Time (Red) and Anothos that play both.
living legend - Classic Constructed
Star Fall
Star Fall
16% of decksPercentage of decks that could play both Smashing Good Time (Red) and Star Fall that play both.
Nerve Scalpel
Nerve Scalpel
14% of decksPercentage of decks that could play both Smashing Good Time (Red) and Nerve Scalpel that play both.
living legend - Blitzliving legend - Classic Constructed
Rosetta Thorn
Rosetta Thorn
13% of decksPercentage of decks that could play both Smashing Good Time (Red) and Rosetta Thorn that play both.
Titan's Fist
Titan's Fist
12% of decksPercentage of decks that could play both Smashing Good Time (Red) and Titan's Fist that play both.
Spider's Bite
Spider's Bite
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Spider's Bite that play both.
Orbitoclast
Orbitoclast
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Orbitoclast that play both.
Reaping Blade
Reaping Blade
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Reaping Blade that play both.
banned - Classic Constructed
Scepter of Pain
Scepter of Pain
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Scepter of Pain that play both.
Hunter's Klaive
Hunter's Klaive
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Hunter's Klaive that play both.
living legend - Blitz
Miller's Grindstone
Miller's Grindstone
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Miller's Grindstone that play both.
Redspine Manta
Redspine Manta
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Redspine Manta that play both.
Sledge of Anvilheim
Sledge of Anvilheim
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Sledge of Anvilheim that play both.
Mark of the Huntsman
Mark of the Huntsman
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Mark of the Huntsman that play both.
Scale Peeler
Scale Peeler
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Scale Peeler that play both.
Graven Call
Graven Call
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Graven Call that play both.
Action
Malefic Incantation (Red)
Malefic Incantation (Red)
Avg. played: Β 
3.003.000000000
31% of decksPercentage of decks that could play both Smashing Good Time (Red) and Malefic Incantation (Red) that play both.
Tear Asunder
Tear Asunder
Avg. played: Β 
3.003.000000000
27% of decksPercentage of decks that could play both Smashing Good Time (Red) and Tear Asunder that play both.
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played: Β 
3.003.000000000
27% of decksPercentage of decks that could play both Smashing Good Time (Red) and Deadwood Dirge (Red) that play both.
Succumb to Temptation
Succumb to Temptation
Avg. played: Β 
3.003.000000000
24% of decksPercentage of decks that could play both Smashing Good Time (Red) and Succumb to Temptation that play both.
Machinations of Dominion
Machinations of Dominion
Avg. played: Β 
3.003.000000000
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Machinations of Dominion that play both.
New
Booze!
Booze!
Avg. played: Β 
3.003.000000000
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Booze! that play both.
New
Cruel Ambition
Cruel Ambition
Avg. played: Β 
3.003.000000000
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Cruel Ambition that play both.
New
Revolting Gesture
Revolting Gesture
Avg. played: Β 
3.003.000000000
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Revolting Gesture that play both.
New
Two Steps Ahead
Two Steps Ahead
Avg. played: Β 
3.003.000000000
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Two Steps Ahead that play both.
Codex of Frailty
Codex of Frailty
Avg. played: Β 
3.003.000000000
21% of decksPercentage of decks that could play both Smashing Good Time (Red) and Codex of Frailty that play both.
Show Time!
Show Time!
Avg. played: Β 
3.003.000000000
17% of decksPercentage of decks that could play both Smashing Good Time (Red) and Show Time! that play both.
Malefic Incantation (Yellow)
Malefic Incantation (Yellow)
Avg. played: Β 
3.003.000000000
17% of decksPercentage of decks that could play both Smashing Good Time (Red) and Malefic Incantation (Yellow) that play both.
Imposing Visage
Imposing Visage
Avg. played: Β 
3.003.000000000
16% of decksPercentage of decks that could play both Smashing Good Time (Red) and Imposing Visage that play both.
Arc Lightning
Arc Lightning
Avg. played: Β 
3.003.000000000
16% of decksPercentage of decks that could play both Smashing Good Time (Red) and Arc Lightning that play both.
Burn Up - Shock
Burn Up - Shock
Avg. played: Β 
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Red) and Burn Up - Shock that play both.
Midas Touch
Midas Touch
Avg. played: Β 
2.302.300000000
15% of decksPercentage of decks that could play both Smashing Good Time (Red) and Midas Touch that play both.
Promising Terrain
Promising Terrain
Avg. played: Β 
3.003.000000000
13% of decksPercentage of decks that could play both Smashing Good Time (Red) and Promising Terrain that play both.
Runic Reckoning
Runic Reckoning
Avg. played: Β 
3.003.000000000
13% of decksPercentage of decks that could play both Smashing Good Time (Red) and Runic Reckoning that play both.
This Round's on Me
This Round's on Me
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and This Round's on Me that play both.
Gorganian Tome
Gorganian Tome
Avg. played: Β 
1.001.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Gorganian Tome that play both.
Become the Arknight
Become the Arknight
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Become the Arknight that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Warmonger's Diplomacy that play both.
New
Painful Passage
Painful Passage
Avg. played: Β 
1.001.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Painful Passage that play both.
New
Gallow, End of the Line
Gallow, End of the Line
Avg. played: Β 
1.001.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Gallow, End of the Line that play both.
New
Time Flies When You're Having Fun
Time Flies When You're Having Fun
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Time Flies When You're Having Fun that play both.
Mordred Tide
Mordred Tide
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Mordred Tide that play both.
Premeditate
Premeditate
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Premeditate that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Sonata Arcanix that play both.
Force of Nature
Force of Nature
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Force of Nature that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Nimblism (Red) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Money Where Ya Mouth Is (Red) that play both.
Buckle
Buckle
Avg. played: Β 
1.801.803827751
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Buckle that play both.
Tome of Harvests
Tome of Harvests
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Tome of Harvests that play both.
Channel Mount Heroic
Channel Mount Heroic
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Channel Mount Heroic that play both.
Orb-Weaver Spinneret (Red)
Orb-Weaver Spinneret (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Orb-Weaver Spinneret (Red) that play both.
Channel Lake Frigid
Channel Lake Frigid
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Channel Lake Frigid that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Revel in Runeblood that play both.
Earthlore Surge (Blue)
Earthlore Surge (Blue)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Earthlore Surge (Blue) that play both.
Bramble Spark (Red)
Bramble Spark (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Bramble Spark (Red) that play both.
Sizzle (Red)
Sizzle (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Sizzle (Red) that play both.
The Weakest Link
The Weakest Link
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and The Weakest Link that play both.
Cull
Cull
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Cull that play both.
Tectonic Instability
Tectonic Instability
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Tectonic Instability that play both.
Visit Anvilheim
Visit Anvilheim
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Visit Anvilheim that play both.
Sonata Galaxia
Sonata Galaxia
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Sonata Galaxia that play both.
Looming Doom
Looming Doom
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Looming Doom that play both.
Condemn to Slaughter (Red)
Condemn to Slaughter (Red)
Avg. played: Β 
2.452.452830189
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Condemn to Slaughter (Red) that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Lace with Bloodrot that play both.
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Winter's Bite (Blue) that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Runeblood Incantation (Red) that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Mauvrion Skies (Red) that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Read the Runes (Red) that play both.
Rattle Bones
Rattle Bones
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Rattle Bones that play both.
Arcane Seeds - Life
Arcane Seeds - Life
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Arcane Seeds - Life that play both.
Kiss of Death
Kiss of Death
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Kiss of Death that play both.
Attack Action
Command and Conquer
Command and Conquer
Avg. played: Β 
2.882.878571429
52% of decksPercentage of decks that could play both Smashing Good Time (Red) and Command and Conquer that play both.
Enlightened Strike
Enlightened Strike
Avg. played: Β 
2.822.823859649
33% of decksPercentage of decks that could play both Smashing Good Time (Red) and Enlightened Strike that play both.
Macho Grande (Blue)
Macho Grande (Blue)
Avg. played: Β 
3.003.000000000
30% of decksPercentage of decks that could play both Smashing Good Time (Red) and Macho Grande (Blue) that play both.
Spinal Crush
Spinal Crush
Avg. played: Β 
3.003.000000000
29% of decksPercentage of decks that could play both Smashing Good Time (Red) and Spinal Crush that play both.
Cranial Crush
Cranial Crush
Avg. played: Β 
3.003.000000000
29% of decksPercentage of decks that could play both Smashing Good Time (Red) and Cranial Crush that play both.
Thunder Quake (Blue)
Thunder Quake (Blue)
Avg. played: Β 
3.003.000000000
29% of decksPercentage of decks that could play both Smashing Good Time (Red) and Thunder Quake (Blue) that play both.
Disable (Blue)
Disable (Blue)
Avg. played: Β 
3.003.000000000
28% of decksPercentage of decks that could play both Smashing Good Time (Red) and Disable (Blue) that play both.
Chokeslam (Blue)
Chokeslam (Blue)
Avg. played: Β 
3.003.000000000
24% of decksPercentage of decks that could play both Smashing Good Time (Red) and Chokeslam (Blue) that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played: Β 
3.003.000000000
23% of decksPercentage of decks that could play both Smashing Good Time (Red) and Runerager Swarm (Red) that play both.
Debilitate (Blue)
Debilitate (Blue)
Avg. played: Β 
3.003.000000000
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Debilitate (Blue) that play both.
New
Overcrowded
Overcrowded
Avg. played: Β 
2.332.333333333
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Overcrowded that play both.
New
Mocking Blow (Red)
Mocking Blow (Red)
Avg. played: Β 
3.003.000000000
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Mocking Blow (Red) that play both.
New
Mocking Blow (Yellow)
Mocking Blow (Yellow)
Avg. played: Β 
3.003.000000000
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Mocking Blow (Yellow) that play both.
Buckling Blow (Blue)
Buckling Blow (Blue)
Avg. played: Β 
3.003.000000000
22% of decksPercentage of decks that could play both Smashing Good Time (Red) and Buckling Blow (Blue) that play both.
Rouse the Ancients
Rouse the Ancients
Avg. played: Β 
3.003.000000000
21% of decksPercentage of decks that could play both Smashing Good Time (Red) and Rouse the Ancients that play both.
Thunk (Blue)
Thunk (Blue)
Avg. played: Β 
3.003.000000000
20% of decksPercentage of decks that could play both Smashing Good Time (Red) and Thunk (Blue) that play both.
Crippling Crush
Crippling Crush
Avg. played: Β 
3.003.000000000
20% of decksPercentage of decks that could play both Smashing Good Time (Red) and Crippling Crush that play both.
Star Struck
Star Struck
Avg. played: Β 
3.003.000000000
19% of decksPercentage of decks that could play both Smashing Good Time (Red) and Star Struck that play both.
Snuff Out
Snuff Out
Avg. played: Β 
3.003.000000000
19% of decksPercentage of decks that could play both Smashing Good Time (Red) and Snuff Out that play both.
Already Dead
Already Dead
Avg. played: Β 
3.003.000000000
18% of decksPercentage of decks that could play both Smashing Good Time (Red) and Already Dead that play both.
Zealous Belting (Red)
Zealous Belting (Red)
Avg. played: Β 
3.003.000000000
18% of decksPercentage of decks that could play both Smashing Good Time (Red) and Zealous Belting (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played: Β 
3.003.000000000
18% of decksPercentage of decks that could play both Smashing Good Time (Red) and Snatch (Red) that play both.
Runerager Swarm (Blue)
Runerager Swarm (Blue)
Avg. played: Β 
3.003.000000000
17% of decksPercentage of decks that could play both Smashing Good Time (Red) and Runerager Swarm (Blue) that play both.
Chokeslam (Red)
Chokeslam (Red)
Avg. played: Β 
3.003.000000000
17% of decksPercentage of decks that could play both Smashing Good Time (Red) and Chokeslam (Red) that play both.
Gone in a Flash
Gone in a Flash
Avg. played: Β 
3.003.000000000
16% of decksPercentage of decks that could play both Smashing Good Time (Red) and Gone in a Flash that play both.
Current Funnel
Current Funnel
Avg. played: Β 
3.003.000000000
16% of decksPercentage of decks that could play both Smashing Good Time (Red) and Current Funnel that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played: Β 
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Red) and Swarming Gloomveil that play both.
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played: Β 
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Red) and Flittering Charge (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Red) and Ravenous Rabble (Red) that play both.
Leave No Witnesses
Leave No Witnesses
Avg. played: Β 
3.003.000000000
15% of decksPercentage of decks that could play both Smashing Good Time (Red) and Leave No Witnesses that play both.
Surgical Extraction
Surgical Extraction
Avg. played: Β 
3.003.000000000
14% of decksPercentage of decks that could play both Smashing Good Time (Red) and Surgical Extraction that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played: Β 
3.003.000000000
14% of decksPercentage of decks that could play both Smashing Good Time (Red) and Autumn's Touch (Blue) that play both.
Fearless Confrontation
Fearless Confrontation
Avg. played: Β 
1.001.000000000
13% of decksPercentage of decks that could play both Smashing Good Time (Red) and Fearless Confrontation that play both.
Plunder the Poor (Red)
Plunder the Poor (Red)
Avg. played: Β 
3.003.000000000
12% of decksPercentage of decks that could play both Smashing Good Time (Red) and Plunder the Poor (Red) that play both.
Eradicate
Eradicate
Avg. played: Β 
3.003.000000000
12% of decksPercentage of decks that could play both Smashing Good Time (Red) and Eradicate that play both.
Annihilate the Armed (Red)
Annihilate the Armed (Red)
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Annihilate the Armed (Red) that play both.
Static Shock (Red)
Static Shock (Red)
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Static Shock (Red) that play both.
Pulverize
Pulverize
Avg. played: Β 
1.371.373015873
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Pulverize that play both.
New
Battered, Beaten, and Broken
Battered, Beaten, and Broken
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Battered, Beaten, and Broken that play both.
New
Escalate Violence
Escalate Violence
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Escalate Violence that play both.
New
Goon Beatdown
Goon Beatdown
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Goon Beatdown that play both.
New
Mocking Blow (Blue)
Mocking Blow (Blue)
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Mocking Blow (Blue) that play both.
New
Spew Obscenities
Spew Obscenities
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Spew Obscenities that play both.
Felling of the Crown
Felling of the Crown
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Felling of the Crown that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Scar for a Scar (Red) that play both.
Plow Under
Plow Under
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Plow Under that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Second Strike (Red) that play both.
Fruits of the Forest (Blue)
Fruits of the Forest (Blue)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Fruits of the Forest (Blue) that play both.
Runic Reclamation
Runic Reclamation
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Runic Reclamation that play both.
Plunder the Poor (Blue)
Plunder the Poor (Blue)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Plunder the Poor (Blue) that play both.
Annihilate the Armed (Blue)
Annihilate the Armed (Blue)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Annihilate the Armed (Blue) that play both.
Slay the Scholars (Red)
Slay the Scholars (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Slay the Scholars (Red) that play both.
Regicide
Regicide
Avg. played: Β 
1.001.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Regicide that play both.
Amplify the Arknight (Red)
Amplify the Arknight (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Amplify the Arknight (Red) that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played: Β 
2.122.124579125
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Death Touch (Red) that play both.
Erase Face
Erase Face
Avg. played: Β 
2.612.606741573
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Erase Face that play both.
Vexing Malice
Vexing Malice
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Vexing Malice that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Lightning Surge (Red) that play both.
The Golden Son
The Golden Son
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and The Golden Son that play both.
Glacial Footsteps (Blue)
Glacial Footsteps (Blue)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Glacial Footsteps (Blue) that play both.
Headbutt
Headbutt
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Headbutt that play both.
Mark of the Black Widow (Red)
Mark of the Black Widow (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Mark of the Black Widow (Red) that play both.
Aftershock (Blue)
Aftershock (Blue)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Aftershock (Blue) that play both.
Blinding of the Old Ones
Blinding of the Old Ones
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Blinding of the Old Ones that play both.
Disenchantment of the Old Ones
Disenchantment of the Old Ones
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Disenchantment of the Old Ones that play both.
Rubble Raiser (Blue)
Rubble Raiser (Blue)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Rubble Raiser (Blue) that play both.
Rubble Raiser (Red)
Rubble Raiser (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Rubble Raiser (Red) that play both.
Smelting of the Old Ones
Smelting of the Old Ones
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Smelting of the Old Ones that play both.
Call for Backup
Call for Backup
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Call for Backup that play both.
Winter's Grasp (Blue)
Winter's Grasp (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Winter's Grasp (Blue) that play both.
Jack Be Nimble
Jack Be Nimble
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Jack Be Nimble that play both.
Conqueror of the High Seas
Conqueror of the High Seas
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Conqueror of the High Seas that play both.
Golden Tipple (Blue)
Golden Tipple (Blue)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Golden Tipple (Blue) that play both.
Dry Powder Shot
Dry Powder Shot
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Dry Powder Shot that play both.
Swift Shot
Swift Shot
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Swift Shot that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Drill Shot (Red) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Bolt'n' Shot (Red) that play both.
Pain in the Backside
Pain in the Backside
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Pain in the Backside that play both.
Fry (Red)
Fry (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Fry (Red) that play both.
Enact Vengeance
Enact Vengeance
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Enact Vengeance that play both.
Seek Vengeance
Seek Vengeance
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Seek Vengeance that play both.
Seek Vengeance (Red)
Seek Vengeance (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Seek Vengeance (Red) that play both.
Vengeance Never Rests
Vengeance Never Rests
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Vengeance Never Rests that play both.
Blaze Headlong
Blaze Headlong
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Blaze Headlong that play both.
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Hit the High Notes (Red) that play both.
Exude Confidence
Exude Confidence
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Exude Confidence that play both.
Crush the Weak (Red)
Crush the Weak (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Crush the Weak (Red) that play both.
Ripple Away
Ripple Away
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Ripple Away that play both.
Persuasive Prognosis
Persuasive Prognosis
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Persuasive Prognosis that play both.
Reaper's Call (Blue)
Reaper's Call (Blue)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Reaper's Call (Blue) that play both.
Attack Reaction
Pummel (Red)
Pummel (Red)
Avg. played: Β 
2.762.764614186
28% of decksPercentage of decks that could play both Smashing Good Time (Red) and Pummel (Red) that play both.
Cut to the Chase (Red)
Cut to the Chase (Red)
Avg. played: Β 
3.003.000000000
12% of decksPercentage of decks that could play both Smashing Good Time (Red) and Cut to the Chase (Red) that play both.
Shred (Yellow)
Shred (Yellow)
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Shred (Yellow) that play both.
Coercive Tendency
Coercive Tendency
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Coercive Tendency that play both.
Shred (Blue)
Shred (Blue)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Shred (Blue) that play both.
Tarantula Toxin
Tarantula Toxin
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Tarantula Toxin that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played: Β 
2.462.457202505
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Razor Reflex (Red) that play both.
Pummel (Blue)
Pummel (Blue)
Avg. played: Β 
2.502.502923977
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Pummel (Blue) that play both.
Take Up the Mantle
Take Up the Mantle
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Take Up the Mantle that play both.
Legacy of Ikaru
Legacy of Ikaru
Avg. played: Β 
1.001.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Legacy of Ikaru that play both.
Cut to the Chase (Blue)
Cut to the Chase (Blue)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Cut to the Chase (Blue) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.892.888795636
60% of decksPercentage of decks that could play both Smashing Good Time (Red) and Sink Below (Red) that play both.
Shelter from the Storm
Shelter from the Storm
Avg. played: Β 
2.642.641025641
21% of decksPercentage of decks that could play both Smashing Good Time (Red) and Shelter from the Storm that play both.
Fate Foreseen
Fate Foreseen
Avg. played: Β 
3.003.000000000
18% of decksPercentage of decks that could play both Smashing Good Time (Red) and Fate Foreseen that play both.
Rootbound Carapace (Red)
Rootbound Carapace (Red)
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Rootbound Carapace (Red) that play both.
Unmovable (Red)
Unmovable (Red)
Avg. played: Β 
2.432.431372549
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Unmovable (Red) that play both.
Collapsing Trap
Collapsing Trap
Avg. played: Β 
1.001.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played: Β 
1.001.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Buzzsaw Trap that play both.
Unmovable (Blue)
Unmovable (Blue)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Unmovable (Blue) that play both.
Frailty Trap
Frailty Trap
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Frailty Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played: Β 
1.001.000000000
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Spike Pit Trap that play both.
Solid Ground
Solid Ground
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Solid Ground that play both.
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Reduce to Runechant (Red) that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Sigil of Suffering (Red) that play both.
Block
Fiddler's Green (Red)
Fiddler's Green (Red)
Avg. played: Β 
3.003.000000000
13% of decksPercentage of decks that could play both Smashing Good Time (Red) and Fiddler's Green (Red) that play both.
New
Truth or Trickery
Truth or Trickery
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Truth or Trickery that play both.
Return Fire
Return Fire
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Return Fire that play both.
Test of Strength
Test of Strength
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Smashing Good Time (Red) and Test of Strength that play both.
Trounce
Trounce
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Trounce that play both.
Sunken Treasure
Sunken Treasure
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Smashing Good Time (Red) and Sunken Treasure that play both.
Instant
banned - Blitz
Channel Lightning Valley
Channel Lightning Valley
Avg. played: Β 
3.003.000000000
17% of decksPercentage of decks that could play both Smashing Good Time (Red) and Channel Lightning Valley that play both.
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played: Β 
3.003.000000000
16% of decksPercentage of decks that could play both Smashing Good Time (Red) and Electrostatic Discharge (Red) that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played: Β 
2.562.564410480
15% of decksPercentage of decks that could play both Smashing Good Time (Red) and Oasis Respite (Red) that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played: Β 
2.742.738165680
14% of decksPercentage of decks that could play both Smashing Good Time (Red) and Sigil of Solace (Red) that play both.
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red)
Avg. played: Β 
3.003.000000000
13% of decksPercentage of decks that could play both Smashing Good Time (Red) and Electromagnetic Somersault (Red) that play both.
Sigil of Lightning
Sigil of Lightning
Avg. played: Β 
3.003.000000000
12% of decksPercentage of decks that could play both Smashing Good Time (Red) and Sigil of Lightning that play both.
New
Edge of Their Seats (Blue)
Edge of Their Seats (Blue)
Avg. played: Β 
2.002.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Edge of Their Seats (Blue) that play both.
New
Hungry for More
Hungry for More
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Hungry for More that play both.
New
Liar's Charm
Liar's Charm
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Liar's Charm that play both.
New
Concealed Object
Concealed Object
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Concealed Object that play both.
New
Leave Them Hanging
Leave Them Hanging
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Leave Them Hanging that play both.
Remembrance
Remembrance
Avg. played: Β 
1.001.000000000
9% of decksPercentage of decks that could play both Smashing Good Time (Red) and Remembrance that play both.
Arcane Compliance
Arcane Compliance
Avg. played: Β 
1.571.571428571
8% of decksPercentage of decks that could play both Smashing Good Time (Red) and Arcane Compliance that play both.
Art of War
Art of War
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Art of War that play both.
Ley Line of the Old Ones
Ley Line of the Old Ones
Avg. played: Β 
1.001.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Ley Line of the Old Ones that play both.
Seismic Eruption
Seismic Eruption
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Smashing Good Time (Red) and Seismic Eruption that play both.
Count Your Blessings (Red)
Count Your Blessings (Red)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Count Your Blessings (Red) that play both.
Count Your Blessings (Yellow)
Count Your Blessings (Yellow)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Count Your Blessings (Yellow) that play both.
Calming Breeze
Calming Breeze
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Calming Breeze that play both.
Resource
Riches of Trōpal-Dhani
Riches of Trōpal-Dhani
Avg. played: Β 
1.001.000000000
21% of decksPercentage of decks that could play both Smashing Good Time (Red) and Riches of Trōpal-Dhani that play both.
New
Authority of Ataya
Authority of Ataya
Avg. played: Β 
1.001.000000000
11% of decksPercentage of decks that could play both Smashing Good Time (Red) and Authority of Ataya that play both.
Plague Hive
Plague Hive
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Smashing Good Time (Red) and Plague Hive that play both.